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Lin Gao

Publications and source records attributed to Lin Gao.

At least 145 records · Page 8Linked to original sources

Scalable Mobile Crowdsensing via Peer-to-Peer Data Sharing

Mobile crowdsensing (MCS) is a new paradigm of sensing by taking advantage of the rich embedded sensors of mobile user devices. However, the traditional server-client MCS architecture often suffers from the high operational cost on the centralized server (e.g., for storing and processing massive data), hence the poor scalability. Peer-to-peer (P2P) data sharing can effectively reduce the server's cost by leveraging the user devices' computation and storage resources. In this work, we propose a novel P2P-based MCS architecture, where the sensing data is saved and processed in user devices locally and shared among users in a P2P manner. To provide necessary incentives for users in such a system, we propose a quality-aware data sharing market, where the users who sense data can sell data to others who request data but not want to sense the data by themselves. We analyze the user behavior dynamics from the game-theoretic perspective, and characterize the existence and uniqueness of the game equilibrium. We further propose best response iterative algorithms to reach the equilibrium with provable convergence. Our simulations show that the P2P data sharing can greatly improve the social welfare, especially in the model with a high transmission cost and a low trading price.

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Exploiting Massive D2D Collaboration for Energy-Efficient Mobile Edge Computing

In this article we propose a novel Device-to-Device (D2D) Crowd framework for 5G mobile edge computing, where a massive crowd of devices at the network edge leverage the network-assisted D2D collaboration for computation and communication resource sharing among each other. A key objective of this framework is to achieve energy-efficient collaborative task executions at network-edge for mobile users. Specifically, we first introduce the D2D Crowd system model in details, and then formulate the energy-efficient D2D Crowd task assignment problem by taking into account the necessary constraints. We next propose a graph matching based optimal task assignment policy, and further evaluate its performance through extensive numerical study, which shows a superior performance of more than 50% energy consumption reduction over the case of local task executions. Finally, we also discuss the directions of extending the D2D Crowd framework by taking into variety of application factors.

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Public Wi-Fi Monetization via Advertising

The proliferation of public Wi-Fi hotspots has brought new business potentials for Wi-Fi networks, which carry a significant amount of global mobile data traffic today. In this paper, we propose a novel Wi-Fi monetization model for venue owners (VOs) deploying public Wi-Fi hotspots, where the VOs can generate revenue by providing two different Wi-Fi access schemes for mobile users (MUs): (i) the premium access, in which MUs directly pay VOs for their Wi-Fi usage, and (ii) the advertising sponsored access, in which MUs watch advertisements in exchange of the free usage of Wi-Fi. VOs sell their ad spaces to advertisers (ADs) via an ad platform, and share the ADs' payments with the ad platform. We formulate the economic interactions among the ad platform, VOs, MUs, and ADs as a three-stage Stackelberg game. In Stage I, the ad platform announces its advertising revenue sharing policy. In Stage II, VOs determine the Wi-Fi prices (for MUs) and advertising prices (for ADs). In Stage III, MUs make access choices and ADs purchase advertising spaces. We analyze the sub-game perfect equilibrium (SPE) of the proposed game systematically, and our analysis shows the following useful observations. First, the ad platform's advertising revenue sharing policy in Stage I will affect only the VOs' Wi-Fi prices but not the VOs' advertising prices in Stage II. Second, both the VOs' Wi-Fi prices and advertising prices are non-decreasing in the advertising concentration level and non-increasing in the MU visiting frequency. Numerical results further show that the VOs are capable of generating large revenues through mainly providing one type of Wi-Fi access (the premium access or advertising sponsored access), depending on their advertising concentration levels and MU visiting frequencies.

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Efficient and Fair Collaborative Mobile Internet Access

The surging global mobile data traffic challenges the economic viability of cellular networks and calls for innovative solutions to reduce the network congestion and improve user experience. In this context, user-provided networks (UPNs), where mobile users share their Internet access by exploiting their diverse network resources and needs, turn out to be very promising. Heterogeneous users with advanced handheld devices can form connections in a distributed fashion and unleash dormant network resources at the network edge. However, the success of such services heavily depends on users' willingness to contribute their resources, such as network access and device battery energy. In this paper, we introduce a general framework for UPN services and design a bargaining-based distributed incentive mechanism to ensure users participation. The proposed mechanism determines the resources that each user should contribute in order to maximise the aggregate data rate in UPN, and fairly allocate the benefit among the users. The numerical results verify that the service can always improve performance, and such improvement increases with the diversity of the users' resources. Quantitatively, it can reach an average 30% increase of the total served traffic for a typical scenario even with only 6 mobile users.

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Joint Optimization of Data Sponsoring and Edge Caching for Mobile Video Delivery

In this work, we study the joint optimization of edge caching and data sponsoring for a video content provider (CP), aiming at reducing the content delivery cost and increasing the CP's revenue. Specifically, we formulate the joint optimization problem as a two-stage decision problem for the CP. In Stage I, the CP determines the edge caching policy (for a relatively long time period). In Stage II, the CP decides the real-time data sponsoring strategy for each content request within the period. We first propose a Lyapunov-based online sponsoring strategy in Stage II, which reaches 90% of the offline maximum performance (benchmark). We then solve the edge caching problem in Stage I based on the online sponsoring strategy proposed in Stage II, and show that the optimal caching policy depends on the aggregate user request for each content in each location. Simulations show that such a joint optimization can increase the CP's revenue by 30%~100%, comparing with the purely data sponsoring (i.e., without edge caching).

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Economic Analysis of Crowdsourced Wireless Community Networks

Crowdsourced wireless community networks can effectively alleviate the limited coverage issue of Wi-Fi access points (APs), by encouraging individuals (users) to share their private residential Wi-Fi APs with others. In this paper, we provide a comprehensive economic analysis for such a crowdsourced network, with the particular focus on the users' behavior analysis and the community network operator's pricing design. Specifically, we formulate the interactions between the network operator and users as a two-layer Stackelberg model, where the operator determining the pricing scheme in Layer I, and then users determining their Wi-Fi sharing schemes in Layer II. First, we analyze the user behavior in Layer II via a two-stage membership selection and network access game, for both small-scale networks and large-scale networks. Then, we design a partial price differentiation scheme for the operator in Layer I, which generalizes both the complete price differentiation scheme and the single pricing scheme (i.e., no price differentiation). We show that the proposed partial pricing scheme can achieve a good tradeoff between the revenue and the implementation complexity. Numerical results demonstrate that when using the partial pricing scheme with only two prices, we can increase the operator's revenue up to 124.44% comparing with the single pricing scheme, and can achieve an average of 80% of the maximum operator revenue under the complete price differentiation scheme.

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Combining Spot and Futures Markets: A Hybrid Market Approach to Dynamic Spectrum Access

Dynamic spectrum access is a new paradigm of secondary spectrum utilization and sharing. It allows unlicensed secondary users (SUs) to exploit opportunistically the under-utilized licensed spectrum. Market mechanism is a widely-used promising means to regulate the consuming behaviours of users and, hence, achieves the efficient allocation and consumption of limited resources. In this paper, we propose and study a hybrid secondary spectrum market consisting of both the futures market and the spot market, in which SUs (buyers) purchase under-utilized licensed spectrum from a spectrum regulator, either through predefined contracts via the futures market, or through spot transactions via the spot market. We focus on the optimal spectrum allocation among SUs in an exogenous hybrid market that maximizes the secondary spectrum utilization efficiency. The problem is challenging due to the stochasticity and asymmetry of network information. To solve this problem, we first derive an off-line optimal allocation policy that maximizes the ex-ante expected spectrum utilization efficiency based on the stochastic distribution of network information. We then propose an on-line VickreyCClarkeCGroves (VCG) auction that determines the real-time allocation and pricing of every spectrum based on the realized network information and the pre-derived off-line policy. We further show that with the spatial frequency reuse, the proposed VCG auction is NP-hard; hence, it is not suitable for on-line implementation, especially in a large-scale market. To this end, we propose a heuristics approach based on an on-line VCG-like mechanism with polynomial-time complexity, and further characterize the corresponding performance loss bound analytically. We finally provide extensive numerical results to evaluate the performance of the proposed solutions.

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Two-sided Matching Based Cooperative Spectrum Sharing

Dynamic spectrum access (DSA) can effectively improve the spectrum efficiency and alleviate the spectrum scarcity, by allowing unlicensed secondary users (SUs) to access the licensed spectrum of primary users (PUs) opportunistically. Cooperative spectrum sharing is a new promising paradigm to provide necessary incentives for both PUs and SUs in dynamic spectrum access. The key idea is that SUs relay the traffic of PUs in exchange for the access time on the PUs' licensed spectrum. In this paper, we formulate the cooperative spectrum sharing between multiple PUs and multiple SUs as a two-sided market, and study the market equilibrium under both complete and incomplete information. First, we characterize the sufficient and necessary conditions for the market equilibrium. We analytically show that there may exist multiple market equilibria, among which there is always a unique Pareto-optimal equilibrium for PUs (called PU-Optimal-EQ), in which every PU achieves a utility no worse than in any other equilibrium. Then, we show that under complete information, the unique Pareto-optimal equilibrium PU-Optimal-EQ can always be achieved despite the competition among PUs; whereas, under incomplete information, the PU-Optimal-EQ may not be achieved due to the mis-representations of SUs (in reporting their private information). Regarding this, we further study the worse-case equilibrium for PUs, and characterize a Robust equilibrium for PUs (called PU-Robust-EQ), which provides every PU a guaranteed utility under all possible mis-representation behaviors of SUs. Numerical results show that in a typical network where the number of PUs and SUs are different, the performance gap between PU-Optimal-EQ and PU-Robust-EQ is quite small (e.g., less than 10% in the simulations).

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An Integrated Spectrum and Information Market for Green Cognitive Communications

A database-assisted TV white space network can achieve the goal of green cognitive communication by effectively reducing the energy consumption in cognitive communications. The success of such a novel network relies on a proper business model that provides incentives for all parties involved. In this paper, we propose an integrated spectrum and information market for a database-assisted TV white space network, where the geo-location database serves as both the spectrum market platform and the information market platform. We study the interactions among the database, the spectrum licensee, and unlicensed users by modelling the system as a three-stage sequential decision process. In Stage I, the database and the licensee negotiate regarding the commission for the licensee to use the spectrum market platform. In Stage II, the database and the licensee compete for selling information or channels to unlicensed users. In Stage III, unlicensed users determine whether they should buy exclusive usage right of licensed channels from the licensee or information regarding unlicensed channels from the database. Analyzing such a three-stage model is challenging due to the co-existence of both positive and negative network externalities in the information market. Despite of this, we are able to characterize how the network externalities affect the equilibrium behaviors of all parties involved. We analytically show that in this integrated market, the licensee can never get a market share more than half. Our numerical results further show that the proposed integrated market can improve the network profit up to 87%, compared with a pure information market.

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A Game-Theoretic Analysis of User Behaviors in Crowdsourced Wireless Community Networks

A crowdsourced wireless community network can effectively alleviate the limited coverage issue of Wi-Fi access points (APs), by encouraging individuals (users) to share their private residential Wi-Fi APs with each other. This paper presents the first study on the users' joint membership selection and network access problem in such a network. Specifically, we formulate the problem as a two-stage dynamic game: Stage I corresponds to a membership selection game, in which each user chooses his membership type; Stage II corresponds to a set of network access games, in each of which each user decides his WiFi connection time on the AP at his current location. We analyze the Subgame Perfect Equilibrium (SPE) systematically, and study whether and how best response dynamics can reach the equilibrium. Through numerical studies, we further explore how the equilibrium changes with the users' mobility patterns and network access evaluations. We show that a user with a more popular home location, a smaller travel time, or a smaller network access evaluation is more likely to choose a specific type of membership called Bill. We further demonstrate how the network operator can optimize its pricing and incentive mechanism based on the game equilibrium analysis in this work.

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HySIM: A Hybrid Spectrum and Information Market for TV White Space Networks

We propose a hybrid spectrum and information market for a database-assisted TV white space network, where the geo-location database serves as both a spectrum market platform and an information market platform. We study the inter- actions among the database operator, the spectrum licensee, and unlicensed users systematically, using a three-layer hierarchical model. In Layer I, the database and the licensee negotiate the commission fee that the licensee pays for using the spectrum market platform. In Layer II, the database and the licensee compete for selling information or channels to unlicensed users. In Layer III, unlicensed users determine whether they should buy the exclusive usage right of licensed channels from the licensee, or the information regarding unlicensed channels from the database. Analyzing such a three-layer model is challenging due to the co-existence of both positive and negative network externalities in the information market. We characterize how the network externalities affect the equilibrium behaviours of all parties involved. Our numerical results show that the proposed hybrid market can improve the network profit up to 87%, compared with a pure information market. Meanwhile, the achieved network profit is very close to the coordinated benchmark solution (the gap is less than 4% in our simulation).

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Providing Long-Term Participation Incentive in Participatory Sensing

Providing an adequate long-term participation incentive is important for a participatory sensing system to maintain enough number of active users (sensors), so as to collect a sufficient number of data samples and support a desired level of service quality. In this work, we consider the sensor selection problem in a general time-dependent and location-aware participatory sensing system, taking the long-term user participation incentive into explicit consideration. We study the problem systematically under different information scenarios, regarding both future information and current information (realization). In particular, we propose a Lyapunov-based VCG auction policy for the on-line sensor selection, which converges asymptotically to the optimal off-line benchmark performance, even with no future information and under (current) information asymmetry. Extensive numerical results show that our proposed policy outperforms the state-of-art policies in the literature, in terms of both user participation (e.g., reducing the user dropping probability by 25% to 90%) and social performance (e.g., increasing the social welfare by 15% to 80%).

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Exploring triad-rich substructures by graph-theoretic characterizations in complex networks

One of the most important problems in complex networks is how to detect metadata groups accurately. The main challenge lies in the fact that traditional structural communities do not always capture the intrinsic features of metadata groups. Motivated by the observation that metadata groups in PPI networks tend to consist of an abundance of interacting triad motifs, we define a 2-club substructure with diameter 2 which possessing triad-rich property to describe a metadata group. Based on the triad-rich substructure, we design a DIVision Algorithm using our proposed edge Niche Centrality DIVANC to detect metadata groups effectively in complex networks. We also extend DIVANC to detect overlapping metadata groups by proposing a simple 2-hop overlapping strategy. To verify the effectiveness of triad-rich substructures, we compare DIVANC with existing algorithms on PPI networks, LFR synthetic networks and football networks. The experimental results show that DIVANC outperforms most other algorithms significantly and, in particular, can detect sparse metadata groups.

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Spectrum Reservation Contract Design in TV White Space Networks

In this paper, we study a broker-based TV white space market, where unlicensed white space devices (WSDs) purchase white space spectrum from TV licensees via a third-party geo-location database (DB), which serves as a spectrum broker, reserving spectrum from TV licensees and then reselling the reserved spectrum to WSDs. We propose a contract-theoretic framework for the database's spectrum reservation under demand stochasticity and information asymmetry. In such a framework, the database offers a set of contract items in the form of reservation amount and the corresponding payment, and each WSD chooses the best contract item based on its private information. We systematically study the optimal reservation contract design (that maximizes the database's expected profit) under two different risk-bearing schemes: DB-bearing-risk and WSD-bearing-risk, depending on who (the database or the WSDs) will bear the risk of over reservation. Counter-intuitively, we show that the optimal contract under DB-bearing-risk leads to a higher profit for the database and a higher total network profit.

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MINE GOLD to Deliver Green Cognitive Communications

Geo-location database-assisted TV white space network reduces the need of energy-intensive processes (such as spectrum sensing), hence can achieve green cognitive communication effectively. The success of such a network relies on a proper business model that provides incentives for all parties involved. In this paper, we propose MINE GOLD (a Model of INformation markEt for GeO-Location Database), which enables databases to sell the spectrum information to unlicensed white space devices (WSDs) for profit. Specifically, we focus on an oligopoly information market with multiple databases, and study the interactions among databases and WSDs using a two-stage hierarchical model. In Stage I, databases compete to sell information to WSDs by optimizing their information prices. In Stage II, each WSD decides whether and from which database to purchase the information, to maximize his benefit of using the TV white space. We first characterize how the WSDs' purchasing behaviors dynamically evolve, and what is the equilibrium point under fixed information prices from the databases. We then analyze how the system parameters and the databases' pricing decisions affect the market equilibrium, and what is the equilibrium of the database price competition. Our numerical results show that, perhaps counter-intuitively, the databases' aggregate revenue is not monotonic with the number of databases. Moreover, numerical results show that a large degree of positive network externality would improve the databases' revenues and the system performance.

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Incentive Design and Market Evolution of Mobile User-Provided Networks

An operator-assisted user-provided network (UPN) has the potential to achieve a low cost ubiquitous Internet connectivity, without significantly increasing the network infrastructure investment. In this paper, we consider such a network where the network operator encourages some of her subscribers to operate as mobile Wi-Fi hotspots (hosts), providing Internet connectivity for other subscribers (clients). We formulate the interaction between the operator and mobile users as a two-stage game. In Stage I, the operator determines the usage-based pricing and quota-based incentive mechanism for the data usage. In Stage II, the mobile users make their decisions about whether to be a host, or a client, or not a subscriber at all. We characterize how the users' membership choices will affect each other's payoffs in Stage II, and how the operator optimizes her decision in Stage I to maximize her profit. Our theoretical and numerical results show that the operator's maximum profit increases with the user density under the proposed hybrid pricing mechanism, and the profit gain can be up to 50\% in a dense network comparing with a pricing-only approach with no incentives.

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Bargaining-based Mobile Data Offloading

The unprecedented growth of mobile data traffic challenges the performance and economic viability of today's cellular networks, and calls for novel network architectures and communication solutions. Data offloading through third-party WiFi or femtocell access points (APs) can effectively alleviate the cellular network congestion in a low operational and capital expenditure. This solution requires the cooperation and agreement of mobile cellular network operators (MNOs) and AP owners (APOs). In this paper, we model and analyze the interaction among one MNO and multiple APOs (for the amount of MNO's offloading data and the respective APOs' compensations) by using the Nash bargaining theory. Specifically, we introduce a one-to-many bargaining game among the MNO and APOs, and analyze the bargaining solution (game equilibrium) systematically under two different bargaining protocols: (i) sequential bargaining, where the MNO bargains with APOs sequentially, with one APO at a time, in a given order, and (ii) concurrent bargaining, where the MNO bargains with all APOs concurrently. We quantify the benefits for APOs when bargaining sequentially and earlier with the MNO, and the losses for APOs when bargaining concurrently with the MNO. We further study the group bargaining scenario where multiple APOs form a group bargaining with the MNO jointly, and quantify the benefits for APOs when forming such a group. Interesting, our analysis indicates that grouping of APOs not only benefits the APOs in the group, but may also benefit some APOs not in the group. Our results shed light on the economic aspects and the possible outcomes of the MNO/APOs interactions, and can be used as a roadmap for designing policies for this promising data offloading solution.

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Contract-Based Cooperative Spectrum Sharing

Providing proper economic incentives is essential for the success of dynamic spectrum sharing. Cooperative spectrum sharing is one effective way to achieve this goal. In cooperative spectrum sharing, secondary users (SUs) relay traffics for primary users (PUs), in exchange for dedicated transmission time for the SUs' own communication needs. In this paper, we study the cooperative spectrum sharing under incomplete information, where SUs' types (capturing their heterogeneity in relay channel gains and evaluations of power consumptions) are private information and not known by PUs. Inspired by the contract theory, we model the network as a labor market. The single PU is the employer who offers a contract to the SUs. The contract consists of a set of contract items representing combinations of spectrum accessing time (i.e., reward) and relaying power (i.e., contribution). The SUs are employees, and each of them selects the best contract item to maximize his payoff. We study the optimal contract design for both weak and strong incomplete information scenarios. First, we provide necessary and sufficient conditions for feasible contracts in both scenarios. In the weak incomplete information scenario, we further derive the optimal contract that achieves the same maximum PU's utility as in the complete information benchmark. In the strong incomplete information scenario, we propose a Decompose-and-Compare algorithm that achieves a close-to-optimal contract. We future show that the PU's average utility loss due to the suboptimal algorithm and the strong incomplete information are both relatively small (less than 2% and 1:3%, respectively, in our numerical results with two SU types).

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