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Leying Zhang

Publications and source records attributed to Leying Zhang.

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Luna-TTS Family Technical Report

Modern text-to-speech (TTS) is dominated by autoregressive (AR) codec language models, whose left-to-right decoding brings latency that grows with utterance length, error accumulation along the committed prefix, and an artificial generation order imposed on the Residual Vector Quantization (RVQ) token grid. We propose Luna-TTS Family, diffusion-language-model-based TTS systems pretrained on 1 million hours of speech across Chinese, English, Japanese, and Korean. The family is built by progressive adaptation of a pretrained AR text LLM, from causal to bidirectional and finally to block-causal attention, and comprises two variants sharing a single tokenizer, data pipeline, and 0.6B backbone lineage. Luna-TTS is fully non-autoregressive: it generates the entire RVQ token grid in a fixed number of parallel refinement steps, with zero-shot voice cloning and speech editing arising natively as infilling. Luna-TTS Realtime, derived by continual training, is autoregressive over blocks of 32 codec frames (1.28s) while denoising each block in parallel; it supports KV-cached blockwise generation and incremental audio delivery, achieving an end-to-end RTF of 0.0240 and 41.6 ms local first-block latency under the warmed serving protocol. An annealed fine-tuning stage adds explicit control over emotion and non-verbal vocalizations (NVVs), and a reinforcement-learning stage applies GRPO with policy ratios computed over the realized denoising trajectory. On Seed-TTS-Eval, Luna-TTS achieves the best results on all four metrics among compared open-source and commercial systems (0.73 CER / 79.7 SIM on test-zh, 1.49 WER / 76.8 SIM on test-en); on the harder in-the-wild CV3-Eval, it posts the lowest Mandarin and English error rates in our comparison. Against leading commercial systems, it achieves the best results on most objective, model-based, and human-rated metrics for NVV and emotion control.

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JASTIN: Aligning LLMs for Zero-Shot Audio and Speech Evaluation via Natural Language Instructions

The rapid advancement of generative audio models has outpaced the development of robust evaluation methodologies. Existing objective metrics and general multimodal large language models (MLLMs) often struggle with domain generalization, zero-shot capabilities, and instructional flexibility. To address these bottlenecks, we propose JASTIN, a generalizable, instruction-driven audio evaluation framework that formulates audio assessment as a self-instructed reasoning task. JASTIN bridges a frozen high-performance audio encoder with a fine-tuned LLM backbone via a trainable audio adapter. To ensure robust zero-shot generalization, we introduce a comprehensive instruction following data preparation pipeline, incorporating Multi-Source, Multi-Task, Multi-Calibration, and Multi-Description data. Experimental results demonstrate that JASTIN achieves state-of-the-art Pearson and Spearman correlations with human subjective ratings. It consistently outperforms general MLLMs across speech, sound, music, and out-of-domain evaluation tasks without the need for task-specific retraining.

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DeepASMR: LLM-Based Zero-Shot ASMR Speech Generation for Anyone of Any Voice

While modern Text-to-Speech (TTS) systems achieve high fidelity for read-style speech, they struggle to generate Autonomous Sensory Meridian Response (ASMR), a specialized, low-intensity speech style essential for relaxation. The inherent challenges include ASMR's subtle, often unvoiced characteristics and the demand for zero-shot speaker adaptation. In this paper, we introduce DeepASMR, the first framework designed for zero-shot ASMR generation. We demonstrate that a single short snippet of a speaker's ordinary, read-style speech is sufficient to synthesize high-fidelity ASMR in their voice, eliminating the need for whispered training data from the target speaker. Methodologically, we first identify that discrete speech tokens provide a soft factorization of ASMR style from speaker timbre. Leveraging this insight, we propose a two-stage pipeline incorporating a Large Language Model (LLM) for content-style encoding and a flow-matching acoustic decoder for timbre reconstruction. Furthermore, we contribute DeepASMR-DB, a comprehensive 670-hour English-Chinese multi-speaker ASMR speech corpus, and introduce a novel evaluation protocol integrating objective metrics, human listening tests, LLM-based scoring and unvoiced speech analysis. Extensive experiments confirm that DeepASMR achieves state-of-the-art naturalness and style fidelity in ASMR generation for anyone of any voice, while maintaining competitive performance on normal speech synthesis.

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Training Text-to-Speech Model with Purely Synthetic Data: Feasibility, Sensitivity, and Generalization Capability

The potential of synthetic data in text-to-speech (TTS) model training has gained increasing attention, yet its rationality and effectiveness require systematic validation. In this study, we systematically investigate the feasibility of using purely synthetic data for TTS training and explore how various factors--including text richness, speaker diversity, noise levels, and speaking styles--affect model performance. Our experiments reveal that increasing speaker and text diversity significantly enhances synthesis quality and robustness. Cleaner training data with minimal noise further improves performance. Moreover, we find that standard speaking styles facilitate more effective model learning. Our experiments indicate that models trained on synthetic data have great potential to outperform those trained on real data under similar conditions, due to the absence of real-world imperfections and noise.

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FlexiCodec: A Dynamic Neural Audio Codec for Low Frame Rates

Neural audio codecs are foundational to speech language models. It is expected to have a low frame rate and decoupled semantic and acoustic information. A lower frame rate codec can reduce the computational cost of speech language models by shortening the sequence length. Recent studies have developed 12.5Hz low-frame-rate audio codecs, but even lower frame rate codecs remain underexplored. We find that a major challenge for very low frame rate tokens is missing semantic information. This paper introduces FlexiCodec to address this limitation. FlexiCodec improves semantic preservation with a dynamic frame rate approach and introduces a novel architecture featuring an ASR feature-assisted dual stream encoding and Transformer bottlenecks. With dynamic frame rates, it uses less frames at information-sparse regions through adaptively merging semantically similar frames. A dynamic frame rate also allows FlexiCodec to support inference-time controllable frame rates between 3Hz and 12.5Hz. Experiments on 6.25Hz, 8.3Hz and 12.5Hz average frame rates confirm that FlexiCodec excels over baseline systems in semantic information preservation and delivers a high audio reconstruction quality. We also validate the effectiveness of FlexiCodec in language model-based TTS. Demos are available at: https://flexicodec.github.io. Code is available at: https://github.com/amphionteam/flexicodec.

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CoVoMix2: Advancing Zero-Shot Dialogue Generation with Fully Non-Autoregressive Flow Matching

Generating natural-sounding, multi-speaker dialogue is crucial for applications such as podcast creation, virtual agents, and multimedia content generation. However, existing systems struggle to maintain speaker consistency, model overlapping speech, and synthesize coherent conversations efficiently. In this paper, we introduce CoVoMix2, a fully non-autoregressive framework for zero-shot multi-talker dialogue generation. CoVoMix2 directly predicts mel-spectrograms from multi-stream transcriptions using a flow-matching-based generative model, eliminating the reliance on intermediate token representations. To better capture realistic conversational dynamics, we propose transcription-level speaker disentanglement, sentence-level alignment, and prompt-level random masking strategies. Our approach achieves state-of-the-art performance, outperforming strong baselines like MoonCast and Sesame in speech quality, speaker consistency, and inference speed. Notably, CoVoMix2 operates without requiring transcriptions for the prompt and supports controllable dialogue generation, including overlapping speech and precise timing control, demonstrating strong generalizability to real-world speech generation scenarios.

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Advanced Zero-Shot Text-to-Speech for Background Removal and Preservation with Controllable Masked Speech Prediction

The acoustic background plays a crucial role in natural conversation. It provides context and helps listeners understand the environment, but a strong background makes it difficult for listeners to understand spoken words. The appropriate handling of these backgrounds is situation-dependent: Although it may be necessary to remove background to ensure speech clarity, preserving the background is sometimes crucial to maintaining the contextual integrity of the speech. Despite recent advancements in zero-shot Text-to-Speech technologies, current systems often struggle with speech prompts containing backgrounds. To address these challenges, we propose a Controllable Masked Speech Prediction strategy coupled with a dual-speaker encoder, utilizing a task-related control signal to guide the prediction of dual background removal and preservation targets. Experimental results demonstrate that our approach enables precise control over the removal or preservation of background across various acoustic conditions and exhibits strong generalization capabilities in unseen scenarios.

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SLIDE: Integrating Speech Language Model with LLM for Spontaneous Spoken Dialogue Generation

Recently, ``textless" speech language models (SLMs) based on speech units have made huge progress in generating naturalistic speech, including non-verbal vocalizations. However, the generated speech samples often lack semantic coherence. In this paper, we propose SLM and LLM Integration for spontaneous spoken Dialogue gEneration (SLIDE). Specifically, we first utilize an LLM to generate the textual content of spoken dialogue. Next, we convert the textual dialogues into phoneme sequences and use a two-tower transformer-based duration predictor to predict the duration of each phoneme. Finally, an SLM conditioned on the spoken phoneme sequences is used to vocalize the textual dialogue. Experimental results on the Fisher dataset demonstrate that our system can generate naturalistic spoken dialogue while maintaining high semantic coherence.

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Scale This, Not That: Investigating Key Dataset Attributes for Efficient Speech Enhancement Scaling

Recent speech enhancement models have shown impressive performance gains by scaling up model complexity and training data. However, the impact of dataset variability (e.g. text, language, speaker, and noise) has been underexplored. Analyzing each attribute individually is often challenging, as multiple attributes are usually entangled in commonly used datasets, posing a significant obstacle in understanding the distinct contributions of each attribute to the model's performance. To address this challenge, we propose a generation-training-evaluation framework that leverages zero-shot text-to-speech systems to investigate the impact of controlled attribute variations on speech enhancement performance. It enables us to synthesize training datasets in a scalable manner while carefully altering each attribute. Based on the proposed framework, we analyze the scaling effects of various dataset attributes on the performance of both discriminative and generative SE models. Extensive experiments on multi-domain corpora imply that acoustic attributes (e.g., speaker and noise) are much more important to current speech enhancement models than semantic attributes (e.g., language and text), offering new insights for future research.

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CoVoMix: Advancing Zero-Shot Speech Generation for Human-like Multi-talker Conversations

Recent advancements in zero-shot text-to-speech (TTS) modeling have led to significant strides in generating high-fidelity and diverse speech. However, dialogue generation, along with achieving human-like naturalness in speech, continues to be a challenge. In this paper, we introduce CoVoMix: Conversational Voice Mixture Generation, a novel model for zero-shot, human-like, multi-speaker, multi-round dialogue speech generation. CoVoMix first converts dialogue text into multiple streams of discrete tokens, with each token stream representing semantic information for individual talkers. These token streams are then fed into a flow-matching based acoustic model to generate mixed mel-spectrograms. Finally, the speech waveforms are produced using a HiFi-GAN model. Furthermore, we devise a comprehensive set of metrics for measuring the effectiveness of dialogue modeling and generation. Our experimental results show that CoVoMix can generate dialogues that are not only human-like in their naturalness and coherence but also involve multiple talkers engaging in multiple rounds of conversation. This is exemplified by instances generated in a single channel where one speaker's utterance is seamlessly mixed with another's interjections or laughter, indicating the latter's role as an attentive listener. Audio samples are available at https://aka.ms/covomix.

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DDTSE: Discriminative Diffusion Model for Target Speech Extraction

Diffusion models have gained attention in speech enhancement tasks, providing an alternative to conventional discriminative methods. However, research on target speech extraction under multi-speaker noisy conditions remains relatively unexplored. Moreover, the superior quality of diffusion methods typically comes at the cost of slower inference speed. In this paper, we introduce the Discriminative Diffusion model for Target Speech Extraction (DDTSE). We apply the same forward process as diffusion models and utilize the reconstruction loss similar to discriminative methods. Furthermore, we devise a two-stage training strategy to emulate the inference process during model training. DDTSE not only works as a standalone system, but also can further improve the performance of discriminative models without additional retraining. Experimental results demonstrate that DDTSE not only achieves higher perceptual quality but also accelerates the inference process by 3 times compared to the conventional diffusion model.

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PromptTTS 2: Describing and Generating Voices with Text Prompt

Speech conveys more information than text, as the same word can be uttered in various voices to convey diverse information. Compared to traditional text-to-speech (TTS) methods relying on speech prompts (reference speech) for voice variability, using text prompts (descriptions) is more user-friendly since speech prompts can be hard to find or may not exist at all. TTS approaches based on the text prompt face two main challenges: 1) the one-to-many problem, where not all details about voice variability can be described in the text prompt, and 2) the limited availability of text prompt datasets, where vendors and large cost of data labeling are required to write text prompts for speech. In this work, we introduce PromptTTS 2 to address these challenges with a variation network to provide variability information of voice not captured by text prompts, and a prompt generation pipeline to utilize the large language models (LLM) to compose high quality text prompts. Specifically, the variation network predicts the representation extracted from the reference speech (which contains full information about voice variability) based on the text prompt representation. For the prompt generation pipeline, it generates text prompts for speech with a speech language understanding model to recognize voice attributes (e.g., gender, speed) from speech and a large language model to formulate text prompts based on the recognition results. Experiments on a large-scale (44K hours) speech dataset demonstrate that compared to the previous works, PromptTTS 2 generates voices more consistent with text prompts and supports the sampling of diverse voice variability, thereby offering users more choices on voice generation. Additionally, the prompt generation pipeline produces high-quality text prompts, eliminating the large labeling cost. The demo page of PromptTTS 2 is available online.

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The SJTU X-LANCE Lab System for CNSRC 2022

This technical report describes the SJTU X-LANCE Lab system for the three tracks in CNSRC 2022. In this challenge, we explored the speaker embedding modeling ability of deep ResNet (Deeper r-vector). All the systems are only trained on the Cnceleb training set and we use the same systems for the three tracks in CNSRC 2022. In this challenge, our system ranks the first place in the fixed track of speaker verification task. Our best single system and fusion system achieve 0.3164 and 0.2975 minDCF respectively. Besides, we submit the result of ResNet221 to the speaker retrieval track and achieve 0.4626 mAP. More importantly, we have helped the wespeaker [1] toolkit reproduce our result: https://github.com/wenet-e2e/wespeaker.

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