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Li Kevin Wenliang

Publications and source records attributed to Li Kevin Wenliang.

14 recordsLinked to original sources

Simplex Diffusion Models

Diffusion models have revolutionized generative modeling for continuous data through the gradual refinement of a belief state. This iterative refinement has not yet carried over to discrete diffusion models, which discard uncertainty at intermediate steps through categorical sampling (information collapse). We propose Simplex Diffusion Models (SDMs), a framework that lifts the diffusion process to the probability simplex to represent beliefs over categories. SDMs admit probability paths with closed-form reverse transitions and can be trained with a simple cross-entropy loss. Contrary to earlier proposals such as Dirichlet Flow Matching which requires integrating an ordinary differential equation, we introduce a DDIM-like sampler with a tunable level of stochasticity. Because SDMs operate on samples on the simplex, they can carry uncertainty across denoising steps, which mitigates information collapse. On OpenWebText, SDMs are competitive with strong Discrete Diffusion baselines, achieving $17.0$ GenPPL at $5.46$ unigram entropy in 64 sampling steps, close to real validation data. Even without Self-Conditioning (SC), SDMs outperform masked and uniform diffusion (with SC or predictor-corrector sampling) on code generation (TinyGSM, $T=0.1$; $49.0\%$ vs. $45.8\%$). Distilled down to 8 steps, SDMs solve $32.1\%$ of GSM8K problems, more than distilled Discrete Diffusion models with 128 steps ($21.4\%$).

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On the Wasserstein Gradient Flow Interpretation of Drifting Models

Recently, Deng et al. (2026) proposed Generative Modeling via Drifting (GMD), a novel framework for generative tasks. This note presents an analysis of GMD through the lens of Wasserstein Gradient Flows (WGF), i.e., the path of steepest descent for a functional in the space of probability measures, equipped with the geometry of optimal transport. Unlike previous WGF-based contributions, GMD can be thought of as directly targeting a fixed point of a specific WGF flow. We demonstrate three main results: first, that one algorithm proposed by Deng et al. (2026) corresponds to finding the limiting point of a WGF on the KL divergence, with Parzen smoothing on the densities. Second, that the algorithm actually implemented by Deng et al. (2026) corresponds to a different procedure, which bears some resemblance to the fixed point of a WGF on the Sinkhorn divergence, but lacks certain desirable properties of the latter. Third, the same same idea can be extended to the limiting point of other WGFs, including the Maximum Mean Discrepancy (MMD), the sliced Wasserstein distance, and GAN critic functions.

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Why is prompting hard? Understanding prompts on binary sequence predictors

Frontier models can be prompted or conditioned to do many tasks, but finding good prompts is not always easy, nor is understanding some performant prompts. We view prompting as finding the best conditioning sequence on a near-optimal sequence predictor. On numerous well-controlled experiments, we show that unintuitive optimal conditioning sequences can be better understood given the pretraining distribution, which is not usually available. Even using exhaustive search, reliably identifying optimal prompts for practical neural predictors can be surprisingly difficult. Popular prompting methods, such as using demonstrations from the targeted task, can be surprisingly suboptimal. Using the same empirical framework, we analyze optimal prompts on frontier models, revealing patterns similar to the binary examples and previous findings. Taken together, this work takes an initial step towards understanding optimal prompts, from a statistical and empirical perspective that complements research on frontier models.

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Understanding Prompt Tuning and In-Context Learning via Meta-Learning

Prompting is one of the main ways to adapt a pretrained model to target tasks. Besides manually constructing prompts, many prompt optimization methods have been proposed in the literature. Method development is mainly empirically driven, with less emphasis on a conceptual understanding of prompting. In this paper we discuss how optimal prompting can be understood through a Bayesian view, which also implies some fundamental limitations of prompting that can only be overcome by tuning weights. The paper explains in detail how meta-trained neural networks behave as Bayesian predictors over the pretraining distribution, whose hallmark feature is rapid in-context adaptation. Optimal prompting can be studied formally as conditioning these Bayesian predictors, yielding criteria for target tasks where optimal prompting is and is not possible. We support the theory with educational experiments on LSTMs and Transformers, where we compare different versions of prefix-tuning and different weight-tuning methods. We also confirm that soft prefixes, which are sequences of real-valued vectors outside the token alphabet, can lead to very effective prompts for trained and even untrained networks by manipulating activations in ways that are not achievable by hard tokens. This adds an important mechanistic aspect beyond the conceptual Bayesian theory.

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Near-Minimax-Optimal Distributional Reinforcement Learning with a Generative Model

We propose a new algorithm for model-based distributional reinforcement learning (RL), and prove that it is minimax-optimal for approximating return distributions with a generative model (up to logarithmic factors), resolving an open question of Zhang et al. (2023). Our analysis provides new theoretical results on categorical approaches to distributional RL, and also introduces a new distributional Bellman equation, the stochastic categorical CDF Bellman equation, which we expect to be of independent interest. We also provide an experimental study comparing several model-based distributional RL algorithms, with several takeaways for practitioners.

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Amortized Planning with Large-Scale Transformers: A Case Study on Chess

This paper uses chess, a landmark planning problem in AI, to assess transformers' performance on a planning task where memorization is futile $\unicode{x2013}$ even at a large scale. To this end, we release ChessBench, a large-scale benchmark dataset of 10 million chess games with legal move and value annotations (15 billion data points) provided by Stockfish 16, the state-of-the-art chess engine. We train transformers with up to 270 million parameters on ChessBench via supervised learning and perform extensive ablations to assess the impact of dataset size, model size, architecture type, and different prediction targets (state-values, action-values, and behavioral cloning). Our largest models learn to predict action-values for novel boards quite accurately, implying highly non-trivial generalization. Despite performing no explicit search, our resulting chess policy solves challenging chess puzzles and achieves a surprisingly strong Lichess blitz Elo of 2895 against humans (grandmaster level). We also compare to Leela Chess Zero and AlphaZero (trained without supervision via self-play) with and without search. We show that, although a remarkably good approximation of Stockfish's search-based algorithm can be distilled into large-scale transformers via supervised learning, perfect distillation is still beyond reach, thus making ChessBench well-suited for future research.

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Language Modeling Is Compression

It has long been established that predictive models can be transformed into lossless compressors and vice versa. Incidentally, in recent years, the machine learning community has focused on training increasingly large and powerful self-supervised (language) models. Since these large language models exhibit impressive predictive capabilities, they are well-positioned to be strong compressors. In this work, we advocate for viewing the prediction problem through the lens of compression and evaluate the compression capabilities of large (foundation) models. We show that large language models are powerful general-purpose predictors and that the compression viewpoint provides novel insights into scaling laws, tokenization, and in-context learning. For example, Chinchilla 70B, while trained primarily on text, compresses ImageNet patches to 43.4% and LibriSpeech samples to 16.4% of their raw size, beating domain-specific compressors like PNG (58.5%) or FLAC (30.3%), respectively. Finally, we show that the prediction-compression equivalence allows us to use any compressor (like gzip) to build a conditional generative model.

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Distributional Bellman Operators over Mean Embeddings

We propose a novel algorithmic framework for distributional reinforcement learning, based on learning finite-dimensional mean embeddings of return distributions. We derive several new algorithms for dynamic programming and temporal-difference learning based on this framework, provide asymptotic convergence theory, and examine the empirical performance of the algorithms on a suite of tabular tasks. Further, we show that this approach can be straightforwardly combined with deep reinforcement learning, and obtain a new deep RL agent that improves over baseline distributional approaches on the Arcade Learning Environment.

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Learning Universal Predictors

Meta-learning has emerged as a powerful approach to train neural networks to learn new tasks quickly from limited data. Broad exposure to different tasks leads to versatile representations enabling general problem solving. But, what are the limits of meta-learning? In this work, we explore the potential of amortizing the most powerful universal predictor, namely Solomonoff Induction (SI), into neural networks via leveraging meta-learning to its limits. We use Universal Turing Machines (UTMs) to generate training data used to expose networks to a broad range of patterns. We provide theoretical analysis of the UTM data generation processes and meta-training protocols. We conduct comprehensive experiments with neural architectures (e.g. LSTMs, Transformers) and algorithmic data generators of varying complexity and universality. Our results suggest that UTM data is a valuable resource for meta-learning, and that it can be used to train neural networks capable of learning universal prediction strategies.

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Score-based generative models learn manifold-like structures with constrained mixing

How do score-based generative models (SBMs) learn the data distribution supported on a low-dimensional manifold? We investigate the score model of a trained SBM through its linear approximations and subspaces spanned by local feature vectors. During diffusion as the noise decreases, the local dimensionality increases and becomes more varied between different sample sequences. Importantly, we find that the learned vector field mixes samples by a non-conservative field within the manifold, although it denoises with normal projections as if there is an energy function in off-manifold directions. At each noise level, the subspace spanned by the local features overlap with an effective density function. These observations suggest that SBMs can flexibly mix samples with the learned score field while carefully maintaining a manifold-like structure of the data distribution.

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TacticAI: an AI assistant for football tactics

Identifying key patterns of tactics implemented by rival teams, and developing effective responses, lies at the heart of modern football. However, doing so algorithmically remains an open research challenge. To address this unmet need, we propose TacticAI, an AI football tactics assistant developed and evaluated in close collaboration with domain experts from Liverpool FC. We focus on analysing corner kicks, as they offer coaches the most direct opportunities for interventions and improvements. TacticAI incorporates both a predictive and a generative component, allowing the coaches to effectively sample and explore alternative player setups for each corner kick routine and to select those with the highest predicted likelihood of success. We validate TacticAI on a number of relevant benchmark tasks: predicting receivers and shot attempts and recommending player position adjustments. The utility of TacticAI is validated by a qualitative study conducted with football domain experts at Liverpool FC. We show that TacticAI's model suggestions are not only indistinguishable from real tactics, but also favoured over existing tactics 90% of the time, and that TacticAI offers an effective corner kick retrieval system. TacticAI achieves these results despite the limited availability of gold-standard data, achieving data efficiency through geometric deep learning.

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Memory-Based Meta-Learning on Non-Stationary Distributions

Memory-based meta-learning is a technique for approximating Bayes-optimal predictors. Under fairly general conditions, minimizing sequential prediction error, measured by the log loss, leads to implicit meta-learning. The goal of this work is to investigate how far this interpretation can be realized by current sequence prediction models and training regimes. The focus is on piecewise stationary sources with unobserved switching-points, which arguably capture an important characteristic of natural language and action-observation sequences in partially observable environments. We show that various types of memory-based neural models, including Transformers, LSTMs, and RNNs can learn to accurately approximate known Bayes-optimal algorithms and behave as if performing Bayesian inference over the latent switching-points and the latent parameters governing the data distribution within each segment.

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Neural Networks and the Chomsky Hierarchy

Reliable generalization lies at the heart of safe ML and AI. However, understanding when and how neural networks generalize remains one of the most important unsolved problems in the field. In this work, we conduct an extensive empirical study (20'910 models, 15 tasks) to investigate whether insights from the theory of computation can predict the limits of neural network generalization in practice. We demonstrate that grouping tasks according to the Chomsky hierarchy allows us to forecast whether certain architectures will be able to generalize to out-of-distribution inputs. This includes negative results where even extensive amounts of data and training time never lead to any non-trivial generalization, despite models having sufficient capacity to fit the training data perfectly. Our results show that, for our subset of tasks, RNNs and Transformers fail to generalize on non-regular tasks, LSTMs can solve regular and counter-language tasks, and only networks augmented with structured memory (such as a stack or memory tape) can successfully generalize on context-free and context-sensitive tasks.

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On the failure of variational score matching for VAE models

Score matching (SM) is a convenient method for training flexible probabilistic models, which is often preferred over the traditional maximum-likelihood (ML) approach. However, these models are less interpretable than normalized models; as such, training robustness is in general difficult to assess. We present a critical study of existing variational SM objectives, showing catastrophic failure on a wide range of datasets and network architectures. Our theoretical insights on the objectives emerge directly from their equivalent autoencoding losses when optimizing variational autoencoder (VAE) models. First, we show that in the Fisher autoencoder, SM produces far worse models than maximum-likelihood, and approximate inference by Fisher divergence can lead to low-density local optima. However, with important modifications, this objective reduces to a regularized autoencoding loss that resembles the evidence lower bound (ELBO). This analysis predicts that the modified SM algorithm should behave very similarly to ELBO on Gaussian VAEs. We then review two other FD-based objectives from the literature and show that they reduce to uninterpretable autoencoding losses, likely leading to poor performance. The experiments verify our theoretical predictions and suggest that only ELBO and the baseline objective robustly produce expected results, while previously proposed SM methods do not.

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