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Lillian J. Ratliff

Publications and source records attributed to Lillian J. Ratliff.

70 records · Page 4Linked to original sources

Combinatorial Bandits for Incentivizing Agents with Dynamic Preferences

The design of personalized incentives or recommendations to improve user engagement is gaining prominence as digital platform providers continually emerge. We propose a multi-armed bandit framework for matching incentives to users, whose preferences are unknown a priori and evolving dynamically in time, in a resource constrained environment. We design an algorithm that combines ideas from three distinct domains: (i) a greedy matching paradigm, (ii) the upper confidence bound algorithm (UCB) for bandits, and (iii) mixing times from the theory of Markov chains. For this algorithm, we provide theoretical bounds on the regret and demonstrate its performance via both synthetic and realistic (matching supply and demand in a bike-sharing platform) examples.

cs.LG↗

Adaptive Incentive Design

We apply control theoretic and optimization techniques to adaptively design incentives. In particular, we consider the problem of a planner with an objective that depends on data from strategic decision makers. The planner does not know the process by which the strategic agents make decisions. Under the assumption that the agents are utility maximizers, we model their interactions as a non-cooperative game and utilize the Nash equilibrium concept as well as myopic update rules to model the selection of their decision. By parameterizing the agents' utility functions and the incentives offered, we develop an algorithm that the planner can employ to learn the agents' decision-making processes while simultaneously designing incentives to change their response to a more desirable response from the planner's perspective. We provide convergence results for this algorithm both in the noise-free and noisy cases and present illustrative examples.

cs.GT↗

Towards a Socially Optimal Multi-Modal Routing Platform

The increasing rate of urbanization has added pressure on the already constrained transportation networks in our communities. Ride-sharing platforms such as Uber and Lyft are becoming a more commonplace, particularly in urban environments. While such services may be deemed more convenient than riding public transit due to their on-demand nature, reports show that they do not necessarily decrease the congestion in major cities. One of the key problems is that typically mobility decision support systems focus on individual utility and react only after congestion appears. In this paper, we propose socially considerate multi-modal routing algorithms that are proactive and consider, via predictions, the shared effect of riders on the overall efficacy of mobility services. We have adapted the MATSim simulator framework to incorporate the proposed algorithms present a simulation analysis of a case study in Nashville, Tennessee that assesses the effects of our routing models on the traffic congestion for different levels of penetration and adoption of socially considerate routes. Our results indicate that even at a low penetration (social ratio), we are able to achieve an improvement in system-level performance.

cs.GT↗

Uncertainty in Multi-Commodity Routing Networks: When does it help?

We study the equilibrium behavior in a multi-commodity selfish routing game with many types of uncertain users where each user over- or under-estimates their congestion costs by a multiplicative factor. Surprisingly, we find that uncertainties in different directions have qualitatively distinct impacts on equilibria. Namely, contrary to the usual notion that uncertainty increases inefficiencies, network congestion actually decreases when users over-estimate their costs. On the other hand, under-estimation of costs leads to increased congestion. We apply these results to urban transportation networks, where drivers have different estimates about the cost of congestion. In light of the dynamic pricing policies aimed at tackling congestion, our results indicate that users' perception of these prices can significantly impact the policy's efficacy, and "caution in the face of uncertainty" leads to favorable network conditions.

cs.GT↗

Inverse Risk-Sensitive Reinforcement Learning

We address the problem of inverse reinforcement learning in Markov decision processes where the agent is risk-sensitive. In particular, we model risk-sensitivity in a reinforcement learning framework by making use of models of human decision-making having their origins in behavioral psychology, behavioral economics, and neuroscience. We propose a gradient-based inverse reinforcement learning algorithm that minimizes a loss function defined on the observed behavior. We demonstrate the performance of the proposed technique on two examples, the first of which is the canonical Grid World example and the second of which is a Markov decision process modeling passengers' decisions regarding ride-sharing. In the latter, we use pricing and travel time data from a ride-sharing company to construct the transition probabilities and rewards of the Markov decision process.

cs.LG↗

A Robust Utility Learning Framework via Inverse Optimization

In many smart infrastructure applications flexibility in achieving sustainability goals can be gained by engaging end-users. However, these users often have heterogeneous preferences that are unknown to the decision-maker tasked with improving operational efficiency. Modeling user interaction as a continuous game between non-cooperative players, we propose a robust parametric utility learning framework that employs constrained feasible generalized least squares estimation with heteroskedastic inference. To improve forecasting performance, we extend the robust utility learning scheme by employing bootstrapping with bagging, bumping, and gradient boosting ensemble methods. Moreover, we estimate the noise covariance which provides approximated correlations between players which we leverage to develop a novel correlated utility learning framework. We apply the proposed methods both to a toy example arising from Bertrand-Nash competition between two firms as well as to data from a social game experiment designed to encourage energy efficient behavior amongst smart building occupants. Using occupant voting data for shared resources such as lighting, we simulate the game defined by the estimated utility functions to demonstrate the performance of the proposed methods.

cs.GT↗

Statistical Estimation with Strategic Data Sources in Competitive Settings

In this paper, we introduce a preliminary model for interactions in the data market. Recent research has shown ways in which a data aggregator can design mechanisms for users to ensure the quality of data, even in situations where the users are effort-averse (i.e. prefer to submit lower-quality estimates) and the data aggregator cannot observe the effort exerted by the users (i.e. the contract suffers from the principal-agent problem). However, we have shown that these mechanisms often break down in more realistic models, where multiple data aggregators are in competition. Under minor assumptions on the properties of the statistical estimators in use by data aggregators, we show that there is either no Nash equilibrium, or there is an infinite number of Nash equilibrium. In the latter case, there is a fundamental ambiguity in who bears the burden of incentivizing different data sources. We are also able to calculate the price of anarchy, which measures how much social welfare is lost between the Nash equilibrium and the social optimum, i.e. between non-cooperative strategic play and cooperation.

cs.GT↗

To Observe or Not to Observe: Queuing Game Framework for Urban Parking

We model parking in urban centers as a set of parallel queues and overlay a game theoretic structure that allows us to compare the user-selected (Nash) equilibrium to the socially optimal equilibrium. We model arriving drivers as utility maximizers and consider the game in which observing the queue length is free as well as the game in which drivers must pay to observe the queue length. In both games, drivers must decide between balking and joining. We compare the Nash induced welfare to the socially optimal welfare. We find that gains to welfare do not require full information penetration---meaning, for social welfare to increase, not everyone needs to pay to observe. Through simulation, we explore a more complex scenario where drivers decide based the queueing game whether or not to enter a collection of queues over a network. We examine the occupancy-congestion relationship, an important relationship for determining the impact of parking resources on overall traffic congestion. Our simulated models use parameters informed by real-world data collected by the Seattle Department of Transportation.

eess.SY↗

Quantifying the Utility-Privacy Tradeoff in the Smart Grid

The modernization of the electrical grid and the installation of smart meters come with many advantages to control and monitoring. However, in the wrong hands, the data might pose a privacy threat. In this paper, we consider the tradeoff between smart grid operations and the privacy of consumers. We analyze the tradeoff between smart grid operations and how often data is collected by considering a realistic direct-load control example using thermostatically controlled loads, and we give simulation results to show how its performance degrades as the sampling frequency decreases. Additionally, we introduce a new privacy metric, which we call inferential privacy. This privacy metric assumes a strong adversary model, and provides an upper bound on the adversary's ability to infer a private parameter, independent of the algorithm he uses. Combining these two results allow us to directly consider the tradeoff between better load control and consumer privacy.

cs.CR↗

Effects of Risk on Privacy Contracts for Demand-Side Management

As smart meters continue to be deployed around the world collecting unprecedented levels of fine-grained data about consumers, we need to find mechanisms that are fair to both, (1) the electric utility who needs the data to improve their operations, and (2) the consumer who has a valuation of privacy but at the same time benefits from sharing consumption data. In this paper we address this problem by proposing privacy contracts between electric utilities and consumers with the goal of maximizing the social welfare of both. Our mathematical model designs an optimization problem between a population of users that have different valuations on privacy and the costs of operation by the utility. We then show how contracts can change depending on the probability of a privacy breach. This line of research can help inform not only current but also future smart meter collection practices.

math.OC↗

On the Characterization of Local Nash Equilibria in Continuous Games

We present a unified framework for characterizing local Nash equilibria in continuous games on either infinite-dimensional or finite-dimensional non-convex strategy spaces. We provide intrinsic necessary and sufficient first- and second-order conditions ensuring strategies constitute local Nash equilibria. We term points satisfying the sufficient conditions differential Nash equilibria. Further, we provide a sufficient condition (non-degeneracy) guaranteeing differential Nash equilibria are isolated and show that such equilibria are structurally stable. We present tutorial examples to illustrate our results and highlight degeneracies that can arise in continuous games.

math.OC↗

Social Game for Building Energy Efficiency: Utility Learning, Simulation, and Analysis

We describe a social game that we designed for encouraging energy efficient behavior amongst building occupants with the aim of reducing overall energy consumption in the building. Occupants vote for their desired lighting level and win points which are used in a lottery based on how far their vote is from the maximum setting. We assume that the occupants are utility maximizers and that their utility functions capture the tradeoff between winning points and their comfort level. We model the occupants as non-cooperative agents in a continuous game and we characterize their play using the Nash equilibrium concept. Using occupant voting data, we parameterize their utility functions and use a convex optimization problem to estimate the parameters. We simulate the game defined by the estimated utility functions and show that the estimated model for occupant behavior is a good predictor of their actual behavior. In addition, we show that due to the social game, there is a significant reduction in energy consumption.

math.OC↗

Privacy and Customer Segmentation in the Smart Grid

In the electricity grid, networked sensors which record and transmit increasingly high-granularity data are being deployed. In such a setting, privacy concerns are a natural consideration. We present an attack model for privacy breaches, and, using results from estimation theory, derive theoretical results ensuring that an adversary will fail to infer private information with a certain probability, independent of the algorithm used. We show utility companies would benefit from less noisy, higher frequency data, as it would improve various smart grid operations such as load prediction. We provide a method to quantify how smart grid operations improve as a function of higher frequency data. In order to obtain the consumer's valuation of privacy, we design a screening mechanism consisting of a menu of contracts to the energy consumer with varying guarantees of privacy. The screening process is a means to segment customers. Finally, we design insurance contracts using the probability of a privacy breach to be offered by third-party insurance companies.

math.OC↗

Incentive Design and Utility Learning via Energy Disaggregation

The utility company has many motivations for modifying energy consumption patterns of consumers such as revenue decoupling and demand response programs. We model the utility company--consumer interaction as a principal--agent problem. We present an iterative algorithm for designing incentives while estimating the consumer's utility function. Incentives are designed using the aggregated as well as the disaggregated (device level) consumption data. We simulate the iterative control (incentive design) and estimation (utility learning and disaggregation) process for examples including the design of incentives based on the aggregate consumption data as well as the disaggregated consumption data.

math.DS↗

Blind Identification via Lifting

Blind system identification is known to be an ill-posed problem and without further assumptions, no unique solution is at hand. In this contribution, we are concerned with the task of identifying an ARX model from only output measurements. We phrase this as a constrained rank minimization problem and present a relaxed convex formulation to approximate its solution. To make the problem well posed we assume that the sought input lies in some known linear subspace.

eess.SY↗

Energy Disaggregation via Adaptive Filtering

The energy disaggregation problem is recovering device level power consumption signals from the aggregate power consumption signal for a building. We show in this paper how the disaggregation problem can be reformulated as an adaptive filtering problem. This gives both a novel disaggregation algorithm and a better theoretical understanding for disaggregation. In particular, we show how the disaggregation problem can be solved online using a filter bank and discuss its optimality.

stat.AP↗