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Laura Smith

Publications and source records attributed to Laura Smith.

22 records · Page 2Linked to original sources

Legged Robots that Keep on Learning: Fine-Tuning Locomotion Policies in the Real World

Legged robots are physically capable of traversing a wide range of challenging environments, but designing controllers that are sufficiently robust to handle this diversity has been a long-standing challenge in robotics. Reinforcement learning presents an appealing approach for automating the controller design process and has been able to produce remarkably robust controllers when trained in a suitable range of environments. However, it is difficult to predict all likely conditions the robot will encounter during deployment and enumerate them at training-time. What if instead of training controllers that are robust enough to handle any eventuality, we enable the robot to continually learn in any setting it finds itself in? This kind of real-world reinforcement learning poses a number of challenges, including efficiency, safety, and autonomy. To address these challenges, we propose a practical robot reinforcement learning system for fine-tuning locomotion policies in the real world. We demonstrate that a modest amount of real-world training can substantially improve performance during deployment, and this enables a real A1 quadrupedal robot to autonomously fine-tune multiple locomotion skills in a range of environments, including an outdoor lawn and a variety of indoor terrains.

cs.RO↗

PEBBLE: Feedback-Efficient Interactive Reinforcement Learning via Relabeling Experience and Unsupervised Pre-training

Conveying complex objectives to reinforcement learning (RL) agents can often be difficult, involving meticulous design of reward functions that are sufficiently informative yet easy enough to provide. Human-in-the-loop RL methods allow practitioners to instead interactively teach agents through tailored feedback; however, such approaches have been challenging to scale since human feedback is very expensive. In this work, we aim to make this process more sample- and feedback-efficient. We present an off-policy, interactive RL algorithm that capitalizes on the strengths of both feedback and off-policy learning. Specifically, we learn a reward model by actively querying a teacher's preferences between two clips of behavior and use it to train an agent. To enable off-policy learning, we relabel all the agent's past experience when its reward model changes. We additionally show that pre-training our agents with unsupervised exploration substantially increases the mileage of its queries. We demonstrate that our approach is capable of learning tasks of higher complexity than previously considered by human-in-the-loop methods, including a variety of locomotion and robotic manipulation skills. We also show that our method is able to utilize real-time human feedback to effectively prevent reward exploitation and learn new behaviors that are difficult to specify with standard reward functions.

cs.LG↗

AVID: Learning Multi-Stage Tasks via Pixel-Level Translation of Human Videos

Robotic reinforcement learning (RL) holds the promise of enabling robots to learn complex behaviors through experience. However, realizing this promise for long-horizon tasks in the real world requires mechanisms to reduce human burden in terms of defining the task and scaffolding the learning process. In this paper, we study how these challenges can be alleviated with an automated robotic learning framework, in which multi-stage tasks are defined simply by providing videos of a human demonstrator and then learned autonomously by the robot from raw image observations. A central challenge in imitating human videos is the difference in appearance between the human and robot, which typically requires manual correspondence. We instead take an automated approach and perform pixel-level image translation via CycleGAN to convert the human demonstration into a video of a robot, which can then be used to construct a reward function for a model-based RL algorithm. The robot then learns the task one stage at a time, automatically learning how to reset each stage to retry it multiple times without human-provided resets. This makes the learning process largely automatic, from intuitive task specification via a video to automated training with minimal human intervention. We demonstrate that our approach is capable of learning complex tasks, such as operating a coffee machine, directly from raw image observations, requiring only 20 minutes to provide human demonstrations and about 180 minutes of robot interaction.

cs.RO↗

SOLAR: Deep Structured Representations for Model-Based Reinforcement Learning

Model-based reinforcement learning (RL) has proven to be a data efficient approach for learning control tasks but is difficult to utilize in domains with complex observations such as images. In this paper, we present a method for learning representations that are suitable for iterative model-based policy improvement, even when the underlying dynamical system has complex dynamics and image observations, in that these representations are optimized for inferring simple dynamics and cost models given data from the current policy. This enables a model-based RL method based on the linear-quadratic regulator (LQR) to be used for systems with image observations. We evaluate our approach on a range of robotics tasks, including manipulation with a real-world robotic arm directly from images. We find that our method produces substantially better final performance than other model-based RL methods while being significantly more efficient than model-free RL.

cs.LG↗