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Laurent Itti

Publications and source records attributed to Laurent Itti.

At least 55 records · Page 3Linked to original sources

Beneficial Perturbations Network for Defending Adversarial Examples

Deep neural networks can be fooled by adversarial attacks: adding carefully computed small adversarial perturbations to clean inputs can cause misclassification on state-of-the-art machine learning models. The reason is that neural networks fail to accommodate the distribution drift of the input data caused by adversarial perturbations. Here, we present a new solution - Beneficial Perturbation Network (BPN) - to defend against adversarial attacks by fixing the distribution drift. During training, BPN generates and leverages beneficial perturbations (somewhat opposite to well-known adversarial perturbations) by adding new, out-of-network biasing units. Biasing units influence the parameter space of the network, to preempt and neutralize future adversarial perturbations on input data samples. To achieve this, BPN creates reverse adversarial attacks during training, with very little cost, by recycling the training gradients already computed. Reverse attacks are captured by the biasing units, and the biases can in turn effectively defend against future adversarial examples. Reverse attacks are a shortcut, i.e., they affect the network's parameters without requiring instantiation of adversarial examples that could assist training. We provide comprehensive empirical evidence showing that 1) BPN is robust to adversarial examples and is much more running memory and computationally efficient compared to classical adversarial training. 2) BPN can defend against adversarial examples with negligible additional computation and parameter costs compared to training only on clean examples; 3) BPN hurts the accuracy on clean examples much less than classic adversarial training; 4) BPN can improve the generalization of the network 5) BPN trained only with Fast Gradient Sign Attack can generalize to defend PGD attacks.

cs.LG↗

Video2Skill: Adapting Events in Demonstration Videos to Skills in an Environment using Cyclic MDP Homomorphisms

Humans excel at learning long-horizon tasks from demonstrations augmented with textual commentary, as evidenced by the burgeoning popularity of tutorial videos online. Intuitively, this capability can be separated into 2 distinct subtasks - first, dividing a long-horizon demonstration sequence into semantically meaningful events; second, adapting such events into meaningful behaviors in one's own environment. Here, we present Video2Skill (V2S), which attempts to extend this capability to artificial agents by allowing a robot arm to learn from human cooking videos. We first use sequence-to-sequence Auto-Encoder style architectures to learn a temporal latent space for events in long-horizon demonstrations. We then transfer these representations to the robotic target domain, using a small amount of offline and unrelated interaction data (sequences of state-action pairs of the robot arm controlled by an expert) to adapt these events into actionable representations, i.e., skills. Through experiments, we demonstrate that our approach results in self-supervised analogy learning, where the agent learns to draw analogies between motions in human demonstration data and behaviors in the robotic environment. We also demonstrate the efficacy of our approach on model learning - demonstrating how Video2Skill utilizes prior knowledge from human demonstration to outperform traditional model learning of long-horizon dynamics. Finally, we demonstrate the utility of our approach for non-tabula rasa decision-making, i.e, utilizing video demonstration for zero-shot skill generation.

cs.AI↗

Causal Curiosity: RL Agents Discovering Self-supervised Experiments for Causal Representation Learning

Animals exhibit an innate ability to learn regularities of the world through interaction. By performing experiments in their environment, they are able to discern the causal factors of variation and infer how they affect the world's dynamics. Inspired by this, we attempt to equip reinforcement learning agents with the ability to perform experiments that facilitate a categorization of the rolled-out trajectories, and to subsequently infer the causal factors of the environment in a hierarchical manner. We introduce {\em causal curiosity}, a novel intrinsic reward, and show that it allows our agents to learn optimal sequences of actions and discover causal factors in the dynamics of the environment. The learned behavior allows the agents to infer a binary quantized representation for the ground-truth causal factors in every environment. Additionally, we find that these experimental behaviors are semantically meaningful (e.g., our agents learn to lift blocks to categorize them by weight), and are learnt in a self-supervised manner with approximately 2.5 times less data than conventional supervised planners. We show that these behaviors can be re-purposed and fine-tuned (e.g., from lifting to pushing or other downstream tasks). Finally, we show that the knowledge of causal factor representations aids zero-shot learning for more complex tasks. Visit https://sites.google.com/usc.edu/causal-curiosity/home for website.

cs.LG↗

A Peek Into the Reasoning of Neural Networks: Interpreting with Structural Visual Concepts

Despite substantial progress in applying neural networks (NN) to a wide variety of areas, they still largely suffer from a lack of transparency and interpretability. While recent developments in explainable artificial intelligence attempt to bridge this gap (e.g., by visualizing the correlation between input pixels and final outputs), these approaches are limited to explaining low-level relationships, and crucially, do not provide insights on error correction. In this work, we propose a framework (VRX) to interpret classification NNs with intuitive structural visual concepts. Given a trained classification model, the proposed VRX extracts relevant class-specific visual concepts and organizes them using structural concept graphs (SCG) based on pairwise concept relationships. By means of knowledge distillation, we show VRX can take a step towards mimicking the reasoning process of NNs and provide logical, concept-level explanations for final model decisions. With extensive experiments, we empirically show VRX can meaningfully answer "why" and "why not" questions about the prediction, providing easy-to-understand insights about the reasoning process. We also show that these insights can potentially provide guidance on improving NN's performance.

cs.CV↗

Zero-shot Synthesis with Group-Supervised Learning

Visual cognition of primates is superior to that of artificial neural networks in its ability to 'envision' a visual object, even a newly-introduced one, in different attributes including pose, position, color, texture, etc. To aid neural networks to envision objects with different attributes, we propose a family of objective functions, expressed on groups of examples, as a novel learning framework that we term Group-Supervised Learning (GSL). GSL allows us to decompose inputs into a disentangled representation with swappable components, that can be recombined to synthesize new samples. For instance, images of red boats & blue cars can be decomposed and recombined to synthesize novel images of red cars. We propose an implementation based on auto-encoder, termed group-supervised zero-shot synthesis network (GZS-Net) trained with our learning framework, that can produce a high-quality red car even if no such example is witnessed during training. We test our model and learning framework on existing benchmarks, in addition to anew dataset that we open-source. We qualitatively and quantitatively demonstrate that GZS-Net trained with GSL outperforms state-of-the-art methods.

cs.CV↗

Learning Causal State Representations of Partially Observable Environments

Intelligent agents can cope with sensory-rich environments by learning task-agnostic state abstractions. In this paper, we propose an algorithm to approximate causal states, which are the coarsest partition of the joint history of actions and observations in partially-observable Markov decision processes (POMDP). Our method learns approximate causal state representations from RNNs trained to predict subsequent observations given the history. We demonstrate that these learned state representations are useful for learning policies efficiently in reinforcement learning problems with rich observation spaces. We connect causal states with causal feature sets from the causal inference literature, and also provide theoretical guarantees on the optimality of the continuous version of this causal state representation under Lipschitz assumptions by proving equivalence to bisimulation, a relation between behaviorally equivalent systems. This allows for lower bounds on the optimal value function of the learned representation, which is tight given certain assumptions. Finally, we empirically evaluate causal state representations using multiple partially observable tasks and compare with prior methods.

cs.LG↗

Beneficial Perturbation Network for designing general adaptive artificial intelligence systems

The human brain is the gold standard of adaptive learning. It not only can learn and benefit from experience, but also can adapt to new situations. In contrast, deep neural networks only learn one sophisticated but fixed mapping from inputs to outputs. This limits their applicability to more dynamic situations, where input to output mapping may change with different contexts. A salient example is continual learning - learning new independent tasks sequentially without forgetting previous tasks. Continual learning of multiple tasks in artificial neural networks using gradient descent leads to catastrophic forgetting, whereby a previously learned mapping of an old task is erased when learning new mappings for new tasks. Here, we propose a new biologically plausible type of deep neural network with extra, out-of-network, task-dependent biasing units to accommodate these dynamic situations. This allows, for the first time, a single network to learn potentially unlimited parallel input to output mappings, and to switch on the fly between them at runtime. Biasing units are programmed by leveraging beneficial perturbations (opposite to well-known adversarial perturbations) for each task. Beneficial perturbations for a given task bias the network toward that task, essentially switching the network into a different mode to process that task. This largely eliminates catastrophic interference between tasks. Our approach is memory-efficient and parameter-efficient, can accommodate many tasks, and achieves state-of-the-art performance across different tasks and domains.

cs.CV↗

Pose Augmentation: Class-agnostic Object Pose Transformation for Object Recognition

Object pose increases intraclass object variance which makes object recognition from 2D images harder. To render a classifier robust to pose variations, most deep neural networks try to eliminate the influence of pose by using large datasets with many poses for each class. Here, we propose a different approach: a class-agnostic object pose transformation network (OPT-Net) can transform an image along 3D yaw and pitch axes to synthesize additional poses continuously. Synthesized images lead to better training of an object classifier. We design a novel eliminate-add structure to explicitly disentangle pose from object identity: first eliminate pose information of the input image and then add target pose information (regularized as continuous variables) to synthesize any target pose. We trained OPT-Net on images of toy vehicles shot on a turntable from the iLab-20M dataset. After training on unbalanced discrete poses (5 classes with 6 poses per object instance, plus 5 classes with only 2 poses), we show that OPT-Net can synthesize balanced continuous new poses along yaw and pitch axes with high quality. Training a ResNet-18 classifier with original plus synthesized poses improves mAP accuracy by 9% overtraining on original poses only. Further, the pre-trained OPT-Net can generalize to new object classes, which we demonstrate on both iLab-20M and RGB-D. We also show that the learned features can generalize to ImageNet.

cs.CV↗

Lifelong Learning Without a Task Oracle

Supervised deep neural networks are known to undergo a sharp decline in the accuracy of older tasks when new tasks are learned, termed "catastrophic forgetting". Many state-of-the-art solutions to continual learning rely on biasing and/or partitioning a model to accommodate successive tasks incrementally. However, these methods largely depend on the availability of a task-oracle to confer task identities to each test sample, without which the models are entirely unable to perform. To address this shortcoming, we propose and compare several candidate task-assigning mappers which require very little memory overhead: (1) Incremental unsupervised prototype assignment using either nearest means, Gaussian Mixture Models or fuzzy ART backbones; (2) Supervised incremental prototype assignment with fast fuzzy ARTMAP; (3) Shallow perceptron trained via a dynamic coreset. Our proposed model variants are trained either from pre-trained feature extractors or task-dependent feature embeddings of the main classifier network. We apply these pipeline variants to continual learning benchmarks, comprised of either sequences of several datasets or within one single dataset. Overall, these methods, despite their simplicity and compactness, perform very close to a ground truth oracle, especially in experiments of inter-dataset task assignment. Moreover, best-performing variants only impose an average cost of 1.7% parameter memory increase.

cs.LG↗

Closed-Loop Memory GAN for Continual Learning

Sequential learning of tasks using gradient descent leads to an unremitting decline in the accuracy of tasks for which training data is no longer available, termed catastrophic forgetting. Generative models have been explored as a means to approximate the distribution of old tasks and bypass storage of real data. Here we propose a cumulative closed-loop memory replay GAN (CloGAN) provided with external regularization by a small memory unit selected for maximum sample diversity. We evaluate incremental class learning using a notoriously hard paradigm, single-headed learning, in which each task is a disjoint subset of classes in the overall dataset, and performance is evaluated on all previous classes. First, we show that when constructing a dynamic memory unit to preserve sample heterogeneity, model performance asymptotically approaches training on the full dataset. We then show that using a stochastic generator to continuously output fresh new images during training increases performance significantly further meanwhile generating quality images. We compare our approach to several baselines including fine-tuning by gradient descent (FGD), Elastic Weight Consolidation (EWC), Deep Generative Replay (DGR) and Memory Replay GAN (MeRGAN). Our method has very low long-term memory cost, the memory unit, as well as negligible intermediate memory storage.

cs.LG↗

Attentive Feature Reuse for Multi Task Meta learning

We develop new algorithms for simultaneous learning of multiple tasks (e.g., image classification, depth estimation), and for adapting to unseen task/domain distributions within those high-level tasks (e.g., different environments). First, we learn common representations underlying all tasks. We then propose an attention mechanism to dynamically specialize the network, at runtime, for each task. Our approach is based on weighting each feature map of the backbone network, based on its relevance to a particular task. To achieve this, we enable the attention module to learn task representations during training, which are used to obtain attention weights. Our method improves performance on new, previously unseen environments, and is 1.5x faster than standard existing meta learning methods using similar architectures. We highlight performance improvements for Multi-Task Meta Learning of 4 tasks (image classification, depth, vanishing point, and surface normal estimation), each over 10 to 25 test domains/environments, a result that could not be achieved with standard meta learning techniques like MAML.

cs.LG↗

Adversarial Training: embedding adversarial perturbations into the parameter space of a neural network to build a robust system

Adversarial training, in which a network is trained on both adversarial and clean examples, is one of the most trusted defense methods against adversarial attacks. However, there are three major practical difficulties in implementing and deploying this method - expensive in terms of extra memory and computation costs; accuracy trade-off between clean and adversarial examples; and lack of diversity of adversarial perturbations. Classical adversarial training uses fixed, precomputed perturbations in adversarial examples (input space). In contrast, we introduce dynamic adversarial perturbations into the parameter space of the network, by adding perturbation biases to the fully connected layers of deep convolutional neural network. During training, using only clean images, the perturbation biases are updated in the Fast Gradient Sign Direction to automatically create and store adversarial perturbations by recycling the gradient information computed. The network learns and adjusts itself automatically to these learned adversarial perturbations. Thus, we can achieve adversarial training with negligible cost compared to requiring a training set of adversarial example images. In addition, if combined with classical adversarial training, our perturbation biases can alleviate accuracy trade-off difficulties, and diversify adversarial perturbations.

cs.LG↗

Beneficial perturbation network for continual learning

Sequential learning of multiple tasks in artificial neural networks using gradient descent leads to catastrophic forgetting, whereby previously learned knowledge is erased during learning of new, disjoint knowledge. Here, we propose a fundamentally new type of method - Beneficial Perturbation Network (BPN). We add task-dependent memory (biasing) units to allow the network to operate in different regimes for different tasks. We compute the most beneficial directions to train these units, in a manner inspired by recent work on adversarial examples. At test time, beneficial perturbations for a given task bias the network toward that task to overcome catastrophic forgetting. BPN is not only more parameter-efficient than network expansion methods, but also does not need to store any data from previous tasks, in contrast with episodic memory methods. Experiments on variants of the MNIST, CIFAR-10, CIFAR-100 datasets demonstrate strong performance of BPN when compared to the state-of-the-art.

cs.LG↗

Born Again Neural Networks

Knowledge Distillation (KD) consists of transferring “knowledge” from one machine learning model (the teacher) to another (the student). Commonly, the teacher is a high-capacity model with formidable performance, while the student is more compact. By transferring knowledge, one hopes to benefit from the student’s compactness, without sacrificing too much performance. We study KD from a new perspective: rather than compressing models, we train students parameterized identically to their teachers. Surprisingly, these Born-Again Networks (BANs), outperform their teachers significantly, both on computer vision and language modeling tasks. Our experiments with BANs based on DenseNets demonstrate state-of-the-art performance on the CIFAR-10 (3.5%) and CIFAR-100 (15.5%) datasets, by validation error. Additional experiments explore two distillation objectives: (i) Confidence-Weighted by Teacher Max (CWTM) and (ii) Dark Knowledge with Permuted Predictions (DKPP). Both methods elucidate the essential components of KD, demonstrating the effect of the teacher outputs on both predicted and non-predicted classes.

stat.ML↗

Overcoming catastrophic forgetting problem by weight consolidation and long-term memory

Sequential learning of multiple tasks in artificial neural networks using gradient descent leads to catastrophic forgetting, whereby previously learned knowledge is erased during learning of new, disjoint knowledge. Here, we propose a new approach to sequential learning which leverages the recent discovery of adversarial examples. We use adversarial subspaces from previous tasks to enable learning of new tasks with less interference. We apply our method to sequentially learning to classify digits 0, 1, 2 (task 1), 4, 5, 6, (task 2), and 7, 8, 9 (task 3) in MNIST (disjoint MNIST task). We compare and combine our Adversarial Direction (AD) method with the recently proposed Elastic Weight Consolidation (EWC) method for sequential learning. We train each task for 20 epochs, which yields good initial performance (99.24% correct task 1 performance). After training task 2, and then task 3, both plain gradient descent (PGD) and EWC largely forget task 1 (task 1 accuracy 32.95% for PGD and 41.02% for EWC), while our combined approach (AD+EWC) still achieves 94.53% correct on task 1. We obtain similar results with a much more difficult disjoint CIFAR10 task, which to our knowledge had not been attempted before (70.10% initial task 1 performance, 67.73% after learning tasks 2 and 3 for AD+EWC, while PGD and EWC both fall to chance level). Our results suggest that AD+EWC can provide better sequential learning performance than either PGD or EWC.

cs.LG↗

Improved Deep Learning of Object Category using Pose Information

Despite significant recent progress, the best available computer vision algorithms still lag far behind human capabilities, even for recognizing individual discrete objects under various poses, illuminations, and backgrounds. Here we present a new approach to using object pose information to improve deep network learning. While existing large-scale datasets, e.g. ImageNet, do not have pose information, we leverage the newly published turntable dataset, iLab-20M, which has ~22M images of 704 object instances shot under different lightings, camera viewpoints and turntable rotations, to do more controlled object recognition experiments. We introduce a new convolutional neural network architecture, what/where CNN (2W-CNN), built on a linear-chain feedforward CNN (e.g., AlexNet), augmented by hierarchical layers regularized by object poses. Pose information is only used as feedback signal during training, in addition to category information; during test, the feedforward network only predicts category. To validate the approach, we train both 2W-CNN and AlexNet using a fraction of the dataset, and 2W-CNN achieves 6% performance improvement in category prediction. We show mathematically that 2W-CNN has inherent advantages over AlexNet under the stochastic gradient descent (SGD) optimization procedure. Further more, we fine-tune object recognition on ImageNet by using the pretrained 2W-CNN and AlexNet features on iLab-20M, results show that significant improvements have been achieved, compared with training AlexNet from scratch. Moreover, fine-tuning 2W-CNN features performs even better than fine-tuning the pretrained AlexNet features. These results show pretrained features on iLab- 20M generalizes well to natural image datasets, and 2WCNN learns even better features for object recognition than AlexNet.

cs.CV↗

Learning to Recognize Objects by Retaining other Factors of Variation

Natural images are generated under many factors, including shape, pose, illumination etc. Most existing ConvNets formulate object recognition from natural images as a single task classification problem, and attempt to learn features useful for object categories, but invariant to other factors of variation as much as possible. These architectures do not explicitly learn other factors, like pose and lighting, instead, they usually discard them by pooling and normalization. In this work, we take the opposite approach: we train ConvNets for object recognition by retaining other factors (pose in our case) and learn them jointly with object category. We design a new multi-task leaning (MTL) ConvNet, named disentangling CNN (disCNN), which explicitly enforces the disentangled representations of object identity and pose, and is trained to predict object categories and pose transformations. We show that disCNN achieves significantly better object recognition accuracies than AlexNet trained solely to predict object categories on the iLab-20M dataset, which is a large scale turntable dataset with detailed object pose and lighting information. We further show that the pretrained disCNN/AlexNet features on iLab- 20M generalize to object recognition on both Washington RGB-D and ImageNet datasets, and the pretrained disCNN features are significantly better than the pretrained AlexNet features for fine-tuning object recognition on the ImageNet dataset.

cs.CV↗

metricDTW: local distance metric learning in Dynamic Time Warping

We propose to learn multiple local Mahalanobis distance metrics to perform k-nearest neighbor (kNN) classification of temporal sequences. Temporal sequences are first aligned by dynamic time warping (DTW); given the alignment path, similarity between two sequences is measured by the DTW distance, which is computed as the accumulated distance between matched temporal point pairs along the alignment path. Traditionally, Euclidean metric is used for distance computation between matched pairs, which ignores the data regularities and might not be optimal for applications at hand. Here we propose to learn multiple Mahalanobis metrics, such that DTW distance becomes the sum of Mahalanobis distances. We adapt the large margin nearest neighbor (LMNN) framework to our case, and formulate multiple metric learning as a linear programming problem. Extensive sequence classification results show that our proposed multiple metrics learning approach is effective, insensitive to the preceding alignment qualities, and reaches the state-of-the-art performances on UCR time series datasets.

cs.LG↗