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Lei Cui

Publications and source records attributed to Lei Cui.

At least 37 records · Page 2Linked to original sources

Code Aesthetics with Agentic Reward Feedback

Large Language Models (LLMs) have become valuable assistants for developers in code-related tasks. While LLMs excel at traditional programming tasks such as code generation and bug fixing, they struggle with visually-oriented coding tasks, often producing suboptimal aesthetics. In this paper, we introduce a new pipeline to enhance the aesthetic quality of LLM-generated code. We first construct AesCode-358K, a large-scale instruction-tuning dataset focused on code aesthetics. Next, we propose agentic reward feedback, a multi-agent system that evaluates executability, static aesthetics, and interactive aesthetics. Building on this, we develop GRPO-AR, which integrates these signals into the GRPO algorithm for joint optimization of functionality and code aesthetics. Finally, we develop OpenDesign, a benchmark for assessing code aesthetics. Experimental results show that combining supervised fine-tuning on AesCode-358K with reinforcement learning using agentic reward feedback significantly improves performance on OpenDesign and also enhances results on existing benchmarks such as PandasPlotBench. Notably, our AesCoder-4B surpasses GPT-4o and GPT-4.1, and achieves performance comparable to large open-source models with 480B-685B parameters, underscoring the effectiveness of our approach.

cs.CL↗

Geometric-Mean Policy Optimization

Group Relative Policy Optimization (GRPO) has significantly enhanced the reasoning capability of large language models by optimizing the arithmetic mean of token-level rewards. Unfortunately, GRPO is observed to suffer from unstable policy updates when facing tokens with outlier importance-weighted rewards, which manifest as extreme importance sampling ratios during training. In this study, we propose Geometric-Mean Policy Optimization (GMPO), with the aim to improve the stability of GRPO through suppressing token reward outliers. Instead of optimizing the arithmetic mean, GMPO maximizes the geometric mean of token-level rewards, which is inherently less sensitive to outliers and maintains a more stable range of importance sampling ratio. GMPO is plug-and-play-simply replacing GRPO's arithmetic mean with the geometric mean of token-level rewards, as the latter is inherently less sensitive to outliers. GMPO is theoretically plausible-analysis reveals that both GMPO and GRPO are weighted forms of the policy gradient while the former enjoys more stable weights, which consequently benefits policy optimization and performance. Experiments on multiple mathematical reasoning benchmarks show that GMPO-7B improves the average Pass@1 of GRPO by up to 4.1%, outperforming many state-of-the-art approaches. Code is available at https://github.com/callsys/GMPO.

cs.CL↗

Information-Preserving Reformulation of Reasoning Traces for Antidistillation

Recent advances in Large Language Models (LLMs) show that extending the length of reasoning chains significantly improves performance on complex tasks. While revealing these reasoning traces helps users better follow, verify, and learn from the model's problem-solving process, it also makes them highly vulnerable to unauthorized distillation. To mitigate this risk, proprietary model providers often adopt aggressive protection strategies, such as replacing detailed reasoning with brief summaries, which deprive users of valuable intermediate information. To address this trade-off, we propose PART, an information-preserving antidistillation reformulation of reasoning traces. Motivated by the difference between how humans understand reasoning traces and how LLMs exploit them for supervised fine-tuning, we design a simple but effective two-step reformulation: removing self-talk behaviors and reordering sub-conclusions. A small auxiliary model is trained to perform this reformulation, incurring minimal computational overhead. Extensive experiments demonstrate that PART consistently disrupts distillation across student models of different sizes and types on various reasoning benchmarks. For instance, when training on reformulated traces, even the performance of a large 32B student model decreases from 54.17 to 46.88 on AIME 2024, corresponding to a 13.5% degradation.

cs.CL↗

LongReasonArena: A Long Reasoning Benchmark for Large Language Models

Existing long-context benchmarks for Large Language Models (LLMs) focus on evaluating comprehension of long inputs, while overlooking the evaluation of long reasoning abilities. To address this gap, we introduce LongReasonArena, a benchmark specifically designed to assess the long reasoning capabilities of LLMs. Our tasks require models to solve problems by executing multi-step algorithms that reflect key aspects of long reasoning, such as retrieval and backtracking. By controlling the inputs, the required reasoning length can be arbitrarily scaled, reaching up to 1 million tokens of reasoning for the most challenging tasks. Extensive evaluation results demonstrate that LongReasonArena presents a significant challenge for both open-source and proprietary LLMs. For instance, Deepseek-R1 achieves only 7.5% accuracy on our task. Further analysis also reveals that the accuracy exhibits a linear decline with respect to the logarithm of the expected number of reasoning steps. Our code and data is available at https://github.com/LongReasonArena/LongReasonArena.

cs.CL↗

CTISum: A New Benchmark Dataset For Cyber Threat Intelligence Summarization

Cyber Threat Intelligence (CTI) summarization involves generating concise and accurate highlights from web intelligence data, which is critical for providing decision-makers with actionable insights to swiftly detect and respond to cyber threats in the cybersecurity domain. Despite that, the development of efficient techniques for summarizing CTI reports, comprising facts, analytical insights, attack processes, and more, has been hindered by the lack of suitable datasets. To address this gap, we introduce CTISum, a new benchmark dataset designed for the CTI summarization task. Recognizing the significance of understanding attack processes, we also propose a novel fine-grained subtask: attack process summarization, which aims to help defenders assess risks, identify security gaps, and uncover vulnerabilities. Specifically, a multi-stage annotation pipeline is designed to collect and annotate CTI data from diverse web sources, alongside a comprehensive benchmarking of CTISum using both extractive, abstractive and LLMs-based summarization methods. Experimental results reveal that current state-of-the-art models face significant challenges when applied to CTISum, highlighting that automatic summarization of CTI reports remains an open research problem. The code and example dataset can be made publicly available at https://github.com/pengwei-iie/CTISum.

cs.CL↗

WGSR-Bench: Wargame-based Game-theoretic Strategic Reasoning Benchmark for Large Language Models

Recent breakthroughs in Large Language Models (LLMs) have led to a qualitative leap in artificial intelligence' s performance on reasoning tasks, particularly demonstrating remarkable capabilities in mathematical, symbolic, and commonsense reasoning. However, as a critical component of advanced human cognition, strategic reasoning, i.e., the ability to assess multi-agent behaviors in dynamic environments, formulate action plans, and adapt strategies, has yet to be systematically evaluated or modeled. To address this gap, this paper introduces WGSR-Bench, the first strategy reasoning benchmark for LLMs using wargame as its evaluation environment. Wargame, a quintessential high-complexity strategic scenario, integrates environmental uncertainty, adversarial dynamics, and non-unique strategic choices, making it an effective testbed for assessing LLMs' capabilities in multi-agent decision-making, intent inference, and counterfactual reasoning. WGSR-Bench designs test samples around three core tasks, i.e., Environmental situation awareness, Opponent risk modeling and Policy generation, which serve as the core S-POE architecture, to systematically assess main abilities of strategic reasoning. Finally, an LLM-based wargame agent is designed to integrate these parts for a comprehensive strategy reasoning assessment. With WGSR-Bench, we hope to assess the strengths and limitations of state-of-the-art LLMs in game-theoretic strategic reasoning and to advance research in large model-driven strategic intelligence.

cs.AI↗

Think Only When You Need with Large Hybrid-Reasoning Models

Recent Large Reasoning Models (LRMs) have shown substantially improved reasoning capabilities over traditional Large Language Models (LLMs) by incorporating extended thinking processes prior to producing final responses. However, excessively lengthy thinking introduces substantial overhead in terms of token consumption and latency, which is particularly unnecessary for simple queries. In this work, we introduce Large Hybrid-Reasoning Models (LHRMs), the first kind of model capable of adaptively determining whether to perform thinking based on the contextual information of user queries. To achieve this, we propose a two-stage training pipeline comprising Hybrid Fine-Tuning (HFT) as a cold start, followed by online reinforcement learning with the proposed Hybrid Group Policy Optimization (HGPO) to implicitly learn to select the appropriate thinking mode. Furthermore, we introduce a metric called Hybrid Accuracy to quantitatively assess the model's capability for hybrid thinking. Extensive experimental results show that LHRMs can adaptively perform hybrid thinking on queries of varying difficulty and type. It outperforms existing LRMs and LLMs in reasoning and general capabilities while significantly improving efficiency. Together, our work advocates for a reconsideration of the appropriate use of extended thinking processes and provides a solid starting point for building hybrid thinking systems.

cs.CL↗

Model as a Game: On Numerical and Spatial Consistency for Generative Games

Recent advances in generative models have significantly impacted game generation. However, despite producing high-quality graphics and adequately receiving player input, existing models often fail to maintain fundamental game properties such as numerical and spatial consistency. Numerical consistency ensures gameplay mechanics correctly reflect score changes and other quantitative elements, while spatial consistency prevents jarring scene transitions, providing seamless player experiences. In this paper, we revisit the paradigm of generative games to explore what truly constitutes a Model as a Game (MaaG) with a well-developed mechanism. We begin with an empirical study on ``Traveler'', a 2D game created by an LLM featuring minimalist rules yet challenging generative models in maintaining consistency. Based on the DiT architecture, we design two specialized modules: (1) a numerical module that integrates a LogicNet to determine event triggers, with calculations processed externally as conditions for image generation; and (2) a spatial module that maintains a map of explored areas, retrieving location-specific information during generation and linking new observations to ensure continuity. Experiments across three games demonstrate that our integrated modules significantly enhance performance on consistency metrics compared to baselines, while incurring minimal time overhead during inference.

cs.CV↗

PEACE: Empowering Geologic Map Holistic Understanding with MLLMs

Geologic map, as a fundamental diagram in geology science, provides critical insights into the structure and composition of Earth's subsurface and surface. These maps are indispensable in various fields, including disaster detection, resource exploration, and civil engineering. Despite their significance, current Multimodal Large Language Models (MLLMs) often fall short in geologic map understanding. This gap is primarily due to the challenging nature of cartographic generalization, which involves handling high-resolution map, managing multiple associated components, and requiring domain-specific knowledge. To quantify this gap, we construct GeoMap-Bench, the first-ever benchmark for evaluating MLLMs in geologic map understanding, which assesses the full-scale abilities in extracting, referring, grounding, reasoning, and analyzing. To bridge this gap, we introduce GeoMap-Agent, the inaugural agent designed for geologic map understanding, which features three modules: Hierarchical Information Extraction (HIE), Domain Knowledge Injection (DKI), and Prompt-enhanced Question Answering (PEQA). Inspired by the interdisciplinary collaboration among human scientists, an AI expert group acts as consultants, utilizing a diverse tool pool to comprehensively analyze questions. Through comprehensive experiments, GeoMap-Agent achieves an overall score of 0.811 on GeoMap-Bench, significantly outperforming 0.369 of GPT-4o. Our work, emPowering gEologic mAp holistiC undErstanding (PEACE) with MLLMs, paves the way for advanced AI applications in geology, enhancing the efficiency and accuracy of geological investigations.

cs.CV↗

MMLU-CF: A Contamination-free Multi-task Language Understanding Benchmark

Multiple-choice question (MCQ) datasets like Massive Multitask Language Understanding (MMLU) are widely used to evaluate the commonsense, understanding, and problem-solving abilities of large language models (LLMs). However, the open-source nature of these benchmarks and the broad sources of training data for LLMs have inevitably led to benchmark contamination, resulting in unreliable evaluation results. To alleviate this issue, we propose a contamination-free and more challenging MCQ benchmark called MMLU-CF. This benchmark reassesses LLMs' understanding of world knowledge by averting both unintentional and malicious data leakage. To avoid unintentional data leakage, we source data from a broader domain and design three decontamination rules. To prevent malicious data leakage, we divide the benchmark into validation and test sets with similar difficulty and subject distributions. The test set remains closed-source to ensure reliable results, while the validation set is publicly available to promote transparency and facilitate independent verification. Our evaluation of mainstream LLMs reveals that the powerful GPT-4o achieves merely a 5-shot score of 73.4% and a 0-shot score of 71.9% on the test set, which indicates the effectiveness of our approach in creating a more rigorous and contamination-free evaluation standard. The GitHub repository is available at https://github.com/microsoft/MMLU-CF and the dataset refers to https://huggingface.co/datasets/microsoft/MMLU-CF.

cs.CL↗

RedStone: Curating General, Code, Math, and QA Data for Large Language Models

Pre-training Large Language Models (LLMs) on high-quality, meticulously curated datasets is widely recognized as critical for enhancing their performance and generalization capabilities. This study explores the untapped potential of Common Crawl as a comprehensive and flexible resource for pre-training LLMs, addressing both general-purpose language understanding and specialized domain knowledge. We introduce RedStone, an innovative and scalable pipeline engineered to extract and process data from Common Crawl, facilitating the creation of extensive and varied pre-training datasets. Unlike traditional datasets, which often require expensive curation and domain-specific expertise, RedStone leverages the breadth of Common Crawl to deliver datasets tailored to a wide array of domains. In this work, we exemplify its capability by constructing pre-training datasets across multiple fields, including general language understanding, code, mathematics, and question-answering tasks. The flexibility of RedStone allows for easy adaptation to other specialized domains, significantly lowering the barrier to creating valuable domain-specific datasets. Our findings demonstrate that Common Crawl, when harnessed through effective pipelines like RedStone, can serve as a rich, renewable source of pre-training data, unlocking new avenues for domain adaptation and knowledge discovery in LLMs. This work also underscores the importance of innovative data acquisition strategies and highlights the role of web-scale data as a powerful resource in the continued evolution of LLMs. RedStone code and data samples will be publicly available at \url{https://aka.ms/redstone}.

cs.CL↗

Efficiently and Effectively: A Two-stage Approach to Balance Plaintext and Encrypted Text for Traffic Classification

Encrypted traffic classification is the task of identifying the application or service associated with encrypted network traffic. One effective approach for this task is to use deep learning methods to encode the raw traffic bytes directly and automatically extract features for classification (byte-based models). However, current byte-based models input raw traffic bytes, whether plaintext or encrypted text, for automated feature extraction, neglecting the distinct impacts of plaintext and encrypted text on downstream tasks. Additionally, these models primarily focus on improving classification accuracy, with little emphasis on the efficiency of models. In this paper, for the first time, we analyze the impact of plaintext and encrypted text on the model's effectiveness and efficiency. Based on our observations and findings, we propose a two-phase approach to balance the trade-off between plaintext and encrypted text in traffic classification. Specifically, Stage one is to Determine whether the Plain text is enough to be accurately Classified (DPC) using the proposed DPC Selector. This stage quickly identifies samples that can be classified using plaintext, leveraging explicit byte features in plaintext to enhance model's efficiency. Stage two aims to adaptively make a classification with the result from stage one. This stage incorporates encrypted text information for samples that cannot be classified using plaintext alone, ensuring the model's effectiveness on traffic classification tasks. Experiments on two datasets demonstrate that our proposed model achieves state-of-the-art results in both effectiveness and efficiency.

cs.CR↗

Mind's Eye of LLMs: Visualization-of-Thought Elicits Spatial Reasoning in Large Language Models

Large language models (LLMs) have exhibited impressive performance in language comprehension and various reasoning tasks. However, their abilities in spatial reasoning, a crucial aspect of human cognition, remain relatively unexplored. Human possess a remarkable ability to create mental images of unseen objects and actions through a process known as the Mind's Eye, enabling the imagination of the unseen world. Inspired by this cognitive capacity, we propose Visualization-of-Thought (VoT) prompting. VoT aims to elicit spatial reasoning of LLMs by visualizing their reasoning traces, thereby guiding subsequent reasoning steps. We employed VoT for multi-hop spatial reasoning tasks, including natural language navigation, visual navigation, and visual tiling in 2D grid worlds. Experimental results demonstrated that VoT significantly enhances the spatial reasoning abilities of LLMs. Notably, VoT outperformed existing multimodal large language models (MLLMs) in these tasks. While VoT works surprisingly well on LLMs, the ability to generate mental images to facilitate spatial reasoning resembles the mind's eye process, suggesting its potential viability in MLLMs. Please find the dataset and codes at https://microsoft.github.io/visualization-of-thought

cs.CL↗

KOSMOS-2.5: A Multimodal Literate Model

The automatic reading of text-intensive images represents a significant advancement toward achieving Artificial General Intelligence (AGI). In this paper we present KOSMOS-2.5, a multimodal literate model for machine reading of text-intensive images. Pre-trained on a large-scale corpus of text-intensive images, KOSMOS-2.5 excels in two distinct yet complementary transcription tasks: (1) generating spatially-aware text blocks, where each block of text is assigned spatial coordinates within the image, and (2) producing structured text output that captures both style and structure in markdown format. This unified multimodal literate capability is achieved through a shared decoder-only autoregressive Transformer architecture and task-specific prompts. Building on this foundation, we fine-tune KOSMOS-2.5 for document understanding tasks, resulting in a document understanding generalist named KOSMOS-2.5-CHAT. Additionally, a large corpus of 357.4 million document pages spanning diverse domains was curated for pre-training. We evaluate KOSMOS-2.5 on two newly proposed benchmarks, OCREval and MarkdownEval, for document-level text recognition and image-to-markdown generation, demonstrating impressive literate capabilities comparable to GPT-4o. KOSMOS-2.5-CHAT achieves performance comparable to other state-of-the-art generalists that are five times larger (1.3B vs. 7B) across nine text-rich visual question answering benchmarks. Models and code have been available at \url{https://aka.ms/kosmos25}.

cs.CL↗

Inference Attacks: A Taxonomy, Survey, and Promising Directions

The prosperity of machine learning has also brought people's concerns about data privacy. Among them, inference attacks can implement privacy breaches in various MLaaS scenarios and model training/prediction phases. Specifically, inference attacks can perform privacy inference on undisclosed target training sets based on outputs of the target model, including but not limited to statistics, membership, semantics, data representation, etc. For instance, infer whether the target data has the characteristics of AIDS. In addition, the rapid development of the machine learning community in recent years, especially the surge of model types and application scenarios, has further stimulated the inference attacks' research. Thus, studying inference attacks and analyzing them in depth is urgent and significant. However, there is still a gap in the systematic discussion of inference attacks from taxonomy, global perspective, attack, and defense perspectives. This survey provides an in-depth and comprehensive inference of attacks and corresponding countermeasures in ML-as-a-service based on taxonomy and the latest researches. Without compromising researchers' intuition, we first propose the 3MP taxonomy based on the community research status, trying to normalize the confusing naming system of inference attacks. Also, we analyze the pros and cons of each type of inference attack, their workflow, countermeasure, and how they interact with other attacks. In the end, we point out several promising directions for researchers from a more comprehensive and novel perspective.

cs.LG↗

TextDiffuser-2: Unleashing the Power of Language Models for Text Rendering

The diffusion model has been proven a powerful generative model in recent years, yet remains a challenge in generating visual text. Several methods alleviated this issue by incorporating explicit text position and content as guidance on where and what text to render. However, these methods still suffer from several drawbacks, such as limited flexibility and automation, constrained capability of layout prediction, and restricted style diversity. In this paper, we present TextDiffuser-2, aiming to unleash the power of language models for text rendering. Firstly, we fine-tune a large language model for layout planning. The large language model is capable of automatically generating keywords for text rendering and also supports layout modification through chatting. Secondly, we utilize the language model within the diffusion model to encode the position and texts at the line level. Unlike previous methods that employed tight character-level guidance, this approach generates more diverse text images. We conduct extensive experiments and incorporate user studies involving human participants as well as GPT-4V, validating TextDiffuser-2's capacity to achieve a more rational text layout and generation with enhanced diversity. The code and model will be available at \url{https://aka.ms/textdiffuser-2}.

cs.CV↗

TextDiffuser: Diffusion Models as Text Painters

Diffusion models have gained increasing attention for their impressive generation abilities but currently struggle with rendering accurate and coherent text. To address this issue, we introduce TextDiffuser, focusing on generating images with visually appealing text that is coherent with backgrounds. TextDiffuser consists of two stages: first, a Transformer model generates the layout of keywords extracted from text prompts, and then diffusion models generate images conditioned on the text prompt and the generated layout. Additionally, we contribute the first large-scale text images dataset with OCR annotations, MARIO-10M, containing 10 million image-text pairs with text recognition, detection, and character-level segmentation annotations. We further collect the MARIO-Eval benchmark to serve as a comprehensive tool for evaluating text rendering quality. Through experiments and user studies, we show that TextDiffuser is flexible and controllable to create high-quality text images using text prompts alone or together with text template images, and conduct text inpainting to reconstruct incomplete images with text. The code, model, and dataset will be available at \url{https://aka.ms/textdiffuser}.

cs.CV↗

Language Is Not All You Need: Aligning Perception with Language Models

A big convergence of language, multimodal perception, action, and world modeling is a key step toward artificial general intelligence. In this work, we introduce Kosmos-1, a Multimodal Large Language Model (MLLM) that can perceive general modalities, learn in context (i.e., few-shot), and follow instructions (i.e., zero-shot). Specifically, we train Kosmos-1 from scratch on web-scale multimodal corpora, including arbitrarily interleaved text and images, image-caption pairs, and text data. We evaluate various settings, including zero-shot, few-shot, and multimodal chain-of-thought prompting, on a wide range of tasks without any gradient updates or finetuning. Experimental results show that Kosmos-1 achieves impressive performance on (i) language understanding, generation, and even OCR-free NLP (directly fed with document images), (ii) perception-language tasks, including multimodal dialogue, image captioning, visual question answering, and (iii) vision tasks, such as image recognition with descriptions (specifying classification via text instructions). We also show that MLLMs can benefit from cross-modal transfer, i.e., transfer knowledge from language to multimodal, and from multimodal to language. In addition, we introduce a dataset of Raven IQ test, which diagnoses the nonverbal reasoning capability of MLLMs.

cs.CL↗