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Lin Ma

Publications and source records attributed to Lin Ma.

At least 37 records · Page 2Linked to original sources

Claw-SWE-Bench: A Benchmark for Evaluating OpenClaw-style Agent Harnesses on Coding Tasks

General-purpose agents such as OpenClaw are increasingly used as autonomous tool users, but their coding ability is difficult to measure under SWE-bench: a generic agent does not by itself satisfy the clean Docker workspace, patch, and prediction contract required for scoring. We introduce Claw-SWE-Bench, a multilingual SWE-bench-style benchmark and adapter protocol that makes heterogeneous agent harnesses, or claws, comparable under fair settings including a fixed prompt, runtime budget, workspace contract, patch extraction procedure, and evaluator. The full benchmark contains 350 GitHub issue-resolution instances across 8 languages and 43 repositories, drawn from SWE-bench-Multilingual and SWE-bench-Verified-Mini after future-commit cleanup. We also release Claw-SWE-Bench Lite for faster validation, which is an 80-instance subset selected by a cost-aware, rank-aware procedure over 17 calibration columns. On the full benchmark, OpenClaw with a minimal direct-diff adapter scores only $19.1\%$ Pass@1, whereas the full adapter reaches $73.4\%$ with the same GLM 5.1 backbone, showing that adapter design is essential for enabling OpenClaw-style harnesses to perform coding tasks effectively. Across an OpenClaw $\times$ nine-model sweep and a five-claw $\times$ two-model sweep, model choice changes Pass@1 by $29.4$ pp and harness choice by $27.4$ pp under fixed models; systems with similar accuracy can differ substantially in total API cost. Claw-SWE-Bench therefore treats harness and cost accounting as first-class axes of SWE-style coding-agent evaluation, providing both a full benchmark and a low-cost reference set for reproducible comparison. The data is available at https://github.com/opensquilla/claw-swe-bench and https://huggingface.co/datasets/TokenRhythm/Claw-SWE-Bench.

cs.LG

Moisture Dynamics with Phase Changes in a Compressible Hydrostatic Atmosphere

In this article, a rigorous well-posedness result is established for a moist compressible primitive-equation system with phase changes. The model couples the compressible primitive equations to a bulk microphysics model for vapor water, cloud water, and rain water, including evaporation, condensation, auto-conversion, collection, and sedimentation effects. Global strong well-posedness is proved for initial data sufficiently close to constant equilibria.

math.AP

Near-Perfect Chirality and Giant Spin-Orbit Conversion in a Single Plasmonic Cavity

To overcome the difficulty of single nanostructures in approaching the theoretical limit of chiroptical performance, we design a single plasmonic twisted dimer cavity whose magnetic gap plasmon mode enables magnetic polarization near-field engineering for high chirality. The structure exhibits strong extinction under circularly polarized excitation with one handedness, while its response to the orthogonally circularly polarized light is almost perfectly suppressed, yielding a chiral g-factor as high as 1.94. Meanwhile, the structure demonstrates strong chiral-selective spin-orbit angular momentum conversion: the conversion efficiency is ~95% under circularly polarized excitation with one handedness and only ~1% under the other. By tuning geometric parameters, the g-factor can be continuously adjusted from 0 to 1.94. Without relying on periodic coupling or collective effects, this work achieves near-perfect chirality and highly efficient angular momentum manipulation solely through intrinsic near-field matching, providing a new design strategy and theoretical basis for highly selective, ultra-compact integrated chiral photonic devices.

physics.optics

Cross-Modal Attention Calibration for LVLM Hallucination Mitigation

Large vision-language models (LVLMs) have shown remarkable capabilities in visual-language understanding. Despite their success, LVLMs still suffer from generating hallucinations in complex generation tasks, leading to inconsistencies between visual inputs and generated content. To address this issue, some approaches have introduced inference-time interventions, such as contrastive decoding, to reduce overreliance on language priors. However, these approaches overlook hallucinations stemming from position bias and spurious inter-modality correlations. In this paper, we propose a Cross-Modal Attention Calibration (CMAC) method to mitigate hallucinations in LVLMs in a training-free manner. In this method, we design an Inter-Modality Decoding (IMD) module to alleviate hallucination by a novel contrastive decoding mechanism. IMD masks the value vectors associated with significant cross-modal attention weights as distortion, which addresses both uni-modality overreliance and misleading inter-modality correlations. Additionally, a Cross-Modal Position Calibration (CMPC) module shrinks the position gap of image tokens, alleviating the position bias in cross-modal attention. Experimental results on diverse hallucination benchmarks validate the superiority of our method over existing state-of-the-art techniques in reducing hallucinations for LVLM. Our code will be available at https://github.com/lijm48/IMCCD.

cs.CV

Causal Disentanglement-Inspired Degradation Representation Learning for Full-Reference Image Quality Assessment

Existing deep network-based full-reference image quality assessment (FR-IQA) models typically work by performing pairwise comparisons of deep features from the reference and distorted images. In this paper, we approach this problem from a different perspective and propose a novel FR-IQA paradigm based on causal inference and decoupled representation learning. Unlike typical feature comparison-based FR-IQA models, our approach formulates degradation estimation as a causal disentanglement process guided by intervention on latent representations. We first decouple degradation and content representations by exploiting the content invariance between the reference and distorted images. Second, inspired by the human visual masking effect, we design a masking module to model the causal relationship between image content and degradation features, thereby extracting content-influenced degradation features from distorted images. Finally, quality scores are predicted from these degradation features using either supervised regression or label-free dimensionality reduction. Extensive experiments demonstrate that our method achieves highly competitive performance on standard IQA benchmarks across fully supervised, few-label, and label-free settings. Furthermore, we evaluate the approach on diverse non-standard natural image domains with scarce data, including underwater, radiographic, medical, neutron, and screen-content images. Benefiting from its ability to perform scenario-specific training and prediction without labeled IQA data, our method exhibits superior cross-domain generalization compared to existing training-free FR-IQA models.

cs.CV

X2SAM: Any Segmentation in Images and Videos

Multimodal Large Language Models (MLLMs) have demonstrated strong image-level visual understanding and reasoning, yet their pixel-level perception across both images and videos remains limited. Foundation segmentation models such as the SAM series produce high-quality masks, but they rely on low-level visual prompts and cannot natively interpret complex conversational instructions. Existing segmentation MLLMs narrow this gap, but are usually specialized for either images or videos and rarely support both textual and visual prompts in one interface. We introduce X2SAM, a unified segmentation MLLM that extends any-segmentation capabilities from images to videos. Given conversational instructions and visual prompts, X2SAM couples an LLM with a Mask Memory module that stores guided vision features for temporally consistent video mask generation. The same formulation supports generic, open-vocabulary, referring, reasoning, grounded conversation generation, interactive, and visual grounded segmentation across image and video inputs. We further introduce the Video Visual Grounded (V-VGD) segmentation benchmark, which evaluates whether a model can segment object tracks in videos from interactive visual prompts. With a unified joint training strategy over heterogeneous image and video datasets, X2SAM delivers strong video segmentation performance, remains competitive on image segmentation benchmarks, and preserves general image and video chat ability.

cs.CV

DeepSketcher: Internalizing Visual Manipulation for Multimodal Reasoning

The "thinking with images" paradigm represents a pivotal shift in the reasoning of Vision Language Models (VLMs), moving from text-dominant chain-of-thought to image-interactive reasoning. By invoking visual tools or generating intermediate visual representations, VLMs can iteratively attend to fine-grained regions, enabling deeper image understanding and more faithful multimodal reasoning. As an emerging paradigm, however, it still leaves substantial room for exploration in data construction accuracy, structural design, and broader application scenarios, which offer rich opportunities for advancing multimodal reasoning. To further advance this line of work, we present DeepSketcher, a comprehensive suite comprising both an image-text interleaved dataset and a self-contained model. The dataset contains 31k chain-of-thought (CoT) reasoning trajectories with diverse tool calls and resulting edited images, covering a wide range of data types and manipulation instructions with high annotation accuracy. Building on this resource, we design a model that performs interleaved image-text reasoning and natively generates "visual thoughts" by operating directly in the visual embedding space, rather than invoking external tools and repeatedly re-encoding generated images. This design enables tool-free and more flexible "thinking with images". Extensive experiments on multimodal reasoning benchmarks demonstrate strong performance, validating both the utility of the dataset and the effectiveness of the model design.

cs.CV

AI-Driven Research for Databases

As the complexity of modern workloads and hardware increasingly outpaces human research and engineering capacity, existing methods for database performance optimization struggle to keep pace. To address this gap, a new class of techniques, termed AI-Driven Research for Systems (ADRS), uses large language models to automate solution discovery. This approach shifts optimization from manual system design to automated code generation. The key obstacle, however, in applying ADRS is the evaluation pipeline. Since these frameworks rapidly generate hundreds of candidates without human supervision, they depend on fast and accurate feedback from evaluators to converge on effective solutions. Building such evaluators is especially difficult for complex database systems. To enable the practical application of ADRS in this domain, we propose automating the design of evaluators by co-evolving them with the solutions. We demonstrate the effectiveness of this approach through three case studies optimizing buffer management, query rewriting, and index selection. Our automated evaluators enable the discovery of novel algorithms that outperform state-of-the-art baselines (e.g., a deterministic query rewrite policy that achieves up to 6.8x lower latency), demonstrating that addressing the evaluation bottleneck unlocks the potential of ADRS to generate highly optimized, deployable code for next-generation data systems.

cs.DB

OddGridBench: Exposing the Lack of Fine-Grained Visual Discrepancy Sensitivity in Multimodal Large Language Models

Multimodal large language models (MLLMs) have achieved remarkable performance across a wide range of vision language tasks. However, their ability in low-level visual perception, particularly in detecting fine-grained visual discrepancies, remains underexplored and lacks systematic analysis. In this work, we introduce OddGridBench, a controllable benchmark for evaluating the visual discrepancy sensitivity of MLLMs. OddGridBench comprises over 1,400 grid-based images, where a single element differs from all others by one or multiple visual attributes such as color, size, rotation, or position. Experiments reveal that all evaluated MLLMs, including open-source families such as Qwen3-VL and InternVL3.5, and proprietary systems like Gemini-2.5-Pro and GPT-5, perform far below human levels in visual discrepancy detection. We further propose OddGrid-GRPO, a reinforcement learning framework that integrates curriculum learning and distance-aware reward. By progressively controlling the difficulty of training samples and incorporating spatial proximity constraints into the reward design, OddGrid-GRPO significantly enhances the model's fine-grained visual discrimination ability. We hope OddGridBench and OddGrid-GRPO will lay the groundwork for advancing perceptual grounding and visual discrepancy sensitivity in multimodal intelligence. Code and dataset are available at https://wwwtttjjj.github.io/OddGridBench/.

cs.CV

GUIDED: Granular Understanding via Identification, Detection, and Discrimination for Fine-Grained Open-Vocabulary Object Detection

Fine-grained open-vocabulary object detection (FG-OVD) aims to detect novel object categories described by attribute-rich texts. While existing open-vocabulary detectors show promise at the base-category level, they underperform in fine-grained settings due to the semantic entanglement of subjects and attributes in pretrained vision-language model (VLM) embeddings -- leading to over-representation of attributes, mislocalization, and semantic drift in embedding space. We propose GUIDED, a decomposition framework specifically designed to address the semantic entanglement between subjects and attributes in fine-grained prompts. By separating object localization and fine-grained recognition into distinct pathways, HUIDED aligns each subtask with the module best suited for its respective roles. Specifically, given a fine-grained class name, we first use a language model to extract a coarse-grained subject and its descriptive attributes. Then the detector is guided solely by the subject embedding, ensuring stable localization unaffected by irrelevant or overrepresented attributes. To selectively retain helpful attributes, we introduce an attribute embedding fusion module that incorporates attribute information into detection queries in an attention-based manner. This mitigates over-representation while preserving discriminative power. Finally, a region-level attribute discrimination module compares each detected region against full fine-grained class names using a refined vision-language model with a projection head for improved alignment. Extensive experiments on FG-OVD and 3F-OVD benchmarks show that GUIDED achieves new state-of-the-art results, demonstrating the benefits of disentangled modeling and modular optimization. Our code will be released at https://github.com/lijm48/GUIDED.

cs.CV

ViGoR-Bench: How Far Are Visual Generative Models From Zero-Shot Visual Reasoners?

Beneath the stunning visual fidelity of modern AIGC models lies a "logical desert", where systems fail tasks that require physical, causal, or complex spatial reasoning. Current evaluations largely rely on superficial metrics or fragmented benchmarks, creating a ``performance mirage'' that overlooks the generative process. To address this, we introduce ViGoR Vision-G}nerative Reasoning-centric Benchmark), a unified framework designed to dismantle this mirage. ViGoR distinguishes itself through four key innovations: 1) holistic cross-modal coverage bridging Image-to-Image and Video tasks; 2) a dual-track mechanism evaluating both intermediate processes and final results; 3) an evidence-grounded automated judge ensuring high human alignment; and 4) granular diagnostic analysis that decomposes performance into fine-grained cognitive dimensions. Experiments on over 20 leading models reveal that even state-of-the-art systems harbor significant reasoning deficits, establishing ViGoR as a critical ``stress test'' for the next generation of intelligent vision models. The demo have been available at https://vincenthancoder.github.io/ViGoR-Bench/

cs.CV

ImmerseGen: Agent-Guided Immersive World Generation with Alpha-Textured Proxies

Automating immersive VR scene creation remains a primary research challenge. Existing methods typically rely on complex geometry with post-simplification, resulting in inefficient pipelines or limited realism. In this paper, we introduce ImmerseGen, a novel agent-guided framework for compact and photorealistic world generation that decouples realism from exhaustive geometric modeling. ImmerseGen represents scenes as hierarchical compositions of lightweight geometric proxies with synthesized RGBA textures, facilitating real-time rendering on mobile VR headsets. We propose terrain-conditioned texturing for base world generation, combined with context-aware texturing for scenery, to produce diverse and visually coherent worlds. VLM-based agents employ semantic grid-based analysis for precise asset placement and enrich scenes with multimodal enhancements such as visual dynamics and ambient sound. Experiments and real-time VR applications demonstrate that ImmerseGen achieves superior photorealism, spatial coherence, and rendering efficiency compared to existing methods.

cs.GR

Variational Bayesian Personalized Ranking

Pairwise learning underpins implicit collaborative filtering, yet its effectiveness is often hindered by sparse supervision, noisy interactions, and popularity-driven exposure bias. In this paper, we propose Variational Bayesian Personalized Ranking (VarBPR), a tractable variational framework for implicit-feedback pairwise learning that offers principled exposure controllability and theoretical interpretability. VarBPR reformulates pairwise learning as variational inference over discrete latent indexing variables, explicitly modeling noise and indexing uncertainty, and divides training into two stages: variational inference and variational learning. In the variational inference stage, we develop a variational formulation that integrates preference alignment, denoising, and popularity debiasing under a unified ELBO/regularization objective, deriving closed-form posteriors with clear control semantics: the prior encodes a target exposure pattern, while temperature/regularization strength controls posterior-prior adherence. As a result, exposure controllability becomes an endogenous and interpretable outcome of variational inference. In the variational learning stage, we propose a posterior-compression objective that reduces the ideal ELBO's computational complexity from polynomial to linear, with the approximation justified by an explicit Jensen-gap upper bound. Theoretically, we provide interpretable generalization guarantees by identifying a structural error component and revealing the opportunity cost of prioritizing certain exposure patterns (e.g., long-tail), offering a concrete analytical lens for designing controllable recommender systems. Empirically, We validate VarBPR across popular backbones; it demonstrates consistent gains in ranking accuracy, enables controlled long-tail exposure, and preserves the linear-time complexity of BPR.

cs.IR

Gen3R: 3D Scene Generation Meets Feed-Forward Reconstruction

We present Gen3R, a method that bridges the strong priors of foundational reconstruction models and video diffusion models for scene-level 3D generation. We repurpose the VGGT reconstruction model to produce geometric latents by training an adapter on its tokens, which are regularized to align with the appearance latents of pre-trained video diffusion models. By jointly generating these disentangled yet aligned latents, Gen3R produces both RGB videos and corresponding 3D geometry, including camera poses, depth maps, and global point clouds. Experiments demonstrate that our approach achieves state-of-the-art results in single- and multi-image conditioned 3D scene generation. Additionally, our method can enhance the robustness of reconstruction by leveraging generative priors, demonstrating the mutual benefit of tightly coupling reconstruction and generative models.

cs.CV

Stereo World Model: Camera-Guided Stereo Video Generation

We present StereoWorld, a camera-conditioned stereo world model that jointly learns appearance and binocular geometry for end-to-end stereo video generation.Unlike monocular RGB or RGBD approaches, StereoWorld operates exclusively within the RGB modality, while simultaneously grounding geometry directly from disparity. To efficiently achieve consistent stereo generation, our approach introduces two key designs: (1) a unified camera-frame RoPE that augments latent tokens with camera-aware rotary positional encoding, enabling relative, view- and time-consistent conditioning while preserving pretrained video priors via a stable attention initialization; and (2) a stereo-aware attention decomposition that factors full 4D attention into 3D intra-view attention plus horizontal row attention, leveraging the epipolar prior to capture disparity-aligned correspondences with substantially lower compute. Across benchmarks, StereoWorld improves stereo consistency, disparity accuracy, and camera-motion fidelity over strong monocular-then-convert pipelines, achieving more than 3x faster generation with an additional 5% gain in viewpoint consistency. Beyond benchmarks, StereoWorld enables end-to-end binocular VR rendering without depth estimation or inpainting, enhances embodied policy learning through metric-scale depth grounding, and is compatible with long-video distillation for extended interactive stereo synthesis.

cs.CV

Chart-R1: Chain-of-Thought Supervision and Reinforcement for Advanced Chart Reasoner

Chart reasoning presents unique challenges due to its inherent complexity -- requiring precise numerical comprehension, multi-level visual understanding, and logical inference across interconnected data elements. Existing vision-language models often struggle with such reasoning tasks, particularly when handling multi-subchart scenarios and numerical sensitivity. To address these challenges, we introduce Chart-R1, a chart-domain vision-language model that leverages reinforcement fine-tuning for advanced chart reasoning. We first propose a programmatic data synthesis approach to generate high-quality step-by-step reasoning data with verifiable answer formats, covering diverse chart types and complexity levels. Our two-stage training strategy includes: (1) Chart-COT, which decomposes complex reasoning into interpretable subtasks through chain-of-thought supervision, and (2) Chart-RFT, which employs group relative policy optimization with numerically sensitive rewards tailored for chart-specific reasoning. Experiments on open-source benchmarks and our proposed ChartRQA dataset demonstrate that Chart-R1 significantly outperforms existing chart-domain methods and rivals large-scale open/closed-source models.

cs.AI

Breaking the SFT Plateau: Multimodal Structured Reinforcement Learning for Chart-to-Code Generation

While reinforcement learning (RL) has proven highly effective for general reasoning in vision-language models, its application to tasks requiring deep understanding of information-rich images and structured output generation remains underexplored. Chart-to-code generation exemplifies this challenge, demanding complex reasoning over visual charts to produce structured code. Supervised fine-tuning (SFT) alone is often insufficient, highlighting the need for effective RL strategies tailored to structured outputs. In this paper, we systematically investigate the performance plateau of SFT through large-scale experiments and propose Multimodal Structured Reinforcement Learning (MSRL) for chart-to-code generation. We construct the largest training corpus to date, with 3 million chart-code pairs curated from real-world tables in arXiv papers, addressing the limitations of previous synthetic datasets. Despite achieving state-of-the-art performance, our experiments show that simply increasing SFT data eventually leads to diminishing improvements. To break this plateau, MSRL employs a multi-granularity reward system that integrates both textual and visual feedback. At the textual level, rule-based rewards validate fine-grained code details, while at the visual level, a model-based reward assesses the structural similarity between rendered code and ground-truth charts. We implement a two-stage curriculum training strategy, first optimizing the model with textual rewards and then incorporating visual signals for further enhancement. Experimental results demonstrate that MSRL substantially breaks the SFT plateau, improving high-level metrics by 6.2% and 9.9% on ChartMimic and ReachQA benchmarks, respectively. Notably, our method outperforms all existing approaches in the chart domain and achieves competitive results with advanced closed-source models.

cs.AI

UniComp: Rethinking Video Compression Through Informational Uniqueness

Distinct from attention-based compression methods, this paper presents an information uniqueness driven video compression framework, termed UniComp, which aims to maximize the information fidelity of video representations under constrained computational budgets. Starting from the information-theoretic perspective, we formulate the vision compression as an optimization problem that minimizes conditional entropy (reconstruction error) between retained and full tokens. To achieve this, we introduce the notion of information uniqueness to measure intrinsic redundancy among tokens to link with reconstruction error. Based on uniqueness, we design three modules-Frame Group Fusion, Token Allocation, and Spatial Dynamic Compression-that progressively perform semantic frame grouping, adaptive resource allocation, and fine-grained spatial compression. Extensive experiments demonstrate that UniComp consistently outperforms existing compression methods in preserving essential visual tokens under limited computational budgets, highlighting the pivotal role of information uniqueness in token compression efficacy.

cs.CV