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Laura Leal-Taixé

Publications and source records attributed to Laura Leal-Taixé.

At least 73 records · Page 4Linked to original sources

(Just) A Spoonful of Refinements Helps the Registration Error Go Down

We tackle data-driven 3D point cloud registration. Given point correspondences, the standard Kabsch algorithm provides an optimal rotation estimate. This allows to train registration models in an end-to-end manner by differentiating the SVD operation. However, given the initial rotation estimate supplied by Kabsch, we show we can improve point correspondence learning during model training by extending the original optimization problem. In particular, we linearize the governing constraints of the rotation matrix and solve the resulting linear system of equations. We then iteratively produce new solutions by updating the initial estimate. Our experiments show that, by plugging our differentiable layer to existing learning-based registration methods, we improve the correspondence matching quality. This yields up to a 7% decrease in rotation error for correspondence-based data-driven registration methods.

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Learning Intra-Batch Connections for Deep Metric Learning

The goal of metric learning is to learn a function that maps samples to a lower-dimensional space where similar samples lie closer than dissimilar ones. Particularly, deep metric learning utilizes neural networks to learn such a mapping. Most approaches rely on losses that only take the relations between pairs or triplets of samples into account, which either belong to the same class or two different classes. However, these methods do not explore the embedding space in its entirety. To this end, we propose an approach based on message passing networks that takes all the relations in a mini-batch into account. We refine embedding vectors by exchanging messages among all samples in a given batch allowing the training process to be aware of its overall structure. Since not all samples are equally important to predict a decision boundary, we use an attention mechanism during message passing to allow samples to weigh the importance of each neighbor accordingly. We achieve state-of-the-art results on clustering and image retrieval on the CUB-200-2011, Cars196, Stanford Online Products, and In-Shop Clothes datasets. To facilitate further research, we make available the code and the models at https://github.com/dvl-tum/intra_batch_connections.

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EagerMOT: 3D Multi-Object Tracking via Sensor Fusion

Multi-object tracking (MOT) enables mobile robots to perform well-informed motion planning and navigation by localizing surrounding objects in 3D space and time. Existing methods rely on depth sensors (e.g., LiDAR) to detect and track targets in 3D space, but only up to a limited sensing range due to the sparsity of the signal. On the other hand, cameras provide a dense and rich visual signal that helps to localize even distant objects, but only in the image domain. In this paper, we propose EagerMOT, a simple tracking formulation that eagerly integrates all available object observations from both sensor modalities to obtain a well-informed interpretation of the scene dynamics. Using images, we can identify distant incoming objects, while depth estimates allow for precise trajectory localization as soon as objects are within the depth-sensing range. With EagerMOT, we achieve state-of-the-art results across several MOT tasks on the KITTI and NuScenes datasets. Our code is available at https://github.com/aleksandrkim61/EagerMOT.

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4D Panoptic LiDAR Segmentation

Temporal semantic scene understanding is critical for self-driving cars or robots operating in dynamic environments. In this paper, we propose 4D panoptic LiDAR segmentation to assign a semantic class and a temporally-consistent instance ID to a sequence of 3D points. To this end, we present an approach and a point-centric evaluation metric. Our approach determines a semantic class for every point while modeling object instances as probability distributions in the 4D spatio-temporal domain. We process multiple point clouds in parallel and resolve point-to-instance associations, effectively alleviating the need for explicit temporal data association. Inspired by recent advances in benchmarking of multi-object tracking, we propose to adopt a new evaluation metric that separates the semantic and point-to-instance association aspects of the task. With this work, we aim at paving the road for future developments of temporal LiDAR panoptic perception.

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Coming Down to Earth: Satellite-to-Street View Synthesis for Geo-Localization

The goal of cross-view image based geo-localization is to determine the location of a given street view image by matching it against a collection of geo-tagged satellite images. This task is notoriously challenging due to the drastic viewpoint and appearance differences between the two domains. We show that we can address this discrepancy explicitly by learning to synthesize realistic street views from satellite inputs. Following this observation, we propose a novel multi-task architecture in which image synthesis and retrieval are considered jointly. The rationale behind this is that we can bias our network to learn latent feature representations that are useful for retrieval if we utilize them to generate images across the two input domains. To the best of our knowledge, ours is the first approach that creates realistic street views from satellite images and localizes the corresponding query street-view simultaneously in an end-to-end manner. In our experiments, we obtain state-of-the-art performance on the CVUSA and CVACT benchmarks. Finally, we show compelling qualitative results for satellite-to-street view synthesis.

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Vision-Based Mobile Robotics Obstacle Avoidance With Deep Reinforcement Learning

Obstacle avoidance is a fundamental and challenging problem for autonomous navigation of mobile robots. In this paper, we consider the problem of obstacle avoidance in simple 3D environments where the robot has to solely rely on a single monocular camera. In particular, we are interested in solving this problem without relying on localization, mapping, or planning techniques. Most of the existing work consider obstacle avoidance as two separate problems, namely obstacle detection, and control. Inspired by the recent advantages of deep reinforcement learning in Atari games and understanding highly complex situations in Go, we tackle the obstacle avoidance problem as a data-driven end-to-end deep learning approach. Our approach takes raw images as input and generates control commands as output. We show that discrete action spaces are outperforming continuous control commands in terms of expected average reward in maze-like environments. Furthermore, we show how to accelerate the learning and increase the robustness of the policy by incorporating predicted depth maps by a generative adversarial network.

cs.LG↗

MOTChallenge: A Benchmark for Single-Camera Multiple Target Tracking

Standardized benchmarks have been crucial in pushing the performance of computer vision algorithms, especially since the advent of deep learning. Although leaderboards should not be over-claimed, they often provide the most objective measure of performance and are therefore important guides for research. We present MOTChallenge, a benchmark for single-camera Multiple Object Tracking (MOT) launched in late 2014, to collect existing and new data, and create a framework for the standardized evaluation of multiple object tracking methods. The benchmark is focused on multiple people tracking, since pedestrians are by far the most studied object in the tracking community, with applications ranging from robot navigation to self-driving cars. This paper collects the first three releases of the benchmark: (i) MOT15, along with numerous state-of-the-art results that were submitted in the last years, (ii) MOT16, which contains new challenging videos, and (iii) MOT17, that extends MOT16 sequences with more precise labels and evaluates tracking performance on three different object detectors. The second and third release not only offers a significant increase in the number of labeled boxes but also provide labels for multiple object classes beside pedestrians, as well as the level of visibility for every single object of interest. We finally provide a categorization of state-of-the-art trackers and a broad error analysis. This will help newcomers understand the related work and research trends in the MOT community, and hopefully shed some light on potential future research directions.

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CIAGAN: Conditional Identity Anonymization Generative Adversarial Networks

The unprecedented increase in the usage of computer vision technology in society goes hand in hand with an increased concern in data privacy. In many real-world scenarios like people tracking or action recognition, it is important to be able to process the data while taking careful consideration in protecting people's identity. We propose and develop CIAGAN, a model for image and video anonymization based on conditional generative adversarial networks. Our model is able to remove the identifying characteristics of faces and bodies while producing high-quality images and videos that can be used for any computer vision task, such as detection or tracking. Unlike previous methods, we have full control over the de-identification (anonymization) procedure, ensuring both anonymization as well as diversity. We compare our method to several baselines and achieve state-of-the-art results.

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Deep Shells: Unsupervised Shape Correspondence with Optimal Transport

We propose a novel unsupervised learning approach to 3D shape correspondence that builds a multiscale matching pipeline into a deep neural network. This approach is based on smooth shells, the current state-of-the-art axiomatic correspondence method, which requires an a priori stochastic search over the space of initial poses. Our goal is to replace this costly preprocessing step by directly learning good initializations from the input surfaces. To that end, we systematically derive a fully differentiable, hierarchical matching pipeline from entropy regularized optimal transport. This allows us to combine it with a local feature extractor based on smooth, truncated spectral convolution filters. Finally, we show that the proposed unsupervised method significantly improves over the state-of-the-art on multiple datasets, even in comparison to the most recent supervised methods. Moreover, we demonstrate compelling generalization results by applying our learned filters to examples that significantly deviate from the training set.

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Goal-GAN: Multimodal Trajectory Prediction Based on Goal Position Estimation

In this paper, we present Goal-GAN, an interpretable and end-to-end trainable model for human trajectory prediction. Inspired by human navigation, we model the task of trajectory prediction as an intuitive two-stage process: (i) goal estimation, which predicts the most likely target positions of the agent, followed by a (ii) routing module which estimates a set of plausible trajectories that route towards the estimated goal. We leverage information about the past trajectory and visual context of the scene to estimate a multi-modal probability distribution over the possible goal positions, which is used to sample a potential goal during the inference. The routing is governed by a recurrent neural network that reacts to physical constraints in the nearby surroundings and generates feasible paths that route towards the sampled goal. Our extensive experimental evaluation shows that our method establishes a new state-of-the-art on several benchmarks while being able to generate a realistic and diverse set of trajectories that conform to physical constraints.

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HistoNet: Predicting size histograms of object instances

We propose to predict histograms of object sizes in crowded scenes directly without any explicit object instance segmentation. What makes this task challenging is the high density of objects (of the same category), which makes instance identification hard. Instead of explicitly segmenting object instances, we show that directly learning histograms of object sizes improves accuracy while using drastically less parameters. This is very useful for application scenarios where explicit, pixel-accurate instance segmentation is not needed, but there lies interest in the overall distribution of instance sizes. Our core applications are in biology, where we estimate the size distribution of soldier fly larvae, and medicine, where we estimate the size distribution of cancer cells as an intermediate step to calculate the tumor cellularity score. Given an image with hundreds of small object instances, we output the total count and the size histogram. We also provide a new data set for this task, the FlyLarvae data set, which consists of 11,000 larvae instances labeled pixel-wise. Our method results in an overall improvement in the count and size distribution prediction as compared to state-of-the-art instance segmentation method Mask R-CNN.

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Learning Temporal Coherence via Self-Supervision for GAN-based Video Generation

Our work explores temporal self-supervision for GAN-based video generation tasks. While adversarial training successfully yields generative models for a variety of areas, temporal relationships in the generated data are much less explored. Natural temporal changes are crucial for sequential generation tasks, e.g. video super-resolution and unpaired video translation. For the former, state-of-the-art methods often favor simpler norm losses such as $L^2$ over adversarial training. However, their averaging nature easily leads to temporally smooth results with an undesirable lack of spatial detail. For unpaired video translation, existing approaches modify the generator networks to form spatio-temporal cycle consistencies. In contrast, we focus on improving learning objectives and propose a temporally self-supervised algorithm. For both tasks, we show that temporal adversarial learning is key to achieving temporally coherent solutions without sacrificing spatial detail. We also propose a novel Ping-Pong loss to improve the long-term temporal consistency. It effectively prevents recurrent networks from accumulating artifacts temporally without depressing detailed features. Additionally, we propose a first set of metrics to quantitatively evaluate the accuracy as well as the perceptual quality of the temporal evolution. A series of user studies confirm the rankings computed with these metrics. Code, data, models, and results are provided at https://github.com/thunil/TecoGAN. The project page https://ge.in.tum.de/publications/2019-tecogan-chu/ contains supplemental materials.

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Focus on defocus: bridging the synthetic to real domain gap for depth estimation

Data-driven depth estimation methods struggle with the generalization outside their training scenes due to the immense variability of the real-world scenes. This problem can be partially addressed by utilising synthetically generated images, but closing the synthetic-real domain gap is far from trivial. In this paper, we tackle this issue by using domain invariant defocus blur as direct supervision. We leverage defocus cues by using a permutation invariant convolutional neural network that encourages the network to learn from the differences between images with a different point of focus. Our proposed network uses the defocus map as an intermediate supervisory signal. We are able to train our model completely on synthetic data and directly apply it to a wide range of real-world images. We evaluate our model on synthetic and real datasets, showing compelling generalization results and state-of-the-art depth prediction.

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Planning from Images with Deep Latent Gaussian Process Dynamics

Planning is a powerful approach to control problems with known environment dynamics. In unknown environments the agent needs to learn a model of the system dynamics to make planning applicable. This is particularly challenging when the underlying states are only indirectly observable through images. We propose to learn a deep latent Gaussian process dynamics (DLGPD) model that learns low-dimensional system dynamics from environment interactions with visual observations. The method infers latent state representations from observations using neural networks and models the system dynamics in the learned latent space with Gaussian processes. All parts of the model can be trained jointly by optimizing a lower bound on the likelihood of transitions in image space. We evaluate the proposed approach on the pendulum swing-up task while using the learned dynamics model for planning in latent space in order to solve the control problem. We also demonstrate that our method can quickly adapt a trained agent to changes in the system dynamics from just a few rollouts. We compare our approach to a state-of-the-art purely deep learning based method and demonstrate the advantages of combining Gaussian processes with deep learning for data efficiency and transfer learning.

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Learning a Neural Solver for Multiple Object Tracking

Graphs offer a natural way to formulate Multiple Object Tracking (MOT) within the tracking-by-detection paradigm. However, they also introduce a major challenge for learning methods, as defining a model that can operate on such \textit{structured domain} is not trivial. As a consequence, most learning-based work has been devoted to learning better features for MOT, and then using these with well-established optimization frameworks. In this work, we exploit the classical network flow formulation of MOT to define a fully differentiable framework based on Message Passing Networks (MPNs). By operating directly on the graph domain, our method can reason globally over an entire set of detections and predict final solutions. Hence, we show that learning in MOT does not need to be restricted to feature extraction, but it can also be applied to the data association step. We show a significant improvement in both MOTA and IDF1 on three publicly available benchmarks. Our code is available at https://bit.ly/motsolv .

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MOT20: A benchmark for multi object tracking in crowded scenes

Standardized benchmarks are crucial for the majority of computer vision applications. Although leaderboards and ranking tables should not be over-claimed, benchmarks often provide the most objective measure of performance and are therefore important guides for research. The benchmark for Multiple Object Tracking, MOTChallenge, was launched with the goal to establish a standardized evaluation of multiple object tracking methods. The challenge focuses on multiple people tracking, since pedestrians are well studied in the tracking community, and precise tracking and detection has high practical relevance. Since the first release, MOT15, MOT16, and MOT17 have tremendously contributed to the community by introducing a clean dataset and precise framework to benchmark multi-object trackers. In this paper, we present our MOT20benchmark, consisting of 8 new sequences depicting very crowded challenging scenes. The benchmark was presented first at the 4thBMTT MOT Challenge Workshop at the Computer Vision and Pattern Recognition Conference (CVPR) 2019, and gives to chance to evaluate state-of-the-art methods for multiple object tracking when handling extremely crowded scenarios.

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Deep Appearance Maps

We propose a deep representation of appearance, i. e., the relation of color, surface orientation, viewer position, material and illumination. Previous approaches have useddeep learning to extract classic appearance representationsrelating to reflectance model parameters (e. g., Phong) orillumination (e. g., HDR environment maps). We suggest todirectly represent appearance itself as a network we call aDeep Appearance Map (DAM). This is a 4D generalizationover 2D reflectance maps, which held the view direction fixed. First, we show how a DAM can be learned from images or video frames and later be used to synthesize appearance, given new surface orientations and viewer positions. Second, we demonstrate how another network can be used to map from an image or video frames to a DAM network to reproduce this appearance, without using a lengthy optimization such as stochastic gradient descent (learning-to-learn). Finally, we show the example of an appearance estimation-and-segmentation task, mapping from an image showingmultiple materials to multiple deep appearance maps.

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Towards Generalizing Sensorimotor Control Across Weather Conditions

The ability of deep learning models to generalize well across different scenarios depends primarily on the quality and quantity of annotated data. Labeling large amounts of data for all possible scenarios that a model may encounter would not be feasible; if even possible. We propose a framework to deal with limited labeled training data and demonstrate it on the application of vision-based vehicle control. We show how limited steering angle data available for only one condition can be transferred to multiple different weather scenarios. This is done by leveraging unlabeled images in a teacher-student learning paradigm complemented with an image-to-image translation network. The translation network transfers the images to a new domain, whereas the teacher provides soft supervised targets to train the student on this domain. Furthermore, we demonstrate how utilization of auxiliary networks can reduce the size of a model at inference time, without affecting the accuracy. The experiments show that our approach generalizes well across multiple different weather conditions using only ground truth labels from one domain.

cs.LG↗