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Lifeng Sun

Publications and source records attributed to Lifeng Sun.

40 records · Page 3Linked to original sources

MAP: Microblogging Assisted Profiling of TV Shows

Online microblogging services that have been increasingly used by people to share and exchange information, have emerged as a promising way to profiling multimedia contents, in a sense to provide users a socialized abstraction and understanding of these contents. In this paper, we propose a microblogging profiling framework, to provide a social demonstration of TV shows. Challenges for this study lie in two folds: First, TV shows are generally offline, i.e., most of them are not originally from the Internet, and we need to create a connection between these TV shows with online microblogging services; Second, contents in a microblogging service are extremely noisy for video profiling, and we need to strategically retrieve the most related information for the TV show profiling.To address these challenges, we propose a MAP, a microblogging-assisted profiling framework, with contributions as follows: i) We propose a joint user and content retrieval scheme, which uses information about both actors and topics of a TV show to retrieve related microblogs; ii) We propose a social-aware profiling strategy, which profiles a video according to not only its content, but also the social relationship of its microblogging users and its propagation in the social network; iii) We present some interesting analysis, based on our framework to profile real-world TV shows.

cs.IR↗

Dispersing Instant Social Video Service Across Multiple Clouds

Instant social video sharing which combines the online social network and user-generated short video streaming services, has become popular in today's Internet. Cloud-based hosting of such instant social video contents has become a norm to serve the increasing users with user-generated contents. A fundamental problem of cloud-based social video sharing service is that users are located globally, who cannot be served with good service quality with a single cloud provider. In this paper, we investigate the feasibility of dispersing instant social video contents to multiple cloud providers. The challenge is that inter-cloud social \emph{propagation} is indispensable with such multi-cloud social video hosting, yet such inter-cloud traffic incurs substantial operational cost. We analyze and formulate the multi-cloud hosting of an instant social video system as an optimization problem. We conduct large-scale measurement studies to show the characteristics of instant social video deployment, and demonstrate the trade-off between satisfying users with their ideal cloud providers, and reducing the inter-cloud data propagation. Our measurement insights of the social propagation allow us to propose a heuristic algorithm with acceptable complexity to solve the optimization problem, by partitioning a propagation-weighted social graph in two phases: a preference-aware initial cloud provider selection and a propagation-aware re-hosting. Our simulation experiments driven by real-world social network traces show the superiority of our design.

cs.NI↗

Cross-Scale Cost Aggregation for Stereo Matching

Human beings process stereoscopic correspondence across multiple scales. However, this bio-inspiration is ignored by state-of-the-art cost aggregation methods for dense stereo correspondence. In this paper, a generic cross-scale cost aggregation framework is proposed to allow multi-scale interaction in cost aggregation. We firstly reformulate cost aggregation from a unified optimization perspective and show that different cost aggregation methods essentially differ in the choices of similarity kernels. Then, an inter-scale regularizer is introduced into optimization and solving this new optimization problem leads to the proposed framework. Since the regularization term is independent of the similarity kernel, various cost aggregation methods can be integrated into the proposed general framework. We show that the cross-scale framework is important as it effectively and efficiently expands state-of-the-art cost aggregation methods and leads to significant improvements, when evaluated on Middlebury, KITTI and New Tsukuba datasets.

cs.CV↗

Binary Stereo Matching

In this paper, we propose a novel binary-based cost computation and aggregation approach for stereo matching problem. The cost volume is constructed through bitwise operations on a series of binary strings. Then this approach is combined with traditional winner-take-all strategy, resulting in a new local stereo matching algorithm called binary stereo matching (BSM). Since core algorithm of BSM is based on binary and integer computations, it has a higher computational efficiency than previous methods. Experimental results on Middlebury benchmark show that BSM has comparable performance with state-of-the-art local stereo methods in terms of both quality and speed. Furthermore, experiments on images with radiometric differences demonstrate that BSM is more robust than previous methods under these changes, which is common under real illumination.

cs.CV↗