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Lijun Yue

Publications and source records attributed to Lijun Yue.

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SPAGS: Sparse-View Articulated Object Reconstruction from Single State via Planar Gaussian Splatting

Articulated objects are ubiquitous in daily environments, and their 3D reconstruction holds great significance across various fields. However, existing articulated object reconstruction methods typically require costly inputs such as multi-stage and multi-view observations. To address the limitations, we propose a category-agnostic articulated object reconstruction framework via planar Gaussian Splatting, which only uses sparse-view RGB images from a single state. Specifically, we first introduce a Gaussian information field to perceive the optimal sparse viewpoints from candidate camera poses. To ensure precise geometric fidelity, we constrain traditional 3D Gaussians into planar primitives, facilitating accurate normal and depth estimation. The planar Gaussians are then optimized in a coarse-to-fine manner, regularized by depth smoothness and few-shot diffusion priors. Furthermore, we leverage a Vision-Language Model (VLM) via visual prompting to achieve open-vocabulary part segmentation and joint parameter estimation. Extensive experiments on both synthetic and real-world datasets demonstrate that our approach significantly outperforms existing baselines, achieving superior part-level surface reconstruction fidelity.

cs.CV

ESearch-R1: Learning Cost-Aware MLLM Agents for Interactive Embodied Search via Reinforcement Learning

Multimodal Large Language Models (MLLMs) have empowered embodied agents with remarkable capabilities in planning and reasoning. However, when facing ambiguous natural language instructions (e.g., "fetch the tool" in a cluttered room), current agents often fail to balance the high cost of physical exploration against the cognitive cost of human interaction. They typically treat disambiguation as a passive perception problem, lacking the strategic reasoning to minimize total task execution costs. To bridge this gap, we propose ESearch-R1, a cost-aware embodied reasoning framework that unifies interactive dialogue (Ask), episodic memory retrieval (GetMemory), and physical navigation (Navigate) into a single decision process. We introduce HC-GRPO (Heterogeneous Cost-Aware Group Relative Policy Optimization). Unlike traditional PPO which relies on a separate value critic, HC-GRPO optimizes the MLLM by sampling groups of reasoning trajectories and reinforcing those that achieve the optimal trade-off between information gain and heterogeneous costs (e.g., navigate time, and human attention). Extensive experiments in AI2-THOR demonstrate that ESearch-R1 significantly outperforms standard ReAct-based agents. It improves task success rates while reducing total operational costs by approximately 50\%, validating the effectiveness of GRPO in aligning MLLM agents with physical world constraints.

cs.AI