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Liangjie Zhao

Publications and source records attributed to Liangjie Zhao.

6 recordsLinked to original sources

UnifiedPlayers: Enhance Tool-Integrated Reasoning in Agentic Reinforcement Learning

Self-evolving methods reduce the need for human-annotated trajectories by allowing tool-using agents to generate their own training data. Yet existing methods typically separate trajectory generation from evaluation, relying on static verifiers that cannot adapt to emerging failure modes or self-consistency signals that may reinforce errors shared across trajectories. Jointly adapting planning, execution, and evaluation offers a promising alternative, but introduces a fundamental coordination challenge: each component continuously changes the data or feedback used to train the others. We address this challenge with \textbf{UnifiedPlayers}, a cooperative framework comprising a Planning Player that generates tasks, an Execution Player that produces multi-turn trajectories with Python tool calls, and an Evaluation Player that constructs executable verifiers. We design role-specific rewards that coordinate the three players toward a shared learning objective under GRPO. Across two model backbones and twelve reasoning benchmarks, UnifiedPlayers outperforms the strongest prior baseline by at least 3.5\% on mathematical reasoning and 3.9\% on general reasoning tasks. Moreover, the learned verifier achieves 84.2\% adversarial detection accuracy, while its reward signal exhibits 2.03$\times$ higher per-question variance than a self-consistency baseline, providing more discriminative verifications. These results highlight cooperation among specialized players as a promising path toward self-enhanced tool-integrated agents.

cs.AI

Can LVLMs Uncover the Truth Behind Visual Illusions? An Analysis of Perceptual and Reasoning Capabilities

Large Vision Language Models have integrated reasoning capabilities, elevating cognitive performance to new levels. However, existing evaluations either focus solely on perception or rely on specific domains such as maths or coding. Evaluation for reasoning capabilities that align with an open-world environment is still required, especially one that considers perception and reasoning jointly. To bridge this gap, we propose to evaluate LVLMs by exploiting visual illusions as a diagnostic tool. Visual illusions are phenomena in which the human visual system misinterprets objective signals, resulting in an understanding that deviates from reality. We constructed Illusion-Reasoning, a benchmark of illusion images collected from the real world, incorporating diverse annotated question-answer pairs. Based on Illusion-Reasoning, we show that the reasoning capabilities of a wide range of LVLMs are not as advanced as claimed. Our work provides new insights into LVLMs and offers future directions for optimisation. Our project is publicly available at https://github.com/zhaoliangjie55/EMNLP2026_Illusion.

cs.CL

Practice Makes Unsafe: Skill Misevolution in Self-Improving LLM Agents

Self-improving LLM agents convert successful trajectories into persistent cross-task state. An unsafe success can thereby become reusable policy after its triggering input disappears. Skill evolution makes this failure measurable by distilling operational trajectories into executable, transferable, and inspectable procedures. Because evolution optimizes task outcomes rather than procedure safety, compromised experience can cause skill misevolution. Existing benchmarks measure current behavior or static artifacts but cannot attribute risk across authoring, retrieval, and later execution. To expose this lifecycle, we introduce SkillMisevo-Gym, a lifecycle-aware harness that versions skill state across agent frameworks, and SkillMisevo-Bench, a frozen design from malicious exposure to carryover tasks, with concept-aligned benign tasks and nine lifecycle metrics. We also introduce SafeEvolve, a wrapper that repairs unsafe content and governs subsequent reuse. Across 25 agent-method configurations, each covering 525 tasks in 25 episodes, all 21 evolved configurations author unsafe artifacts, while only fifteen lead to fresh-session harm. In the exposure sweep, three malicious tasks raise carryover ASR from 16.0% to 35.3%. Across representative skill evolution methods, SafeEvolve reduces unsafe retrieval and fresh-session harm by 26.7 and 17.3 percentage points, respectively, while mean benign utility changes by only 0.4 points. Together, persistent-adaptation safety must govern what updates write and what future executors reuse. Code is available at https://github.com/henrymao2004/misevolve.

cs.AI

Agents Don't Just Agree, They Remember: Benchmarking Persistent Sycophancy in Stateful Personal Agents

Stateful personal agents increasingly maintain long-term user profiles, episodic memories, and reusable skills. This persistence turns conversational sycophancy into a state-writing failure: accepted user-centric claims can be committed as lasting preferences, background facts, or workflows and later reused after the original conversation is gone. We call this persistent sycophancy and introduce the Personal Agent Sycophancy Benchmark (PASB), a 1,600-task benchmark that traces whether a conversational claim is accepted, written into durable agent state, and reused in a later neutral query. Unlike prior benchmarks that provide pre-written memories, PASB evaluates real agents (Hermes-Agent and OpenClaw) that decide what to store. It isolates the write process by combining four scenario framings with four temporal delivery patterns and separating a five-turn persist stage from a cleared three-turn query stage, ensuring downstream effects arise only from durable state. Across twelve models, the commit boundary is the key inflection point: downstream failure increases from 45.0% in session-only episodes to 71.9% after commitment, a consistent increase of 27.0 percentage points. Committed claims exhibit three write-time patterns: status promotion, attribution removal, and scope broadening. These patterns become stronger under memory-like or procedural framing, repeated reinforcement, and even across domain boundaries. These results show that agent sycophancy is fundamentally a state-writing governance problem. Once user content is committed to durable memory, safety must govern what agents write, not only what they say. PASB identifies the write-time controls needed to gate risky commits while preserving the source, role, and scope of stored content beyond response-level mitigations.

cs.AI

STARE: Step-wise Temporal Alignment and Red-teaming Engine for Multi-modal Toxicity Attack

Red-teaming Vision-Language Models is essential for identifying vulnerabilities where adversarial image-text inputs trigger toxic outputs. Existing approaches treat image generation as a black box, returning only terminal toxicity scores and leaving open the question of when and how toxic semantics emerge during multi-step synthesis. We introduce STARE, a hierarchical reinforcement learning framework that treats the denoising trajectory itself as the attack surface, under a direct white-box T2I and query-only black-box VLM setting. By coupling a high-level prompt editor with low-level T2I fine-tuning via Group Relative Policy Optimization (GRPO), STARE attains a 68% improvement in Attack Success Rate over state-of-the-art black-box and white-box baselines. More importantly, this trajectory-level view surfaces the Optimization-Induced Phase Alignment phenomenon: vanilla models exhibit diffuse toxicity, whereas adversarial optimization concentrates conceptual harms into early semantic phases and detail-oriented harms into late refinement. Targeted perturbations of either window selectively suppress different toxicity categories, indicating that this temporal structure is a genuine causal handle rather than a side effect of the hierarchical design. The phenomenon turns toxicity formation from a chaotic process into a small set of predictable vulnerability windows, providing both a potent attack engine and a basis for phase-aware safety mechanisms. Content warning: This paper contains examples of toxic content that may be offensive or disturbing.

cs.CR

IRIS: Interpolative Rényi Iterative Self-play for Large Language Model Fine-Tuning

Self-play fine-tuning enables large language models to improve beyond supervised fine-tuning without additional human annotations by contrasting annotated responses with self-generated ones. Many existing methods rely on a fixed divergence regime. SPIN is closely related to a KL-based regime, SPACE to a Jensen-Shannon-style objective via noise contrastive estimation, and SPIF to $χ^2$-regularized self-play. Since these divergences exhibit different strengths depending on the distributional gap between model and target, no single choice appears to provide favorable learning dynamics across training stages. We propose IRIS (Interpolative Rényi Iterative Self-play), a Rényi-based self-play fine-tuning framework with a continuously adjustable objective. IRIS decomposes into two independent tilted risk terms over annotated and synthetic data, with exponential importance weights controlled by the order parameter $α$. We show that several self-play objectives can be interpreted as limiting or representative regimes at particular values of $α$, providing a unified theoretical perspective on these methods. An adaptive order schedule further adjusts $α$ to the distributional gap, shifting from sharper importance weighting early in training to smoother refinement near convergence. Theoretically, we establish the fixed-point property of IRIS and analyze how $α$ controls gradient concentration. Experiments on Zephyr-7B and Qwen2.5-3B across ten benchmarks show that IRIS improves upon baselines, reaching 44.57\% average score with gains across iterations. In our setting, IRIS with only 26$k$ annotated samples surpasses standard supervised fine-tuning trained on the full 200$k$ dataset.

cs.LG