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Lala Shakti Swarup Ray

Publications and source records attributed to Lala Shakti Swarup Ray.

23 records · Page 2Linked to original sources

A Novel Local-Global Feature Fusion Framework for Body-weight Exercise Recognition with Pressure Mapping Sensors

We present a novel local-global feature fusion framework for body-weight exercise recognition with floor-based dynamic pressure maps. One step further from the existing studies using deep neural networks mainly focusing on global feature extraction, the proposed framework aims to combine local and global features using image processing techniques and the YOLO object detection to localize pressure profiles from different body parts and consider physical constraints. The proposed local feature extraction method generates two sets of high-level local features consisting of cropped pressure mapping and numerical features such as angular orientation, location on the mat, and pressure area. In addition, we adopt a knowledge distillation for regularization to preserve the knowledge of the global feature extraction and improve the performance of the exercise recognition. Our experimental results demonstrate a notable 11 percent improvement in F1 score for exercise recognition while preserving label-specific features.

cs.CV↗

PressureTransferNet: Human Attribute Guided Dynamic Ground Pressure Profile Transfer using 3D simulated Pressure Maps

We propose PressureTransferNet, a novel method for Human Activity Recognition (HAR) using ground pressure information. Our approach generates body-specific dynamic ground pressure profiles for specific activities by leveraging existing pressure data from different individuals. PressureTransferNet is an encoder-decoder model taking a source pressure map and a target human attribute vector as inputs, producing a new pressure map reflecting the target attribute. To train the model, we use a sensor simulation to create a diverse dataset with various human attributes and pressure profiles. Evaluation on a real-world dataset shows its effectiveness in accurately transferring human attributes to ground pressure profiles across different scenarios. We visually confirm the fidelity of the synthesized pressure shapes using a physics-based deep learning model and achieve a binary R-square value of 0.79 on areas with ground contact. Validation through classification with F1 score (0.911$\pm$0.015) on physical pressure mat data demonstrates the correctness of the synthesized pressure maps, making our method valuable for data augmentation, denoising, sensor simulation, and anomaly detection. Applications span sports science, rehabilitation, and bio-mechanics, contributing to the development of HAR systems.

cs.CV↗

Selecting the motion ground truth for loose-fitting wearables: benchmarking optical MoCap methods

To help smart wearable researchers choose the optimal ground truth methods for motion capturing (MoCap) for all types of loose garments, we present a benchmark, DrapeMoCapBench (DMCB), specifically designed to evaluate the performance of optical marker-based and marker-less MoCap. High-cost marker-based MoCap systems are well-known as precise golden standards. However, a less well-known caveat is that they require skin-tight fitting markers on bony areas to ensure the specified precision, making them questionable for loose garments. On the other hand, marker-less MoCap methods powered by computer vision models have matured over the years, which have meager costs as smartphone cameras would suffice. To this end, DMCB uses large real-world recorded MoCap datasets to perform parallel 3D physics simulations with a wide range of diversities: six levels of drape from skin-tight to extremely draped garments, three levels of motions and six body type - gender combinations to benchmark state-of-the-art optical marker-based and marker-less MoCap methods to identify the best-performing method in different scenarios. In assessing the performance of marker-based and low-cost marker-less MoCap for casual loose garments both approaches exhibit significant performance loss (>10cm), but for everyday activities involving basic and fast motions, marker-less MoCap slightly outperforms marker-based MoCap, making it a favorable and cost-effective choice for wearable studies.

cs.CV↗

ClothFit: Cloth-Human-Attribute Guided Virtual Try-On Network Using 3D Simulated Dataset

Online clothing shopping has become increasingly popular, but the high rate of returns due to size and fit issues has remained a major challenge. To address this problem, virtual try-on systems have been developed to provide customers with a more realistic and personalized way to try on clothing. In this paper, we propose a novel virtual try-on method called ClothFit, which can predict the draping shape of a garment on a target body based on the actual size of the garment and human attributes. Unlike existing try-on models, ClothFit considers the actual body proportions of the person and available cloth sizes for clothing virtualization, making it more appropriate for current online apparel outlets. The proposed method utilizes a U-Net-based network architecture that incorporates cloth and human attributes to guide the realistic virtual try-on synthesis. Specifically, we extract features from a cloth image using an auto-encoder and combine them with features from the user's height, weight, and cloth size. The features are concatenated with the features from the U-Net encoder, and the U-Net decoder synthesizes the final virtual try-on image. Our experimental results demonstrate that ClothFit can significantly improve the existing state-of-the-art methods in terms of photo-realistic virtual try-on results.

cs.CV↗

PresSim: An End-to-end Framework for Dynamic Ground Pressure Profile Generation from Monocular Videos Using Physics-based 3D Simulation

Ground pressure exerted by the human body is a valuable source of information for human activity recognition (HAR) in unobtrusive pervasive sensing. While data collection from pressure sensors to develop HAR solutions requires significant resources and effort, we present a novel end-to-end framework, PresSim, to synthesize sensor data from videos of human activities to reduce such effort significantly. PresSim adopts a 3-stage process: first, extract the 3D activity information from videos with computer vision architectures; then simulate the floor mesh deformation profiles based on the 3D activity information and gravity-included physics simulation; lastly, generate the simulated pressure sensor data with deep learning models. We explored two approaches for the 3D activity information: inverse kinematics with mesh re-targeting, and volumetric pose and shape estimation. We validated PresSim with an experimental setup with a monocular camera to provide input and a pressure-sensing fitness mat (80x28 spatial resolution) to provide the sensor ground truth, where nine participants performed a set of predefined yoga sequences.

cs.CV↗