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Lin Sui

Publications and source records attributed to Lin Sui.

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PerceptionBench: Evaluating Atomic Visual Perception in Multimodal Large Language Models

We introduce PerceptionBench, a benchmark specifically designed to evaluate the atomic visual perception capabilities of Multimodal Large Language Models (MLLMs). Existing benchmarks often fail to isolate perception: holistic evaluations conflate perceptual errors with failures in reasoning or domain knowledge, while application-driven benchmarks only cover narrow, fragmented domains shaped by heuristic designs. To address these limitations, PerceptionBench adopts a bottom-up approach: by diagnosing the earliest failure points in the responses of frontier MLLMs across 42 existing benchmarks, we construct an error taxonomy whose perception branch defines ten atomic perceptual capabilities. Guided by this taxonomy, we construct 3,000 verified questions with short, unambiguous answers, each isolating a single capability, with difficulty stemming from perception rather than reasoning or knowledge. Benchmark results across sixteen frontier MLLMs reveal that atomic perception remains largely unsolved---no model reaches 60\% accuracy, perception-related hallucination is the weakest capability on average, and similar overall scores conceal sharply divergent capability profiles. PerceptionBench thus provides a capability-level standard for measuring and diagnosing the visual perception boundaries of MLLMs.

cs.CV

VideoChat3: Fully Open Video MLLM for Efficient and Generalist Video Understanding

Recent advances in video understanding have spanned motion, long video, and streaming interaction, driving this field toward real-world applications. Despite this progress, current open-source models remain limited in several ways. They often struggle to generalize across diverse video types, making them effective only in specific domains. High computational demands further restrict their efficiency and scalability. Moreover, most models are only partially open, with key components such as training code, strategy, or datasets unavailable, which hinders reproducibility and slows community-driven development. To address these issues, we introduce VideoChat3, a fully open, efficient, and generalist video-centric MLLM. VideoChat3 advances video understanding through two complementary designs. For efficiency, we introduce Inflated 3D Vision Transformer (I3D-ViT) and Adaptive Frame Resolution for Streaming Video Perception, which enables efficient spatiotemporal representation and reduces the cost of processing video inputs during training and inference. For effectiveness, we develop a scalable video data synthesis pipeline that curates three diverse, high-quality training datasets: VideoChat3-Academic2M, VideoChat3-LV116K, and VideoChat3-OL617K, covering general, long-form, and streaming video scenarios, improving the model's generalization across domains. By integrating these designs, VideoChat3 achieves a rare balance of broad generalization and computational efficiency. Experiments across general, long-form, and streaming benchmarks demonstrate that VideoChat3 surpasses prior open-source models with equal or larger parameter counts with only 4B parameters and higher efficiency.

cs.CV

Attention Residuals

Residual connections with PreNorm are standard in modern LLMs, yet they accumulate all layer outputs with fixed unit weights. This uniform aggregation causes uncontrolled hidden-state growth with depth, progressively diluting each layer's contribution. We propose Attention Residuals (AttnRes), which replaces this fixed accumulation with softmax attention over preceding layer outputs, allowing each layer to selectively aggregate earlier representations with learned, input-dependent weights. To address the memory and communication overhead of attending over all preceding layer outputs for large-scale model training, we introduce Block AttnRes, which partitions layers into blocks and attends over block-level representations, reducing the memory footprint while preserving most of the gains of full AttnRes. Combined with cache-based pipeline communication and a two-phase computation strategy, Block AttnRes becomes a practical drop-in replacement for standard residual connections with minimal overhead. Scaling law experiments confirm that the improvement is consistent across model sizes, and ablations validate the benefit of content-dependent depth-wise selection. We further integrate AttnRes into the Kimi Linear architecture (48B total / 3B activated parameters) and pre-train on 1.4T tokens, where AttnRes mitigates PreNorm dilution, yielding more uniform output magnitudes and gradient distribution across depth, and improves downstream performance across all evaluated tasks.

cs.CL

WorldVQA: Measuring Atomic World Knowledge in Multimodal Large Language Models

We introduce WorldVQA, a benchmark designed to evaluate the atomic visual world knowledge of Multimodal Large Language Models (MLLMs). Unlike current evaluations, which often conflate visual knowledge retrieval with reasoning, WorldVQA decouples these capabilities to strictly measure "what the model memorizes." The benchmark assesses the atomic capability of grounding and naming visual entities across a stratified taxonomy, spanning from common head-class objects to long-tail rarities. We expect WorldVQA to serve as a rigorous test for visual factuality, thereby establishing a standard for assessing the encyclopedic breadth and hallucination rates of current and next-generation frontier models.

cs.CV

Towards Pixel-Level VLM Perception via Simple Points Prediction

We present SimpleSeg, a strikingly simple yet highly effective approach to endow Multimodal Large Language Models (MLLMs) with native pixel-level perception. Our method reframes segmentation as a simple sequence generation problem: the model directly predicts sequences of points (textual coordinates) delineating object boundaries, entirely within its language space. To achieve high fidelity, we introduce a two-stage SF$\to$RL training pipeline, where Reinforcement Learning with an IoU-based reward refines the point sequences to accurately match ground-truth contours. We find that the standard MLLM architecture possesses a strong, inherent capacity for low-level perception that can be unlocked without any specialized architecture. On segmentation benchmarks, SimpleSeg achieves performance that is comparable to, and often surpasses, methods relying on complex, task-specific designs. This work lays out that precise spatial understanding can emerge from simple point prediction, challenging the prevailing need for auxiliary components and paving the way for more unified and capable VLMs. Homepage: https://simpleseg.github.io/

cs.CV

Affinity Contrastive Learning for Skeleton-based Human Activity Understanding

In skeleton-based human activity understanding, existing methods often adopt the contrastive learning paradigm to construct a discriminative feature space. However, many of these approaches fail to exploit the structural inter-class similarities and overlook the impact of anomalous positive samples. In this study, we introduce ACLNet, an Affinity Contrastive Learning Network that explores the intricate clustering relationships among human activity classes to improve feature discrimination. Specifically, we propose an affinity metric to refine similarity measurements, thereby forming activity superclasses that provide more informative contrastive signals. A dynamic temperature schedule is also introduced to adaptively adjust the penalty strength for various superclasses. In addition, we employ a margin-based contrastive strategy to improve the separation of hard positive and negative samples within classes. Extensive experiments on NTU RGB+D 60, NTU RGB+D 120, Kinetics-Skeleton, PKU-MMD, FineGYM, and CASIA-B demonstrate the superiority of our method in skeleton-based action recognition, gait recognition, and person re-identification. The source code is available at https://github.com/firework8/ACLNet.

cs.CV

VideoReasonBench: Can MLLMs Perform Vision-Centric Complex Video Reasoning?

Recent studies have shown that long chain-of-thought (CoT) reasoning can significantly enhance the performance of large language models (LLMs) on complex tasks. However, this benefit is yet to be demonstrated in the domain of video understanding, since most existing benchmarks lack the reasoning depth required to demonstrate the advantages of extended CoT chains. While recent efforts have proposed benchmarks aimed at video reasoning, the tasks are often knowledge-driven and do not rely heavily on visual content. To bridge this gap, we introduce VideoReasonBench, a benchmark designed to evaluate vision-centric, complex video reasoning. To ensure visual richness and high reasoning complexity, each video in VideoReasonBench depicts a sequence of fine-grained operations on a latent state that is only visible in part of the video. The questions evaluate three escalating levels of video reasoning skills: recalling observed visual information, inferring the content of latent states, and predicting information beyond the video. Under such task setting, models have to precisely recall multiple operations in the video, and perform step-by-step reasoning to get correct final answers for these questions. Using VideoReasonBench, we comprehensively evaluate 18 state-of-the-art multimodal LLMs (MLLMs), finding that most perform poorly on complex video reasoning -- e.g., GPT-4o achieves only 6.9% accuracy -- while the thinking-enhanced Gemini-2.5-Pro significantly outperforms others with 56.0% accuracy. Our investigations on "test-time scaling" further reveal that extended thinking budget, while offering none or minimal benefits on existing video benchmarks, is essential for improving the performance on VideoReasonBench.

cs.CV

StableMotion: One-Step Motion Estimation with Diffusion Prior

We present StableMotion, a novel framework that leverages geometric and content priors from pretrained large-scale image diffusion models for motion estimation in single-image rectification tasks such as Stitched Image Rectangling (SIR) and Rolling Shutter Correction (RSC). Specifically, StableMotion takes a text-to-image Stable Diffusion (SD) model as its backbone and repurposes it as an image-to-motion estimator. To mitigate inconsistent outputs produced by diffusion models, we propose Adaptive Ensemble Strategy (AES), which consolidates multiple outputs into a cohesive, high-fidelity result. Additionally, we present Sampling Steps Disaster (SSD), a counterintuitive phenomenon in which increasing the number of sampling steps can lead to poorer outcomes, motivating our one-step inference design. StableMotion is evaluated on two image rectification tasks and delivers state-of-the-art performance on both, while also showing promising transferability through qualitative examples and no-reference evaluations on unseen SIR-OOD and real-captured RSC benchmarks. Supported by SSD, StableMotion achieves efficient one-step inference, offering over 100$\times$ speedup compared to previous diffusion model-based methods even when combined with the optional AES post-processing. Code and weights are available at https://github.com/ivowang/StableMotion.

cs.CV

Kimi-VL Technical Report

We present Kimi-VL, an efficient open-source Mixture-of-Experts (MoE) vision-language model (VLM) that offers advanced multimodal reasoning, long-context understanding, and strong agent capabilities - all while activating only 2.8B parameters in its language decoder (Kimi-VL-A3B). Kimi-VL demonstrates strong performance across challenging domains: as a general-purpose VLM, Kimi-VL excels in multi-turn agent tasks (e.g., OSWorld), matching flagship models. Furthermore, it exhibits remarkable capabilities across diverse challenging vision language tasks, including college-level image and video comprehension, OCR, mathematical reasoning, and multi-image understanding. In comparative evaluations, it effectively competes with cutting-edge efficient VLMs such as GPT-4o-mini, Qwen2.5-VL-7B, and Gemma-3-12B-IT, while surpassing GPT-4o in several key domains. Kimi-VL also advances in processing long contexts and perceiving clearly. With a 128K extended context window, Kimi-VL can process diverse long inputs, achieving impressive scores of 64.5 on LongVideoBench and 35.1 on MMLongBench-Doc. Its native-resolution vision encoder, MoonViT, further allows it to see and understand ultra-high-resolution visual inputs, achieving 83.2 on InfoVQA and 34.5 on ScreenSpot-Pro, while maintaining lower computational cost for common tasks. Building upon Kimi-VL, we introduce an advanced long-thinking variant: Kimi-VL-Thinking-2506. Developed through long chain-of-thought (CoT) supervised fine-tuning (SFT) and reinforcement learning (RL), the latest model exhibits strong long-horizon reasoning capabilities (64.0 on MMMU, 46.3 on MMMU-Pro, 56.9 on MathVision, 80.1 on MathVista, 65.2 on VideoMMMU) while obtaining robust general abilities. Code and models are publicly accessible at https://github.com/MoonshotAI/Kimi-VL.

cs.CV

TimeLoc: A Unified End-to-End Framework for Precise Timestamp Localization in Long Videos

Temporal localization in untrimmed videos, which aims to identify specific timestamps, is crucial for video understanding but remains challenging. This task encompasses several subtasks, including temporal action localization, temporal video grounding, moment retrieval, and generic event boundary detection. Existing methods in each subfield are typically designed for specific tasks and lack generalizability across domains. In this paper, we propose TimeLoc, a unified end-to-end framework for timestamp localization that can handle multiple tasks. First, our approach employs a simple yet effective one-stage localization model that supports text queries as input and multiple actions as output. Second, we jointly train the video encoder and localization model in an end-to-end manner. To efficiently process long videos, we introduce temporal chunking, enabling the handling of videos with over 30k frames. Third, we find that fine-tuning pre-trained text encoders with a multi-stage training strategy further enhances text-conditioned localization. TimeLoc achieves state-of-the-art results across multiple benchmarks: +1.3% and +1.9% mAP over previous best methods on THUMOS14 and EPIC-Kitchens-100, +1.1% on Kinetics-GEBD, +2.94% mAP on QVHighlights, and significant improvements in temporal video grounding (+11.5% on TACoS and +6.7% on Charades-STA under R1@0.5). Our code and checkpoints will be released at https://github.com/sming256/TimeLoc.

cs.CV

Harnessing Temporal Causality for Advanced Temporal Action Detection

As a fundamental task in long-form video understanding, temporal action detection (TAD) aims to capture inherent temporal relations in untrimmed videos and identify candidate actions with precise boundaries. Over the years, various networks, including convolutions, graphs, and transformers, have been explored for effective temporal modeling for TAD. However, these modules typically treat past and future information equally, overlooking the crucial fact that changes in action boundaries are essentially causal events. Inspired by this insight, we propose leveraging the temporal causality of actions to enhance TAD representation by restricting the model's access to only past or future context. We introduce CausalTAD, which combines causal attention and causal Mamba to achieve state-of-the-art performance on multiple benchmarks. Notably, with CausalTAD, we ranked 1st in the Action Recognition, Action Detection, and Audio-Based Interaction Detection tracks at the EPIC-Kitchens Challenge 2024, as well as 1st in the Moment Queries track at the Ego4D Challenge 2024. Our code is available at https://github.com/sming256/OpenTAD/.

cs.CV

NMS Threshold matters for Ego4D Moment Queries -- 2nd place solution to the Ego4D Moment Queries Challenge 2023

This report describes our submission to the Ego4D Moment Queries Challenge 2023. Our submission extends ActionFormer, a latest method for temporal action localization. Our extension combines an improved ground-truth assignment strategy during training and a refined version of SoftNMS at inference time. Our solution is ranked 2nd on the public leaderboard with 26.62% average mAP and 45.69% Recall@1x at tIoU=0.5 on the test set, significantly outperforming the strong baseline from 2023 challenge. Our code is available at https://github.com/happyharrycn/actionformer_release.

cs.CV

A Simple and Efficient Pipeline to Build an End-to-End Spatial-Temporal Action Detector

Spatial-temporal action detection is a vital part of video understanding. Current spatial-temporal action detection methods mostly use an object detector to obtain person candidates and classify these person candidates into different action categories. So-called two-stage methods are heavy and hard to apply in real-world applications. Some existing methods build one-stage pipelines, But a large performance drop exists with the vanilla one-stage pipeline and extra classification modules are needed to achieve comparable performance. In this paper, we explore a simple and effective pipeline to build a strong one-stage spatial-temporal action detector. The pipeline is composed by two parts: one is a simple end-to-end spatial-temporal action detector. The proposed end-to-end detector has minor architecture changes to current proposal-based detectors and does not add extra action classification modules. The other part is a novel labeling strategy to utilize unlabeled frames in sparse annotated data. We named our model as SE-STAD. The proposed SE-STAD achieves around 2% mAP boost and around 80% FLOPs reduction. Our code will be released at https://github.com/4paradigm-CV/SE-STAD.

cs.CV

Salvage of Supervision in Weakly Supervised Object Detection

Weakly supervised object detection~(WSOD) has recently attracted much attention. However, the lack of bounding-box supervision makes its accuracy much lower than fully supervised object detection (FSOD), and currently modern FSOD techniques cannot be applied to WSOD. To bridge the performance and technical gaps between WSOD and FSOD, this paper proposes a new framework, Salvage of Supervision (SoS), with the key idea being to harness every potentially useful supervisory signal in WSOD: the weak image-level labels, the pseudo-labels, and the power of semi-supervised object detection. This paper proposes new approaches to utilize these weak and noisy signals effectively, and shows that each type of supervisory signal brings in notable improvements, outperforms existing WSOD methods (which mainly use only the weak labels) by large margins. The proposed SoS-WSOD method also has the ability to freely use modern FSOD techniques. SoS-WSOD achieves 64.4 $m\text{AP}_{50}$ on VOC2007, 61.9 $m\text{AP}_{50}$ on VOC2012 and 16.6 $m\text{AP}_{50:95}$ on MS-COCO, and also has fast inference speed. Ablations and visualization further verify the effectiveness of SoS.

cs.CV