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Larry Heck

Publications and source records attributed to Larry Heck.

At least 37 records · Page 2Linked to original sources

Weight-of-Thought Reasoning: Exploring Neural Network Weights for Enhanced LLM Reasoning

Large language models (LLMs) have demonstrated remarkable reasoning capabilities when prompted with strategies such as Chain-of-Thought (CoT). However, these approaches focus on token-level output without considering internal weight dynamics. We introduce Weight-of-Thought (WoT) reasoning, a novel approach that examines neural network weights before inference to identify reasoning pathways. Unlike existing methods, WoT explores the weight space through graph-based message passing, multi-step reasoning processes, and attention mechanisms. Our implementation creates an interconnected graph of reasoning nodes. Experiments on diverse reasoning tasks (syllogistic, mathematical, algebraic, combinatorial, and geometric) demonstrate that WoT achieves superior performance compared to traditional methods, particularly for complex problems. This approach leads to both improved performance and greater interpretability of the reasoning process, offering a promising direction for enhancing LLM reasoning capabilities.

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SensorQA: A Question Answering Benchmark for Daily-Life Monitoring

With the rapid growth in sensor data, effectively interpreting and interfacing with these data in a human-understandable way has become crucial. While existing research primarily focuses on learning classification models, fewer studies have explored how end users can actively extract useful insights from sensor data, often hindered by the lack of a proper dataset. To address this gap, we introduce SensorQA, the first human-created question-answering (QA) dataset for long-term time-series sensor data for daily life monitoring. SensorQA is created by human workers and includes 5.6K diverse and practical queries that reflect genuine human interests, paired with accurate answers derived from sensor data. We further establish benchmarks for state-of-the-art AI models on this dataset and evaluate their performance on typical edge devices. Our results reveal a gap between current models and optimal QA performance and efficiency, highlighting the need for new contributions. The dataset and code are available at: https://github.com/benjamin-reichman/SensorQA.

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Reading with Intent -- Neutralizing Intent

Queries to large language models (LLMs) can be divided into two parts: the instruction/question and the accompanying context. The context for retrieval-augmented generation (RAG) systems in most benchmarks comes from Wikipedia or Wikipedia-like texts which are written in a neutral and factual tone. However, when RAG systems retrieve internet-based content, they encounter text with diverse tones and linguistic styles, introducing challenges for downstream tasks. The Reading with Intent task addresses this issue by evaluating how varying tones in context passages affect model performance. Building on prior work that focused on sarcasm, we extend this paradigm by constructing a dataset where context passages are transformed to $11$ distinct emotions using a better synthetic data generation approach. Using this dataset, we train an emotion translation model to systematically adapt passages to specified emotional tones. The human evaluation shows that the LLM fine-tuned to become the emotion-translator benefited from the synthetically generated data. Finally, the emotion-translator is used in the Reading with Intent task to transform the passages to a neutral tone. By neutralizing the passages, it mitigates the challenges posed by sarcastic passages and improves overall results on this task by about $3\%$.

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LEGO: Language Model Building Blocks

Large language models (LLMs) are essential in natural language processing (NLP) but are costly in data collection, pre-training, fine-tuning, and inference. Task-specific small language models (SLMs) offer a cheaper alternative but lack robustness and generalization. This paper proposes LEGO, a novel technique to extract SLMs from an LLM and recombine them. Using state-of-the-art LLM pruning strategies, we can create task- and user-specific SLM building blocks that are efficient for fine-tuning and inference while also preserving user data privacy. LEGO utilizes Federated Learning and a novel aggregation scheme for the LLM reconstruction, maintaining robustness without high costs and preserving user data privacy. We experimentally demonstrate the versatility of LEGO, showing its ability to enable model heterogeneity and mitigate the effects of data heterogeneity while maintaining LLM robustness.

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Allo-AVA: A Large-Scale Multimodal Conversational AI Dataset for Allocentric Avatar Gesture Animation

The scarcity of high-quality, multimodal training data severely hinders the creation of lifelike avatar animations for conversational AI in virtual environments. Existing datasets often lack the intricate synchronization between speech, facial expressions, and body movements that characterize natural human communication. To address this critical gap, we introduce Allo-AVA, a large-scale dataset specifically designed for text and audio-driven avatar gesture animation in an allocentric (third person point-of-view) context. Allo-AVA consists of $\sim$1,250 hours of diverse video content, complete with audio, transcripts, and extracted keypoints. Allo-AVA uniquely maps these keypoints to precise timestamps, enabling accurate replication of human movements (body and facial gestures) in synchronization with speech. This comprehensive resource enables the development and evaluation of more natural, context-aware avatar animation models, potentially transforming applications ranging from virtual reality to digital assistants.

cs.AI↗

Large Body Language Models

As virtual agents become increasingly prevalent in human-computer interaction, generating realistic and contextually appropriate gestures in real-time remains a significant challenge. While neural rendering techniques have made substantial progress with static scripts, their applicability to human-computer interactions remains limited. To address this, we introduce Large Body Language Models (LBLMs) and present LBLM-AVA, a novel LBLM architecture that combines a Transformer-XL large language model with a parallelized diffusion model to generate human-like gestures from multimodal inputs (text, audio, and video). LBLM-AVA incorporates several key components enhancing its gesture generation capabilities, such as multimodal-to-pose embeddings, enhanced sequence-to-sequence mapping with redefined attention mechanisms, a temporal smoothing module for gesture sequence coherence, and an attention-based refinement module for enhanced realism. The model is trained on our large-scale proprietary open-source dataset Allo-AVA. LBLM-AVA achieves state-of-the-art performance in generating lifelike and contextually appropriate gestures with a 30% reduction in Fréchet Gesture Distance (FGD), and a 25% improvement in Fréchet Inception Distance compared to existing approaches.

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Dense Passage Retrieval: Is it Retrieving?

Dense passage retrieval (DPR) is the first step in the retrieval augmented generation (RAG) paradigm for improving the performance of large language models (LLM). DPR fine-tunes pre-trained networks to enhance the alignment of the embeddings between queries and relevant textual data. A deeper understanding of DPR fine-tuning will be required to fundamentally unlock the full potential of this approach. In this work, we explore DPR-trained models mechanistically by using a combination of probing, layer activation analysis, and model editing. Our experiments show that DPR training decentralizes how knowledge is stored in the network, creating multiple access pathways to the same information. We also uncover a limitation in this training style: the internal knowledge of the pre-trained model bounds what the retrieval model can retrieve. These findings suggest a few possible directions for dense retrieval: (1) expose the DPR training process to more knowledge so more can be decentralized, (2) inject facts as decentralized representations, (3) model and incorporate knowledge uncertainty in the retrieval process, and (4) directly map internal model knowledge to a knowledge base.

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UNLEARN Efficient Removal of Knowledge in Large Language Models

Given the prevalence of large language models (LLMs) and the prohibitive cost of training these models from scratch, dynamically forgetting specific knowledge e.g., private or proprietary, without retraining the model has become an important capability. This paper proposes a novel method to achieve this objective called UNLEARN. The approach builds upon subspace methods to identify and specifically target the removal of knowledge without adversely affecting other knowledge in the LLM. Results demonstrate 96% of targeted knowledge can be forgotten while maintaining performance on other knowledge within 2.5% of the original model, significantly outperforming the discriminatory abilities of the previous state-of-the-art. A dual method called LEARN is also proposed for targeted knowledge addition. Results show LEARN can match the fine-tuning accuracy of Low-Rank Adaptation (LoRA) without adversely affecting similar tasks.

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Reinforcement Learning via Auxiliary Task Distillation

We present Reinforcement Learning via Auxiliary Task Distillation (AuxDistill), a new method that enables reinforcement learning (RL) to perform long-horizon robot control problems by distilling behaviors from auxiliary RL tasks. AuxDistill achieves this by concurrently carrying out multi-task RL with auxiliary tasks, which are easier to learn and relevant to the main task. A weighted distillation loss transfers behaviors from these auxiliary tasks to solve the main task. We demonstrate that AuxDistill can learn a pixels-to-actions policy for a challenging multi-stage embodied object rearrangement task from the environment reward without demonstrations, a learning curriculum, or pre-trained skills. AuxDistill achieves $2.3 \times$ higher success than the previous state-of-the-art baseline in the Habitat Object Rearrangement benchmark and outperforms methods that use pre-trained skills and expert demonstrations.

cs.LG↗

cPAPERS: A Dataset of Situated and Multimodal Interactive Conversations in Scientific Papers

An emerging area of research in situated and multimodal interactive conversations (SIMMC) includes interactions in scientific papers. Since scientific papers are primarily composed of text, equations, figures, and tables, SIMMC methods must be developed specifically for each component to support the depth of inquiry and interactions required by research scientists. This work introduces Conversational Papers (cPAPERS), a dataset of conversational question-answer pairs from reviews of academic papers grounded in these paper components and their associated references from scientific documents available on arXiv. We present a data collection strategy to collect these question-answer pairs from OpenReview and associate them with contextual information from LaTeX source files. Additionally, we present a series of baseline approaches utilizing Large Language Models (LLMs) in both zero-shot and fine-tuned configurations to address the cPAPERS dataset.

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mForms : Multimodal Form-Filling with Question Answering

This paper presents a new approach to form-filling by reformulating the task as multimodal natural language Question Answering (QA). The reformulation is achieved by first translating the elements on the GUI form (text fields, buttons, icons, etc.) to natural language questions, where these questions capture the element's multimodal semantics. After a match is determined between the form element (Question) and the user utterance (Answer), the form element is filled through a pre-trained extractive QA system. By leveraging pre-trained QA models and not requiring form-specific training, this approach to form-filling is zero-shot. The paper also presents an approach to further refine the form-filling by using multi-task training to incorporate a potentially large number of successive tasks. Finally, the paper introduces a multimodal natural language form-filling dataset Multimodal Forms (mForms), as well as a multimodal extension of the popular ATIS dataset to support future research and experimentation. Results show the new approach not only maintains robust accuracy for sparse training conditions but achieves state-of-the-art F1 of 0.97 on ATIS with approximately 1/10th of the training data.

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gTBLS: Generating Tables from Text by Conditional Question Answering

Distilling large, unstructured text into a structured, condensed form such as tables is an open research problem. One of the primary challenges in automatically generating tables is ensuring their syntactic validity. Prior approaches address this challenge by including additional parameters in the Transformer's attention mechanism to attend to specific rows and column headers. In contrast to this single-stage method, this paper presents a two-stage approach called Generative Tables (gTBLS). The first stage infers table structure (row and column headers) from the text. The second stage formulates questions using these headers and fine-tunes a causal language model to answer them. Furthermore, the gTBLS approach is amenable to the utilization of pre-trained Large Language Models in a zero-shot configuration, presenting a solution for table generation in situations where fine-tuning is not feasible. gTBLS improves prior approaches by up to 10% in BERTScore on the table construction task and up to 20% on the table content generation task of the E2E, WikiTableText, WikiBio, and RotoWire datasets.

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Are Human Conversations Special? A Large Language Model Perspective

This study analyzes changes in the attention mechanisms of large language models (LLMs) when used to understand natural conversations between humans (human-human). We analyze three use cases of LLMs: interactions over web content, code, and mathematical texts. By analyzing attention distance, dispersion, and interdependency across these domains, we highlight the unique challenges posed by conversational data. Notably, conversations require nuanced handling of long-term contextual relationships and exhibit higher complexity through their attention patterns. Our findings reveal that while language models exhibit domain-specific attention behaviors, there is a significant gap in their ability to specialize in human conversations. Through detailed attention entropy analysis and t-SNE visualizations, we demonstrate the need for models trained with a diverse array of high-quality conversational data to enhance understanding and generation of human-like dialogue. This research highlights the importance of domain specialization in language models and suggests pathways for future advancement in modeling human conversational nuances.

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SYNDICOM: Improving Conversational Commonsense with Error-Injection and Natural Language Feedback

Commonsense reasoning is a critical aspect of human communication. Despite recent advances in conversational AI driven by large language models, commonsense reasoning remains a challenging task. In this work, we introduce SYNDICOM - a method for improving commonsense in dialogue response generation. SYNDICOM consists of two components. The first component is a dataset composed of commonsense dialogues created from a knowledge graph and synthesized into natural language. This dataset includes both valid and invalid responses to dialogue contexts, along with natural language feedback (NLF) for the invalid responses. The second contribution is a two-step procedure: training a model to predict natural language feedback (NLF) for invalid responses, and then training a response generation model conditioned on the predicted NLF, the invalid response, and the dialogue. SYNDICOM is scalable and does not require reinforcement learning. Empirical results on three tasks are evaluated using a broad range of metrics. SYNDICOM achieves a relative improvement of 53% over ChatGPT on ROUGE1, and human evaluators prefer SYNDICOM over ChatGPT 57% of the time. We will publicly release the code and the full dataset.

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cTBLS: Augmenting Large Language Models with Conversational Tables

Optimizing accuracy and performance while eliminating hallucinations of open-domain conversational large language models (LLMs) is an open research challenge. A particularly promising direction is to augment and ground LLMs with information from structured sources. This paper introduces Conversational Tables (cTBLS), a three-step architecture to retrieve and generate dialogue responses grounded on retrieved tabular information. cTBLS uses Transformer encoder embeddings for Dense Table Retrieval and obtains up to 125% relative improvement over the retriever in the previous state-of-the-art system on the HyrbiDialogue dataset. cTBLS then uses a shared process between encoder and decoder models to perform a coarse+fine tabular knowledge (e.g., cell) ranking combined with a GPT-3.5 LLM response generator to yield a 2x relative improvement in ROUGE scores. Finally, human evaluators prefer cTBLs +80% of the time (coherency, fluency) and judge informativeness to be 4x better than the previous state-of-the-art.

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Commonsense Reasoning for Conversational AI: A Survey of the State of the Art

Large, transformer-based pretrained language models like BERT, GPT, and T5 have demonstrated a deep understanding of contextual semantics and language syntax. Their success has enabled significant advances in conversational AI, including the development of open-dialogue systems capable of coherent, salient conversations which can answer questions, chat casually, and complete tasks. However, state-of-the-art models still struggle with tasks that involve higher levels of reasoning - including commonsense reasoning that humans find trivial. This paper presents a survey of recent conversational AI research focused on commonsense reasoning. The paper lists relevant training datasets and describes the primary approaches to include commonsense in conversational AI. The paper also discusses benchmarks used for evaluating commonsense in conversational AI problems. Finally, the paper presents preliminary observations of the limited commonsense capabilities of two state-of-the-art open dialogue models, BlenderBot3 and LaMDA, and its negative effect on natural interactions. These observations further motivate research on commonsense reasoning in conversational AI.

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Multimodal Conversational AI: A Survey of Datasets and Approaches

As humans, we experience the world with all our senses or modalities (sound, sight, touch, smell, and taste). We use these modalities, particularly sight and touch, to convey and interpret specific meanings. Multimodal expressions are central to conversations; a rich set of modalities amplify and often compensate for each other. A multimodal conversational AI system answers questions, fulfills tasks, and emulates human conversations by understanding and expressing itself via multiple modalities. This paper motivates, defines, and mathematically formulates the multimodal conversational research objective. We provide a taxonomy of research required to solve the objective: multimodal representation, fusion, alignment, translation, and co-learning. We survey state-of-the-art datasets and approaches for each research area and highlight their limiting assumptions. Finally, we identify multimodal co-learning as a promising direction for multimodal conversational AI research.

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Grounding Open-Domain Instructions to Automate Web Support Tasks

Grounding natural language instructions on the web to perform previously unseen tasks enables accessibility and automation. We introduce a task and dataset to train AI agents from open-domain, step-by-step instructions originally written for people. We build RUSS (Rapid Universal Support Service) to tackle this problem. RUSS consists of two models: First, a BERT-LSTM with pointers parses instructions to ThingTalk, a domain-specific language we design for grounding natural language on the web. Then, a grounding model retrieves the unique IDs of any webpage elements requested in ThingTalk. RUSS may interact with the user through a dialogue (e.g. ask for an address) or execute a web operation (e.g. click a button) inside the web runtime. To augment training, we synthesize natural language instructions mapped to ThingTalk. Our dataset consists of 80 different customer service problems from help websites, with a total of 741 step-by-step instructions and their corresponding actions. RUSS achieves 76.7% end-to-end accuracy predicting agent actions from single instructions. It outperforms state-of-the-art models that directly map instructions to actions without ThingTalk. Our user study shows that RUSS is preferred by actual users over web navigation.

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