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Leonard Bauersfeld

Publications and source records attributed to Leonard Bauersfeld.

At least 19 recordsLinked to original sources

Vision-Based Agile Landing on Turbulent Waters

Autonomous landing of Unmanned Aerial Vehicles on maritime vessels is challenging due to the coupled motion of the vehicle and landing platform in open-sea conditions. This paper presents a reinforcement-learning-based approach for autonomous multirotor landing on moving maritime platforms without requiring explicit platform-state observations or estimation during deployment. The proposed method uses multirotor state measurements together with local visual features, consisting of keypoints and associated descriptors extracted from the landing surface, to predict attitude and thrust commands. These commands are tracked by a conventional low-level controller. The policy is trained in simulation using synthetic keypoints with randomly generated normalized descriptors, enabling zero-shot deployment with different local feature extractors onboard the UAV. We evaluate the method in a realistic simulator and show that it outperforms a state-of-the-art Model Predictive Control baseline under platform motions corresponding to ''Very Rough'' sea conditions. Finally, we perform extensive real-world experiments, demonstrating autonomous onboard landing using two different local feature extractors. To the best of our knowledge, this is the first approach for agile multirotor landing on maritime platforms in turbulent waters that does not rely on an explicit platform-state during deployment.

cs.RO

Superhuman Safe and Agile Racing through Multi-Agent Reinforcement Learning

Autonomous systems have achieved superhuman performance in isolation or simulation, yet they remain brittle in shared, dynamic real-world spaces. This failure stems from the dominant single-agent paradigm for physical applications, where other actors are ignored or treated as environmental noise, preventing effective coordination. Here we show that multi-agent reinforcement learning provides the essential safety scaffolding required for real-world interaction. Using high-speed quadrotor racing as a high-stakes testbed, we train agents to navigate complex aerodynamic interactions and strategic maneuvering with a variable number of racers. Through league-based self-play, agents evolve sophisticated anticipatory behaviors, including proactive collision avoidance, overtaking, and handling multi-agent physical interactions, including aerodynamic downwash. Our agents outperform a champion-level human pilot in multi-player races at speeds exceeding 22 m/s, while simultaneously reducing collision rates by 50 % compared to state-of-the-art single-agent baselines. Crucially, training with diverse artificial agents enables zero-shot generalization to safer human interaction. These results suggest that the path to robust robotic co-existence lies not in isolated safety constraints, but in the rigorous demands of multi-agent interaction. Multimedia materials are available at: https://rpg.ifi.uzh.ch/marl

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Image-Conditioned Adaptive Parameter Tuning for Visual Odometry Frontends

Resource-constrained autonomous robots rely on sparse direct and semi-direct visual-(inertial)-odometry (VO) pipelines, as they provide a favorable tradeoff between accuracy, robustness, and computational cost. However, the performance of most systems depends critically on hand-tuned hyperparameters governing feature detection, tracking, and outlier rejection. These parameters are typically fixed during deployment, even though their optimal values vary with scene characteristics such as texture density, illumination, motion blur, and sensor noise, leading to brittle performance in real-world environments. We propose the first image-conditioned reinforcement learning framework for online tuning of VO frontend parameters, effectively embedding the expert into the system. Our key idea is to formulate the frontend configuration as a sequential decision-making problem and learn a policy that directly maps visual input to feature detection and tracking parameters. The policy uses a lightweight texture-aware CNN encoder and a privileged critic during training. Unlike prior RL-based approaches that rely solely on internal VO statistics, our method observes the image content and proactively adapts parameters before tracking degrades. Experiments on TartanAirV2 and TUM RGB-D show 3x longer feature tracks and 3x lower computational cost, despite training entirely in simulation.

cs.CV

EAAE: Energy-Aware Autonomous Exploration for UAVs in Unknown 3D Environments

Battery-powered multirotor unmanned aerial vehicles (UAVs) can rapidly map unknown environments, but mission performance is often limited by energy rather than geometry alone. Standard exploration policies that optimise for coverage or time can therefore waste energy through manoeuvre-heavy trajectories. In this paper, we address energy-aware autonomous 3D exploration for multirotor UAVs in initially unknown environments. We propose Energy-Aware Autonomous Exploration (EAAE), a modular frontier-based framework that makes energy an explicit decision variable during frontier selection. EAAE clusters frontiers into view-consistent regions, plans dynamically feasible candidate trajectories to the most informative clusters, and predicts their execution energy using an offline power estimation loop. The next target is then selected by minimising predicted trajectory energy while preserving exploration progress through a dual-layer planning architecture for safe execution. We evaluate EAAE in a full exploration pipeline with a rotor-speed-based power model across simulated 3D environments of increasing complexity. Compared to representative distance-based and information gain-based frontier baselines, EAAE consistently reduces total energy consumption while maintaining competitive exploration time and comparable map quality, providing a practical drop-in energy-aware layer for frontier exploration.

cs.RO

Approximate Imitation Learning for Event-based Quadrotor Flight in Cluttered Environments

Event cameras offer high temporal resolution and low latency, making them ideal sensors for high-speed robotic applications where conventional cameras suffer from motion blur. However, their widespread adoption in robot learning is severely bottlenecked by the computational cost of simulating high-frequency event data during online training. In this work, we present Approximate Imitation Learning, a novel framework that fundamentally resolves this bottleneck, reducing policy training time for complex, agile drone flight from 52.44 hours to just 1.86 hours - a 28x computational speedup. Our key insight is to separate representation learning from policy search. We first leverage a large-scale offline dataset to learn a task-specific representation space. Subsequently, the policy is fine-tuned through online interactions that rely solely on lightweight state information, completely eliminating the need to render events during the active policy search phase. This training paradigm drastically reduces development overhead and enables event-based control policies to scale to complex environments. Furthermore, our approach eliminates the reliance on standard cameras or intermediate representations during deployment, mapping events directly to control commands. In simulation, our method matches or exceeds the performance of standard imitation learning baselines that require full online event rendering. Finally, we successfully validate the framework in the real world, demonstrating that a policy trained via this ultra-efficient paradigm enables a quadrotor to fly through highly cluttered environments at remarkable speeds of up to 9.8 m/s.

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Temporal Cascading of Planning and Control for Quadrotor MPC

Many aerial tasks involving quadrotors demand both instant reactivity and long-horizon planning for obstacle avoidance, energy efficiency, or trajectory tracking. High-fidelity models enable accurate control but are too slow for long horizons. Low-fidelity planners scale but cannot directly control the system, necessitating cascaded architectures. Prevailing hierarchical approaches plan with a simplified model and use a high-fidelity controller for tracking, yet this decomposition is inherently suboptimal. The controller is limited by the coarse plan, and conventional MPC alternatives shorten the horizon to stay real-time feasible. We present UNIQUE, an MPC architecture that replaces this hierarchical stacking with temporal cascading. The planning problem is formulated as the second-tail horizon of a single multi-phase MPC, rather than being solved separately. We align costs across horizons, derive feasibility constraints for the point-mass planning model, and introduce transition constraints that convert high-fidelity states into meaningful low-fidelity states. Parallel point-mass and mixed-integer solvers address nonconvexities while incorporating progressive 3D obstacle smoothing over the planning horizon. In simulations and real flights, under equal computational budgets, UNIQUE improves closed-loop tracking by up to 75% compared with standard MPC and hierarchical baselines. Ablations and Pareto analyses confirm performance gains across variations in horizon, constraint approximations, and smoothing schedules.

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Low-Latency Event-Based Velocimetry for Quadrotor Control in a Narrow Pipe

Autonomous quadrotor flight in confined spaces such as pipes and tunnels presents significant challenges due to unsteady, self-induced aerodynamic disturbances. Very recent advances have enabled flight in such conditions, but they either rely on constant motion through the pipe to mitigate airflow recirculation effects or suffer from limited stability during hovering. In this work, we present the first closed-loop control system for quadrotors for hovering in narrow pipes that leverages real-time flow field measurements. We develop a low-latency, event-based smoke velocimetry method that estimates local airflow at high temporal resolution. This flow information is used by a disturbance estimator based on a recurrent convolutional neural network, which infers force and torque disturbances in real time. The estimated disturbances are integrated into a learning-based controller trained via reinforcement learning. The flow-feedback control proves particularly effective during lateral translation maneuvers in the pipe cross-section. There, the real-time disturbance information enables the controller to effectively counteract transient aerodynamic effects, thereby preventing collisions with the pipe wall. To the best of our knowledge, this work represents the first demonstration of an aerial robot with closed-loop control informed by real-time flow field measurements. This opens new directions for research on flight in aerodynamically complex environments. In addition, our work also sheds light on the characteristic flow structures that emerge during flight in narrow, circular pipes, providing new insights at the intersection of robotics and fluid dynamics.

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HDVIO2.0: Wind and Disturbance Estimation with Hybrid Dynamics VIO

Visual-inertial odometry (VIO) is widely used for state estimation in autonomous micro aerial vehicles using onboard sensors. Current methods improve VIO by incorporating a model of the translational vehicle dynamics, yet their performance degrades when faced with low-accuracy vehicle models or continuous external disturbances, like wind. Additionally, incorporating rotational dynamics in these models is computationally intractable when they are deployed in online applications, e.g., in a closed-loop control system. We present HDVIO2.0, which models full 6-DoF, translational and rotational, vehicle dynamics and tightly incorporates them into a VIO with minimal impact on the runtime. HDVIO2.0 builds upon the previous work, HDVIO, and addresses these challenges through a hybrid dynamics model combining a point-mass vehicle model with a learning-based component, with access to control commands and IMU history, to capture complex aerodynamic effects. The key idea behind modeling the rotational dynamics is to represent them with continuous-time functions. HDVIO2.0 leverages the divergence between the actual motion and the predicted motion from the hybrid dynamics model to estimate external forces as well as the robot state. Our system surpasses the performance of state-of-the-art methods in experiments using public and new drone dynamics datasets, as well as real-world flights in winds up to 25 km/h. Unlike existing approaches, we also show that accurate vehicle dynamics predictions are achievable without precise knowledge of the full vehicle state.

cs.RO

A Monocular Event-Camera Motion Capture System

Motion capture systems are a widespread tool in research to record ground-truth poses of objects. Commercial systems use reflective markers attached to the object and then triangulate pose of the object from multiple camera views. Consequently, the object must be visible to multiple cameras which makes such multi-view motion capture systems unsuited for deployments in narrow, confined spaces (e.g. ballast tanks of ships). In this technical report we describe a monocular event-camera motion capture system which overcomes this limitation and is ideally suited for narrow spaces. Instead of passive markers it relies on active, blinking LED markers such that each marker can be uniquely identified from the blinking frequency. The markers are placed at known locations on the tracking object. We then solve the PnP (perspective-n-points) problem to obtain the position and orientation of the object. The developed system has millimeter accuracy, millisecond latency and we demonstrate that its state estimate can be used to fly a small, agile quadrotor.

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Drift-free Visual SLAM using Digital Twins

Globally-consistent localization in urban environments is crucial for autonomous systems such as self-driving vehicles and drones, as well as assistive technologies for visually impaired people. Traditional Visual-Inertial Odometry (VIO) and Visual Simultaneous Localization and Mapping (VSLAM) methods, though adequate for local pose estimation, suffer from drift in the long term due to reliance on local sensor data. While GPS counteracts this drift, it is unavailable indoors and often unreliable in urban areas. An alternative is to localize the camera to an existing 3D map using visual-feature matching. This can provide centimeter-level accurate localization but is limited by the visual similarities between the current view and the map. This paper introduces a novel approach that achieves accurate and globally-consistent localization by aligning the sparse 3D point cloud generated by the VIO/VSLAM system to a digital twin using point-to-plane matching; no visual data association is needed. The proposed method provides a 6-DoF global measurement tightly integrated into the VIO/VSLAM system. Experiments run on a high-fidelity GPS simulator and real-world data collected from a drone demonstrate that our approach outperforms state-of-the-art VIO-GPS systems and offers superior robustness against viewpoint changes compared to the state-of-the-art Visual SLAM systems.

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Demonstrating Agile Flight from Pixels without State Estimation

Quadrotors are among the most agile flying robots. Despite recent advances in learning-based control and computer vision, autonomous drones still rely on explicit state estimation. On the other hand, human pilots only rely on a first-person-view video stream from the drone onboard camera to push the platform to its limits and fly robustly in unseen environments. To the best of our knowledge, we present the first vision-based quadrotor system that autonomously navigates through a sequence of gates at high speeds while directly mapping pixels to control commands. Like professional drone-racing pilots, our system does not use explicit state estimation and leverages the same control commands humans use (collective thrust and body rates). We demonstrate agile flight at speeds up to 40km/h with accelerations up to 2g. This is achieved by training vision-based policies with reinforcement learning (RL). The training is facilitated using an asymmetric actor-critic with access to privileged information. To overcome the computational complexity during image-based RL training, we use the inner edges of the gates as a sensor abstraction. This simple yet robust, task-relevant representation can be simulated during training without rendering images. During deployment, a Swin-transformer-based gate detector is used. Our approach enables autonomous agile flight with standard, off-the-shelf hardware. Although our demonstration focuses on drone racing, we believe that our method has an impact beyond drone racing and can serve as a foundation for future research into real-world applications in structured environments.

cs.RO

MPCC++: Model Predictive Contouring Control for Time-Optimal Flight with Safety Constraints

Quadrotor flight is an extremely challenging problem due to the limited control authority encountered at the limit of handling. Model Predictive Contouring Control (MPCC) has emerged as a promising model-based approach for time optimization problems such as drone racing. However, the standard MPCC formulation used in quadrotor racing introduces the notion of the gates directly in the cost function, creating a multi objective optimization that continuously trades off between maximizing progress and tracking the path accurately. This paper introduces three key components that enhance the state-of-the-art MPCC approach for drone racing. First and foremost, we provide safety guarantees in the form of a track constraint and terminal set. The track constraint is designed as a spatial constraint which prevents gate collisions while allowing for time optimization only in the cost function. Second, we augment the existing first principles dynamics with a residual term that captures complex aerodynamic effects and thrust forces learned directly from real-world data. Third, we use Trust Region Bayesian Optimization (TuRBO), a state-of-the-art global Bayesian Optimization algorithm, to tune the hyperparameters of the MPCC controller given a sparse reward based on lap time minimization. The proposed approach achieves similar lap times to the best-performing RL policy and outperforms the best model-based controller while satisfying constraints. In both simulation and real world, our approach consistently prevents gate crashes with 100% success rate, while pushing the quadrotor to its physical limits reaching speeds of more than 80km/h.

cs.RO

Robotics meets Fluid Dynamics: A Characterization of the Induced Airflow below a Quadrotor as a Turbulent Jet

The widespread adoption of quadrotors for diverse applications, from agriculture to public safety, necessitates an understanding of the aerodynamic disturbances they create. This paper introduces a computationally lightweight model for estimating the time-averaged magnitude of the induced flow below quadrotors in hover. Unlike related approaches that rely on expensive computational fluid dynamics (CFD) simulations or drone specific time-consuming empirical measurements, our method leverages classical theory from turbulent flows. By analyzing over 16 hours of flight data from drones of varying sizes within a large motion capture system, we show for the first time that the combined flow from all drone propellers is well-approximated by a turbulent jet after 2.5 drone-diameters below the vehicle. Using a novel normalization and scaling, we experimentally identify model parameters that describe a unified mean velocity field below differently sized quadrotors. The model, which requires only the drone's mass, propeller size, and drone size for calculations, accurately describes the far-field airflow over a long-range in a very large volume which is impractical to simulate using CFD. Our model offers a practical tool for ensuring safer operations near humans, optimizing sensor placements and drone control in multi-agent scenarios. We demonstrate the latter by designing a controller that compensates for the downwash of another drone, leading to a four times lower altitude deviation when passing below.

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Bootstrapping Reinforcement Learning with Imitation for Vision-Based Agile Flight

Learning visuomotor policies for agile quadrotor flight presents significant difficulties, primarily from inefficient policy exploration caused by high-dimensional visual inputs and the need for precise and low-latency control. To address these challenges, we propose a novel approach that combines the performance of Reinforcement Learning (RL) and the sample efficiency of Imitation Learning (IL) in the task of vision-based autonomous drone racing. While RL provides a framework for learning high-performance controllers through trial and error, it faces challenges with sample efficiency and computational demands due to the high dimensionality of visual inputs. Conversely, IL efficiently learns from visual expert demonstrations, but it remains limited by the expert's performance and state distribution. To overcome these limitations, our policy learning framework integrates the strengths of both approaches. Our framework contains three phases: training a teacher policy using RL with privileged state information, distilling it into a student policy via IL, and adaptive fine-tuning via RL. Testing in both simulated and real-world scenarios shows our approach can not only learn in scenarios where RL from scratch fails but also outperforms existing IL methods in both robustness and performance, successfully navigating a quadrotor through a race course using only visual information. Videos of the experiments are available at https://rpg.ifi.uzh.ch/bootstrap-rl-with-il/index.html.

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Contrastive Learning for Enhancing Robust Scene Transfer in Vision-based Agile Flight

Scene transfer for vision-based mobile robotics applications is a highly relevant and challenging problem. The utility of a robot greatly depends on its ability to perform a task in the real world, outside of a well-controlled lab environment. Existing scene transfer end-to-end policy learning approaches often suffer from poor sample efficiency or limited generalization capabilities, making them unsuitable for mobile robotics applications. This work proposes an adaptive multi-pair contrastive learning strategy for visual representation learning that enables zero-shot scene transfer and real-world deployment. Control policies relying on the embedding are able to operate in unseen environments without the need for finetuning in the deployment environment. We demonstrate the performance of our approach on the task of agile, vision-based quadrotor flight. Extensive simulation and real-world experiments demonstrate that our approach successfully generalizes beyond the training domain and outperforms all baselines.

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Agilicious: Open-Source and Open-Hardware Agile Quadrotor for Vision-Based Flight

Autonomous, agile quadrotor flight raises fundamental challenges for robotics research in terms of perception, planning, learning, and control. A versatile and standardized platform is needed to accelerate research and let practitioners focus on the core problems. To this end, we present Agilicious, a co-designed hardware and software framework tailored to autonomous, agile quadrotor flight. It is completely open-source and open-hardware and supports both model-based and neural-network--based controllers. Also, it provides high thrust-to-weight and torque-to-inertia ratios for agility, onboard vision sensors, GPU-accelerated compute hardware for real-time perception and neural-network inference, a real-time flight controller, and a versatile software stack. In contrast to existing frameworks, Agilicious offers a unique combination of flexible software stack and high-performance hardware. We compare Agilicious with prior works and demonstrate it on different agile tasks, using both model-based and neural-network--based controllers. Our demonstrators include trajectory tracking at up to 5g and 70 km/h in a motion-capture system, and vision-based acrobatic flight and obstacle avoidance in both structured and unstructured environments using solely onboard perception. Finally, we demonstrate its use for hardware-in-the-loop simulation in virtual-reality environments. Thanks to its versatility, we believe that Agilicious supports the next generation of scientific and industrial quadrotor research.

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HDVIO: Improving Localization and Disturbance Estimation with Hybrid Dynamics VIO

Visual-inertial odometry (VIO) is the most common approach for estimating the state of autonomous micro aerial vehicles using only onboard sensors. Existing methods improve VIO performance by including a dynamics model in the estimation pipeline. However, such methods degrade in the presence of low-fidelity vehicle models and continuous external disturbances, such as wind. Our proposed method, HDVIO, overcomes these limitations by using a hybrid dynamics model that combines a point-mass vehicle model with a learning-based component that captures complex aerodynamic effects. HDVIO estimates the external force and the full robot state by leveraging the discrepancy between the actual motion and the predicted motion of the hybrid dynamics model. Our hybrid dynamics model uses a history of thrust and IMU measurements to predict the vehicle dynamics. To demonstrate the performance of our method, we present results on both public and novel drone dynamics datasets and show real-world experiments of a quadrotor flying in strong winds up to 25 km/h. The results show that our approach improves the motion and external force estimation compared to the state-of-the-art by up to 33% and 40%, respectively. Furthermore, differently from existing methods, we show that it is possible to predict the vehicle dynamics accurately while having no explicit knowledge of its full state.

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Event-based Shape from Polarization

State-of-the-art solutions for Shape-from-Polarization (SfP) suffer from a speed-resolution tradeoff: they either sacrifice the number of polarization angles measured or necessitate lengthy acquisition times due to framerate constraints, thus compromising either accuracy or latency. We tackle this tradeoff using event cameras. Event cameras operate at microseconds resolution with negligible motion blur, and output a continuous stream of events that precisely measures how light changes over time asynchronously. We propose a setup that consists of a linear polarizer rotating at high-speeds in front of an event camera. Our method uses the continuous event stream caused by the rotation to reconstruct relative intensities at multiple polarizer angles. Experiments demonstrate that our method outperforms physics-based baselines using frames, reducing the MAE by 25% in synthetic and real-world dataset. In the real world, we observe, however, that the challenging conditions (i.e., when few events are generated) harm the performance of physics-based solutions. To overcome this, we propose a learning-based approach that learns to estimate surface normals even at low event-rates, improving the physics-based approach by 52% on the real world dataset. The proposed system achieves an acquisition speed equivalent to 50 fps (>twice the framerate of the commercial polarization sensor) while retaining the spatial resolution of 1MP. Our evaluation is based on the first large-scale dataset for event-based SfP

cs.CV