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Lewis Hammond

Publications and source records attributed to Lewis Hammond.

At least 19 recordsLinked to original sources

Characterizing Agentic Flooding of Government Services

AI agents are making it easier for the public to interact with government, such as by helping them apply for benefits, understand complex policies, and make their opinions heard. Although improving service accessibility is beneficial, any resulting surges in demand could strain unprepared government services. We term such surges agentic flooding of government services ("flooding") and provide three contributions. First, based on a collected dataset of 84 potential cases of flooding across 11 jurisdictions, we posit that flooding is likely occurring widely today, mostly through large language models (LLMs) generating text cheaply. Second, we evaluate what services are most exposed to flooding. We develop a risk matrix to analyze a service's exposure, and suggest that near-term risk is highest for financially attractive, but complex services. Finally, we map possible government responses to flooding. Precedent suggests these responses will likely be sufficient to stop most cases of flooding, but the fastest to deploy - friction-inducing measures like fees - often trade off equitable access to public services. Accordingly, we close by recommending near-term actions that may allow governments to mitigate flooding without invoking this trade-off.

cs.CY

Habermolt: Delegating Deliberation to AI Representatives

Deliberative democracy arguably leads to better collective decisions, but is fundamentally constrained by human attention and bandwidth. While recent AI-mediated deliberations scale participation by synthesizing inputs from many humans, they remain time-intensive for individual users. As AI models become increasingly capable, AI systems are being deployed not only to mediate deliberation between humans, but to represent humans in it: where AI agents deliberate on behalf of human users. We call this paradigm AI-delegated deliberation. While it promises unprecedented scale for democratic participation, it introduces qualitatively new design and alignment challenges that are poorly understood and under-theorized. To study these dynamics empirically, we deploy Habermolt, a public platform for AI-delegated deliberation. We evaluate its effectiveness along three dimensions that we use to organize any deliberative system: representation, aggregation, and revision. We use these observations to illuminate the design decisions future AI-delegated deliberation platforms must confront, contributing to the broader research agenda for scalable yet trustworthy AI representatives.

cs.CY

Causal Foundations of Collective Agency

A key challenge for the safety of advanced AI systems is the possibility that multiple simpler agents might inadvertently form a collective agent with capabilities and goals distinct from those of any individual. More generally, determining when a group of agents can be viewed as a unified collective agent is a foundational question in the study of interactions and incentives in both biological and artificial systems. We adopt a behavioral perspective in answering this question, ascribing collective agency to a group when viewing the group's joint actions as rational and goal-directed successfully predicts its behavior. We formalize this perspective on collective agency using causal games -- which are causal models of strategic, multi-agent interactions -- and causal abstraction -- which formalizes when a simple, high-level model faithfully captures a more complex, low-level model. We use this framework to solve a puzzle regarding multi-agent incentives in actor-critic models and to make quantitative assessments of the degree of collective agency exhibited by different voting mechanisms. Our framework aims to provide a foundation for theoretical and empirical work to understand, predict, and control emergent collective agents in multi-agent AI systems.

cs.AI

Legal Alignment for Safe and Ethical AI

Alignment of artificial intelligence (AI) encompasses the normative problem of specifying how AI systems should act and the technical problem of ensuring AI systems comply with those specifications. To date, AI alignment has generally overlooked an important source of knowledge and practice for grappling with these problems: law. In this paper, we survey the emerging field of legal alignment that aims to fill this gap and systematize research that studies how legal rules, principles, and methods can be leveraged to address problems of alignment and inform the design of AI systems that operate safely and ethically. Our survey provides a taxonomy of the three core research pathways of legal alignment and explores how each can be operationalized in practice: (1) designing AI systems to comply with the content of legal rules developed through legitimate institutions and processes, (2) adapting methods from legal interpretation to guide how AI systems reason and make decisions, and (3) harnessing legal concepts as a structural blueprint for confronting challenges of reliability, trust, and cooperation in AI systems. These research pathways present new conceptual, empirical, and institutional questions, which include examining the specific set of laws that particular AI systems should follow, creating evaluations to assess their legal compliance in real-world settings, and developing governance frameworks to support the implementation of legal alignment in practice. Tackling these questions requires expertise across law, computer science, and other disciplines, offering these communities the opportunity to collaborate in designing AI for the better.

cs.CY

Permission Manifests for Web Agents

The rise of Large Language Model (LLM)-based web agents represents a significant shift in automated interactions with the web. Unlike traditional crawlers that follow simple conventions, such as robots$.$txt, modern agents engage with websites in sophisticated ways: navigating complex interfaces, extracting structured information, and completing end-to-end tasks. Existing governance mechanisms were not designed for these capabilities. Without a way to specify what interactions are and are not allowed, website owners increasingly rely on blanket blocking and CAPTCHAs, which undermine beneficial applications such as efficient automation, convenient use of e-commerce services, and accessibility tools. We introduce agent-permissions$.$json, a robots$.$txt-style lightweight manifest where websites specify allowed interactions, complemented by API references where available. This framework provides a low-friction coordination mechanism: website owners only need to write a simple JSON file, while agents can easily parse and automatically implement the manifest's provisions. Website owners can then focus on blocking non-compliant agents, rather than agents as a whole. By extending the spirit of robots$.$txt to the era of LLM-mediated interaction, and complementing data use initiatives such as AIPref, the manifest establishes a compliance framework that enables beneficial agent interactions while respecting site owners' preferences.

cs.CY

Evaluating Generalization Capabilities of LLM-Based Agents in Mixed-Motive Scenarios Using Concordia

Large Language Model (LLM) agents have demonstrated impressive capabilities for social interaction and are increasingly being deployed in situations where they might engage with both human and artificial agents. These interactions represent a critical frontier for LLM-based agents, yet existing evaluation methods fail to measure how well these capabilities generalize to novel social situations. In this paper, we introduce a method for evaluating the ability of LLM-based agents to cooperate in zero-shot, mixed-motive environments using Concordia, a natural language multi-agent simulation environment. Our method measures general cooperative intelligence by testing an agent's ability to identify and exploit opportunities for mutual gain across diverse partners and contexts. We present empirical results from the NeurIPS 2024 Concordia Contest, where agents were evaluated on their ability to achieve mutual gains across a suite of diverse scenarios ranging from negotiation to collective action problems. Our findings reveal significant gaps between current agent capabilities and the robust generalization required for reliable cooperation, particularly in scenarios demanding persuasion and norm enforcement.

cs.AI

Agentic Inequality

Autonomous AI agents capable of complex planning and action mark a shift beyond today's generative tools. As these systems enter political and economic life, who can access them, how capable they are, and how many can be deployed will shape distributions of power and opportunity. We define this emerging challenge as "agentic inequality": disparities in power, opportunity, and outcomes arising from unequal access to, and capabilities of, AI agents. We show that agents could either deepen existing divides or, under the right conditions, mitigate them. The paper makes three contributions. First, it develops a framework for analysing agentic inequality across three dimensions: availability, quality, and quantity. Second, it argues that agentic inequality differs from earlier technological divides because agents function as autonomous delegates rather than tools, generating new asymmetries through scalable goal delegation and direct agent-to-agent competition. Third, it analyses the technical and socioeconomic drivers likely to shape the distribution of agentic power, from model release strategies to market incentives, and concludes with a research agenda for governance.

cs.CY

Multi-Agent Risks from Advanced AI

The rapid development of advanced AI agents and the imminent deployment of many instances of these agents will give rise to multi-agent systems of unprecedented complexity. These systems pose novel and under-explored risks. In this report, we provide a structured taxonomy of these risks by identifying three key failure modes (miscoordination, conflict, and collusion) based on agents' incentives, as well as seven key risk factors (information asymmetries, network effects, selection pressures, destabilising dynamics, commitment problems, emergent agency, and multi-agent security) that can underpin them. We highlight several important instances of each risk, as well as promising directions to help mitigate them. By anchoring our analysis in a range of real-world examples and experimental evidence, we illustrate the distinct challenges posed by multi-agent systems and their implications for the safety, governance, and ethics of advanced AI.

cs.MA

Neural Interactive Proofs

We consider the problem of how a trusted, but computationally bounded agent (a 'verifier') can learn to interact with one or more powerful but untrusted agents ('provers') in order to solve a given task. More specifically, we study the case in which agents are represented using neural networks and refer to solutions of this problem as neural interactive proofs. First we introduce a unifying framework based on prover-verifier games, which generalises previously proposed interaction protocols. We then describe several new protocols for generating neural interactive proofs, and provide a theoretical comparison of both new and existing approaches. Finally, we support this theory with experiments in two domains: a toy graph isomorphism problem that illustrates the key ideas, and a code validation task using large language models. In so doing, we aim to create a foundation for future work on neural interactive proofs and their application in building safer AI systems.

cs.AI

Game Theory with Simulation in the Presence of Unpredictable Randomisation

AI agents will be predictable in certain ways that traditional agents are not. Where and how can we leverage this predictability in order to improve social welfare? We study this question in a game-theoretic setting where one agent can pay a fixed cost to simulate the other in order to learn its mixed strategy. As a negative result, we prove that, in contrast to prior work on pure-strategy simulation, enabling mixed-strategy simulation may no longer lead to improved outcomes for both players in all so-called "generalised trust games". In fact, mixed-strategy simulation does not help in any game where the simulatee's action can depend on that of the simulator. We also show that, in general, deciding whether simulation introduces Pareto-improving Nash equilibria in a given game is NP-hard. As positive results, we establish that mixed-strategy simulation can improve social welfare if the simulator has the option to scale their level of trust, if the players face challenges with both trust and coordination, or if maintaining some level of privacy is essential for enabling cooperation.

cs.GT

Open Problems in Technical AI Governance

AI progress is creating a growing range of risks and opportunities, but it is often unclear how they should be navigated. In many cases, the barriers and uncertainties faced are at least partly technical. Technical AI governance, referring to technical analysis and tools for supporting the effective governance of AI, seeks to address such challenges. It can help to (a) identify areas where intervention is needed, (b) identify and assess the efficacy of potential governance actions, and (c) enhance governance options by designing mechanisms for enforcement, incentivization, or compliance. In this paper, we explain what technical AI governance is, why it is important, and present a taxonomy and incomplete catalog of its open problems. This paper is intended as a resource for technical researchers or research funders looking to contribute to AI governance.

cs.CY

IDs for AI Systems

AI systems are increasingly pervasive, yet information needed to decide whether and how to engage with them may not exist or be accessible. A user may not be able to verify whether a system has certain safety certifications. An investigator may not know whom to investigate when a system causes an incident. It may not be clear whom to contact to shut down a malfunctioning system. Across a number of domains, IDs address analogous problems by identifying particular entities (e.g., a particular Boeing 747) and providing information about other entities of the same class (e.g., some or all Boeing 747s). We propose a framework in which IDs are ascribed to instances of AI systems (e.g., a particular chat session with Claude 3), and associated information is accessible to parties seeking to interact with that system. We characterize IDs for AI systems, provide concrete examples where IDs could be useful, argue that there could be significant demand for IDs from key actors, analyze how those actors could incentivize ID adoption, explore a potential implementation of our framework for deployers of AI systems, and highlight limitations and risks. IDs seem most warranted in settings where AI systems could have a large impact upon the world, such as in making financial transactions or contacting real humans. With further study, IDs could help to manage a world where AI systems pervade society.

cs.AI

Foundational Challenges in Assuring Alignment and Safety of Large Language Models

This work identifies 18 foundational challenges in assuring the alignment and safety of large language models (LLMs). These challenges are organized into three different categories: scientific understanding of LLMs, development and deployment methods, and sociotechnical challenges. Based on the identified challenges, we pose $200+$ concrete research questions.

cs.LG

Cooperation and Control in Delegation Games

Many settings of interest involving humans and machines -- from virtual personal assistants to autonomous vehicles -- can naturally be modelled as principals (humans) delegating to agents (machines), which then interact with each other on their principals' behalf. We refer to these multi-principal, multi-agent scenarios as delegation games. In such games, there are two important failure modes: problems of control (where an agent fails to act in line their principal's preferences) and problems of cooperation (where the agents fail to work well together). In this paper we formalise and analyse these problems, further breaking them down into issues of alignment (do the players have similar preferences?) and capabilities (how competent are the players at satisfying those preferences?). We show -- theoretically and empirically -- how these measures determine the principals' welfare, how they can be estimated using limited observations, and thus how they might be used to help us design more aligned and cooperative AI systems.

cs.GT

Secret Collusion among AI Agents: Multi-Agent Deception via Steganography

Recent capability increases in large language models (LLMs) open up applications in which groups of communicating generative AI agents solve joint tasks. This poses privacy and security challenges concerning the unauthorised sharing of information, or other unwanted forms of agent coordination. Modern steganographic techniques could render such dynamics hard to detect. In this paper, we comprehensively formalise the problem of secret collusion in systems of generative AI agents by drawing on relevant concepts from both AI and security literature. We study incentives for the use of steganography, and propose a variety of mitigation measures. Our investigations result in a model evaluation framework that systematically tests capabilities required for various forms of secret collusion. We provide extensive empirical results across a range of contemporary LLMs. While the steganographic capabilities of current models remain limited, GPT-4 displays a capability jump suggesting the need for continuous monitoring of steganographic frontier model capabilities. We conclude by laying out a comprehensive research program to mitigate future risks of collusion between generative AI models.

cs.AI

Visibility into AI Agents

Increased delegation of commercial, scientific, governmental, and personal activities to AI agents -- systems capable of pursuing complex goals with limited supervision -- may exacerbate existing societal risks and introduce new risks. Understanding and mitigating these risks involves critically evaluating existing governance structures, revising and adapting these structures where needed, and ensuring accountability of key stakeholders. Information about where, why, how, and by whom certain AI agents are used, which we refer to as visibility, is critical to these objectives. In this paper, we assess three categories of measures to increase visibility into AI agents: agent identifiers, real-time monitoring, and activity logging. For each, we outline potential implementations that vary in intrusiveness and informativeness. We analyze how the measures apply across a spectrum of centralized through decentralized deployment contexts, accounting for various actors in the supply chain including hardware and software service providers. Finally, we discuss the implications of our measures for privacy and concentration of power. Further work into understanding the measures and mitigating their negative impacts can help to build a foundation for the governance of AI agents.

cs.CY

Welfare Diplomacy: Benchmarking Language Model Cooperation

The growing capabilities and increasingly widespread deployment of AI systems necessitate robust benchmarks for measuring their cooperative capabilities. Unfortunately, most multi-agent benchmarks are either zero-sum or purely cooperative, providing limited opportunities for such measurements. We introduce a general-sum variant of the zero-sum board game Diplomacy -- called Welfare Diplomacy -- in which players must balance investing in military conquest and domestic welfare. We argue that Welfare Diplomacy facilitates both a clearer assessment of and stronger training incentives for cooperative capabilities. Our contributions are: (1) proposing the Welfare Diplomacy rules and implementing them via an open-source Diplomacy engine; (2) constructing baseline agents using zero-shot prompted language models; and (3) conducting experiments where we find that baselines using state-of-the-art models attain high social welfare but are exploitable. Our work aims to promote societal safety by aiding researchers in developing and assessing multi-agent AI systems. Code to evaluate Welfare Diplomacy and reproduce our experiments is available at https://github.com/mukobi/welfare-diplomacy.

cs.MA

On Imperfect Recall in Multi-Agent Influence Diagrams

Multi-agent influence diagrams (MAIDs) are a popular game-theoretic model based on Bayesian networks. In some settings, MAIDs offer significant advantages over extensive-form game representations. Previous work on MAIDs has assumed that agents employ behavioural policies, which set independent conditional probability distributions over actions for each of their decisions. In settings with imperfect recall, however, a Nash equilibrium in behavioural policies may not exist. We overcome this by showing how to solve MAIDs with forgetful and absent-minded agents using mixed policies and two types of correlated equilibrium. We also analyse the computational complexity of key decision problems in MAIDs, and explore tractable cases. Finally, we describe applications of MAIDs to Markov games and team situations, where imperfect recall is often unavoidable.

cs.GT