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Lijie Chen

Publications and source records attributed to Lijie Chen.

39 records · Page 3Linked to original sources

Open Problem: Best Arm Identification: Almost Instance-Wise Optimality and the Gap Entropy Conjecture

The best arm identification problem (BEST-1-ARM) is the most basic pure exploration problem in stochastic multi-armed bandits. The problem has a long history and attracted significant attention for the last decade. However, we do not yet have a complete understanding of the optimal sample complexity of the problem: The state-of-the-art algorithms achieve a sample complexity of $O(\sum_{i=2}^{n} Δ_{i}^{-2}(\lnδ^{-1} + \ln\lnΔ_i^{-1}))$ ($Δ_{i}$ is the difference between the largest mean and the $i^{th}$ mean), while the best known lower bound is $Ω(\sum_{i=2}^{n} Δ_{i}^{-2}\lnδ^{-1})$ for general instances and $Ω(Δ^{-2} \ln\ln Δ^{-1})$ for the two-arm instances. We propose to study the instance-wise optimality for the BEST-1-ARM problem. Previous work has proved that it is impossible to have an instance optimal algorithm for the 2-arm problem. However, we conjecture that modulo the additive term $Ω(Δ_2^{-2} \ln\ln Δ_2^{-1})$ (which is an upper bound and worst case lower bound for the 2-arm problem), there is an instance optimal algorithm for BEST-1-ARM. Moreover, we introduce a new quantity, called the gap entropy for a best-arm problem instance, and conjecture that it is the instance-wise lower bound. Hence, resolving this conjecture would provide a final answer to the old and basic problem.

cs.LG↗

Pure Exploration of Multi-armed Bandit Under Matroid Constraints

We study the pure exploration problem subject to a matroid constraint (Best-Basis) in a stochastic multi-armed bandit game. In a Best-Basis instance, we are given $n$ stochastic arms with unknown reward distributions, as well as a matroid $\mathcal{M}$ over the arms. Let the weight of an arm be the mean of its reward distribution. Our goal is to identify a basis of $\mathcal{M}$ with the maximum total weight, using as few samples as possible. The problem is a significant generalization of the best arm identification problem and the top-$k$ arm identification problem, which have attracted significant attentions in recent years. We study both the exact and PAC versions of Best-Basis, and provide algorithms with nearly-optimal sample complexities for these versions. Our results generalize and/or improve on several previous results for the top-$k$ arm identification problem and the combinatorial pure exploration problem when the combinatorial constraint is a matroid.

cs.LG↗

A Note on Oracle Separations for BQP

In 2009, using the $\textsf{Fourier Checking}$ problem, Aaronson claimed to construct the relativized worlds such that $\textsf{BQP} \not\subset \mathsf{BPP_{path}}$ and $\textsf{BQP} \not\subset \textsf{SZK}$. However, there are subtle errors in the original proof. In this paper, we point out the issues, and rescue these two separations by using more sophisticated constructions. Meanwhile, we take the opportunity to study the complexity classes $\mathsf{BPP_{path}}$ and $\textsf{SZK}$. We give general ways to construct functions which are hard for $\textsf{SZK}$ and $\mathsf{BPP_{path}}$ (in the query complexity sense). Using these techniques, we give alternative construction for the oracle separation $\textsf{BQP} \not\subset \textsf{SZK}$, using only Simon's problem. We also give new oracle separations for $\textsf{P}^{\textsf{SZK}}$ from $\mathsf{BPP_{path}}$ and $\textsf{P}^{\textsf{SZK}}$ from $\textsf{QSK}$. The latter result suggests that $\textsf{P}^{\textsf{SZK}}$ might be strictly larger than $\textsf{SZK}$.

quant-ph↗