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Lele Xu

Publications and source records attributed to Lele Xu.

8 recordsLinked to original sources

DrawOffer: Evidence-Grounded Longitudinal User-State Modeling for Career Support

Career-support assistants must distinguish user claims from evidence of current ability and withhold judgments when evidence is insufficient. DrawOffer separates language-model observation extraction from deterministic inference over source-linked records to maintain uncertain ability estimates, experience assessments, and revisable issues. We evaluate 102 fictional personas with 580 scored checkpoints, a historical full-context and Mem0 comparison, and three auxiliary knowledge-tracing datasets. On 37 test personas, DrawOffer passes 169/210 checkpoints; checkpoint-defined issue precision and recall are 0.875 and 0.636. Across three development simulations, 87.0% of checkpoint verdicts agree, including persistent failures. A cache-only development ablation replacing answer-evidence requirements with confidence-only settlement reduces majority-vote passes from 306 to 293 of 370 and issue precision from 0.927 to 0.725. Equalizing positive source weights improves predictive metrics without changing total passes; removing decay gives mixed results. These findings support an exploratory systems contribution centered on evidence sufficiency. Developer-authored scenarios, unmatched baseline models, historical test exposure, and incomplete public artifacts limit generalization and independent reproduction.

cs.AI↗

Chunk Recomputation under Real Document Revisions: Measuring Update Cost and Retrieval Quality of Fixed, Recursive, and Content-Defined Chunking

Chunking strategies for retrieval-augmented generation are almost always evaluated on a static snapshot, yet the documents underlying a knowledge base continue to change. Because chunks are embedded independently, a boundary that moves after an edit forces unchanged text to be re-embedded. We measure this update cost on 120 pairs of adjacent Chinese and English Wikipedia revisions for three stateless chunkers (non-overlapping fixed-size, recursive paragraph-first, and content-defined chunking) under a strict byte-identical reuse rule and a frozen dense encoder. On the 116-article common-success pool, with frozen, length-calibrated parameters, fixed-size chunking recomputes 57-68% of its full new-version embedding-input workload, recursive chunking 38-56%, and content-defined chunking 43-54% (it failed on 4 of 62 Chinese articles), while at these parameters mean evidence recall under a fixed 2048-token retrieval budget differs by less than two percentage points within either language. A cost-only parameter grid shows that the ranking of the two content-aware chunkers changes with chunk-length settings, whereas non-overlapping fixed-size chunking has the highest recomputation cost in every length-matched condition. Controlled edits and a verbatim-presence diagnostic support boundary drift as one contributor to recomputation of text already present in the previous version. Update cost is therefore a substantial, parameter-sensitive dimension that static retrieval evaluations do not expose and that should be reported alongside retrieval quality.

cs.CL↗

Preference Is Not Position: Evaluating Reranking on NevIR in Fixed Hybrid Candidate Pools

Near-identical passages can differ in a decisive condition, such as negation. A ranker may order such a pair correctly while placing the preferred passage far down the retrieved list. We examine this distinction using official NevIR pairs jointly covered by fixed candidate pools from dense, learned sparse, and BM25 retrieval. On 2,736 Test query directions, a pairwise-trained ranker improves strict per-query preference over fixed fusion (56.62% versus 52.30%) while reducing preferred-passage mean reciprocal rank (MRR) from 0.5764 to 0.3055. An exploratory fixed-model replay of a variant with background sampling and revised supervision yields MRR of 0.5859 and strict preference of 54.53%. Bounded pointwise reranking of the fusion top 20 improves both outcomes. Qwen3-14B-AWQ with fusion tie-breaking reaches 77.45% strict preference, 58.99% NevIR-style paired accuracy across 1,363 complete pairs, and preferred-passage MRR of 0.7509. A BGE cross-encoder reaches 69.77% strict preference and MRR of 0.7404. A post-hoc analysis finds that the branch where equal Qwen grades for the two designated passages trigger fusion tie-breaking accounts for 27% of evaluated directions and contains most remaining strict-preference failures. These findings support joint evaluation of pairwise preference, designated-passage position, and computational cost, while distinguishing model judgments from the combined ranking procedure.

cs.IR↗

Non-recurrent rational maps with disconnected Julia set

We prove that every wandering exposed Julia component of a rational map is to a singleton, provided that each wandering Julia component containing critical points is non-recurrent. Moreover, we show that the Julia set contains only finitely many periodic complex-type components if each wandering Julia component containing critical values is non-recurrent.

math.DS↗

XuanCe: A Comprehensive and Unified Deep Reinforcement Learning Library

In this paper, we present XuanCe, a comprehensive and unified deep reinforcement learning (DRL) library designed to be compatible with PyTorch, TensorFlow, and MindSpore. XuanCe offers a wide range of functionalities, including over 40 classical DRL and multi-agent DRL algorithms, with the flexibility to easily incorporate new algorithms and environments. It is a versatile DRL library that supports CPU, GPU, and Ascend, and can be executed on various operating systems such as Ubuntu, Windows, MacOS, and EulerOS. Extensive benchmarks conducted on popular environments including MuJoCo, Atari, and StarCraftII multi-agent challenge demonstrate the library's impressive performance. XuanCe is open-source and can be accessed at https://github.com/agi-brain/xuance.git.

cs.LG↗

DGMem: Learning Visual Navigation Policy without Any Labels by Dynamic Graph Memory

In recent years, learning-based approaches have demonstrated significant promise in addressing intricate navigation tasks. Traditional methods for training deep neural network navigation policies rely on meticulously designed reward functions or extensive teleoperation datasets as navigation demonstrations. However, the former is often confined to simulated environments, and the latter demands substantial human labor, making it a time-consuming process. Our vision is for robots to autonomously learn navigation skills and adapt their behaviors to environmental changes without any human intervention. In this work, we discuss the self-supervised navigation problem and present Dynamic Graph Memory (DGMem), which facilitates training only with on-board observations. With the help of DGMem, agents can actively explore their surroundings, autonomously acquiring a comprehensive navigation policy in a data-efficient manner without external feedback. Our method is evaluated in photorealistic 3D indoor scenes, and empirical studies demonstrate the effectiveness of DGMem.

cs.RO↗

TransMatting: Tri-token Equipped Transformer Model for Image Matting

Image matting aims to predict alpha values of elaborate uncertainty areas of natural images, like hairs, smoke, and spider web. However, existing methods perform poorly when faced with highly transparent foreground objects due to the large area of uncertainty to predict and the small receptive field of convolutional networks. To address this issue, we propose a Transformer-based network (TransMatting) to model transparent objects with long-range features and collect a high-resolution matting dataset of transparent objects (Transparent-460) for performance evaluation. Specifically, to utilize semantic information in the trimap flexibly and effectively, we also redesign the trimap as three learnable tokens, named tri-token. Both Transformer and convolution matting models could benefit from our proposed tri-token design. By replacing the traditional trimap concatenation strategy with our tri-token, existing matting methods could achieve about 10% improvement in SAD and 20% in MSE. Equipped with the new tri-token design, our proposed TransMatting outperforms current state-of-the-art methods on several popular matting benchmarks and our newly collected Transparent-460.

cs.CV↗

TransMatting: Enhancing Transparent Objects Matting with Transformers

Image matting refers to predicting the alpha values of unknown foreground areas from natural images. Prior methods have focused on propagating alpha values from known to unknown regions. However, not all natural images have a specifically known foreground. Images of transparent objects, like glass, smoke, web, etc., have less or no known foreground. In this paper, we propose a Transformer-based network, TransMatting, to model transparent objects with a big receptive field. Specifically, we redesign the trimap as three learnable tri-tokens for introducing advanced semantic features into the self-attention mechanism. A small convolutional network is proposed to utilize the global feature and non-background mask to guide the multi-scale feature propagation from encoder to decoder for maintaining the contexture of transparent objects. In addition, we create a high-resolution matting dataset of transparent objects with small known foreground areas. Experiments on several matting benchmarks demonstrate the superiority of our proposed method over the current state-of-the-art methods.

cs.CV↗