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Lee Lisle

Publications and source records attributed to Lee Lisle.

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Having Dog Ears "for Real": Effects of Active and Passive Haptics on Embodying Non-Human Body Parts in VR

Embodying non-human body parts in VR is a prevalent practice among certain subcultures and is a personally important creative outlet to many individuals. However, the discrepant morphology between real and virtual bodies can decrease Sense of Embodiment (SoE). Haptic feedback can compensate by increasing SoE felt towards non-human body parts, but there is a literature gap in comparing the effects of different haptic modalities, and their combinations, on SoE. Through an online survey sent out to social VR communities (n = 63), we determined that animal ears are a commonly embodied and ecologically valid non-human body part to study. We then ran a 2x2 within-subjects user study (n = 28) with two independent variables: active haptics, delivered through vibrotactile gloves, and passive haptics, delivered through a physical headband, for when participants reach up to touch virtual dog ears appended to their avatar in VR. Our findings show that (1) passive haptics produced the strongest overall embodiment outcomes, (2) combining modalities reduced the benefits of passive haptics, and (3) SoE towards non-human body parts positively correlates with SoE towards the entire avatar.

cs.HC

Planet Purifiers: A Collaborative Immersive Experience Proposing New Modifications to HOMER and Fishing Reel Interaction Techniques

This paper presents our solution to the 2025 3DUI Contest challenge. We aimed to develop a collaborative, immersive experience that raises awareness about trash pollution in natural landscapes while enhancing traditional interaction techniques in virtual environments. To achieve these objectives, we created an engaging multiplayer game where one user collects harmful pollutants while the other user provides medication to impacted wildlife using enhancements to traditional interaction techniques: HOMER and Fishing Reel. We enhanced HOMER to use a cone volume to reduce the precise aiming required by a selection raycast to provide a more efficient means to collect pollutants at large distances, coined as FLOW-MATCH. To improve the animal feed distribution to wildlife far away from the user with Fishing Reel, we created RAWR-XD, an asymmetric bi-manual technique to more conveniently adjust the reeling speed using the non-selecting wrist rotation of the user.

cs.HC