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Libo Zhu

Publications and source records attributed to Libo Zhu.

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Bricker to BRACE: A Bracket Exposure RAW Dataset and Restoration Model for Flicker-Banding

Flicker-banding (FB), arises from temporal aliasing between a camera's rolling shutter and a display's brightness modulation, degrading screen-captured image readability with color shifts and jagged patterns. Existing single-frame methods with simplified parametric stripe models cannot reliably distinguish these artifacts from genuine texture. To address this, we conduct a systematic analysis of complex FB morphologies and reveal their significant variation across exposure settings, motivating a multi-frame bracketed RAW restoration paradigm. We construct Bricker, a synthetic-real bracketed RAW dataset built via ray-tracing-based physical simulation and automated multi-exposure capture tool. We further propose BRACE: Bracketed RAW Flicker-Banding Removal, a multi-frame restoration model that utilizes frequency-aware banding prior and a multi-scale spatial cross-attention modulator (MSCAM) for cross-exposure spatial fusion. We also introduce the Stripe Frequency Consistency (SFC) metric to evaluate banding removal. Experiments demonstrate state-of-the-art performance on both synthetic and real benchmarks. Our dataset and code are available at: https://github.com/ZZH-qwq/BRACE.

cs.CV

VDFP: Video Deflickering with Flicker-banding Priors

Capturing digital screens with smartphones frequently induces severe banding due to hardware synchronization mismatches. Existing video restoration methods struggle with these structured, periodic luminance fluctuations, often resulting in residual artifacts or over-smoothed textures. We firstly construct DeViD, a real-world dataset in various scenes to deal with the lack of available datasets. Then we propose VDFP (Video Deflickering with Flicker-banding Priors), a novel perception-guided generation framework. First, we introduce a Degradation Field Modeling Based on Rolling Shutter Mechanism (DFM) capable of synthesizing complex multi-banding scenarios. Second, we present a spatial-temporal continuous prior perception (CPP). Unlike traditional binary segmentation, this module is optimized via a Flicker-Aware Mean Squared Error (FA-MSE) to capture the luminance transitions. By zero-initializing an augmented input layer, our model preserves pre-trained generative priors as well as spatial-temporal prior perception. Extensive experiments demonstrate that VDFP significantly outperforms other methods, eliminating complex banding with high-fidelity spatial details and temporal consistency. Our dataset and code will be released at https://github.com/ZhiyiZZhou/VDFP.

cs.CV

The First Challenge on Remote Sensing Infrared Image Super-Resolution at NTIRE 2026: Benchmark Results and Method Overview

This paper presents the NTIRE 2026 Remote Sensing Infrared Image Super-Resolution (x4) Challenge, one of the associated challenges of NTIRE 2026. The challenge aims to recover high-resolution (HR) infrared images from low-resolution (LR) inputs generated through bicubic downsampling with a x4 scaling factor. The objective is to develop effective models or solutions that achieve state-of-the-art performance for infrared image SR in remote sensing scenarios. To reflect the characteristics of infrared data and practical application needs, the challenge adopts a single-track setting. A total of 115 participants registered for the competition, with 13 teams submitting valid entries. This report summarizes the challenge design, dataset, evaluation protocol, main results, and the representative methods of each team. The challenge serves as a benchmark to advance research in infrared image super-resolution and promote the development of effective solutions for real-world remote sensing applications.

cs.CV

The First Challenge on Mobile Real-World Image Super-Resolution at NTIRE 2026: Benchmark Results and Method Overview

This paper provides a review of the NTIRE 2026 challenge on mobile real-world image super-resolution, highlighting the proposed solutions and the resulting outcomes. The challenge aims to recover high-resolution (HR) images from low-resolution (LR) counterparts generated through unknown degradations with a x4 scaling factor while ensuring the models remain executable on mobile devices. The objective is to develop effective and efficient network designs or solutions that achieve state-of-the-art real-world image super-resolution performance. The track of the challenge evaluates performance using a weighted combination of image quality assessment (IQA) score and speedup ratios. The competition attracted 108 registrants, with 16 teams achieving a valid score in the final ranking. This collaborative effort advances the performance of mobile real-world image super-resolution while offering an in-depth overview of the latest trends in the field.

cs.CV

Combined Flicker-banding and Moire Removal for Screen-Captured Images

Capturing display screens with mobile devices has become increasingly common, yet the resulting images often suffer from severe degradations caused by the coexistence of moir\'e patterns and flicker-banding, leading to significant visual quality degradation. Due to the strong coupling of these two artifacts in real imaging processes, existing methods designed for single degradations fail to generalize to such compound scenarios. In this paper, we present the first systematic study on joint removal of moir\'e patterns and flicker-banding in screen-captured images, and propose a unified restoration framework, named CLEAR. To support this task, we construct a large-scale dataset containing both moir\'e patterns and flicker-banding, and introduce an ISP-based flicker simulation pipeline to stabilize model training and expand the degradation distribution. Furthermore, we design a frequency-domain decomposition and re-composition module together with a trajectory alignment loss to enhance the modeling of compound artifacts. Extensive experiments demonstrate that the proposed method consistently. outperforms existing image restoration approaches across multiple evaluation metrics, validating its effectiveness in complex real-world scenarios.

cs.CV

RIFLE: Removal of Image Flicker-Banding via Latent Diffusion Enhancement

Capturing screens is now routine in our everyday lives. But the photographs of emissive displays are often influenced by the flicker-banding (FB), which is alternating bright%u2013dark stripes that arise from temporal aliasing between a camera's rolling-shutter readout and the display's brightness modulation. Unlike moire degradation, which has been extensively studied, the FB remains underexplored despite its frequent and severe impact on readability and perceived quality. We formulate FB removal as a dedicated restoration task and introduce Removal of Image Flicker-Banding via Latent Diffusion Enhancement, RIFLE, a diffusion-based framework designed to remove FB while preserving fine details. We propose the flicker-banding prior estimator (FPE) that predicts key banding attributes and injects it into the restoration network. Additionally, Masked Loss (ML) is proposed to concentrate supervision on banded regions without sacrificing global fidelity. To overcome data scarcity, we provide a simulation pipeline that synthesizes FB in the luminance domain with stochastic jitter in banding angle, banding spacing, and banding width. Feathered boundaries and sensor noise are also applied for a more realistic simulation. For evaluation, we collect a paired real-world FB dataset with pixel-aligned banding-free references captured via long exposure. Across quantitative metrics and visual comparisons on our real-world dataset, RIFLE consistently outperforms recent image reconstruction baselines from mild to severe flicker-banding. To the best of our knowledge, it is the first work to research the simulation and removal of FB. Our work establishes a great foundation for subsequent research in both the dataset construction and the removal model design. Our dataset and code will be released soon.

cs.CV

QuantVSR: Low-Bit Post-Training Quantization for Real-World Video Super-Resolution

Diffusion models have shown superior performance in real-world video super-resolution (VSR). However, the slow processing speeds and heavy resource consumption of diffusion models hinder their practical application and deployment. Quantization offers a potential solution for compressing the VSR model. Nevertheless, quantizing VSR models is challenging due to their temporal characteristics and high fidelity requirements. To address these issues, we propose QuantVSR, a low-bit quantization model for real-world VSR. We propose a spatio-temporal complexity aware (STCA) mechanism, where we first utilize the calibration dataset to measure both spatial and temporal complexities for each layer. Based on these statistics, we allocate layer-specific ranks to the low-rank full-precision (FP) auxiliary branch. Subsequently, we jointly refine the FP and low-bit branches to achieve simultaneous optimization. In addition, we propose a learnable bias alignment (LBA) module to reduce the biased quantization errors. Extensive experiments on synthetic and real-world datasets demonstrate that our method obtains comparable performance with the FP model and significantly outperforms recent leading low-bit quantization methods. Code is available at: https://github.com/bowenchai/QuantVSR.

cs.CV

QuantFace: Efficient Quantization for Face Restoration

Diffusion models have been achieving remarkable performance in face restoration. However, the heavy computations hamper the widespread adoption of these models. In this work, we propose QuantFace, a novel low-bit quantization framework for face restoration models, where the full-precision (i.e., 32-bit) weights and activations are quantized to 4~6-bit. We first analyze the data distribution within activations and find that it is highly variant. To preserve the original data information, we employ rotation-scaling channel balancing. Furthermore, we propose Quantization-Distillation Low-Rank Adaptation (QD-LoRA), which jointly optimizes for quantization and distillation performance. Finally, we propose an adaptive bit-width allocation strategy. We formulate such a strategy as an integer programming problem that combines quantization error and perceptual metrics to find a satisfactory resource allocation. Extensive experiments on the synthetic and real-world datasets demonstrate the effectiveness of QuantFace under 6-bit and 4-bit. QuantFace achieves significant advantages over recent leading low-bit quantization methods for face restoration. The code is available at https://github.com/jiatongli2024/QuantFace.

cs.CV

Freqformer: Image-Demoir\'eing Transformer via Effective Frequency Decomposition

Image demoir\'eing remains a challenging task due to the complex interplay between texture corruption and color distortions caused by moir\'e patterns. Existing methods, especially those relying on direct image-to-image restoration, often fail to disentangle these intertwined artifacts effectively. While frequency-aware approaches offer a promising direction, their potential is hindered by the discrete transform (e.g., Haar wavelet or block-based DCT), which may suffer from spatial discontinuity, channel redundancy, and further cause error accumulation during their fixed inverse processes. In this paper, we present Freqformer, a Transformer-based framework specifically designed for image demoir\'eing through targeted frequency separation. Our method performs an effective frequency decomposition that splits moir\'e patterns into high-frequency spatially-localized textures and low-frequency scale-robust color distortions, which are then handled by a dual-branch architecture and an asymmetric training scheme tailored to their distinct characteristics. We further propose a learnable Frequency Composition Transform (FCT) module to adaptively fuse the frequency-specific outputs, enabling consistent and high-fidelity reconstruction. To better aggregate the spatial dependencies and the inter-channel complementary information, we introduce a Spatial-Aware Channel Attention (SA-CA) module that refines moir\'e-sensitive regions without incurring high computational cost. Extensive experiments on various demoir\'eing benchmarks demonstrate that Freqformer achieves state-of-the-art performance with a compact model size. The code will be made publicly available at https://github.com/xyLiu339/Freqformer.

cs.CV

QArtSR: Quantization via Reverse-Module and Timestep-Retraining in One-Step Diffusion based Image Super-Resolution

One-step diffusion-based image super-resolution (OSDSR) models are showing increasingly superior performance nowadays. However, although their denoising steps are reduced to one and they can be quantized to 8-bit to reduce the costs further, there is still significant potential for OSDSR to quantize to lower bits. To explore more possibilities of quantized OSDSR, we propose an efficient method, Quantization via reverse-module and timestep-retraining for OSDSR, named QArtSR. Firstly, we investigate the influence of timestep value on the performance of quantized models. Then, we propose Timestep Retraining Quantization (TRQ) and Reversed Per-module Quantization (RPQ) strategies to calibrate the quantized model. Meanwhile, we adopt the module and image losses to update all quantized modules. We only update the parameters in quantization finetuning components, excluding the original weights. To ensure that all modules are fully finetuned, we add extended end-to-end training after per-module stage. Our 4-bit and 2-bit quantization experimental results indicate that QArtSR obtains superior effects against the recent leading comparison methods. The performance of 4-bit QArtSR is close to the full-precision one. Our code will be released at https://github.com/libozhu03/QArtSR.

cs.CV

PassionSR: Post-Training Quantization with Adaptive Scale in One-Step Diffusion based Image Super-Resolution

Diffusion-based image super-resolution (SR) models have shown superior performance at the cost of multiple denoising steps. However, even though the denoising step has been reduced to one, they require high computational costs and storage requirements, making it difficult for deployment on hardware devices. To address these issues, we propose a novel post-training quantization approach with adaptive scale in one-step diffusion (OSD) image SR, PassionSR. First, we simplify OSD model to two core components, UNet and Variational Autoencoder (VAE) by removing the CLIPEncoder. Secondly, we propose Learnable Boundary Quantizer (LBQ) and Learnable Equivalent Transformation (LET) to optimize the quantization process and manipulate activation distributions for better quantization. Finally, we design a Distributed Quantization Calibration (DQC) strategy that stabilizes the training of quantized parameters for rapid convergence. Comprehensive experiments demonstrate that PassionSR with 8-bit and 6-bit obtains comparable visual results with full-precision model. Moreover, our PassionSR achieves significant advantages over recent leading low-bit quantization methods for image SR. Our code will be at https://github.com/libozhu03/PassionSR.

cs.CV