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Le Song

Publications and source records attributed to Le Song.

At least 55 records · Page 3Linked to original sources

RoMA: Robust Model Adaptation for Offline Model-based Optimization

We consider the problem of searching an input maximizing a black-box objective function given a static dataset of input-output queries. A popular approach to solving this problem is maintaining a proxy model, e.g., a deep neural network (DNN), that approximates the true objective function. Here, the main challenge is how to avoid adversarially optimized inputs during the search, i.e., the inputs where the DNN highly overestimates the true objective function. To handle the issue, we propose a new framework, coined robust model adaptation (RoMA), based on gradient-based optimization of inputs over the DNN. Specifically, it consists of two steps: (a) a pre-training strategy to robustly train the proxy model and (b) a novel adaptation procedure of the proxy model to have robust estimates for a specific set of candidate solutions. At a high level, our scheme utilizes the local smoothness prior to overcome the brittleness of the DNN. Experiments under various tasks show the effectiveness of RoMA compared with previous methods, obtaining state-of-the-art results, e.g., RoMA outperforms all at 4 out of 6 tasks and achieves runner-up results at the remaining tasks.

cs.LG↗

Efficient Learning and Decoding of the Continuous-Time Hidden Markov Model for Disease Progression Modeling

The Continuous-Time Hidden Markov Model (CT-HMM) is an attractive approach to modeling disease progression due to its ability to describe noisy observations arriving irregularly in time. However, the lack of an efficient parameter learning algorithm for CT-HMM restricts its use to very small models or requires unrealistic constraints on the state transitions. In this paper, we present the first complete characterization of efficient EM-based learning methods for CT-HMM models, as well as the first solution to decoding the optimal state transition sequence and the corresponding state dwelling time. We show that EM-based learning consists of two challenges: the estimation of posterior state probabilities and the computation of end-state conditioned statistics. We solve the first challenge by reformulating the estimation problem as an equivalent discrete time-inhomogeneous hidden Markov model. The second challenge is addressed by adapting three distinct approaches from the continuous time Markov chain (CTMC) literature to the CT-HMM domain. Additionally, we further improve the efficiency of the most efficient method by a factor of the number of states. Then, for decoding, we incorporate a state-of-the-art method from the (CTMC) literature, and extend the end-state conditioned optimal state sequence decoding to the CT-HMM case with the computation of the expected state dwelling time. We demonstrate the use of CT-HMMs with more than 100 states to visualize and predict disease progression using a glaucoma dataset and an Alzheimer's disease dataset, and to decode and visualize the most probable state transition trajectory for individuals on the glaucoma dataset, which helps to identify progressing phenotypes in a comprehensive way. Finally, we apply the CT-HMM modeling and decoding strategy to investigate the progression of language acquisition and development.

cs.LG↗

ProTo: Program-Guided Transformer for Program-Guided Tasks

Programs, consisting of semantic and structural information, play an important role in the communication between humans and agents. Towards learning general program executors to unify perception, reasoning, and decision making, we formulate program-guided tasks which require learning to execute a given program on the observed task specification. Furthermore, we propose the Program-guided Transformer (ProTo), which integrates both semantic and structural guidance of a program by leveraging cross-attention and masked self-attention to pass messages between the specification and routines in the program. ProTo executes a program in a learned latent space and enjoys stronger representation ability than previous neural-symbolic approaches. We demonstrate that ProTo significantly outperforms the previous state-of-the-art methods on GQA visual reasoning and 2D Minecraft policy learning datasets. Additionally, ProTo demonstrates better generalization to unseen, complex, and human-written programs.

cs.LG↗

GNN is a Counter? Revisiting GNN for Question Answering

Question Answering (QA) has been a long-standing research topic in AI and NLP fields, and a wealth of studies have been conducted to attempt to equip QA systems with human-level reasoning capability. To approximate the complicated human reasoning process, state-of-the-art QA systems commonly use pre-trained language models (LMs) to access knowledge encoded in LMs together with elaborately designed modules based on Graph Neural Networks (GNNs) to perform reasoning over knowledge graphs (KGs). However, many problems remain open regarding the reasoning functionality of these GNN-based modules. Can these GNN-based modules really perform a complex reasoning process? Are they under- or over-complicated for QA? To open the black box of GNN and investigate these problems, we dissect state-of-the-art GNN modules for QA and analyze their reasoning capability. We discover that even a very simple graph neural counter can outperform all the existing GNN modules on CommonsenseQA and OpenBookQA, two popular QA benchmark datasets which heavily rely on knowledge-aware reasoning. Our work reveals that existing knowledge-aware GNN modules may only carry out some simple reasoning such as counting. It remains a challenging open problem to build comprehensive reasoning modules for knowledge-powered QA.

cs.AI↗

Orthogonal Over-Parameterized Training

The inductive bias of a neural network is largely determined by the architecture and the training algorithm. To achieve good generalization, how to effectively train a neural network is of great importance. We propose a novel orthogonal over-parameterized training (OPT) framework that can provably minimize the hyperspherical energy which characterizes the diversity of neurons on a hypersphere. By maintaining the minimum hyperspherical energy during training, OPT can greatly improve the empirical generalization. Specifically, OPT fixes the randomly initialized weights of the neurons and learns an orthogonal transformation that applies to these neurons. We consider multiple ways to learn such an orthogonal transformation, including unrolling orthogonalization algorithms, applying orthogonal parameterization, and designing orthogonality-preserving gradient descent. For better scalability, we propose the stochastic OPT which performs orthogonal transformation stochastically for partial dimensions of neurons. Interestingly, OPT reveals that learning a proper coordinate system for neurons is crucial to generalization. We provide some insights on why OPT yields better generalization. Extensive experiments validate the superiority of OPT over the standard training.

cs.LG↗

BERTifying the Hidden Markov Model for Multi-Source Weakly Supervised Named Entity Recognition

We study the problem of learning a named entity recognition (NER) tagger using noisy labels from multiple weak supervision sources. Though cheap to obtain, the labels from weak supervision sources are often incomplete, inaccurate, and contradictory, making it difficult to learn an accurate NER model. To address this challenge, we propose a conditional hidden Markov model (CHMM), which can effectively infer true labels from multi-source noisy labels in an unsupervised way. CHMM enhances the classic hidden Markov model with the contextual representation power of pre-trained language models. Specifically, CHMM learns token-wise transition and emission probabilities from the BERT embeddings of the input tokens to infer the latent true labels from noisy observations. We further refine CHMM with an alternate-training approach (CHMM-ALT). It fine-tunes a BERT-NER model with the labels inferred by CHMM, and this BERT-NER's output is regarded as an additional weak source to train the CHMM in return. Experiments on four NER benchmarks from various domains show that our method outperforms state-of-the-art weakly supervised NER models by wide margins.

cs.CL↗

Answering Any-hop Open-domain Questions with Iterative Document Reranking

Existing approaches for open-domain question answering (QA) are typically designed for questions that require either single-hop or multi-hop reasoning, which make strong assumptions of the complexity of questions to be answered. Also, multi-step document retrieval often incurs higher number of relevant but non-supporting documents, which dampens the downstream noise-sensitive reader module for answer extraction. To address these challenges, we propose a unified QA framework to answer any-hop open-domain questions, which iteratively retrieves, reranks and filters documents, and adaptively determines when to stop the retrieval process. To improve the retrieval accuracy, we propose a graph-based reranking model that perform multi-document interaction as the core of our iterative reranking framework. Our method consistently achieves performance comparable to or better than the state-of-the-art on both single-hop and multi-hop open-domain QA datasets, including Natural Questions Open, SQuAD Open, and HotpotQA.

cs.CL↗

TCL: Transformer-based Dynamic Graph Modelling via Contrastive Learning

Dynamic graph modeling has recently attracted much attention due to its extensive applications in many real-world scenarios, such as recommendation systems, financial transactions, and social networks. Although many works have been proposed for dynamic graph modeling in recent years, effective and scalable models are yet to be developed. In this paper, we propose a novel graph neural network approach, called TCL, which deals with the dynamically-evolving graph in a continuous-time fashion and enables effective dynamic node representation learning that captures both the temporal and topology information. Technically, our model contains three novel aspects. First, we generalize the vanilla Transformer to temporal graph learning scenarios and design a graph-topology-aware transformer. Secondly, on top of the proposed graph transformer, we introduce a two-stream encoder that separately extracts representations from temporal neighborhoods associated with the two interaction nodes and then utilizes a co-attentional transformer to model inter-dependencies at a semantic level. Lastly, we are inspired by the recently developed contrastive learning and propose to optimize our model by maximizing mutual information (MI) between the predictive representations of two future interaction nodes. Benefiting from this, our dynamic representations can preserve high-level (or global) semantics about interactions and thus is robust to noisy interactions. To the best of our knowledge, this is the first attempt to apply contrastive learning to representation learning on dynamic graphs. We evaluate our model on four benchmark datasets for interaction prediction and experiment results demonstrate the superiority of our model.

cs.LG↗

Speeding up Computational Morphogenesis with Online Neural Synthetic Gradients

A wide range of modern science and engineering applications are formulated as optimization problems with a system of partial differential equations (PDEs) as constraints. These PDE-constrained optimization problems are typically solved in a standard discretize-then-optimize approach. In many industry applications that require high-resolution solutions, the discretized constraints can easily have millions or even billions of variables, making it very slow for the standard iterative optimizer to solve the exact gradients. In this work, we propose a general framework to speed up PDE-constrained optimization using online neural synthetic gradients (ONSG) with a novel two-scale optimization scheme. We successfully apply our ONSG framework to computational morphogenesis, a representative and challenging class of PDE-constrained optimization problems. Extensive experiments have demonstrated that our method can significantly speed up computational morphogenesis (also known as topology optimization), and meanwhile maintain the quality of final solution compared to the standard optimizer. On a large-scale 3D optimal design problem with around 1,400,000 design variables, our method achieves up to 7.5x speedup while producing optimized designs with comparable objectives.

cs.AI↗

How to Design Sample and Computationally Efficient VQA Models

In multi-modal reasoning tasks, such as visual question answering (VQA), there have been many modeling and training paradigms tested. Previous models propose different methods for the vision and language tasks, but which ones perform the best while being sample and computationally efficient? Based on our experiments, we find that representing the text as probabilistic programs and images as object-level scene graphs best satisfy these desiderata. We extend existing models to leverage these soft programs and scene graphs to train on question answer pairs in an end-to-end manner. Empirical results demonstrate that this differentiable end-to-end program executor is able to maintain state-of-the-art accuracy while being sample and computationally efficient.

cs.LG↗

Concentric Spherical GNN for 3D Representation Learning

Learning 3D representations that generalize well to arbitrarily oriented inputs is a challenge of practical importance in applications varying from computer vision to physics and chemistry. We propose a novel multi-resolution convolutional architecture for learning over concentric spherical feature maps, of which the single sphere representation is a special case. Our hierarchical architecture is based on alternatively learning to incorporate both intra-sphere and inter-sphere information. We show the applicability of our method for two different types of 3D inputs, mesh objects, which can be regularly sampled, and point clouds, which are irregularly distributed. We also propose an efficient mapping of point clouds to concentric spherical images, thereby bridging spherical convolutions on grids with general point clouds. We demonstrate the effectiveness of our approach in improving state-of-the-art performance on 3D classification tasks with rotated data.

cs.LG↗

Learning Temporal Point Processes via Reinforcement Learning

Social goods, such as healthcare, smart city, and information networks, often produce ordered event data in continuous time. The generative processes of these event data can be very complex, requiring flexible models to capture their dynamics. Temporal point processes offer an elegant framework for modeling event data without discretizing the time. However, the existing maximum-likelihood-estimation (MLE) learning paradigm requires hand-crafting the intensity function beforehand and cannot directly monitor the goodness-of-fit of the estimated model in the process of training. To alleviate the risk of model-misspecification in MLE, we propose to generate samples from the generative model and monitor the quality of the samples in the process of training until the samples and the real data are indistinguishable. We take inspiration from reinforcement learning (RL) and treat the generation of each event as the action taken by a stochastic policy. We parameterize the policy as a flexible recurrent neural network and gradually improve the policy to mimic the observed event distribution. Since the reward function is unknown in this setting, we uncover an analytic and nonparametric form of the reward function using an inverse reinforcement learning formulation. This new RL framework allows us to derive an efficient policy gradient algorithm for learning flexible point process models, and we show that it performs well in both synthetic and real data.

cs.LG↗

Polymers for Extreme Conditions Designed Using Syntax-Directed Variational Autoencoders

The design/discovery of new materials is highly non-trivial owing to the near-infinite possibilities of material candidates, and multiple required property/performance objectives. Thus, machine learning tools are now commonly employed to virtually screen material candidates with desired properties by learning a theoretical mapping from material-to-property space, referred to as the \emph{forward} problem. However, this approach is inefficient, and severely constrained by the candidates that human imagination can conceive. Thus, in this work on polymers, we tackle the materials discovery challenge by solving the \emph{inverse} problem: directly generating candidates that satisfy desired property/performance objectives. We utilize syntax-directed variational autoencoders (VAE) in tandem with Gaussian process regression (GPR) models to discover polymers expected to be robust under three extreme conditions: (1) high temperatures, (2) high electric field, and (3) high temperature \emph{and} high electric field, useful for critical structural, electrical and energy storage applications. This approach to learn from (and augment) human ingenuity is general, and can be extended to discover polymers with other targeted properties and performance measures.

cond-mat.soft↗

Understanding Deep Architectures with Reasoning Layer

Recently, there has been a surge of interest in combining deep learning models with reasoning in order to handle more sophisticated learning tasks. In many cases, a reasoning task can be solved by an iterative algorithm. This algorithm is often unrolled, and used as a specialized layer in the deep architecture, which can be trained end-to-end with other neural components. Although such hybrid deep architectures have led to many empirical successes, the theoretical foundation of such architectures, especially the interplay between algorithm layers and other neural layers, remains largely unexplored. In this paper, we take an initial step towards an understanding of such hybrid deep architectures by showing that properties of the algorithm layers, such as convergence, stability, and sensitivity, are intimately related to the approximation and generalization abilities of the end-to-end model. Furthermore, our analysis matches closely our experimental observations under various conditions, suggesting that our theory can provide useful guidelines for designing deep architectures with reasoning layers.

cs.LG↗

Learning towards Minimum Hyperspherical Energy

Neural networks are a powerful class of nonlinear functions that can be trained end-to-end on various applications. While the over-parametrization nature in many neural networks renders the ability to fit complex functions and the strong representation power to handle challenging tasks, it also leads to highly correlated neurons that can hurt the generalization ability and incur unnecessary computation cost. As a result, how to regularize the network to avoid undesired representation redundancy becomes an important issue. To this end, we draw inspiration from a well-known problem in physics -- Thomson problem, where one seeks to find a state that distributes N electrons on a unit sphere as evenly as possible with minimum potential energy. In light of this intuition, we reduce the redundancy regularization problem to generic energy minimization, and propose a minimum hyperspherical energy (MHE) objective as generic regularization for neural networks. We also propose a few novel variants of MHE, and provide some insights from a theoretical point of view. Finally, we apply neural networks with MHE regularization to several challenging tasks. Extensive experiments demonstrate the effectiveness of our intuition, by showing the superior performance with MHE regularization.

cs.LG↗

Retro*: Learning Retrosynthetic Planning with Neural Guided A* Search

Retrosynthetic planning is a critical task in organic chemistry which identifies a series of reactions that can lead to the synthesis of a target product. The vast number of possible chemical transformations makes the size of the search space very big, and retrosynthetic planning is challenging even for experienced chemists. However, existing methods either require expensive return estimation by rollout with high variance, or optimize for search speed rather than the quality. In this paper, we propose Retro*, a neural-based A*-like algorithm that finds high-quality synthetic routes efficiently. It maintains the search as an AND-OR tree, and learns a neural search bias with off-policy data. Then guided by this neural network, it performs best-first search efficiently during new planning episodes. Experiments on benchmark USPTO datasets show that, our proposed method outperforms existing state-of-the-art with respect to both the success rate and solution quality, while being more efficient at the same time.

cs.LG↗

Bandit Samplers for Training Graph Neural Networks

Several sampling algorithms with variance reduction have been proposed for accelerating the training of Graph Convolution Networks (GCNs). However, due to the intractable computation of optimal sampling distribution, these sampling algorithms are suboptimal for GCNs and are not applicable to more general graph neural networks (GNNs) where the message aggregator contains learned weights rather than fixed weights, such as Graph Attention Networks (GAT). The fundamental reason is that the embeddings of the neighbors or learned weights involved in the optimal sampling distribution are changing during the training and not known a priori, but only partially observed when sampled, thus making the derivation of an optimal variance reduced samplers non-trivial. In this paper, we formulate the optimization of the sampling variance as an adversary bandit problem, where the rewards are related to the node embeddings and learned weights, and can vary constantly. Thus a good sampler needs to acquire variance information about more neighbors (exploration) while at the same time optimizing the immediate sampling variance (exploit). We theoretically show that our algorithm asymptotically approaches the optimal variance within a factor of 3. We show the efficiency and effectiveness of our approach on multiple datasets.

cs.LG↗

Learning to Stop While Learning to Predict

There is a recent surge of interest in designing deep architectures based on the update steps in traditional algorithms, or learning neural networks to improve and replace traditional algorithms. While traditional algorithms have certain stopping criteria for outputting results at different iterations, many algorithm-inspired deep models are restricted to a ``fixed-depth'' for all inputs. Similar to algorithms, the optimal depth of a deep architecture may be different for different input instances, either to avoid ``over-thinking'', or because we want to compute less for operations converged already. In this paper, we tackle this varying depth problem using a steerable architecture, where a feed-forward deep model and a variational stopping policy are learned together to sequentially determine the optimal number of layers for each input instance. Training such architecture is very challenging. We provide a variational Bayes perspective and design a novel and effective training procedure which decomposes the task into an oracle model learning stage and an imitation stage. Experimentally, we show that the learned deep model along with the stopping policy improves the performances on a diverse set of tasks, including learning sparse recovery, few-shot meta learning, and computer vision tasks.

cs.LG↗