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Lei Chen

Publications and source records attributed to Lei Chen.

At least 415 records · Page 23Linked to original sources

Sentence-level Event Detection without Triggers via Prompt Learning and Machine Reading Comprehension

The traditional way of sentence-level event detection involves two important subtasks: trigger identification and trigger classifications, where the identified event trigger words are used to classify event types from sentences. However, trigger classification highly depends on abundant annotated trigger words and the accuracy of trigger identification. In a real scenario, annotating trigger words is time-consuming and laborious. For this reason, we propose a trigger-free event detection model, which transforms event detection into a two-tower model based on machine reading comprehension and prompt learning. Compared to existing trigger-based and trigger-free methods, experimental studies on two event detection benchmark datasets (ACE2005 and MAVEN) have shown that the proposed approach can achieve competitive performance.

cs.CL↗

Evolutionary Verbalizer Search for Prompt-based Few Shot Text Classification

Recent advances for few-shot text classification aim to wrap textual inputs with task-specific prompts to cloze questions. By processing them with a masked language model to predict the masked tokens and using a verbalizer that constructs the mapping between predicted words and target labels. This approach of using pre-trained language models is called prompt-based tuning, which could remarkably outperform conventional fine-tuning approach in the low-data scenario. As the core of prompt-based tuning, the verbalizer is usually handcrafted with human efforts or suboptimally searched by gradient descent. In this paper, we focus on automatically constructing the optimal verbalizer and propose a novel evolutionary verbalizer search (EVS) algorithm, to improve prompt-based tuning with the high-performance verbalizer. Specifically, inspired by evolutionary algorithm (EA), we utilize it to automatically evolve various verbalizers during the evolutionary procedure and select the best one after several iterations. Extensive few-shot experiments on five text classification datasets show the effectiveness of our method.

cs.CL↗

Cascading failure with memory effect in random networks

In many cases of attacks or failures, memory effects play a significant role. Therefore, we present a model that not only considers the dependencies between nodes but also incorporates the memory effects of attacks. Our research demonstrates that the survival probability of a random node reached by a random edge surpasses the inverse of the average degree ($1/{\langle k \rangle}$), and a giant component emerges regardless of the strength of dependencies. Moreover, if the dependency strength exceeds $1/{\langle k \rangle}$, the network experiences an abrupt collapse when an infinitesimally small fraction of nodes is removed, irrespective of the memory effect. Our proposed model provides insights into the interplay between dependencies between nodes, memory effects, and the network structures under attacks or failures. By considering these factors, we can better assess the vulnerability of complex systems and develop strategies to mitigate cascading failures.

physics.soc-ph↗

Recent Advances in Rate Control: From Optimisation to Implementation and Beyond

Video coding is a video compression technique that compresses the original video sequence to produce a smaller archive file or reduce the transmission bandwidth under constraints on the visual quality loss. Rate control (RC) plays a critical role in video coding. It can achieve stable stream output in practical applications, especially real-time video applications such as video conferencing or game live streaming. Most RC algorithms either directly or indirectly characterise the relationship between the bit rate (R) and quantisation (Q) and then allocate bits to every coding unit so as to guarantee the global bit rate and video quality level. This paper comprehensively reviews the classic RC technologies used in international video standards of past generations, analyses the mathematical models and implementation mechanisms of various schemes, and compares the performance of recent state-of-the-art RC algorithms. Finally, we discuss future directions and new application areas for RC methods. We hope that this review can help support the development, implementation, and application of RC for new video coding standards.

cs.MM↗

DGraph: A Large-Scale Financial Dataset for Graph Anomaly Detection

Graph Anomaly Detection (GAD) has recently become a hot research spot due to its practicability and theoretical value. Since GAD emphasizes the application and the rarity of anomalous samples, enriching the varieties of its datasets is fundamental work. Thus, this paper present DGraph, a real-world dynamic graph in the finance domain. DGraph overcomes many limitations of current GAD datasets. It contains about 3M nodes, 4M dynamic edges, and 1M ground-truth nodes. We provide a comprehensive observation of DGraph, revealing that anomalous nodes and normal nodes generally have different structures, neighbor distribution, and temporal dynamics. Moreover, it suggests that unlabeled nodes are also essential for detecting fraudsters. Furthermore, we conduct extensive experiments on DGraph. Observation and experiments demonstrate that DGraph is propulsive to advance GAD research and enable in-depth exploration of anomalous nodes.

cs.SI↗

When to Pre-Train Graph Neural Networks? From Data Generation Perspective!

In recent years, graph pre-training has gained significant attention, focusing on acquiring transferable knowledge from unlabeled graph data to improve downstream performance. Despite these recent endeavors, the problem of negative transfer remains a major concern when utilizing graph pre-trained models to downstream tasks. Previous studies made great efforts on the issue of what to pre-train and how to pre-train by designing a variety of graph pre-training and fine-tuning strategies. However, there are cases where even the most advanced "pre-train and fine-tune" paradigms fail to yield distinct benefits. This paper introduces a generic framework W2PGNN to answer the crucial question of when to pre-train (i.e., in what situations could we take advantage of graph pre-training) before performing effortful pre-training or fine-tuning. We start from a new perspective to explore the complex generative mechanisms from the pre-training data to downstream data. In particular, W2PGNN first fits the pre-training data into graphon bases, each element of graphon basis (i.e., a graphon) identifies a fundamental transferable pattern shared by a collection of pre-training graphs. All convex combinations of graphon bases give rise to a generator space, from which graphs generated form the solution space for those downstream data that can benefit from pre-training. In this manner, the feasibility of pre-training can be quantified as the generation probability of the downstream data from any generator in the generator space. W2PGNN offers three broad applications: providing the application scope of graph pre-trained models, quantifying the feasibility of pre-training, and assistance in selecting pre-training data to enhance downstream performance. We provide a theoretically sound solution for the first application and extensive empirical justifications for the latter two applications.

cs.LG↗

SwinRDM: Integrate SwinRNN with Diffusion Model towards High-Resolution and High-Quality Weather Forecasting

Data-driven medium-range weather forecasting has attracted much attention in recent years. However, the forecasting accuracy at high resolution is unsatisfactory currently. Pursuing high-resolution and high-quality weather forecasting, we develop a data-driven model SwinRDM which integrates an improved version of SwinRNN with a diffusion model. SwinRDM performs predictions at 0.25-degree resolution and achieves superior forecasting accuracy to IFS (Integrated Forecast System), the state-of-the-art operational NWP model, on representative atmospheric variables including 500 hPa geopotential (Z500), 850 hPa temperature (T850), 2-m temperature (T2M), and total precipitation (TP), at lead times of up to 5 days. We propose to leverage a two-step strategy to achieve high-resolution predictions at 0.25-degree considering the trade-off between computation memory and forecasting accuracy. Recurrent predictions for future atmospheric fields are firstly performed at 1.40625-degree resolution, and then a diffusion-based super-resolution model is leveraged to recover the high spatial resolution and finer-scale atmospheric details. SwinRDM pushes forward the performance and potential of data-driven models for a large margin towards operational applications.

cs.AI↗

Tenrec: A Large-scale Multipurpose Benchmark Dataset for Recommender Systems

Existing benchmark datasets for recommender systems (RS) either are created at a small scale or involve very limited forms of user feedback. RS models evaluated on such datasets often lack practical values for large-scale real-world applications. In this paper, we describe Tenrec, a novel and publicly available data collection for RS that records various user feedback from four different recommendation scenarios. To be specific, Tenrec has the following five characteristics: (1) it is large-scale, containing around 5 million users and 140 million interactions; (2) it has not only positive user feedback, but also true negative feedback (vs. one-class recommendation); (3) it contains overlapped users and items across four different scenarios; (4) it contains various types of user positive feedback, in forms of clicks, likes, shares, and follows, etc; (5) it contains additional features beyond the user IDs and item IDs. We verify Tenrec on ten diverse recommendation tasks by running several classical baseline models per task. Tenrec has the potential to become a useful benchmark dataset for a majority of popular recommendation tasks.

cs.IR↗

A Simple and Effective Framework for Strict Zero-Shot Hierarchical Classification

In recent years, large language models (LLMs) have achieved strong performance on benchmark tasks, especially in zero or few-shot settings. However, these benchmarks often do not adequately address the challenges posed in the real-world, such as that of hierarchical classification. In order to address this challenge, we propose refactoring conventional tasks on hierarchical datasets into a more indicative long-tail prediction task. We observe LLMs are more prone to failure in these cases. To address these limitations, we propose the use of entailment-contradiction prediction in conjunction with LLMs, which allows for strong performance in a strict zero-shot setting. Importantly, our method does not require any parameter updates, a resource-intensive process and achieves strong performance across multiple datasets.

cs.CL↗

OlaGPT: Empowering LLMs With Human-like Problem-Solving Abilities

In most current research, large language models (LLMs) are able to perform reasoning tasks by generating chains of thought through the guidance of specific prompts. However, there still exists a significant discrepancy between their capability in solving complex reasoning problems and that of humans. At present, most approaches focus on chains of thought (COT) and tool use, without considering the adoption and application of human cognitive frameworks. It is well-known that when confronting complex reasoning challenges, humans typically employ various cognitive abilities, and necessitate interaction with all aspects of tools, knowledge, and the external environment information to accomplish intricate tasks. This paper introduces a novel intelligent framework, referred to as OlaGPT. OlaGPT carefully studied a cognitive architecture framework, and propose to simulate certain aspects of human cognition. The framework involves approximating different cognitive modules, including attention, memory, reasoning, learning, and corresponding scheduling and decision-making mechanisms. Inspired by the active learning mechanism of human beings, it proposes a learning unit to record previous mistakes and expert opinions, and dynamically refer to them to strengthen their ability to solve similar problems. The paper also outlines common effective reasoning frameworks for human problem-solving and designs Chain-of-Thought (COT) templates accordingly. A comprehensive decision-making mechanism is also proposed to maximize model accuracy. The efficacy of OlaGPT has been stringently evaluated on multiple reasoning datasets, and the experimental outcomes reveal that OlaGPT surpasses state-of-the-art benchmarks, demonstrating its superior performance. Our implementation of OlaGPT is available on GitHub: \url{https://github.com/oladata-team/OlaGPT}.

cs.CL↗

TreePrompt: Learning to Compose Tree Prompts for Explainable Visual Grounding

Prompt tuning has achieved great success in transferring the knowledge from large pretrained vision-language models into downstream tasks, and has dominated the performance on visual grounding (VG). However, almost all existing prompt tuning paradigms suffer from poor interpretability. In this paper, we argue that their poor interpretability is attributed to the holistic prompt generation and inference process. By "holistic", we mean that they usually directly learn a set of vectors as the prompt (i.e., prompt generation), and use the learned global prompt to augment the textual input for the VG model (i.e., prompt inference). To this end, we propose a new prompt construction paradigm with explicit explainable ability, named TreePrompt. Specifically, we first deconstruct a complex sentence into a tree, that is consistent with human reasoning. Then, following the syntax tree, we compose a structured prompt in a bottom-up manner. Thanks to this step-by-step prompt construction process, each intermediate prompt (i.e., tree node) permits us to understand the reasoning process. Extensive ablations on various backbones and benchmarks consistently demonstrate the effectiveness and interpretability of our TreePrompt.

cs.CV↗

Homomorphisms between braid groups

We give a complete classification of homomorphisms from the braid group on $n$ strands to the braid group on $2n$ strands when $n$ is at least 5. We also classify endomorphisms of the braid group on 4 strands, as well as homomorphisms from the commutator subgroup of the braid group on $n$ strands to the braid group on $2n-5$ strands. Our classifications suggest a recursive classification of homomorphisms between any braid groups. We also give a simple, geometric proof of a theorem of Lin that highly constrains the holomorphic maps that may exist between spaces of monic, square-free polynomials of two given degrees.

math.GT↗

CAT: A Contextualized Conceptualization and Instantiation Framework for Commonsense Reasoning

Commonsense reasoning, aiming at endowing machines with a human-like ability to make situational presumptions, is extremely challenging to generalize. For someone who barely knows about "meditation," while is knowledgeable about "singing," he can still infer that "meditation makes people relaxed" from the existing knowledge that "singing makes people relaxed" by first conceptualizing "singing" as a "relaxing event" and then instantiating that event to "meditation." This process, known as conceptual induction and deduction, is fundamental to commonsense reasoning while lacking both labeled data and methodologies to enhance commonsense modeling. To fill such a research gap, we propose CAT (Contextualized ConceptuAlization and InsTantiation), a semi-supervised learning framework that integrates event conceptualization and instantiation to conceptualize commonsense knowledge bases at scale. Extensive experiments show that our framework achieves state-of-the-art performances on two conceptualization tasks, and the acquired abstract commonsense knowledge can significantly improve commonsense inference modeling. Our code, data, and fine-tuned models are publicly available at https://github.com/HKUST-KnowComp/CAT.

cs.CL↗

Holomorphic maps between configuration spaces of Riemann surfaces

We prove a suite of results classifying holomorphic maps between configuration spaces of Riemann surfaces; we consider both the ordered and unordered setting as well as the cases of genus zero, one, and at least two. We give a complete classification of all holomorphic maps $\operatorname{Conf}_n(\mathbb{C})\to \operatorname{Conf}_m(\mathbb{C})$ provided that $n\ge 5$ and $m\le 2n$ extending the Tameness Theorem of Lin, which is the case $m = n$. We also give a complete classification of holomorphic maps between ordered configuration spaces of Riemann surfaces of genus at most one (answering a question of Farb), and show that the higher genus setting is closely linked to the still-mysterious ``effective de Franchis problem''. The main technical theme of the paper is that holomorphicity allows one to promote group-theoretic rigidity results to the space level.

math.GT↗

Synthetic Hard Negative Samples for Contrastive Learning

Contrastive learning has emerged as an essential approach for self-supervised learning in visual representation learning. The central objective of contrastive learning is to maximize the similarities between two augmented versions of an image (positive pairs), while minimizing the similarities between different images (negative pairs). Recent studies have demonstrated that harder negative samples, i.e., those that are more difficult to differentiate from the anchor sample, perform a more crucial function in contrastive learning. This paper proposes a novel feature-level method, namely sampling synthetic hard negative samples for contrastive learning (SSCL), to exploit harder negative samples more effectively. Specifically, 1) we generate more and harder negative samples by mixing negative samples, and then sample them by controlling the contrast of anchor sample with the other negative samples; 2) considering the possibility of false negative samples, we further debias the negative samples. Our proposed method improves the classification performance on different image datasets and can be readily integrated into existing methods.

cs.CV↗

Vertex-primitive s-arc-transitive digraphs admitting a Suzuki or Ree group

The investigation of s-arc-transitivity of digraphs can be dated back to 1989 when the third author showed that s can be arbitrarily large if the action on vertices is imprimitive. However, the situation is completely different when the digraph is vertex-primitive and not a directed cycle. In 2017 the second author, Li and Xia constructed the first infinite family of G-vertex-primitive 2-arc-transitive examples, and asked if there is an upper bound on s for G-vertex-primitive s-arc-transitive digraphs w=that are not directed. In 2018 the second author and Xia showed that if there is a largest such value of s then it will occur when G is almost simple. So far it has been shown that s\leq 2 for almost simple groups whose socle is an alternating group or a projective special linear group. The contribution of this paper is to prove that s\leq 1 in the case of the Suzuki and the small Ree groups. We give constructions with s=1 to show that the bound is sharp.

math.GR↗

CycleACR: Cycle Modeling of Actor-Context Relations for Video Action Detection

The relation modeling between actors and scene context advances video action detection where the correlation of multiple actors makes their action recognition challenging. Existing studies model each actor and scene relation to improve action recognition. However, the scene variations and background interference limit the effectiveness of this relation modeling. In this paper, we propose to select actor-related scene context, rather than directly leverage raw video scenario, to improve relation modeling. We develop a Cycle Actor-Context Relation network (CycleACR) where there is a symmetric graph that models the actor and context relations in a bidirectional form. Our CycleACR consists of the Actor-to-Context Reorganization (A2C-R) that collects actor features for context feature reorganizations, and the Context-to-Actor Enhancement (C2A-E) that dynamically utilizes reorganized context features for actor feature enhancement. Compared to existing designs that focus on C2A-E, our CycleACR introduces A2C-R for a more effective relation modeling. This modeling advances our CycleACR to achieve state-of-the-art performance on two popular action detection datasets (i.e., AVA and UCF101-24). We also provide ablation studies and visualizations as well to show how our cycle actor-context relation modeling improves video action detection. Code is available at https://github.com/MCG-NJU/CycleACR.

cs.CV↗

Taking A Closer Look at Visual Relation: Unbiased Video Scene Graph Generation with Decoupled Label Learning

Current video-based scene graph generation (VidSGG) methods have been found to perform poorly on predicting predicates that are less represented due to the inherent biased distribution in the training data. In this paper, we take a closer look at the predicates and identify that most visual relations (e.g. sit_above) involve both actional pattern (sit) and spatial pattern (above), while the distribution bias is much less severe at the pattern level. Based on this insight, we propose a decoupled label learning (DLL) paradigm to address the intractable visual relation prediction from the pattern-level perspective. Specifically, DLL decouples the predicate labels and adopts separate classifiers to learn actional and spatial patterns respectively. The patterns are then combined and mapped back to the predicate. Moreover, we propose a knowledge-level label decoupling method to transfer non-target knowledge from head predicates to tail predicates within the same pattern to calibrate the distribution of tail classes. We validate the effectiveness of DLL on the commonly used VidSGG benchmark, i.e. VidVRD. Extensive experiments demonstrate that the DLL offers a remarkably simple but highly effective solution to the long-tailed problem, achieving the state-of-the-art VidSGG performance.

cs.CV↗