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Lea Hirlimann

Publications and source records attributed to Lea Hirlimann.

6 recordsLinked to original sources

MemeScouts@LT-EDI 2026: Asking the Right Questions -- Prompted Weak Supervision for Meme Hate Speech Detection

Detecting hate speech in memes is challenging due to their multimodal nature and subtle, culturally grounded cues such as sarcasm and context. While recent vision-language models (VLMs) enable joint reasoning over text and images, end-to-end prompting can be brittle, as a single prediction must resolve target, stance, implicitness, and irony. These challenges are amplified in multilingual settings. We propose a prompted weak supervision (PWS) approach that decomposes meme understanding into targeted, question-based labeling functions with constrained answer options for homophobia and transphobia detection in the LT-EDI 2026 shared task. Using a quantized Qwen3-VLM to extract features by answering targeted questions, our method outperforms direct VLM classification, with substantial gains for Chinese and Hindi, ranking 1st in English, 2nd in Chinese, and 3rd in Hindi. Iterative refinement via error-driven LF expansion and feature pruning reduces redundancy and improves generalization. Our results highlight the effectiveness of prompted weak supervision for multilingual multimodal hate speech detection.

cs.CL

Do We Still Need Humans in the Loop? Human vs. LLM Annotation in Active Learning for TikTok Hate Speech Detection

Annotating data remains a costly bottleneck for supervised NLP. Active learning (AL) reduces the number of human labels needed by selecting only the most informative instances, while instruction-tuned LLMs attack the same bottleneck from the other side, making labels cheap enough to annotate entire corpora. This raises two questions: can LLM labels replace human labels within the AL loop, and does AL remain necessary when entire corpora can be cheaply labeled? We investigate both by training supervised hate speech classifiers on a new dataset of 278K German political TikTok comments, comparing human and LLM annotation under matched conditions. LLM annotation at scale outperforms human-supervised classifiers at roughly one-tenth the cost, for both a closed-source (GPT-5.2) and an open-weight (Qwen3.5-122B-A10B) LLM, and the advantage is robust under soft-label evaluation. It hinges on the annotation interface: only a two-question decomposition mirroring the human annotation task unlocks it. AL provides no reliable advantage over random sampling in our prefiltered pool. Error structure depends on the LLM: only GPT-5.2 matches the human FP/FN balance, while other variants over-flag border-control and economic-competition discourse. Humans remain essential as evaluators; for training labels, the question shifts to which LLM, which interface, and what shape of pool.

cs.CL

Relational Linearity is a Predictor of Hallucinations

Hallucination is a central failure mode of language models (LMs). We focus on hallucinations in response to questions like: "Which instrument did Glenn Gould play?", but we ask these questions for synthetic entities designed to be unknown to the model. We find that LMs like Gemma-7B-IT frequently hallucinate, i.e., they have difficulty recognizing that the hallucinated fact is not part of their knowledge. Based on the idea of linear relational embeddings, we put forward the following hypothesis. (i) Due to the abstract scheme that is used to represent them, LMs can easily produce plausible objects for non-existing subjects of linear relations, which can lead to hallucinations. (ii) For nonlinear relations, this mechanism for producing an object is not available and so a hallucination is easier to avoid. To test this hypothesis, we create SynthHal, a synthetic unknown-entity benchmark for 15 relations. We find that across four instruction-tuned models, relational linearity is a strong predictor of models hallucinating an object for an unknown subject vs refusing to give an answer, with correlations $r \in [.58, .84]$. While this is not direct evidence for the hypothesized causal mechanism, it is suggestive and opens up a new line of inquiry into understanding LM hallucinations.

cs.CL

On Relation-Specific Neurons in Large Language Models

In large language models (LLMs), certain \emph{neurons} can store distinct pieces of knowledge learned during pretraining. While factual knowledge typically appears as a combination of \emph{relations} and \emph{entities}, it remains unclear whether some neurons focus on a relation itself -- independent of any entity. We hypothesize such neurons \emph{detect} a relation in the input text and \emph{guide} generation involving such a relation. To investigate this, we study the LLama-2 family on a chosen set of relations, with a \textit{statistics}-based method. Our experiments demonstrate the existence of relation-specific neurons. We measure the effect of selectively deactivating candidate neurons specific to relation $r$ on the LLM's ability to handle (1) facts involving relation $r$ and (2) facts involving a different relation $r' \neq r$. With respect to their capacity for encoding relation information, we give evidence for the following three properties of relation-specific neurons. \textbf{(i) Neuron cumulativity.} Multiple neurons jointly contribute to processing facts involving relation $r$, with no single neuron fully encoding a fact in $r$ on its own. \textbf{(ii) Neuron versatility.} Neurons can be shared across multiple closely related as well as less related relations. In addition, some relation neurons transfer across languages. \textbf{(iii) Neuron interference.} Deactivating neurons specific to one relation can improve LLMs' factual recall performance for facts of other relations. We make our code and data publicly available at https://github.com/cisnlp/relation-specific-neurons.

cs.CL

SLAyiNG: A Diverse and Community-validated Dataset of Queer Slang

Queer vernacular is rarely studied in NLP, despite advancements in resources and evaluation for other sociolects and informal language. Because of this, NLP systems often process queer language incorrectly, e.g., they misclassify it as hate speech or generate negative responses. To address this problem, we propose Slaying, the first real-world dataset of English queer slang. Slaying is community-validated, and includes over 500 queer slang terms that pertain to more than 20 queer subcommunities. We argue that queer language data resources have great potential in NLP -- e.g., as components of large pretraining corpora and as the basis for benchmarks -- and can improve queer users' experience of NLP systems. We leverage Slaying for two novel findings in support of this argument: (i) For a number of language models, we show that they are unbiased towards the queer community, but at the same time unable to process its language, i.e., absence of representation bias does not entail the absence of linguistic bias. (ii) Model performance on queer slang varies across queer subcommunities; it is generally worse for slang pertaining to African-American and Latine communities. These findings are relevant for both the queer NLP and the broader ML communities. Slaying is available to the public, and open to future revisions and extensions. Warning: This paper contains profane and potentially offensive language.

cs.CL

Robustness Testing of Multi-Modal Models in Varied Home Environments for Assistive Robots

The development of assistive robotic agents to support household tasks is advancing, yet the underlying models often operate in virtual settings that do not reflect real-world complexity. For assistive care robots to be effective in diverse environments, their models must be robust and integrate multiple modalities. Consider a caretaker needing assistance in a dimly lit room or navigating around a newly installed glass door. Models relying solely on visual input might fail in low light, while those using depth information could avoid the door. This demonstrates the necessity for models that can process various sensory inputs. Our ongoing study evaluates state-of-the-art robotic models in the AI2Thor virtual environment. We introduce disturbances, such as dimmed lighting and mirrored walls, to assess their impact on modalities like movement or vision, and object recognition. Our goal is to gather input from the Geriatronics community to understand and model the challenges faced by practitioners.

cs.RO