SearcharxivSearch

arXiv subjects

Lili Qiu

Publications and source records attributed to Lili Qiu.

At least 19 recordsLinked to original sources

Beyond Text Conditioning: A Systematic Study of MLLM-DiT Fusion for Video Generation

Diffusion Transformers (DiTs) have become the dominant paradigm for high-fidelity video generation, yet their ability to perform high-level semantic planning remains limited. While hybrid architectures integrating MLLMs with diffusion backbones have shown strong advantages in image synthesis, such designs remain underexplored in video generation, where existing approaches often treat MLLMs primarily as frozen feature encoders rather than semantic generators. To fill this gap, we systematically study how an MLLM should be integrated with a DiT for video generation by answering three questions: what intermediate representation should bridge the MLLM and DiT, how the MLLM should generate it, and how the DiT should incorporate it during diffusion rendering. Our analysis reveals three key findings: (1) discrete semantic visual tokens produced by an EMA-based tokenizer provide a stable and expressive interface, (2) autoregressive causal modeling is effective for generating these tokens, and (3) explicit visual-token conditioning is more effective than prompt refinement or latent bridging. Based on these findings, we propose BiVidGen, a hybrid framework where an MLLM first generates semantic visual tokens and a DiT renders videos conditioned on both text and these tokens via multi-layer cross-attention. Extensive experiments show that BiVidGen improves semantic alignment and temporal coherence over a fine-tuned DiT baseline, achieving stronger performance on VBench-Long. These results demonstrate that explicit MLLM-based visual planning provides an effective intermediate interface for text-to-video generation beyond text-only conditioning.

cs.CV

OmniCache: Multidimensional Hierarchical Feature Caching For Diffusion Models

High-resolution image and video diffusion models, including SD3, FLUX, and recent video diffusion transformers, have substantially improved generative quality but remain expensive at inference time because they repeatedly evaluate attention-heavy denoisers over many sampling steps. We address this inefficiency by exploiting redundancy in intermediate diffusion features rather than changing model weights or retraining. We identify four complementary redundancy sources in image and video generation: intra-frame, inter-frame, motion, and denoising-step redundancy. Based on this analysis, we propose OmniCache, a unified hierarchical caching framework that performs multidimensional feature reuse through Token Cache, Frame Cache, Block Cache, and Layered Cache. Unlike token-merging baselines that average matched features, OmniCache uses similarity matching to select cacheable features, skips redundant computation, and restores positionally consistent cached activations, preserving feature order and spatial-temporal structure. The resulting framework reuses spatial features in temporal layers and temporal features in spatial layers, while Layered Cache captures cross-step redundancy at the model-layer level. Across SD3, SVD-XT, and Latte, OmniCache reduces inference latency by up to 35%, 25%, and 28%, respectively, while maintaining visual fidelity and motion coherence in a training-free setting.

cs.CV

Dementia Etiology Diagnosis via Collaborative Meta Knowledge Enhancement

Although artificial intelligence (AI) has shown promising performance in several medical tasks, accurate dementia etiology diagnosis with AI remains challenging due to complex overlapping symptoms among diseases. Scaling up the dataset size by combining the cross-center samples may bring a gain in the pursuit of performance, while the inherent data heterogeneity across centers or populations induces the conflict. Conventional multi-task learning paradigms offer a promising framework; however, they fail to consider critical meta information (e.g., site-specific acquisition and modality availability) to combat the heterogeneity. To address this challenge, we propose a Collaborative Meta Knowledge Enhancement (COME) framework for dementia etiology diagnosis, which injects multi-center acquisition semantics, source identifiers, and modality indicators as heterogeneity-aware embeddings into a unified Transformer architecture for scale-up training, enabling explicit modeling of heterogeneity. Besides, a trust-region constrained optimization scheme is designed to regularize the model from spurious correlations during training through a reference model. Across seven independent cohorts, our method achieves state-of-the-art in-domain performance with a mean macro-averaged AUC of 85.62% and a 4.29-point gain over the strongest baseline, while maintaining superior out-of-domain generalization under both cross-center and cross-sequence evaluations. Extensive validation also confirms the alignment between model predictions and established biomarkers (amyloid, tau) and clinical severity, highlighting the potential of COME to enable robust and interpretable dementia diagnostics in real-world settings.

cs.LG

Physics-Guided Sequence-Based Generative Framework for Acoustic Metamaterial Inverse Design

Acoustic metamaterial (AMM) inverse design is particularly challenging for broadband target responses due to acoustic dispersion: a structure that matches the desired response at one frequency may deviate at others, and modifying geometry to improve one sub-band often perturbs neighboring sub-bands. Yet existing broadband inverse-design approaches are either constrained by predefined templates, or rely on image representations that fail to preserve the geometric precision and structural connectivity required by acoustic structures. We present MetaSeq, a physics-guided, sequence-based generative framework for acoustic metamaterial inverse design. At its core, MetaSeq introduces a language that represents each AMM as a structured sequence, rather than as a pixel grid or fixed template. This representation preserves precise geometry, explicitly encodes connectivity, and casts inverse design as a sequence-to-sequence task from target response to structure sequence. MetaSeq further constructs a balanced, high-fidelity dataset with efficient calibration and complexity-based sampling. To address the one-to-many nature of inverse design, MetaSeq combines supervised pretraining with reinforcement learning fine-tuning guided by a physics-based solver and validity checker. Extensive evaluations against COMSOL and five baselines show that MetaSeq reduces response error by 45% over the best baseline.

cs.SD

SchGen: PCB Schematic Generation with Semantic-Grounded Code Representations

Printed circuit board (PCB) schematic design defines nearly all electronic hardware, but it remains manual and expertise-intensive. While generative AI has advanced digital and analog IC design, PCB schematic generation from natural-language intent is largely unexplored. This paper presents SchGen, the first large language model that generates editable PCB schematics from natural-language requests. The key challenge lies in the lack of an LLM-suited representation and a large-scale dataset. Current schematic formats are dominated by verbose, tool-specific syntax and geometry-heavy descriptions, making them difficult to generate reliably. We introduce a semantically grounded code representation that encodes schematic editing primitives with relative placement and pin-name-based wiring, transforming a geometry-driven generation problem into a semantics-driven matching task amenable to LLMs. We further construct a large-scale dataset of PCB schematics paired with user prompts via a human-agent collaborative pipeline that converts open-source hardware designs into our representation. Experiments show that SchGen significantly outperforms alternative representations and even larger general-purpose LLMs on wire connectivity accuracy and functional correctness. Our results highlight the critical role of representation design in enabling generative models for complex hardware design tasks.

cs.AI

MM-WebAgent: A Hierarchical Multimodal Web Agent for Webpage Generation

The rapid progress of Artificial Intelligence Generated Content (AIGC) tools enables images, videos, and visualizations to be created on demand for webpage design, offering a flexible and increasingly adopted paradigm for modern UI/UX. However, directly integrating such tools into automated webpage generation often leads to style inconsistency and poor global coherence, as elements are generated in isolation. We propose MM-WebAgent, a hierarchical agentic framework for multimodal webpage generation that coordinates AIGC-based element generation through hierarchical planning and iterative self-reflection. MM-WebAgent jointly optimizes global layout, local multimodal content, and their integration, producing coherent and visually consistent webpages. We further introduce a benchmark for multimodal webpage generation and a multi-level evaluation protocol for systematic assessment. Experiments demonstrate that MM-WebAgent outperforms code-generation and agent-based baselines, especially on multimodal element generation and integration. Code & Data: https://aka.ms/mm-webagent.

cs.CV

AVGen-Bench: A Task-Driven Benchmark for Multi-Granular Evaluation of Text-to-Audio-Video Generation

Text-to-Audio-Video (T2AV) generation is rapidly becoming a core interface for media creation, yet its evaluation remains fragmented. Existing benchmarks largely assess audio and video in isolation or rely on coarse embedding similarity, failing to capture the fine-grained joint correctness required by realistic prompts. We introduce AVGen-Bench, a task-driven benchmark for T2AV generation featuring high-quality prompts across 11 real-world categories. To support comprehensive assessment, we propose a multi-granular evaluation framework that combines lightweight specialist models with Multimodal Large Language Models (MLLMs), enabling evaluation from perceptual quality to fine-grained semantic controllability. Our evaluation reveals a pronounced gap between strong audio-visual aesthetics and weak semantic reliability, including persistent failures in text rendering, speech coherence, physical reasoning, and a universal breakdown in musical pitch control. Code and benchmark resources are available at http://aka.ms/avgenbench.

cs.CV

BizGenEval: A Systematic Benchmark for Commercial Visual Content Generation

Recent advances in image generation models have expanded their applications beyond aesthetic imagery toward practical visual content creation. However, existing benchmarks mainly focus on natural image synthesis and fail to systematically evaluate models under the structured and multi-constraint requirements of real-world commercial design tasks. In this work, we introduce BizGenEval, a systematic benchmark for commercial visual content generation. The benchmark spans five representative document types: slides, charts, webpages, posters, and scientific figures, and evaluates four key capability dimensions: text rendering, layout control, attribute binding, and knowledge-based reasoning, forming 20 diverse evaluation tasks. BizGenEval contains 400 carefully curated prompts and 8000 human-verified checklist questions to rigorously assess whether generated images satisfy complex visual and semantic constraints. We conduct large-scale benchmarking on 26 popular image generation systems, including state-of-the-art commercial APIs and leading open-source models. The results reveal substantial capability gaps between current generative models and the requirements of professional visual content creation. We hope BizGenEval serves as a standardized benchmark for real-world commercial visual content generation.

cs.CV

SortedRL: Accelerating RL Training for LLMs through Online Length-Aware Scheduling

Scaling reinforcement learning (RL) has shown strong promise for enhancing the reasoning abilities of large language models (LLMs), particularly in tasks requiring long chain-of-thought generation. However, RL training efficiency is often bottlenecked by the rollout phase, which can account for up to 70% of total training time when generating long trajectories (e.g., 16k tokens), due to slow autoregressive generation and synchronization overhead between rollout and policy updates. We propose SortedRL, an online length-aware scheduling strategy designed to address this bottleneck by improving rollout efficiency and maintaining training stability. SortedRL reorders rollout samples based on output lengths, prioritizing short samples forming groups for early updates. This enables large rollout batches, flexible update batches, and near on-policy micro-curriculum construction simultaneously. To further accelerate the pipeline, SortedRL incorporates a mechanism to control the degree of off-policy training through a cache-based mechanism, and is supported by a dedicated RL infrastructure that manages rollout and update via a stateful controller and rollout buffer. Experiments using LLaMA-3.1-8B and Qwen-2.5-32B on diverse tasks, including logical puzzles, and math challenges like AIME 24, Math 500, and Minerval, show that SortedRL reduces RL training bubble ratios by over 50%, while attaining 3.9% to 18.4% superior performance over baseline given same amount of data.

cs.LG

UniG2U-Bench: Do Unified Models Advance Multimodal Understanding?

Unified multimodal models have recently demonstrated strong generative capabilities, yet whether and when generation improves understanding remains unclear. Existing benchmarks lack a systematic exploration of the specific tasks where generation facilitates understanding. To this end, we introduce UniG2U-Bench, a comprehensive benchmark categorizing generation-to-understanding (G2U) evaluation into 7 regimes and 30 subtasks, requiring varying degrees of implicit or explicit visual transformations. Extensive evaluation of over 30 models reveals three core findings: 1) Unified models generally underperform their base Vision-Language Models (VLMs), and Generate-then-Answer (GtA) inference typically degrades performance relative to direct inference. 2) Consistent enhancements emerge in spatial intelligence, visual illusions, or multi-round reasoning subtasks, where enhanced spatial and shape perception, as well as multi-step intermediate image states, prove beneficial. 3) Tasks with similar reasoning structures and models sharing architectures exhibit correlated behaviors, suggesting that generation-understanding coupling induces class-consistent inductive biases over tasks, pretraining data, and model architectures. These findings highlight the necessity for more diverse training data and novel paradigms to fully unlock the potential of unified multimodal modeling.

cs.CV

OmniVLA: Physically-Grounded Multimodal VLA with Unified Multi-Sensor Perception for Robotic Manipulation

Vision-language-action (VLA) models have shown strong generalization for robotic action prediction through large-scale vision-language pretraining. However, most existing models rely solely on RGB cameras, limiting their perception and, consequently, manipulation capabilities. We present OmniVLA, an omni-modality VLA model that integrates novel sensing modalities for physically-grounded spatial intelligence beyond RGB perception. The core of our approach is the sensor-masked image, a unified representation that overlays spatially grounded and physically meaningful masks onto the RGB images, derived from sensors including an infrared camera, a mmWave radar, and a microphone array. This image-native unification keeps sensor input close to RGB statistics to facilitate training, provides a uniform interface across sensor hardware, and enables data-efficient learning with lightweight per-sensor projectors. Built on this, we present a multisensory vision-language-action model architecture and train the model based on an RGB-pretrained VLA backbone. We evaluate OmniVLA on challenging real-world tasks where sensor-modality perception guides the robotic manipulation. OmniVLA achieves an average task success rate of 84%, significantly outperforms both RGB-only and raw-sensor-input baseline models by 59% and 28% respectively, meanwhile showing higher learning efficiency and stronger generalization capability.

cs.CV

Beyond Hearing: Learning Task-Agnostic ExG Representations from Earphones via Physiology-Informed Tokenization

Electrophysiological (ExG) signals offer valuable insights into human physiology, yet building foundation models that generalize across everyday tasks remains challenging due to two key limitations: (i)~insufficient data diversity, as most ExG recordings are collected in controlled labs with bulky, expensive devices; and (ii)~task-specific model designs that require tailored processing (i.e., targeted frequency filters) and architectures, which limit generalization across tasks. To address these challenges, we introduce an approach for scalable, task-agnostic ExG monitoring in the wild. We collected 50 hours of unobtrusive free-living ExG data with an earphone-based hardware prototype to narrow the data diversity gap. At the core of our approach is Physiology-informed Multi-band Tokenization (PiMT), which decomposes ExG signals into 12 physiology-informed tokens, followed by a reconstruction task to learn robust representations. This enables adaptive feature recognition across the full frequency spectrum while capturing task-relevant information. Experiments on our new DailySense dataset, the first to enable ExG-based analysis across five human senses, together with four public ExG benchmarks, demonstrate that PiMT consistently outperforms state-of-the-art methods across diverse tasks.

eess.AS

MTraining: Distributed Dynamic Sparse Attention for Efficient Ultra-Long Context Training

The adoption of long context windows has become a standard feature in Large Language Models (LLMs), as extended contexts significantly enhance their capacity for complex reasoning and broaden their applicability across diverse scenarios. Dynamic sparse attention is a promising approach for reducing the computational cost of long-context. However, efficiently training LLMs with dynamic sparse attention on ultra-long contexts-especially in distributed settings-remains a significant challenge, due in large part to worker- and step-level imbalance. This paper introduces MTraining, a novel distributed methodology leveraging dynamic sparse attention to enable efficient training for LLMs with ultra-long contexts. Specifically, MTraining integrates three key components: a dynamic sparse training pattern, balanced sparse ring attention, and hierarchical sparse ring attention. These components are designed to synergistically address the computational imbalance and communication overheads inherent in dynamic sparse attention mechanisms during the training of models with extensive context lengths. We demonstrate the efficacy of MTraining by training Qwen2.5-3B, successfully expanding its context window from 32K to 512K tokens on a cluster of 32 A100 GPUs. Our evaluations on a comprehensive suite of downstream tasks, including RULER, PG-19, InfiniteBench, and Needle In A Haystack, reveal that MTraining achieves up to a 6x higher training throughput while preserving model accuracy. Our code is available at https://github.com/microsoft/MInference/tree/main/MTraining.

cs.CL

Optimize Replica Server Placement in a Satellite Network

Satellite communication offers Internet connectivity to remote locations, such as villages, deserts, mountains, and at sea. However, transmitting content over satellite networks is significantly more expensive than traditional Internet. To address this issue, we propose placing content replica servers within satellite networks and optimizing replica placement for important performance metrics, such as latency, transmission, and storage cost. Our approach can support different types of satellite networks, including Low Earth Orbit (LEO), Medium Earth Orbit (MEO), Geostationary Orbit (GEO), and their combinations. An important challenge for supporting content replicas in such networks is that LEO and MEO satellites are constantly moving. We address this challenge by explicitly considering their moving trajectories and strategically optimizing not only client performance, but also the cost of transferring content from one satellite to another as needed. We demonstrate the effectiveness of our approach using both simulated traffic traces and a prototype system.

cs.NI

Video-in-the-Loop: Span-Grounded Long Video QA with Interleaved Reasoning

We present \emph{Video-in-the-Loop} (ViTL), a two-stage long-video QA framework that preserves a fixed token budget by first \emph{localizing} question-relevant interval(s) with a low-fps skim and then \emph{answering} via span-aware reallocation of visual tokens at higher effective frame rate, emitting an interleaved output with both spans and the final option for direct attribution. We also introduce \dataname{}, which converts description based event graphs into \emph{span-grounded} multiple-choice QA by pairing each question with \emph{ground-truth} time span(s) and related reasoning. ViTL is trained end-to-end with an interleaved group-relative objective that couples temporal IoU for localization with answer correctness, allowing credit to flow from answers back to spans without increasing compute. Under fixed token budgets, ViTL attains up to 8.6% with 50% less frame input on long-video QA and temporal grounding (e.g., Charades-STA, ActivityNet-Captions) and ablations show that span-aware token reallocation consistently surpasses uniform sampling. Together, \dataname{} and ViTL provide an interpretable, compute-efficient recipe for scalable long-video QA.

cs.CV

Diffusion^2: Turning 3D Environments into Radio Frequency Heatmaps

Modeling radio frequency (RF) signal propagation is essential for understanding the environment, as RF signals offer valuable insights beyond the capabilities of RGB cameras, which are limited by the visible-light spectrum, lens coverage, and occlusions. It is also useful for supporting wireless diagnosis, deployment, and optimization. However, accurately predicting RF signals in complex environments remains a challenge due to interactions with obstacles such as absorption and reflection. We introduce Diffusion^2, a diffusion-based approach that uses 3D point clouds to model the propagation of RF signals across a wide range of frequencies, from Wi-Fi to millimeter waves. To effectively capture RF-related features from 3D data, we present the RF-3D Encoder, which encapsulates the complexities of 3D geometry along with signal-specific details. These features undergo multi-scale embedding to simulate the actual RF signal dissemination process. Our evaluation, based on synthetic and real-world measurements, demonstrates that Diffusion^2 accurately estimates the behavior of RF signals in various frequency bands and environmental conditions, with an error margin of just 1.9 dB and 27x faster than existing methods, marking a significant advancement in the field. Refer to https://rfvision-project.github.io/ for more information.

cs.LG

VidGuard-R1: AI-Generated Video Detection and Explanation via Reasoning MLLMs and RL

The rapid proliferation of AI-generated video necessitates robust detection tools that offer both high accuracy and human-interpretable explanations. While existing MLLM-based detectors rely on supervised fine-tuning (SFT) or direct preference optimization (DPO), these methods are often bottlenecked by static, pre-labeled datasets that fail to capture the evolving, multi-step physical inconsistencies of modern generative models. To bridge this gap, we introduce VidGuard-R1, the first video authenticity detector to utilize group relative policy optimization (GRPO). Moving beyond passive preference matching, VidGuard-R1 employs a reinforcement learning framework that encourages the model to explore and rank multiple reasoning paths. By introducing specialized reward models for temporal stability and diffusion-aware complexity, we incentivize the model to discover 'physics-grounded' artifacts. Our contributions include: (1) a curated dataset of 140,000 challenging real/fake video pairs; (2) a GRPO-based training paradigm that achieves state-of-the-art zero-shot performance; and (3) a reasoning-first architecture that provides precise, verifiable rationales for its forensic judgments. Project website: https://vidguard-r1.github.io/.

cs.CV

ProRe: A Proactive Reward System for GUI Agents via Reasoner-Actor Collaboration

Reward is critical to the evaluation and training of large language models (LLMs). However, existing rule-based or model-based reward methods struggle to generalize to GUI agents, where access to ground-truth trajectories or application databases is often unavailable, and static trajectory-based LLM-as-a-Judge approaches suffer from limited accuracy. To address these challenges, we propose ProRe, a proactive reward system that leverages a general-purpose reasoner and domain-specific evaluator agents (actors). The reasoner schedules targeted state probing tasks, which the evaluator agents then execute by actively interacting with the environment to collect additional observations. This enables the reasoner to assign more accurate and verifiable rewards to GUI agents. Empirical results on over 3K trajectories demonstrate that ProRe improves reward accuracy and F1 score by up to 5.3\% and 19.4\%, respectively. Furthermore, integrating ProRe with state-of-the-art policy agents yields a success rate improvement of up to 22.4\%. The source code is available at https://github.com/V-Droid-Agent/ProRe.

cs.AI