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Liangjun Zhang

Publications and source records attributed to Liangjun Zhang.

At least 37 records · Page 2Linked to original sources

Digging into Depth Priors for Outdoor Neural Radiance Fields

Neural Radiance Fields (NeRF) have demonstrated impressive performance in vision and graphics tasks, such as novel view synthesis and immersive reality. However, the shape-radiance ambiguity of radiance fields remains a challenge, especially in the sparse viewpoints setting. Recent work resorts to integrating depth priors into outdoor NeRF training to alleviate the issue. However, the criteria for selecting depth priors and the relative merits of different priors have not been thoroughly investigated. Moreover, the relative merits of selecting different approaches to use the depth priors is also an unexplored problem. In this paper, we provide a comprehensive study and evaluation of employing depth priors to outdoor neural radiance fields, covering common depth sensing technologies and most application ways. Specifically, we conduct extensive experiments with two representative NeRF methods equipped with four commonly-used depth priors and different depth usages on two widely used outdoor datasets. Our experimental results reveal several interesting findings that can potentially benefit practitioners and researchers in training their NeRF models with depth priors. Project Page: https://cwchenwang.github.io/outdoor-nerf-depth

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Boosting Feedback Efficiency of Interactive Reinforcement Learning by Adaptive Learning from Scores

Interactive reinforcement learning has shown promise in learning complex robotic tasks. However, the process can be human-intensive due to the requirement of a large amount of interactive feedback. This paper presents a new method that uses scores provided by humans instead of pairwise preferences to improve the feedback efficiency of interactive reinforcement learning. Our key insight is that scores can yield significantly more data than pairwise preferences. Specifically, we require a teacher to interactively score the full trajectories of an agent to train a behavioral policy in a sparse reward environment. To avoid unstable scores given by humans negatively impacting the training process, we propose an adaptive learning scheme. This enables the learning paradigm to be insensitive to imperfect or unreliable scores. We extensively evaluate our method for robotic locomotion and manipulation tasks. The results show that the proposed method can efficiently learn near-optimal policies by adaptive learning from scores while requiring less feedback compared to pairwise preference learning methods. The source codes are publicly available at https://github.com/SSKKai/Interactive-Scoring-IRL.

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MapNeRF: Incorporating Map Priors into Neural Radiance Fields for Driving View Simulation

Simulating camera sensors is a crucial task in autonomous driving. Although neural radiance fields are exceptional at synthesizing photorealistic views in driving simulations, they still fail to generate extrapolated views. This paper proposes to incorporate map priors into neural radiance fields to synthesize out-of-trajectory driving views with semantic road consistency. The key insight is that map information can be utilized as a prior to guiding the training of the radiance fields with uncertainty. Specifically, we utilize the coarse ground surface as uncertain information to supervise the density field and warp depth with uncertainty from unknown camera poses to ensure multi-view consistency. Experimental results demonstrate that our approach can produce semantic consistency in deviated views for vehicle camera simulation. The supplementary video can be viewed at https://youtu.be/jEQWr-Rfh3A.

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Digging Into Uncertainty-based Pseudo-label for Robust Stereo Matching

Due to the domain differences and unbalanced disparity distribution across multiple datasets, current stereo matching approaches are commonly limited to a specific dataset and generalize poorly to others. Such domain shift issue is usually addressed by substantial adaptation on costly target-domain ground-truth data, which cannot be easily obtained in practical settings. In this paper, we propose to dig into uncertainty estimation for robust stereo matching. Specifically, to balance the disparity distribution, we employ a pixel-level uncertainty estimation to adaptively adjust the next stage disparity searching space, in this way driving the network progressively prune out the space of unlikely correspondences. Then, to solve the limited ground truth data, an uncertainty-based pseudo-label is proposed to adapt the pre-trained model to the new domain, where pixel-level and area-level uncertainty estimation are proposed to filter out the high-uncertainty pixels of predicted disparity maps and generate sparse while reliable pseudo-labels to align the domain gap. Experimentally, our method shows strong cross-domain, adapt, and joint generalization and obtains \textbf{1st} place on the stereo task of Robust Vision Challenge 2020. Additionally, our uncertainty-based pseudo-labels can be extended to train monocular depth estimation networks in an unsupervised way and even achieves comparable performance with the supervised methods. The code will be available at https://github.com/gallenszl/UCFNet.

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GRAINS: Proximity Sensing of Objects in Granular Materials

Proximity sensing detects an object's presence without contact. However, research has rarely explored proximity sensing in granular materials (GM) due to GM's lack of visual and complex properties. In this paper, we propose a granular-material-embedded autonomous proximity sensing system (GRAINS) based on three granular phenomena (fluidization, jamming, and failure wedge zone). GRAINS can automatically sense buried objects beneath GM in real-time manner (at least ~20 hertz) and perceive them 0.5 ~ 7 centimeters ahead in different granules without the use of vision or touch. We introduce a new spiral trajectory for the probe raking in GM, combining linear and circular motions, inspired by a common granular fluidization technique. Based on the observation of force-raising when granular jamming occurs in the failure wedge zone in front of the probe during its raking, we employ Gaussian process regression to constantly learn and predict the force patterns and detect the force anomaly resulting from granular jamming to identify the proximity sensing of buried objects. Finally, we apply GRAINS to a Bayesian-optimization-algorithm-guided exploration strategy to successfully localize underground objects and outline their distribution using proximity sensing without contact or digging. This work offers a simple yet reliable method with potential for safe operation in building habitation infrastructure on an alien planet without human intervention.

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NeRF-Loc: Transformer-Based Object Localization Within Neural Radiance Fields

Neural Radiance Fields (NeRFs) have become a widely-applied scene representation technique in recent years, showing advantages for robot navigation and manipulation tasks. To further advance the utility of NeRFs for robotics, we propose a transformer-based framework, NeRF-Loc, to extract 3D bounding boxes of objects in NeRF scenes. NeRF-Loc takes a pre-trained NeRF model and camera view as input and produces labeled, oriented 3D bounding boxes of objects as output. Using current NeRF training tools, a robot can train a NeRF environment model in real-time and, using our algorithm, identify 3D bounding boxes of objects of interest within the NeRF for downstream navigation or manipulation tasks. Concretely, we design a pair of paralleled transformer encoder branches, namely the coarse stream and the fine stream, to encode both the context and details of target objects. The encoded features are then fused together with attention layers to alleviate ambiguities for accurate object localization. We have compared our method with conventional RGB(-D) based methods that take rendered RGB images and depths from NeRFs as inputs. Our method is better than the baselines.

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Learning Excavation of Rigid Objects with Offline Reinforcement Learning

Autonomous excavation is a challenging task. The unknown contact dynamics between the excavator bucket and the terrain could easily result in large contact forces and jamming problems during excavation. Traditional model-based methods struggle to handle such problems due to complex dynamic modeling. In this paper, we formulate the excavation skills with three novel manipulation primitives. We propose to learn the manipulation primitives with offline reinforcement learning (RL) to avoid large amounts of online robot interactions. The proposed method can learn efficient penetration skills from sub-optimal demonstrations, which contain sub-trajectories that can be ``stitched" together to formulate an optimal trajectory without causing jamming. We evaluate the proposed method with extensive experiments on excavating a variety of rigid objects and demonstrate that the learned policy outperforms the demonstrations. We also show that the learned policy can quickly adapt to unseen and challenging fragmented rocks with online fine-tuning.

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VINet: Visual and Inertial-based Terrain Classification and Adaptive Navigation over Unknown Terrain

We present a visual and inertial-based terrain classification network (VINet) for robotic navigation over different traversable surfaces. We use a novel navigation-based labeling scheme for terrain classification and generalization on unknown surfaces. Our proposed perception method and adaptive scheduling control framework can make predictions according to terrain navigation properties and lead to better performance on both terrain classification and navigation control on known and unknown surfaces. Our VINet can achieve 98.37% in terms of accuracy under supervised setting on known terrains and improve the accuracy by 8.51% on unknown terrains compared to previous methods. We deploy VINet on a mobile tracked robot for trajectory following and navigation on different terrains, and we demonstrate an improvement of 10.3% compared to a baseline controller in terms of RMSE.

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PCW-Net: Pyramid Combination and Warping Cost Volume for Stereo Matching

Existing deep learning based stereo matching methods either focus on achieving optimal performances on the target dataset while with poor generalization for other datasets or focus on handling the cross-domain generalization by suppressing the domain sensitive features which results in a significant sacrifice on the performance. To tackle these problems, we propose PCW-Net, a Pyramid Combination and Warping cost volume-based network to achieve good performance on both cross-domain generalization and stereo matching accuracy on various benchmarks. In particular, our PCW-Net is designed for two purposes. First, we construct combination volumes on the upper levels of the pyramid and develop a cost volume fusion module to integrate them for initial disparity estimation. Multi-scale receptive fields can be covered by fusing multi-scale combination volumes, thus, domain-invariant features can be extracted. Second, we construct the warping volume at the last level of the pyramid for disparity refinement. The proposed warping volume can narrow down the residue searching range from the initial disparity searching range to a fine-grained one, which can dramatically alleviate the difficulty of the network to find the correct residue in an unconstrained residue searching space. When training on synthetic datasets and generalizing to unseen real datasets, our method shows strong cross-domain generalization and outperforms existing state-of-the-arts with a large margin. After fine-tuning on the real datasets, our method ranks first on KITTI 2012, second on KITTI 2015, and first on the Argoverse among all published methods as of 7, March 2022. The code will be available at https://github.com/gallenszl/PCWNet.

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ProposalContrast: Unsupervised Pre-training for LiDAR-based 3D Object Detection

Existing approaches for unsupervised point cloud pre-training are constrained to either scene-level or point/voxel-level instance discrimination. Scene-level methods tend to lose local details that are crucial for recognizing the road objects, while point/voxel-level methods inherently suffer from limited receptive field that is incapable of perceiving large objects or context environments. Considering region-level representations are more suitable for 3D object detection, we devise a new unsupervised point cloud pre-training framework, called ProposalContrast, that learns robust 3D representations by contrasting region proposals. Specifically, with an exhaustive set of region proposals sampled from each point cloud, geometric point relations within each proposal are modeled for creating expressive proposal representations. To better accommodate 3D detection properties, ProposalContrast optimizes with both inter-cluster and inter-proposal separation, i.e., sharpening the discriminativeness of proposal representations across semantic classes and object instances. The generalizability and transferability of ProposalContrast are verified on various 3D detectors (i.e., PV-RCNN, CenterPoint, PointPillars and PointRCNN) and datasets (i.e., KITTI, Waymo and ONCE).

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Semi-supervised 3D Object Detection with Proficient Teachers

Dominated point cloud-based 3D object detectors in autonomous driving scenarios rely heavily on the huge amount of accurately labeled samples, however, 3D annotation in the point cloud is extremely tedious, expensive and time-consuming. To reduce the dependence on large supervision, semi-supervised learning (SSL) based approaches have been proposed. The Pseudo-Labeling methodology is commonly used for SSL frameworks, however, the low-quality predictions from the teacher model have seriously limited its performance. In this work, we propose a new Pseudo-Labeling framework for semi-supervised 3D object detection, by enhancing the teacher model to a proficient one with several necessary designs. First, to improve the recall of pseudo labels, a Spatialtemporal Ensemble (STE) module is proposed to generate sufficient seed boxes. Second, to improve the precision of recalled boxes, a Clusteringbased Box Voting (CBV) module is designed to get aggregated votes from the clustered seed boxes. This also eliminates the necessity of sophisticated thresholds to select pseudo labels. Furthermore, to reduce the negative influence of wrongly pseudo-labeled samples during the training, a soft supervision signal is proposed by considering Box-wise Contrastive Learning (BCL). The effectiveness of our model is verified on both ONCE and Waymo datasets. For example, on ONCE, our approach significantly improves the baseline by 9.51 mAP. Moreover, with half annotations, our model outperforms the oracle model with full annotations on Waymo.

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Construction Site Safety Monitoring and Excavator Activity Analysis System

With the recent advancements in deep learning and computer vision, the AI-powered construction machine such as autonomous excavator has made significant progress. Safety is the most important section in modern construction, where construction machines are more and more automated. In this paper, we propose a vision-based excavator perception, activity analysis, and safety monitoring system. Our perception system could detect multi-class construction machines and humans in real-time while estimating the poses and actions of the excavator. Then, we present a novel safety monitoring and excavator activity analysis system based on the perception result. To evaluate the performance of our method, we collect a dataset using the Autonomous Excavator System (AES) including multi-class of objects in different lighting conditions with human annotations. We also evaluate our method on a benchmark construction dataset. The results showed our YOLO v5 multi-class objects detection model improved inference speed by 8 times (YOLO v5 x-large) to 34 times (YOLO v5 small) compared with Faster R-CNN/ YOLO v3 model. Furthermore, the accuracy of YOLO v5 models is improved by 2.7% (YOLO v5 x-large) while model size is reduced by 63.9% (YOLO v5 x-large) to 93.9% (YOLO v5 small). The experimental results show that the proposed action recognition approach outperforms the state-of-the-art approaches on top-1 accuracy by about 5.18%. The proposed real-time safety monitoring system is not only designed for our Autonomous Excavator System (AES) in solid waste scenes, it can also be applied to general construction scenarios.

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A Generalized Continuous Collision Detection Framework of Polynomial Trajectory for Mobile Robots in Cluttered Environments

In this paper, we introduce a generalized continuous collision detection (CCD) framework for the mobile robot along the polynomial trajectory in cluttered environments including various static obstacle models. Specifically, we find that the collision conditions between robots and obstacles could be transformed into a set of polynomial inequalities, whose roots can be efficiently solved by the proposed solver. In addition, we test different types of mobile robots with various kinematic and dynamic constraints in our generalized CCD framework and validate that it allows the provable collision checking and can compute the exact time of impact. Furthermore, we combine our architecture with the path planner in the navigation system. Benefiting from our CCD method, the mobile robot is able to work safely in some challenging scenarios.

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TNS: Terrain Traversability Mapping and Navigation System for Autonomous Excavators

We present a terrain traversability mapping and navigation system (TNS) for autonomous excavator applications in an unstructured environment. We use an efficient approach to extract terrain features from RGB images and 3D point clouds and incorporate them into a global map for planning and navigation. Our system can adapt to changing environments and update the terrain information in real-time. Moreover, we present a novel dataset, the Complex Worksite Terrain (CWT) dataset, which consists of RGB images from construction sites with seven categories based on navigability. Our novel algorithms improve the mapping accuracy over previous SOTA methods by 4.17-30.48% and reduce MSE on the traversability map by 13.8-71.4%. We have combined our mapping approach with planning and control modules in an autonomous excavator navigation system and observe 49.3% improvement in the overall success rate. Based on TNS, we demonstrate the first autonomous excavator that can navigate through unstructured environments consisting of deep pits, steep hills, rock piles, and other complex terrain features.

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Autonomous Wheel Loader Trajectory Tracking Control Using LPV-MPC

In this paper, we present a systematic approach for high-performance and efficient trajectory tracking control of autonomous wheel loaders. With the nonlinear dynamic model of a wheel loader, nonlinear model predictive control (MPC) is used in offline trajectory planning to obtain a high-performance state-control trajectory while satisfying the state and control constraints. In tracking control, the nonlinear model is embedded into a Linear Parameter Varying (LPV) model and the LPV-MPC strategy is used to achieve fast online computation and good tracking performance. To demonstrate the effectiveness and the advantages of the LPV-MPC, we test and compare three model predictive control strategies in the high-fidelity simulation environment. With the planned trajectory, three tracking control strategies LPV-MPC, nonlinear MPC, and LTI-MPC are simulated and compared in the perspectives of computational burden and tracking performance. The LPV-MPC can achieve better performance than conventional LTI-MPC because more accurate nominal system dynamics are captured in the LPV model. In addition, LPV-MPC achieves slightly worse tracking performance but tremendously improved computational efficiency than nonlinear MPC. A video with loading cycles completed by our autonomous wheel loader in the simulation environment can be found here: https://youtu.be/QbNfS_wZKKA.

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Excavation Reinforcement Learning Using Geometric Representation

Excavation of irregular rigid objects in clutter, such as fragmented rocks and wood blocks, is very challenging due to their complex interaction dynamics and highly variable geometries. In this paper, we adopt reinforcement learning (RL) to tackle this challenge and learn policies to plan for a sequence of excavation trajectories for irregular rigid objects, given point clouds of excavation scenes. Moreover, we separately learn a compact representation of the point cloud on geometric tasks that do not require human labeling. We show that using the representation reduces training time for RL, while achieving similar asymptotic performance compare to an end-to-end RL algorithm. When using a policy trained in simulation directly on a real scene, we show that the policy trained with the representation outperforms end-to-end RL. To our best knowledge, this paper presents the first application of RL to plan a sequence of excavation trajectories of irregular rigid objects in clutter.

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Text2Video: Text-driven Talking-head Video Synthesis with Personalized Phoneme-Pose Dictionary

With the advance of deep learning technology, automatic video generation from audio or text has become an emerging and promising research topic. In this paper, we present a novel approach to synthesize video from the text. The method builds a phoneme-pose dictionary and trains a generative adversarial network (GAN) to generate video from interpolated phoneme poses. Compared to audio-driven video generation algorithms, our approach has a number of advantages: 1) It only needs a fraction of the training data used by an audio-driven approach; 2) It is more flexible and not subject to vulnerability due to speaker variation; 3) It significantly reduces the preprocessing, training and inference time. We perform extensive experiments to compare the proposed method with state-of-the-art talking face generation methods on a benchmark dataset and datasets of our own. The results demonstrate the effectiveness and superiority of our approach.

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AutoShape: Real-Time Shape-Aware Monocular 3D Object Detection

Existing deep learning-based approaches for monocular 3D object detection in autonomous driving often model the object as a rotated 3D cuboid while the object's geometric shape has been ignored. In this work, we propose an approach for incorporating the shape-aware 2D/3D constraints into the 3D detection framework. Specifically, we employ the deep neural network to learn distinguished 2D keypoints in the 2D image domain and regress their corresponding 3D coordinates in the local 3D object coordinate first. Then the 2D/3D geometric constraints are built by these correspondences for each object to boost the detection performance. For generating the ground truth of 2D/3D keypoints, an automatic model-fitting approach has been proposed by fitting the deformed 3D object model and the object mask in the 2D image. The proposed framework has been verified on the public KITTI dataset and the experimental results demonstrate that by using additional geometrical constraints the detection performance has been significantly improved as compared to the baseline method. More importantly, the proposed framework achieves state-of-the-art performance with real time. Data and code will be available at https://github.com/zongdai/AutoShape

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