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Liam Clark

Publications and source records attributed to Liam Clark.

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Sable: a Performant, Efficient and Scalable Sequence Model for MARL

As multi-agent reinforcement learning (MARL) progresses towards solving larger and more complex problems, it becomes increasingly important that algorithms exhibit the key properties of (1) strong performance, (2) memory efficiency, and (3) scalability. In this work, we introduce Sable, a performant, memory-efficient, and scalable sequence modeling approach to MARL. Sable works by adapting the retention mechanism in Retentive Networks (Sun et al., 2023) to achieve computationally efficient processing of multi-agent observations with long context memory for temporal reasoning. Through extensive evaluations across six diverse environments, we demonstrate how Sable is able to significantly outperform existing state-of-the-art methods in a large number of diverse tasks (34 out of 45 tested). Furthermore, Sable maintains performance as we scale the number of agents, handling environments with more than a thousand agents while exhibiting a linear increase in memory usage. Finally, we conduct ablation studies to isolate the source of Sable's performance gains and confirm its efficient computational memory usage.

cs.LG

AcinoSet: A 3D Pose Estimation Dataset and Baseline Models for Cheetahs in the Wild

Animals are capable of extreme agility, yet understanding their complex dynamics, which have ecological, biomechanical and evolutionary implications, remains challenging. Being able to study this incredible agility will be critical for the development of next-generation autonomous legged robots. In particular, the cheetah (acinonyx jubatus) is supremely fast and maneuverable, yet quantifying its whole-body 3D kinematic data during locomotion in the wild remains a challenge, even with new deep learning-based methods. In this work we present an extensive dataset of free-running cheetahs in the wild, called AcinoSet, that contains 119,490 frames of multi-view synchronized high-speed video footage, camera calibration files and 7,588 human-annotated frames. We utilize markerless animal pose estimation to provide 2D keypoints. Then, we use three methods that serve as strong baselines for 3D pose estimation tool development: traditional sparse bundle adjustment, an Extended Kalman Filter, and a trajectory optimization-based method we call Full Trajectory Estimation. The resulting 3D trajectories, human-checked 3D ground truth, and an interactive tool to inspect the data is also provided. We believe this dataset will be useful for a diverse range of fields such as ecology, neuroscience, robotics, biomechanics as well as computer vision.

cs.CV