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Leonidas Theocharous

Publications and source records attributed to Leonidas Theocharous.

10 recordsLinked to original sources

On the Spanning Ratio of the Greedy Triangulation for Convex Point Sets

The greedy triangulation of a finite planar point set is obtained by considering all segments in nondecreasing order of length and inserting each segment that does not cross an earlier one. Its spanning ratio is known to be bounded by a universal constant, but the standard bound obtained from the diamond and good-polygon properties is about $11739.1$. We prove a substantially smaller bound for points in convex position. In particular, for every finite point set $P\subset\mathbb{R}^2$ in convex position and every pair $u,v\in P$, the greedy triangulation contains a $u$--$v$ path of length at most $κ|uv|$, where $κ<17.814$. Thus, the greedy triangulation of a convex point set is an $18$-spanner.

cs.CG

The Volume Helly Theorem in the plane, colorful version

We prove a colorful volume Helly theorem for convex sets in $\mathbb R^2$: There is a constant $V>0$ such that if $\mathfrak F_1,\mathfrak F_2,\mathfrak F_3,\mathfrak F_4$ are finite families of convex sets in $\mathbb R^2$ and if $|\bigcap_1^4F_i|\ge V$ for every transversal $F_i\in \mathfrak F_i,\; (i=1,\ldots,4)$, then $|\bigcap \mathfrak{F}_i|\ge 1$ for some $i$. Here $|A|$ is the Lebesgue measure of $A\subset \mathbb R^d$. The main ingredient is the following theorem. Let $Q_1,\ldots,Q_4\subset\mathbb R^2$ be convex quadrilaterals of area at most $1$, where of course each $Q_i$ is the intersection of 4 halfplanes. Then for every $Q_i$ there is one of these halfplanes $H_i$, say, such that $|\bigcap_1^4 H_i| \le 4096$.

math.CO

On the Doubling Dimension and the Perimeter of Geodesically Convex Sets in Fat Polygons

Many algorithmic problems can be solved (almost) as efficiently in metric spaces of bounded doubling dimension as in Euclidean space. Unfortunately, the metric space defined by points in a simple polygon equipped with the geodesic distance does not necessarily have bounded doubling dimension. We therefore study the doubling dimension of fat polygons, for two well-known fatness definitions. We prove that locally-fat simple polygons do not always have bounded doubling dimension, while any $(α,β)$-covered polygon does have bounded doubling dimension (even if it has holes). We also study the perimeter of geodesically convex sets in $(α,β)$-covered polygons (possibly with holes), and show that this perimeter is at most a constant times the Euclidean diameter of the set. Using these two results, we obtain new results for several problems on $(α,β)$-covered polygons, including an algorithm that computes the closest pair of a set of $m$ points in an $(α,β)$-covered polygon with $n$ vertices that runs in $O(n + m\log{n})$ expected time.

cs.CG

Realizing Metric Spaces with Convex Obstacles

The presence of obstacles has a major impact on distance computation, motion planning, and visibility. While these problems are well studied in the plane, our understanding in three and higher dimensions is still limited. We investigate how different obstacle properties affect the induced geodesic metric in three-dimensional space. A finite metric space is said to be approximately realizable by a collection of obstacles if, for any $\varepsilon>0$, it can be embedded into the free space around the obstacles with geodesic distance and worst-case distortion $1+\varepsilon$. We focus on three key properties-convexity, disjointness, and fatness-and analyze how omitting each of them influences realizability. Our main result shows that if fatness is dropped, then every finite metric space can be realized with distortion $1+\varepsilon$ using convex, pairwise disjoint obstacles in $\mathbb{R}^3$, even if all obstacles are congruent equilateral triangles. Moreover, if we enforce fatness but drop convexity or disjointness, the same realizability still holds. Our results have important implications on the approximability of TSP with Obstacles, a natural variant of TSP introduced recently by Alkema et al. (ESA 2022). Specifically, we use the recent results of Banerjee et al. on TSP in doubling spaces (FOCS 2024) and of Chew et al. on distances among obstacles (Information Processing Letters 2002) to show that TSP with Obstacles admits a PTAS if the obstacles are convex, fat, and pairwise disjoint. If any of these three properties is dropped, then our results, combined with the APX-hardness of Metric TSP, demonstrate that TSP with Obstacles is APX-hard.

cs.CG

An Improved Bound for Plane Covering Paths

A covering path for a finite set $P$ of points in the plane is a polygonal path such that every point of $P$ lies on a segment of the path. The vertices of the path need not be at points of $P$. A covering path is plane if its segments do not cross each other. Let $π(n)$ be the minimum number such that every set of $n$ points in the plane admits a plane covering path with at most $π(n)$ segments. We prove that $π(n)\le \lceil6n/7\rceil$. This improves the previous best-known upper bound of $\lceil 21n/22\rceil$, due to Biniaz (SoCG 2023). Our proof is constructive and yields a simple $O(n\log n)$-time algorithm for computing a plane covering path.

cs.CG

Clustering with Few Disks to Minimize the Sum of Radii

Given a set of $n$ points in the Euclidean plane, the $k$-MinSumRadius problem asks to cover this point set using $k$ disks with the objective of minimizing the sum of the radii of the disks. After a long line of research on related problems, it was finally discovered that this problem admits a polynomial time algorithm [GKKPV~'12]; however, the running time of this algorithm is $O(n^{881})$, and its relevance is thereby mostly of theoretical nature. A practically and structurally interesting special case of the $k$-MinSumRadius problem is that of small $k$. For the $2$-MinSumRadius problem, a near-quadratic time algorithm with expected running time $O(n^2 \log^2 n \log^2 \log n)$ was given over 30 years ago [Eppstein~'92]. We present the first improvement of this result, namely, a near-linear time algorithm to compute the $2$-MinSumRadius that runs in expected $O(n \log^2 n \log^2 \log n)$ time. We generalize this result to any constant dimension $d$, for which we give an $O(n^{2-1/(\lceil d/2\rceil + 1) + \varepsilon})$ time algorithm. Additionally, we give a near-quadratic time algorithm for $3$-MinSumRadius in the plane that runs in expected $O(n^2 \log^2 n \log^2 \log n)$ time. All of these algorithms rely on insights that uncover a surprisingly simple structure of optimal solutions: we can specify a linear number of lines out of which one separates one of the clusters from the remaining clusters in an optimal solution.

cs.CG

A Coreset for Approximate Furthest-Neighbor Queries in a Simple Polygon

Let $\mathcal{P}$ be a simple polygon with $m$ vertices and let $P$ be a set of $n$ points inside $\mathcal{P}$. We prove that there exists, for any $\varepsilon>0$, a set $\mathcal{C} \subset P$ of size $O(1/\varepsilon^2)$ such that the following holds: for any query point $q$ inside the polygon $\mathcal{P}$, the geodesic distance from $q$ to its furthest neighbor in $\mathcal{C}$ is at least $1-\varepsilon$ times the geodesic distance to its further neighbor in $P$. Thus the set $\mathcal{C}$ can be used for answering $\varepsilon$-approximate furthest-neighbor queries with a data structure whose storage requirement is independent of the size of $P$. The coreset can be constructed in $O\left(\frac{1}{\varepsilon} \left( n\log(1/\varepsilon) + (n+m)\log(n+m)\right) \right)$ time.

cs.CG

A Clique-Based Separator for Intersection Graphs of Geodesic Disks in $\mathbb{R}^2$

Let $d$ be a (well-behaved) shortest-path metric defined on a path-connected subset of $\mathbb{R}^2$ and let $\mathcal{D}=\{D_1,\ldots,D_n\}$ be a set of geodesic disks with respect to the metric $d$. We prove that $\mathcal{G}^{\times}(\mathcal{D})$, the intersection graph of the disks in $\mathcal{D}$, has a clique-based separator consisting of $O(n^{3/4+\varepsilon})$ cliques. This significantly extends the class of objects whose intersection graphs have small clique-based separators. Our clique-based separator yields an algorithm for $q$-COLORING that runs in time $2^{O(n^{3/4+\varepsilon})}$, assuming the boundaries of the disks $D_i$ can be computed in polynomial time. We also use our clique-based separator to obtain a simple, efficient, and almost exact distance oracle for intersection graphs of geodesic disks. Our distance oracle uses $O(n^{7/4+\varepsilon})$ storage and can report the hop distance between any two nodes in $\mathcal{G}^{\times}(\mathcal{D})$ in $O(n^{3/4+\varepsilon})$ time, up to an additive error of one. So far, distance oracles with an additive error of one that use subquadratic storage and sublinear query time were not known for such general graph classes.

cs.CG

Clique-Based Separators for Geometric Intersection Graphs

Let $F$ be a set of $n$ objects in the plane and let $G(F)$ be its intersection graph. A balanced clique-based separator of $G(F)$ is a set $S$ consisting of cliques whose removal partitions $G(F)$ into components of size at most $δn$, for some fixed constant $δ<1$. The weight of a clique-based separator is defined as $\sum_{C\in S}\log (|C|+1)$. Recently De Berg et al. (SICOMP 2020) proved that if $S$ consists of convex fat objects, then $G(F)$ admits a balanced clique-based separator of weight $O(\sqrt{n})$. We extend this result in several directions, obtaining the following results. Map graphs admit a balanced clique-based separator of weight $O(\sqrt{n})$, which is tight in the worst case. Intersection graphs of pseudo-disks admit a balanced clique-based separator of weight $O(n^{2/3}\log n)$. If the pseudo-disks are polygonal and of total complexity $O(n)$ then the weight of the separator improves to $O(\sqrt{n}\log n)$. Intersection graphs of geodesic disks inside a simple polygon admit a balanced clique-based separator of weight $O(n^{2/3}\log n)$. Visibility-restricted unit-disk graphs in a polygonal domain with $r$ reflex vertices admit a balanced clique-based separator of weight $O(\sqrt{n}+r\log(n/r))$, which is tight in the worst case. These results immediately imply sub-exponential algorithms for MAXIMUM INDEPENDENT SET (and, hence, VERTEX COVER), for FEEDBACK VERTEX SET, and for $q$-COLORING for constant $q$ in these graph classes.

cs.CG

Grid Drawings of Graphs with Constant Edge-Vertex Resolution

We study the algorithmic problem of computing drawings of graphs in which $(i)$ each vertex is a disk with fixed radius $ρ$, $(ii)$ each edge is a straight-line segment connecting the centers of the two disks representing its end-vertices, $(iii)$ no two disks intersect, and $(iv)$ the distance between an edge segment and the center of a non-incident disk, called \emph{edge-vertex resolution}, is at least $ρ$. We call such drawings \emph{disk-link drawings}. In this paper we focus on the case of constant edge-vertex resolution, namely $ρ=\frac{1}{2}$ (i.e., disks of unit diameter). We prove that star graphs, which trivially admit straight-line drawings in linear area, require quadratic area in any such disk-link drawing. On the positive side, we present constructive techniques that yield improved upper bounds for the area requirements of disk-link drawings for several (planar and nonplanar) graph classes, including bounded bandwidth, complete, and planar graphs. In particular, the presented bounds for complete and planar graphs are asymptotically tight.

cs.DS