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Laurens van der Maaten

Publications and source records attributed to Laurens van der Maaten.

At least 37 records · Page 2Linked to original sources

Making Paper Reviewing Robust to Bid Manipulation Attacks

Most computer science conferences rely on paper bidding to assign reviewers to papers. Although paper bidding enables high-quality assignments in days of unprecedented submission numbers, it also opens the door for dishonest reviewers to adversarially influence paper reviewing assignments. Anecdotal evidence suggests that some reviewers bid on papers by "friends" or colluding authors, even though these papers are outside their area of expertise, and recommend them for acceptance without considering the merit of the work. In this paper, we study the efficacy of such bid manipulation attacks and find that, indeed, they can jeopardize the integrity of the review process. We develop a novel approach for paper bidding and assignment that is much more robust against such attacks. We show empirically that our approach provides robustness even when dishonest reviewers collude, have full knowledge of the assignment system's internal workings, and have access to the system's inputs. In addition to being more robust, the quality of our paper review assignments is comparable to that of current, non-robust assignment approaches.

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The Trade-Offs of Private Prediction

Machine learning models leak information about their training data every time they reveal a prediction. This is problematic when the training data needs to remain private. Private prediction methods limit how much information about the training data is leaked by each prediction. Private prediction can also be achieved using models that are trained by private training methods. In private prediction, both private training and private prediction methods exhibit trade-offs between privacy, privacy failure probability, amount of training data, and inference budget. Although these trade-offs are theoretically well-understood, they have hardly been studied empirically. This paper presents the first empirical study into the trade-offs of private prediction. Our study sheds light on which methods are best suited for which learning setting. Perhaps surprisingly, we find private training methods outperform private prediction methods in a wide range of private prediction settings.

cs.LG↗

Privacy-Preserving Multi-Party Contextual Bandits

Contextual bandits are online learners that, given an input, select an arm and receive a reward for that arm. They use the reward as a learning signal and aim to maximize the total reward over the inputs. Contextual bandits are commonly used to solve recommendation or ranking problems. This paper considers a learning setting in which multiple parties aim to train a contextual bandit together in a private way: the parties aim to maximize the total reward but do not want to share any of the relevant information they possess with the other parties. Specifically, multiple parties have access to (different) features that may benefit the learner but that cannot be shared with other parties. One of the parties pulls the arm but other parties may not learn which arm was pulled. One party receives the reward but the other parties may not learn the reward value. This paper develops a privacy-preserving multi-party contextual bandit for this learning setting by combining secure multi-party computation with a differentially private mechanism based on epsilon-greedy exploration.

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Secure multiparty computations in floating-point arithmetic

Secure multiparty computations enable the distribution of so-called shares of sensitive data to multiple parties such that the multiple parties can effectively process the data while being unable to glean much information about the data (at least not without collusion among all parties to put back together all the shares). Thus, the parties may conspire to send all their processed results to a trusted third party (perhaps the data provider) at the conclusion of the computations, with only the trusted third party being able to view the final results. Secure multiparty computations for privacy-preserving machine-learning turn out to be possible using solely standard floating-point arithmetic, at least with a carefully controlled leakage of information less than the loss of accuracy due to roundoff, all backed by rigorous mathematical proofs of worst-case bounds on information loss and numerical stability in finite-precision arithmetic. Numerical examples illustrate the high performance attained on commodity off-the-shelf hardware for generalized linear models, including ordinary linear least-squares regression, binary and multinomial logistic regression, probit regression, and Poisson regression.

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Convolutional Networks with Dense Connectivity

Recent work has shown that convolutional networks can be substantially deeper, more accurate, and efficient to train if they contain shorter connections between layers close to the input and those close to the output. In this paper, we embrace this observation and introduce the Dense Convolutional Network (DenseNet), which connects each layer to every other layer in a feed-forward fashion.Whereas traditional convolutional networks with L layers have L connections - one between each layer and its subsequent layer - our network has L(L+1)/2 direct connections. For each layer, the feature-maps of all preceding layers are used as inputs, and its own feature-maps are used as inputs into all subsequent layers. DenseNets have several compelling advantages: they alleviate the vanishing-gradient problem, encourage feature reuse and substantially improve parameter efficiency. We evaluate our proposed architecture on four highly competitive object recognition benchmark tasks (CIFAR-10, CIFAR-100, SVHN, and ImageNet). DenseNets obtain significant improvements over the state-of-the-art on most of them, whilst requiring less parameters and computation to achieve high performance.

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Measuring Dataset Granularity

Despite the increasing visibility of fine-grained recognition in our field, "fine-grained'' has thus far lacked a precise definition. In this work, building upon clustering theory, we pursue a framework for measuring dataset granularity. We argue that dataset granularity should depend not only on the data samples and their labels, but also on the distance function we choose. We propose an axiomatic framework to capture desired properties for a dataset granularity measure and provide examples of measures that satisfy these properties. We assess each measure via experiments on datasets with hierarchical labels of varying granularity. When measuring granularity in commonly used datasets with our measure, we find that certain datasets that are widely considered fine-grained in fact contain subsets of considerable size that are substantially more coarse-grained than datasets generally regarded as coarse-grained. We also investigate the interplay between dataset granularity with a variety of factors and find that fine-grained datasets are more difficult to learn from, more difficult to transfer to, more difficult to perform few-shot learning with, and more vulnerable to adversarial attacks.

cs.CV↗

Self-Supervised Learning of Pretext-Invariant Representations

The goal of self-supervised learning from images is to construct image representations that are semantically meaningful via pretext tasks that do not require semantic annotations for a large training set of images. Many pretext tasks lead to representations that are covariant with image transformations. We argue that, instead, semantic representations ought to be invariant under such transformations. Specifically, we develop Pretext-Invariant Representation Learning (PIRL, pronounced as "pearl") that learns invariant representations based on pretext tasks. We use PIRL with a commonly used pretext task that involves solving jigsaw puzzles. We find that PIRL substantially improves the semantic quality of the learned image representations. Our approach sets a new state-of-the-art in self-supervised learning from images on several popular benchmarks for self-supervised learning. Despite being unsupervised, PIRL outperforms supervised pre-training in learning image representations for object detection. Altogether, our results demonstrate the potential of self-supervised learning of image representations with good invariance properties.

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SimpleShot: Revisiting Nearest-Neighbor Classification for Few-Shot Learning

Few-shot learners aim to recognize new object classes based on a small number of labeled training examples. To prevent overfitting, state-of-the-art few-shot learners use meta-learning on convolutional-network features and perform classification using a nearest-neighbor classifier. This paper studies the accuracy of nearest-neighbor baselines without meta-learning. Surprisingly, we find simple feature transformations suffice to obtain competitive few-shot learning accuracies. For example, we find that a nearest-neighbor classifier used in combination with mean-subtraction and L2-normalization outperforms prior results in three out of five settings on the miniImageNet dataset.

cs.CV↗

PHYRE: A New Benchmark for Physical Reasoning

Understanding and reasoning about physics is an important ability of intelligent agents. We develop the PHYRE benchmark for physical reasoning that contains a set of simple classical mechanics puzzles in a 2D physical environment. The benchmark is designed to encourage the development of learning algorithms that are sample-efficient and generalize well across puzzles. We test several modern learning algorithms on PHYRE and find that these algorithms fall short in solving the puzzles efficiently. We expect that PHYRE will encourage the development of novel sample-efficient agents that learn efficient but useful models of physics. For code and to play PHYRE for yourself, please visit https://player.phyre.ai.

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Does Object Recognition Work for Everyone?

The paper analyzes the accuracy of publicly available object-recognition systems on a geographically diverse dataset. This dataset contains household items and was designed to have a more representative geographical coverage than commonly used image datasets in object recognition. We find that the systems perform relatively poorly on household items that commonly occur in countries with a low household income. Qualitative analyses suggest the drop in performance is primarily due to appearance differences within an object class (e.g., dish soap) and due to items appearing in a different context (e.g., toothbrushes appearing outside of bathrooms). The results of our study suggest that further work is needed to make object-recognition systems work equally well for people across different countries and income levels.

cs.CV↗

Defense Against Adversarial Images using Web-Scale Nearest-Neighbor Search

A plethora of recent work has shown that convolutional networks are not robust to adversarial images: images that are created by perturbing a sample from the data distribution as to maximize the loss on the perturbed example. In this work, we hypothesize that adversarial perturbations move the image away from the image manifold in the sense that there exists no physical process that could have produced the adversarial image. This hypothesis suggests that a successful defense mechanism against adversarial images should aim to project the images back onto the image manifold. We study such defense mechanisms, which approximate the projection onto the unknown image manifold by a nearest-neighbor search against a web-scale image database containing tens of billions of images. Empirical evaluations of this defense strategy on ImageNet suggest that it is very effective in attack settings in which the adversary does not have access to the image database. We also propose two novel attack methods to break nearest-neighbor defenses, and demonstrate conditions under which nearest-neighbor defense fails. We perform a series of ablation experiments, which suggest that there is a trade-off between robustness and accuracy in our defenses, that a large image database (with hundreds of millions of images) is crucial to get good performance, and that careful construction the image database is important to be robust against attacks tailored to circumvent our defenses.

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Evaluating Text-to-Image Matching using Binary Image Selection (BISON)

Providing systems the ability to relate linguistic and visual content is one of the hallmarks of computer vision. Tasks such as text-based image retrieval and image captioning were designed to test this ability but come with evaluation measures that have a high variance or are difficult to interpret. We study an alternative task for systems that match text and images: given a text query, the system is asked to select the image that best matches the query from a pair of semantically similar images. The system's accuracy on this Binary Image SelectiON (BISON) task is interpretable, eliminates the reliability problems of retrieval evaluations, and focuses on the system's ability to understand fine-grained visual structure. We gather a BISON dataset that complements the COCO dataset and use it to evaluate modern text-based image retrieval and image captioning systems. Our results provide novel insights into the performance of these systems. The COCO-BISON dataset and corresponding evaluation code are publicly available from \url{http://hexianghu.com/bison/}.

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Feature Denoising for Improving Adversarial Robustness

Adversarial attacks to image classification systems present challenges to convolutional networks and opportunities for understanding them. This study suggests that adversarial perturbations on images lead to noise in the features constructed by these networks. Motivated by this observation, we develop new network architectures that increase adversarial robustness by performing feature denoising. Specifically, our networks contain blocks that denoise the features using non-local means or other filters; the entire networks are trained end-to-end. When combined with adversarial training, our feature denoising networks substantially improve the state-of-the-art in adversarial robustness in both white-box and black-box attack settings. On ImageNet, under 10-iteration PGD white-box attacks where prior art has 27.9% accuracy, our method achieves 55.7%; even under extreme 2000-iteration PGD white-box attacks, our method secures 42.6% accuracy. Our method was ranked first in Competition on Adversarial Attacks and Defenses (CAAD) 2018 --- it achieved 50.6% classification accuracy on a secret, ImageNet-like test dataset against 48 unknown attackers, surpassing the runner-up approach by ~10%. Code is available at https://github.com/facebookresearch/ImageNet-Adversarial-Training.

cs.CV↗

Anytime Stereo Image Depth Estimation on Mobile Devices

Many applications of stereo depth estimation in robotics require the generation of accurate disparity maps in real time under significant computational constraints. Current state-of-the-art algorithms force a choice between either generating accurate mappings at a slow pace, or quickly generating inaccurate ones, and additionally these methods typically require far too many parameters to be usable on power- or memory-constrained devices. Motivated by these shortcomings, we propose a novel approach for disparity prediction in the anytime setting. In contrast to prior work, our end-to-end learned approach can trade off computation and accuracy at inference time. Depth estimation is performed in stages, during which the model can be queried at any time to output its current best estimate. Our final model can process 1242$ \times $375 resolution images within a range of 10-35 FPS on an NVIDIA Jetson TX2 module with only marginal increases in error -- using two orders of magnitude fewer parameters than the most competitive baseline. The source code is available at https://github.com/mileyan/AnyNet .

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Multi-Scale Dense Networks for Resource Efficient Image Classification

In this paper we investigate image classification with computational resource limits at test time. Two such settings are: 1. anytime classification, where the network's prediction for a test example is progressively updated, facilitating the output of a prediction at any time; and 2. budgeted batch classification, where a fixed amount of computation is available to classify a set of examples that can be spent unevenly across "easier" and "harder" inputs. In contrast to most prior work, such as the popular Viola and Jones algorithm, our approach is based on convolutional neural networks. We train multiple classifiers with varying resource demands, which we adaptively apply during test time. To maximally re-use computation between the classifiers, we incorporate them as early-exits into a single deep convolutional neural network and inter-connect them with dense connectivity. To facilitate high quality classification early on, we use a two-dimensional multi-scale network architecture that maintains coarse and fine level features all-throughout the network. Experiments on three image-classification tasks demonstrate that our framework substantially improves the existing state-of-the-art in both settings.

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CondenseNet: An Efficient DenseNet using Learned Group Convolutions

Deep neural networks are increasingly used on mobile devices, where computational resources are limited. In this paper we develop CondenseNet, a novel network architecture with unprecedented efficiency. It combines dense connectivity with a novel module called learned group convolution. The dense connectivity facilitates feature re-use in the network, whereas learned group convolutions remove connections between layers for which this feature re-use is superfluous. At test time, our model can be implemented using standard group convolutions, allowing for efficient computation in practice. Our experiments show that CondenseNets are far more efficient than state-of-the-art compact convolutional networks such as MobileNets and ShuffleNets.

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Exploring the Limits of Weakly Supervised Pretraining

State-of-the-art visual perception models for a wide range of tasks rely on supervised pretraining. ImageNet classification is the de facto pretraining task for these models. Yet, ImageNet is now nearly ten years old and is by modern standards "small". Even so, relatively little is known about the behavior of pretraining with datasets that are multiple orders of magnitude larger. The reasons are obvious: such datasets are difficult to collect and annotate. In this paper, we present a unique study of transfer learning with large convolutional networks trained to predict hashtags on billions of social media images. Our experiments demonstrate that training for large-scale hashtag prediction leads to excellent results. We show improvements on several image classification and object detection tasks, and report the highest ImageNet-1k single-crop, top-1 accuracy to date: 85.4% (97.6% top-5). We also perform extensive experiments that provide novel empirical data on the relationship between large-scale pretraining and transfer learning performance.

cs.CV↗

Densely Connected Convolutional Networks

Recent work has shown that convolutional networks can be substantially deeper, more accurate, and efficient to train if they contain shorter connections between layers close to the input and those close to the output. In this paper, we embrace this observation and introduce the Dense Convolutional Network (DenseNet), which connects each layer to every other layer in a feed-forward fashion. Whereas traditional convolutional networks with L layers have L connections - one between each layer and its subsequent layer - our network has L(L+1)/2 direct connections. For each layer, the feature-maps of all preceding layers are used as inputs, and its own feature-maps are used as inputs into all subsequent layers. DenseNets have several compelling advantages: they alleviate the vanishing-gradient problem, strengthen feature propagation, encourage feature reuse, and substantially reduce the number of parameters. We evaluate our proposed architecture on four highly competitive object recognition benchmark tasks (CIFAR-10, CIFAR-100, SVHN, and ImageNet). DenseNets obtain significant improvements over the state-of-the-art on most of them, whilst requiring less computation to achieve high performance. Code and pre-trained models are available at https://github.com/liuzhuang13/DenseNet .

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