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Leon Witzman

Publications and source records attributed to Leon Witzman.

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Near-Optimal Reinforcement Learning for Constrained Recurrence Objectives

Recurrence objectives, where a target region must be visited infinitely often, are a fundamental class of specifications for Markov decision processes (MDPs) and form the core of $\omega$-regular and linear temporal logic (LTL) objectives. We study constrained recurrence objectives, a natural extension of recurrence objectives with probabilistic constraints capable of modelling safety or fairness requirements. We first study the structure of optimal policies, showing that constrained recurrence requires different policy classes than those sufficient for other constrained MDP formalisms. In particular, we show that every feasible instance admits an optimal mixture of two stochastic stationary policies, as well as an optimal mixture of two deterministic stationary policies over a one-bit augmented MDP. We then study the generative-model reinforcement learning setting and propose an algorithm that first identifies the maximal end-component decomposition of the MDP, then reduces constrained recurrence to a constrained average reward problem for a collapsed MDP. Moreover, we establish a $\tilde{\mathcal{O}}(1/p+B/\varepsilon^2)$ sample complexity guarantee per state-action pair, where $p$ bounds certain non-zero transition probabilities and $B$ bounds transient time. Finally, we prove a nearly matching lower bound, showing that $1/p$ dependence, unlike the average-reward setting, is unavoidable.

cs.AI

Reinforcement Learning with LTL and $\omega$-Regular Objectives via Optimality-Preserving Translation to Average Rewards

Linear temporal logic (LTL) and, more generally, $\omega$-regular objectives are alternatives to the traditional discount sum and average reward objectives in reinforcement learning (RL), offering the advantage of greater comprehensibility and hence explainability. In this work, we study the relationship between these objectives. Our main result is that each RL problem for $\omega$-regular objectives can be reduced to a limit-average reward problem in an optimality-preserving fashion, via (finite-memory) reward machines. Furthermore, we demonstrate the efficacy of this approach by showing that optimal policies for limit-average problems can be found asymptotically by solving a sequence of discount-sum problems approximately. Consequently, we resolve an open problem: optimal policies for LTL and $\omega$-regular objectives can be learned asymptotically.

cs.LG

A Coalgebraic Approach to Reducing Finitary Automata

Compact representations of automata are important for efficiency. In this paper, we study methods to compute reduced automata, in which no two states accept the same language. We do this for finitary automata (FA), an abstract definition that encompasses probabilistic and weighted automata. Our procedure makes use of Milius' locally finite fixpoint. We present a reduction algorithm that instantiates to probabilistic and S-linear weighted automata (WA) for a large class of semirings. Moreover, we propose a potential connection between properness of a semiring and our provided reduction algorithm for WAs, paving the way for future work in connecting the reduction of automata to the properness of their associated coalgebras.

cs.FL

Multiplicative and semi-multiplicative functions on non-crossing partitions, and relations to cumulants

We consider the group $(\mathcal{G},*)$ of unitized multiplicative functions in the incidence algebra of non-crossing partitions, where ``$*$'' denotes the convolution operation. We introduce a larger group $(\widetilde{\mathcal{G}},*)$ of unitized functions from the same incidence algebra, which satisfy a weaker condition of being ``semi-multiplicative''. The natural action of $\widetilde{\mathcal{G}}$ on sequences of multilinear functionals of a non-commutative probability space captures the combinatorics of transitions between moments and some brands of cumulants that are studied in the non-commutative probability literature. We use the framework of $\widetilde{\mathcal{G}}$ in order to explain why the multiplication of free random variables can be very nicely described in terms of Boolean cumulants and more generally in terms of $t$-Boolean cumulants, a one-parameter interpolation between free and Boolean cumulants arising from work of Bozejko and Wysoczanski. It is known that the group $\mathcal{G}$ can be naturally identified as the group of characters of the Hopf algebra Sym of symmetric functions. We show that $\widetilde{\mathcal{G}}$ can also be identified as group of characters of a Hopf algebra $\mathcal{T}$, which is an incidence Hopf algebra in the sense of Schmitt. Moreover, the inclusion of $\mathcal{G}$ into $\widetilde{\mathcal{G}}$ turns out to be the dual of a natural bialgebra homomorphism from $\mathcal{T}$ onto Sym.

math.CO

Computational Aspects of Sturdy and Flimsy Numbers

Following Stolarsky, we say that a natural number n is flimsy in base b if some positive multiple of n has smaller digit sum in base b than n does; otherwise it is sturdy. We develop algorithmic methods for the study of sturdy and flimsy numbers. We provide some criteria for determining whether a number is sturdy. Focusing on the case of base b = 2, we study the computational problem of checking whether a given number is sturdy, giving several algorithms for the problem. We find two additional, previously unknown sturdy primes. We develop a method for determining which numbers with a fixed number of 0's in binary are flimsy. Finally, we develop a method that allows us to estimate the number of k-flimsy numbers with n bits, and we provide explicit results for k = 3 and k = 5. Our results demonstrate the utility (and fun) of creating algorithms for number theory problems, based on methods of automata theory.

cs.DS