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Lianghui Zhu

Publications and source records attributed to Lianghui Zhu.

25 records · Page 2Linked to original sources

Dynamic Hypergraph Representation for Bone Metastasis Cancer Analysis

Bone metastasis analysis is a significant challenge in pathology and plays a critical role in determining patient quality of life and treatment strategies. The microenvironment and specific tissue structures are essential for pathologists to predict the primary bone cancer origins and primary bone cancer subtyping. By digitizing bone tissue sections into whole slide images (WSIs) and leveraging deep learning to model slide embeddings, this analysis can be enhanced. However, tumor metastasis involves complex multivariate interactions with diverse bone tissue structures, which traditional WSI analysis methods such as multiple instance learning (MIL) fail to capture. Moreover, graph neural networks (GNNs), limited to modeling pairwise relationships, are hard to represent high-order biological associations. To address these challenges, we propose a dynamic hypergraph neural network (DyHG) that overcomes the edge construction limitations of traditional graph representations by connecting multiple nodes via hyperedges. A low-rank strategy is used to reduce the complexity of parameters in learning hypergraph structures, while a Gumbel-Softmax-based sampling strategy optimizes the patch distribution across hyperedges. An MIL aggregator is then used to derive a graph-level embedding for comprehensive WSI analysis. To evaluate the effectiveness of DyHG, we construct two large-scale datasets for primary bone cancer origins and subtyping classification based on real-world bone metastasis scenarios. Extensive experiments demonstrate that DyHG significantly outperforms state-of-the-art (SOTA) baselines, showcasing its ability to model complex biological interactions and improve the accuracy of bone metastasis analysis.

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DiG: Scalable and Efficient Diffusion Models with Gated Linear Attention

Diffusion models with large-scale pre-training have achieved significant success in the field of visual content generation, particularly exemplified by Diffusion Transformers (DiT). However, DiT models have faced challenges with quadratic complexity efficiency, especially when handling long sequences. In this paper, we aim to incorporate the sub-quadratic modeling capability of Gated Linear Attention (GLA) into the 2D diffusion backbone. Specifically, we introduce Diffusion Gated Linear Attention Transformers (DiG), a simple, adoptable solution with minimal parameter overhead. We offer two variants, i,e, a plain and U-shape architecture, showing superior efficiency and competitive effectiveness. In addition to superior performance to DiT and other sub-quadratic-time diffusion models at $256 \times 256$ resolution, DiG demonstrates greater efficiency than these methods starting from a $512$ resolution. Specifically, DiG-S/2 is $2.5\times$ faster and saves $75.7\%$ GPU memory compared to DiT-S/2 at a $1792$ resolution. Additionally, DiG-XL/2 is $4.2\times$ faster than the Mamba-based model at a $1024$ resolution and $1.8\times$ faster than DiT with FlashAttention-2 at a $2048$ resolution. We will release the code soon. Code is released at https://github.com/hustvl/DiG.

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Vision Mamba: Efficient Visual Representation Learning with Bidirectional State Space Model

Recently the state space models (SSMs) with efficient hardware-aware designs, i.e., the Mamba deep learning model, have shown great potential for long sequence modeling. Meanwhile building efficient and generic vision backbones purely upon SSMs is an appealing direction. However, representing visual data is challenging for SSMs due to the position-sensitivity of visual data and the requirement of global context for visual understanding. In this paper, we show that the reliance on self-attention for visual representation learning is not necessary and propose a new generic vision backbone with bidirectional Mamba blocks (Vim), which marks the image sequences with position embeddings and compresses the visual representation with bidirectional state space models. On ImageNet classification, COCO object detection, and ADE20k semantic segmentation tasks, Vim achieves higher performance compared to well-established vision transformers like DeiT, while also demonstrating significantly improved computation & memory efficiency. For example, Vim is 2.8$\times$ faster than DeiT and saves 86.8% GPU memory when performing batch inference to extract features on images with a resolution of 1248$\times$1248. The results demonstrate that Vim is capable of overcoming the computation & memory constraints on performing Transformer-style understanding for high-resolution images and it has great potential to be the next-generation backbone for vision foundation models. Code is available at https://github.com/hustvl/Vim.

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MergeUp-augmented Semi-Weakly Supervised Learning for WSI Classification

Recent advancements in computational pathology and artificial intelligence have significantly improved whole slide image (WSI) classification. However, the gigapixel resolution of WSIs and the scarcity of manual annotations present substantial challenges. Multiple instance learning (MIL) is a promising weakly supervised learning approach for WSI classification. Recently research revealed employing pseudo bag augmentation can encourage models to learn various data, thus bolstering models' performance. While directly inheriting the parents' labels can introduce more noise by mislabeling in training. To address this issue, we translate the WSI classification task from weakly supervised learning to semi-weakly supervised learning, termed SWS-MIL, where adaptive pseudo bag augmentation (AdaPse) is employed to assign labeled and unlabeled data based on a threshold strategy. Using the "student-teacher" pattern, we introduce a feature augmentation technique, MergeUp, which merges bags with low-priority bags to enhance inter-category information, increasing training data diversity. Experimental results on the CAMELYON-16, BRACS, and TCGA-LUNG datasets demonstrate the superiority of our method over existing state-of-the-art approaches, affirming its efficacy in WSI classification.

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WeakSAM: Segment Anything Meets Weakly-supervised Instance-level Recognition

Weakly supervised visual recognition using inexact supervision is a critical yet challenging learning problem. It significantly reduces human labeling costs and traditionally relies on multi-instance learning and pseudo-labeling. This paper introduces WeakSAM and solves the weakly-supervised object detection (WSOD) and segmentation by utilizing the pre-learned world knowledge contained in a vision foundation model, i.e., the Segment Anything Model (SAM). WeakSAM addresses two critical limitations in traditional WSOD retraining, i.e., pseudo ground truth (PGT) incompleteness and noisy PGT instances, through adaptive PGT generation and Region of Interest (RoI) drop regularization. It also addresses the SAM's problems of requiring prompts and category unawareness for automatic object detection and segmentation. Our results indicate that WeakSAM significantly surpasses previous state-of-the-art methods in WSOD and WSIS benchmarks with large margins, i.e. average improvements of 7.4% and 8.5%, respectively. The code is available at \url{https://github.com/hustvl/WeakSAM}.

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Task-oriented Embedding Counts: Heuristic Clustering-driven Feature Fine-tuning for Whole Slide Image Classification

In the field of whole slide image (WSI) classification, multiple instance learning (MIL) serves as a promising approach, commonly decoupled into feature extraction and aggregation. In this paradigm, our observation reveals that discriminative embeddings are crucial for aggregation to the final prediction. Among all feature updating strategies, task-oriented ones can capture characteristics specifically for certain tasks. However, they can be prone to overfitting and contaminated by samples assigned with noisy labels. To address this issue, we propose a heuristic clustering-driven feature fine-tuning method (HC-FT) to enhance the performance of multiple instance learning by providing purified positive and hard negative samples. Our method first employs a well-trained MIL model to evaluate the confidence of patches. Then, patches with high confidence are marked as positive samples, while the remaining patches are used to identify crucial negative samples. After two rounds of heuristic clustering and selection, purified positive and hard negative samples are obtained to facilitate feature fine-tuning. The proposed method is evaluated on both CAMELYON16 and BRACS datasets, achieving an AUC of 97.13% and 85.85%, respectively, consistently outperforming all compared methods.

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ViG: Linear-complexity Visual Sequence Learning with Gated Linear Attention

Recently, linear complexity sequence modeling networks have achieved modeling capabilities similar to Vision Transformers on a variety of computer vision tasks, while using fewer FLOPs and less memory. However, their advantage in terms of actual runtime speed is not significant. To address this issue, we introduce Gated Linear Attention (GLA) for vision, leveraging its superior hardware-awareness and efficiency. We propose direction-wise gating to capture 1D global context through bidirectional modeling and a 2D gating locality injection to adaptively inject 2D local details into 1D global context. Our hardware-aware implementation further merges forward and backward scanning into a single kernel, enhancing parallelism and reducing memory cost and latency. The proposed model, ViG, offers a favorable trade-off in accuracy, parameters, and FLOPs on ImageNet and downstream tasks, outperforming popular Transformer and CNN-based models. Notably, ViG-S matches DeiT-B's accuracy while using only 27% of the parameters and 20% of the FLOPs, running 2$\times$ faster on $224\times224$ images. At $1024\times1024$ resolution, ViG-T uses 5.2$\times$ fewer FLOPs, saves 90% GPU memory, runs 4.8$\times$ faster, and achieves 20.7% higher top-1 accuracy than DeiT-T. These results position ViG as an efficient and scalable solution for visual representation learning. Code is available at \url{https://github.com/hustvl/ViG}.

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