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Lanyun Zhu

Publications and source records attributed to Lanyun Zhu.

At least 37 records · Page 2Linked to original sources

StreamSense: Streaming Social Task Detection with Selective Vision-Language Model Routing

Live streaming platforms require real-time monitoring and reaction to social signals, utilizing partial and asynchronous evidence from video, text, and audio. We propose StreamSense, a streaming detector that couples a lightweight streaming encoder with selective routing to a Vision-Language Model (VLM) expert. StreamSense handles most timestamps with the lightweight streaming encoder, escalates hard/ambiguous cases to the VLM, and defers decisions when context is insufficient. The encoder is trained using (i) a cross-modal contrastive term to align visual/audio cues with textual signals, and (ii) an IoU-weighted loss that down-weights poorly overlapping target segments, mitigating label interference across segment boundaries. We evaluate StreamSense on multiple social streaming detection tasks (e.g., sentiment classification and hate content moderation), and the results show that StreamSense achieves higher accuracy than VLM-only streaming while only occasionally invoking the VLM, thereby reducing average latency and compute. Our results indicate that selective escalation and deferral are effective primitives for understanding streaming social tasks. Code is publicly available on GitHub.

cs.CV↗

RAVEN++: Pinpointing Fine-Grained Violations in Advertisement Videos with Active Reinforcement Reasoning

Advertising (Ad) is a cornerstone of the digital economy, yet the moderation of video advertisements remains a significant challenge due to their complexity and the need for precise violation localization. While recent advancements, such as the RAVEN model, have improved coarse-grained violation detection, critical gaps persist in fine-grained understanding, explainability, and generalization. To address these limitations, we propose RAVEN++, a novel framework that introduces three key innovations: 1) Active Reinforcement Learning (RL), which dynamically adapts training to samples of varying difficulty; 2) Fine-Grained Violation Understanding, achieved through hierarchical reward functions and reasoning distillation; and 3) Progressive Multi-Stage Training, which systematically combines knowledge injection, curriculum-based passive RL, and active RL. Extensive experiments on both public and proprietary datasets, on both offline scenarios and online deployed A/B Testing, demonstrate that RAVEN++ outperforms general-purpose LLMs and specialized models like RAVEN in terms of fine-grained violation understanding, reasoning capabilities, and generalization ability.

cs.LG↗

SAM3-Adapter: Efficient Adaptation of Segment Anything 3 for Camouflage Object Segmentation, Shadow Detection, and Medical Image Segmentation

The rapid rise of large-scale foundation models has reshaped the landscape of image segmentation, with models such as Segment Anything achieving unprecedented versatility across diverse vision tasks. However, previous generations-including SAM and its successor-still struggle with fine-grained, low-level segmentation challenges such as camouflaged object detection, medical image segmentation, cell image segmentation, and shadow detection. To address these limitations, we originally proposed SAM-Adapter in 2023, demonstrating substantial gains on these difficult scenarios. With the emergence of Segment Anything 3 (SAM3)-a more efficient and higher-performing evolution with a redesigned architecture and improved training pipeline-we revisit these long-standing challenges. In this work, we present SAM3-Adapter, the first adapter framework tailored for SAM3 that unlocks its full segmentation capability. SAM3-Adapter not only reduces computational overhead but also consistently surpasses both SAM and SAM2-based solutions, establishing new state-of-the-art results across multiple downstream tasks, including medical imaging, camouflaged (concealed) object segmentation, and shadow detection. Built upon the modular and composable design philosophy of the original SAM-Adapter, SAM3-Adapter provides stronger generalizability, richer task adaptability, and significantly improved segmentation precision. Extensive experiments confirm that integrating SAM3 with our adapter yields superior accuracy, robustness, and efficiency compared to all prior SAM-based adaptations. We hope SAM3-Adapter can serve as a foundation for future research and practical segmentation applications. Code, pre-trained models, and data processing pipelines are available.

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Multi-Agent VLMs Guided Self-Training with PNU Loss for Low-Resource Offensive Content Detection

Accurate detection of offensive content on social media demands high-quality labeled data; however, such data is often scarce due to the low prevalence of offensive instances and the high cost of manual annotation. To address this low-resource challenge, we propose a self-training framework that leverages abundant unlabeled data through collaborative pseudo-labeling. Starting with a lightweight classifier trained on limited labeled data, our method iteratively assigns pseudo-labels to unlabeled instances with the support of Multi-Agent Vision-Language Models (MA-VLMs). Un-labeled data on which the classifier and MA-VLMs agree are designated as the Agreed-Unknown set, while conflicting samples form the Disagreed-Unknown set. To enhance label reliability, MA-VLMs simulate dual perspectives, moderator and user, capturing both regulatory and subjective viewpoints. The classifier is optimized using a novel Positive-Negative-Unlabeled (PNU) loss, which jointly exploits labeled, Agreed-Unknown, and Disagreed-Unknown data while mitigating pseudo-label noise. Experiments on benchmark datasets demonstrate that our framework substantially outperforms baselines under limited supervision and approaches the performance of large-scale models

cs.LG↗

Retrv-R1: A Reasoning-Driven MLLM Framework for Universal and Efficient Multimodal Retrieval

The success of DeepSeek-R1 demonstrates the immense potential of using reinforcement learning (RL) to enhance LLMs' reasoning capabilities. This paper introduces Retrv-R1, the first R1-style MLLM specifically designed for multimodal universal retrieval, achieving higher performance by employing step-by-step reasoning to produce more accurate retrieval results. We find that directly applying the methods of DeepSeek-R1 to retrieval tasks is not feasible, mainly due to (1) the high computational cost caused by the large token consumption required for multiple candidates with reasoning processes, and (2) the instability and suboptimal results when directly applying RL to train for retrieval tasks. To address these issues, Retrv-R1 introduces an information compression module with a details inspection mechanism, which enhances computational efficiency by reducing the number of tokens while ensuring that critical information for challenging candidates is preserved. Furthermore, a new training paradigm is proposed, including an activation stage using a retrieval-tailored synthetic CoT dataset for more effective optimization, followed by RL with a novel curriculum reward to improve both performance and efficiency. Incorporating these novel designs, Retrv-R1 achieves SOTA performance, high efficiency, and strong generalization ability, as demonstrated by experiments across multiple benchmarks and tasks.

cs.CV↗

RAVEN: Robust Advertisement Video Violation Temporal Grounding via Reinforcement Reasoning

Advertisement (Ad) video violation detection is critical for ensuring platform compliance, but existing methods struggle with precise temporal grounding, noisy annotations, and limited generalization. We propose RAVEN, a novel framework that integrates curriculum reinforcement learning with multimodal large language models (MLLMs) to enhance reasoning and cognitive capabilities for violation detection. RAVEN employs a progressive training strategy, combining precisely and coarsely annotated data, and leverages Group Relative Policy Optimization (GRPO) to develop emergent reasoning abilities without explicit reasoning annotations. Multiple hierarchical sophisticated reward mechanism ensures precise temporal grounding and consistent category prediction. Experiments on industrial datasets and public benchmarks show that RAVEN achieves superior performances in violation category accuracy and temporal interval localization. We also design a pipeline to deploy the RAVEN on the online Ad services, and online A/B testing further validates its practical applicability, with significant improvements in precision and recall. RAVEN also demonstrates strong generalization, mitigating the catastrophic forgetting issue associated with supervised fine-tuning.

cs.CL↗

SAMITE: Position Prompted SAM2 with Calibrated Memory for Visual Object Tracking

Visual Object Tracking (VOT) is widely used in applications like autonomous driving to continuously track targets in videos. Existing methods can be roughly categorized into template matching and autoregressive methods, where the former usually neglects the temporal dependencies across frames and the latter tends to get biased towards the object categories during training, showing weak generalizability to unseen classes. To address these issues, some methods propose to adapt the video foundation model SAM2 for VOT, where the tracking results of each frame would be encoded as memory for conditioning the rest of frames in an autoregressive manner. Nevertheless, existing methods fail to overcome the challenges of object occlusions and distractions, and do not have any measures to intercept the propagation of tracking errors. To tackle them, we present a SAMITE model, built upon SAM2 with additional modules, including: (1) Prototypical Memory Bank: We propose to quantify the feature-wise and position-wise correctness of each frame's tracking results, and select the best frames to condition subsequent frames. As the features of occluded and distracting objects are feature-wise and position-wise inaccurate, their scores would naturally be lower and thus can be filtered to intercept error propagation; (2) Positional Prompt Generator: To further reduce the impacts of distractors, we propose to generate positional mask prompts to provide explicit positional clues for the target, leading to more accurate tracking. Extensive experiments have been conducted on six benchmarks, showing the superiority of SAMITE. The code is available at https://github.com/Sam1224/SAMITE.

cs.CV↗

Unlocking the Power of SAM 2 for Few-Shot Segmentation

Few-Shot Segmentation (FSS) aims to learn class-agnostic segmentation on few classes to segment arbitrary classes, but at the risk of overfitting. To address this, some methods use the well-learned knowledge of foundation models (e.g., SAM) to simplify the learning process. Recently, SAM 2 has extended SAM by supporting video segmentation, whose class-agnostic matching ability is useful to FSS. A simple idea is to encode support foreground (FG) features as memory, with which query FG features are matched and fused. Unfortunately, the FG objects in different frames of SAM 2's video data are always the same identity, while those in FSS are different identities, i.e., the matching step is incompatible. Therefore, we design Pseudo Prompt Generator to encode pseudo query memory, matching with query features in a compatible way. However, the memories can never be as accurate as the real ones, i.e., they are likely to contain incomplete query FG, and some unexpected query background (BG) features, leading to wrong segmentation. Hence, we further design Iterative Memory Refinement to fuse more query FG features into the memory, and devise a Support-Calibrated Memory Attention to suppress the unexpected query BG features in memory. Extensive experiments have been conducted on PASCAL-5$^i$ and COCO-20$^i$ to validate the effectiveness of our design, e.g., the 1-shot mIoU can be 4.2% better than the best baseline.

cs.CV↗

From Air to Wear: Personalized 3D Digital Fashion with AR/VR Immersive 3D Sketching

In the era of immersive consumer electronics, such as AR/VR headsets and smart devices, people increasingly seek ways to express their identity through virtual fashion. However, existing 3D garment design tools remain inaccessible to everyday users due to steep technical barriers and limited data. In this work, we introduce a 3D sketch-driven 3D garment generation framework that empowers ordinary users - even those without design experience - to create high-quality digital clothing through simple 3D sketches in AR/VR environments. By combining a conditional diffusion model, a sketch encoder trained in a shared latent space, and an adaptive curriculum learning strategy, our system interprets imprecise, free-hand input and produces realistic, personalized garments. To address the scarcity of training data, we also introduce KO3DClothes, a new dataset of paired 3D garments and user-created sketches. Extensive experiments and user studies confirm that our method significantly outperforms existing baselines in both fidelity and usability, demonstrating its promise for democratized fashion design on next-generation consumer platforms.

cs.CV↗

POPEN: Preference-Based Optimization and Ensemble for LVLM-Based Reasoning Segmentation

Existing LVLM-based reasoning segmentation methods often suffer from imprecise segmentation results and hallucinations in their text responses. This paper introduces POPEN, a novel framework designed to address these issues and achieve improved results. POPEN includes a preference-based optimization method to finetune the LVLM, aligning it more closely with human preferences and thereby generating better text responses and segmentation results. Additionally, POPEN introduces a preference-based ensemble method for inference, which integrates multiple outputs from the LVLM using a preference-score-based attention mechanism for refinement. To better adapt to the segmentation task, we incorporate several task-specific designs in our POPEN framework, including a new approach for collecting segmentation preference data with a curriculum learning mechanism, and a novel preference optimization loss to refine the segmentation capability of the LVLM. Experiments demonstrate that our method achieves state-of-the-art performance in reasoning segmentation, exhibiting minimal hallucination in text responses and the highest segmentation accuracy compared to previous advanced methods like LISA and PixelLM. Project page is https://lanyunzhu.site/POPEN/

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Breaking the Box: Enhancing Remote Sensing Image Segmentation with Freehand Sketches

This work advances zero-shot interactive segmentation for remote sensing imagery through three key contributions. First, we propose a novel sketch-based prompting method, enabling users to intuitively outline objects, surpassing traditional point or box prompts. Second, we introduce LTL-Sensing, the first dataset pairing human sketches with remote sensing imagery, setting a benchmark for future research. Third, we present LTL-Net, a model featuring a multi-input prompting transport module tailored for freehand sketches. Extensive experiments show our approach significantly improves segmentation accuracy and robustness over state-of-the-art methods like SAM, fostering more intuitive human-AI collaboration in remote sensing analysis and enhancing its applications.

cs.CV↗

Syllables to Scenes: Literary-Guided Free-Viewpoint 3D Scene Synthesis from Japanese Haiku

In the era of the metaverse, where immersive technologies redefine human experiences, translating abstract literary concepts into navigable 3D environments presents a fundamental challenge in preserving semantic and emotional fidelity. This research introduces HaikuVerse, a novel framework for transforming poetic abstraction into spatial representation, with Japanese Haiku serving as an ideal test case due to its sophisticated encapsulation of profound emotions and imagery within minimal text. While existing text-to-3D methods struggle with nuanced interpretations, we present a literary-guided approach that synergizes traditional poetry analysis with advanced generative technologies. Our framework centers on two key innovations: (1) Hierarchical Literary-Criticism Theory Grounded Parsing (H-LCTGP), which captures both explicit imagery and implicit emotional resonance through structured semantic decomposition, and (2) Progressive Dimensional Synthesis (PDS), a multi-stage pipeline that systematically transforms poetic elements into coherent 3D scenes through sequential diffusion processes, geometric optimization, and real-time enhancement. Extensive experiments demonstrate that HaikuVerse significantly outperforms conventional text-to-3D approaches in both literary fidelity and visual quality, establishing a new paradigm for preserving cultural heritage in immersive digital spaces. Project website at: https://syllables-to-scenes.github.io/

cs.CV↗

Let Human Sketches Help: Empowering Challenging Image Segmentation Task with Freehand Sketches

Sketches, with their expressive potential, allow humans to convey the essence of an object through even a rough contour. For the first time, we harness this expressive potential to improve segmentation performance in challenging tasks like camouflaged object detection (COD). Our approach introduces an innovative sketch-guided interactive segmentation framework, allowing users to intuitively annotate objects with freehand sketches (drawing a rough contour of the object) instead of the traditional bounding boxes or points used in classic interactive segmentation models like SAM. We demonstrate that sketch input can significantly improve performance in existing iterative segmentation methods, outperforming text or bounding box annotations. Additionally, we introduce key modifications to network architectures and a novel sketch augmentation technique to fully harness the power of sketch input and further boost segmentation accuracy. Remarkably, our model' s output can be directly used to train other neural networks, achieving results comparable to pixel-by-pixel annotations--while reducing annotation time by up to 120 times, which shows great potential in democratizing the annotation process and enabling model training with less reliance on resource-intensive, laborious pixel-level annotations. We also present KOSCamo+, the first freehand sketch dataset for camouflaged object detection. The dataset, code, and the labeling tool will be open sourced.

cs.CV↗

Not Every Patch is Needed: Towards a More Efficient and Effective Backbone for Video-based Person Re-identification

This paper proposes a new effective and efficient plug-and-play backbone for video-based person re-identification (ReID). Conventional video-based ReID methods typically use CNN or transformer backbones to extract deep features for every position in every sampled video frame. Here, we argue that this exhaustive feature extraction could be unnecessary, since we find that different frames in a ReID video often exhibit small differences and contain many similar regions due to the relatively slight movements of human beings. Inspired by this, a more selective, efficient paradigm is explored in this paper. Specifically, we introduce a patch selection mechanism to reduce computational cost by choosing only the crucial and non-repetitive patches for feature extraction. Additionally, we present a novel network structure that generates and utilizes pseudo frame global context to address the issue of incomplete views resulting from sparse inputs. By incorporating these new designs, our backbone can achieve both high performance and low computational cost. Extensive experiments on multiple datasets show that our approach reduces the computational cost by 74\% compared to ViT-B and 28\% compared to ResNet50, while the accuracy is on par with ViT-B and outperforms ResNet50 significantly.

cs.CV↗

Tree-of-Table: Unleashing the Power of LLMs for Enhanced Large-Scale Table Understanding

The ubiquity and value of tables as semi-structured data across various domains necessitate advanced methods for understanding their complexity and vast amounts of information. Despite the impressive capabilities of large language models (LLMs) in advancing the natural language understanding frontier, their application to large-scale tabular data presents significant challenges, specifically regarding table size and complex intricate relationships. Existing works have shown promise with small-scale tables but often flounder when tasked with the complex reasoning required by larger, interconnected tables found in real-world scenarios. To address this gap, we introduce "Tree-of-Table", a novel approach designed to enhance LLMs' reasoning capabilities over large and complex tables. Our method employs Table Condensation and Decomposition to distill and reorganize relevant data into a manageable format, followed by the construction of a hierarchical Table-Tree that facilitates tree-structured reasoning. Through a meticulous Table-Tree Execution process, we systematically unravel the tree-structured reasoning chain to derive the solutions. Experiments across diverse datasets, including WikiTQ, TableFact, FeTaQA, and BIRD, demonstrate that Tree-of-Table sets a new benchmark with superior performance, showcasing remarkable efficiency and generalization capabilities in large-scale table reasoning.

cs.CL↗

Img2CAD: Conditioned 3D CAD Model Generation from Single Image with Structured Visual Geometry

In this paper, we propose Img2CAD, the first approach to our knowledge that uses 2D image inputs to generate CAD models with editable parameters. Unlike existing AI methods for 3D model generation using text or image inputs often rely on mesh-based representations, which are incompatible with CAD tools and lack editability and fine control, Img2CAD enables seamless integration between AI-based 3D reconstruction and CAD software. We have identified an innovative intermediate representation called Structured Visual Geometry (SVG), characterized by vectorized wireframes extracted from objects. This representation significantly enhances the performance of generating conditioned CAD models. Additionally, we introduce two new datasets to further support research in this area: ABC-mono, the largest known dataset comprising over 200,000 3D CAD models with rendered images, and KOCAD, the first dataset featuring real-world captured objects alongside their ground truth CAD models, supporting further research in conditioned CAD model generation.

cs.CV↗

Hybrid Mamba for Few-Shot Segmentation

Many few-shot segmentation (FSS) methods use cross attention to fuse support foreground (FG) into query features, regardless of the quadratic complexity. A recent advance Mamba can also well capture intra-sequence dependencies, yet the complexity is only linear. Hence, we aim to devise a cross (attention-like) Mamba to capture inter-sequence dependencies for FSS. A simple idea is to scan on support features to selectively compress them into the hidden state, which is then used as the initial hidden state to sequentially scan query features. Nevertheless, it suffers from (1) support forgetting issue: query features will also gradually be compressed when scanning on them, so the support features in hidden state keep reducing, and many query pixels cannot fuse sufficient support features; (2) intra-class gap issue: query FG is essentially more similar to itself rather than to support FG, i.e., query may prefer not to fuse support features but their own ones from the hidden state, yet the success of FSS relies on the effective use of support information. To tackle them, we design a hybrid Mamba network (HMNet), including (1) a support recapped Mamba to periodically recap the support features when scanning query, so the hidden state can always contain rich support information; (2) a query intercepted Mamba to forbid the mutual interactions among query pixels, and encourage them to fuse more support features from the hidden state. Consequently, the support information is better utilized, leading to better performance. Extensive experiments have been conducted on two public benchmarks, showing the superiority of HMNet. The code is available at https://github.com/Sam1224/HMNet.

cs.CV↗

SAM2-Adapter: Evaluating & Adapting Segment Anything 2 in Downstream Tasks: Camouflage, Shadow, Medical Image Segmentation, and More

The advent of large models, also known as foundation models, has significantly transformed the AI research landscape, with models like Segment Anything (SAM) achieving notable success in diverse image segmentation scenarios. Despite its advancements, SAM encountered limitations in handling some complex low-level segmentation tasks like camouflaged object and medical imaging. In response, in 2023, we introduced SAM-Adapter, which demonstrated improved performance on these challenging tasks. Now, with the release of Segment Anything 2 (SAM2), a successor with enhanced architecture and a larger training corpus, we reassess these challenges. This paper introduces SAM2-Adapter, the first adapter designed to overcome the persistent limitations observed in SAM2 and achieve new state-of-the-art (SOTA) results in specific downstream tasks including medical image segmentation, camouflaged (concealed) object detection, and shadow detection. SAM2-Adapter builds on the SAM-Adapter's strengths, offering enhanced generalizability and composability for diverse applications. We present extensive experimental results demonstrating SAM2-Adapter's effectiveness. We show the potential and encourage the research community to leverage the SAM2 model with our SAM2-Adapter for achieving superior segmentation outcomes. Code, pre-trained models, and data processing protocols are available at http://tianrun-chen.github.io/SAM-Adaptor/

cs.CV↗