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Lars W. Osterberg

Publications and source records attributed to Lars W. Osterberg.

2 recordsLinked to original sources

LEGS: Fine-Tuning Teleop-Free VLAs for Humanoid Loco-manipulation in an Embodied Gaussian Splatting World

Training vision-language-action (VLA) policies for humanoid loco-manipulation is constrained by the high cost and complexity of collecting human teleoperation demonstrations. VLA policies fine-tuned in simulators have, until now, failed to transfer effectively in humanoid loco-manipulation tasks. We present LEGS (Loco-manipulation via Embodied Gaussian Splatting), a hybrid simulator that composites a mesh foreground (robot, objects, props) over a photorealistic 3D Gaussian Splatting (3DGS) background reconstructed from a handheld scene capture. LEGS uses a procedural motion-primitive generator to synthesize labeled demonstrations at scale without human teleoperation, and a deterministic two-stage color calibration to align the rendered 3DGS image to the robot's deployment camera. On a Unitree G1 humanoid robot, across three pick-and-place tasks of increasing whole-body difficulty and three VLA backbones (psi_0, pi_0.5, GR00T N1.6), a policy trained purely on LEGS data matches or exceeds one trained on human teleoperation demos on every experiment. It also outperforms a mesh-only simulation baseline that ablates the effect of the 3DGS background, showing that photorealistic rendering is a key enabler for synthetic data transfer. Humanoid motion is recorded independently of scene appearance in LEGS, allowing the same auto-generated demonstrations to be re-rendered under new backgrounds and object meshes--covering a new scene at more than 15x lower cost than teleoperation--to augment training data for robustness to scene variations. Under combined object-and-scene appearance shift, the policy trained on re-rendered LEGS-AUG data maintains task success while the baseline trained on teleoperation data fails entirely. Our project page is located at https://legsvla.github.io/.

cs.RO

3D-architected gratings for polarization-sensitive, nature-inspired structural color

Structural coloration, a color-generation mechanism often found in nature, arises from light-matter interactions such as diffraction, interference and scattering, with micro- and nanostructured elements. Herein, we systematically study anisotropic, 3D-architected grating structures with polarization-tunable optical properties, inspired by the vivid blue of Morpho butterfly wings. Using two-photon lithography, we fabricate multilayered gratings, varying parameters such as height (through scanning speed and laser power), periodicity, and number of layers. In transmission, significant color transitions from blue to brown were identified when varying structural parameters and incident light polarization conditions (azimuthal angle and ellipticity). Based on thin film diffraction efficiency theory in the Raman-Nath regime, optical characterization results are analytically explained, evaluating the impact of each parameter variation. Overall, these findings contribute to technological implementations of polarization-sensitive, 3D-architected gratings for structural color applications.

physics.optics