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Lin Zhong

Publications and source records attributed to Lin Zhong.

At least 37 records · Page 2Linked to original sources

Blindfold: Confidential Memory Management by Untrusted Operating System

Confidential Computing (CC) has received increasing attention in recent years as a mechanism to protect user data from untrusted operating systems (OSes). Existing CC solutions hide confidential memory from the OS and/or encrypt it to achieve confidentiality. In doing so, they render OS memory optimization unusable or complicate the trusted computing base (TCB) required for optimization. This paper presents our results toward overcoming these limitations, synthesized in a CC design named Blindfold. Like many other CC solutions, Blindfold relies on a small trusted software component running at a higher privilege level than the kernel, called Guardian. It features three techniques that can enhance existing CC solutions. First, instead of nesting page tables, Guardian mediates how the OS accesses memory and handles exceptions by switching page and interrupt tables. Second, Blindfold employs a lightweight capability system to regulate the kernel semantic access to user memory, unifying case-by-case approaches in previous work. Finally, Blindfold provides carefully designed secure ABI for confidential memory management without encryption. We report an implementation of Blindfold that works on ARMv8-A/Linux. Using Blindfold prototype, we are able to evaluate the cost of enabling confidential memory management by the untrusted Linux kernel. We show Blindfold has a smaller runtime TCB than related systems and enjoys competitive performance. More importantly, we show that the Linux kernel, including all of its memory optimizations except memory compression, can function properly for confidential memory. This requires only about 400 lines of kernel modifications.

cs.CR↗

LEGO: QEC Decoding System Architecture for Dynamic Circuits

Quantum error correction (QEC) is a critical component of FTQC; the QEC decoder is an important part of Classical Computing for Quantum or C4Q. Recent years have seen fast development in real-time QEC decoders. Existing efforts to build real-time decoders have yet to achieve a critical milestone: decoding dynamic logical circuits with error-corrected readout and feed forward. Achieving this requires significant engineering effort to adapt and reconfigure the decoders during runtime, depending on the branching of the logical circuit. We present a QEC decoder architecture called LEGO, with the ambitious goal of supporting dynamic logical operations. LEGO employs a novel abstraction called the decoding block to describe the decoding problem of a dynamic logical circuit. Moreover, decoding blocks can be combined with three other ideas to improve the efficiency, accuracy and latency of the decoder. First, they provide data and task parallelisms when combined with fusion-based decoding. Second, they can exploit the pipeline parallelism inside multi-stage decoders. Finally, they serve as basic units of work for computational resource management. Using decoding blocks, LEGO can be easily reconfigured to support all QEC settings and to easily accommodate innovations in three interdependent fields: code, logical operations and qubit hardware. In contrast, existing decoders are highly specialized to a specific QEC setting, which leads to redundant research and engineering efforts, slows down innovation, and further fragments the nascent quantum computing industry.

quant-ph↗

FPGA-based Distributed Union-Find Decoder for Surface Codes

A fault-tolerant quantum computer must decode and correct errors faster than they appear to prevent exponential slowdown due to error correction. The Union-Find (UF) decoder is promising with an average time complexity slightly higher than $O(d^3)$. We report a distributed version of the UF decoder that exploits parallel computing resources for further speedup. Using an FPGA-based implementation, we empirically show that this distributed UF decoder has a sublinear average time complexity with regard to $d$, given $O(d^3)$ parallel computing resources. The decoding time per measurement round decreases as $d$ increases, the first time for a quantum error decoder. The implementation employs a scalable architecture called Helios that organizes parallel computing resources into a hybrid tree-grid structure. Using a Xilinx VCU129 FPGA, we successfully implement $d$ up to 21 with an average decoding time of 11.5 ns per measurement round under 0.1\% phenomenological noise, and 23.7 ns for $d=17$ under equivalent circuit-level noise. This performance is significantly faster than any existing decoder implementation. Furthermore, we show that Helios can optimize for resource efficiency by decoding $d=51$ on a Xilinx VCU129 FPGA with an average latency of 544ns per measurement round.

quant-ph↗

TypeFly: Flying Drones with Large Language Model

Recent advancements in robot control using large language models (LLMs) have demonstrated significant potential, primarily due to LLMs' capabilities to understand natural language commands and generate executable plans in various languages. However, in real-time and interactive applications involving mobile robots, particularly drones, the sequential token generation process inherent to LLMs introduces substantial latency, i.e. response time, in control plan generation. In this paper, we present a system called ChatFly that tackles this problem using a combination of a novel programming language called MiniSpec and its runtime to reduce the plan generation time and drone response time. That is, instead of asking an LLM to write a program (robotic plan) in the popular but verbose Python, ChatFly gets it to do it in MiniSpec specially designed for token efficiency and stream interpretation. Using a set of challenging drone tasks, we show that design choices made by ChatFly can reduce up to 62% response time and provide a more consistent user experience, enabling responsive and intelligent LLM-based drone control with efficient completion.

cs.RO↗

FedHCDR: Federated Cross-Domain Recommendation with Hypergraph Signal Decoupling

In recent years, Cross-Domain Recommendation (CDR) has drawn significant attention, which utilizes user data from multiple domains to enhance the recommendation performance. However, current CDR methods require sharing user data across domains, thereby violating the General Data Protection Regulation (GDPR). Consequently, numerous approaches have been proposed for Federated Cross-Domain Recommendation (FedCDR). Nevertheless, the data heterogeneity across different domains inevitably influences the overall performance of federated learning. In this study, we propose FedHCDR, a novel Federated Cross-Domain Recommendation framework with Hypergraph signal decoupling. Specifically, to address the data heterogeneity across domains, we introduce an approach called hypergraph signal decoupling (HSD) to decouple the user features into domain-exclusive and domain-shared features. The approach employs high-pass and low-pass hypergraph filters to decouple domain-exclusive and domain-shared user representations, which are trained by the local-global bi-directional transfer algorithm. In addition, a hypergraph contrastive learning (HCL) module is devised to enhance the learning of domain-shared user relationship information by perturbing the user hypergraph. Extensive experiments conducted on three real-world scenarios demonstrate that FedHCDR outperforms existing baselines significantly.

cs.LG↗

Prompt Cache: Modular Attention Reuse for Low-Latency Inference

We present Prompt Cache, an approach for accelerating inference for large language models (LLM) by reusing attention states across different LLM prompts. Many input prompts have overlapping text segments, such as system messages, prompt templates, and documents provided for context. Our key insight is that by precomputing and storing the attention states of these frequently occurring text segments on the inference server, we can efficiently reuse them when these segments appear in user prompts. Prompt Cache employs a schema to explicitly define such reusable text segments, called prompt modules. The schema ensures positional accuracy during attention state reuse and provides users with an interface to access cached states in their prompt. Using a prototype implementation, we evaluate Prompt Cache across several LLMs. We show that Prompt Cache significantly reduce latency in time-to-first-token, especially for longer prompts such as document-based question answering and recommendations. The improvements range from 8x for GPU-based inference to 60x for CPU-based inference, all while maintaining output accuracy and without the need for model parameter modifications.

cs.CL↗

Scalable Quantum Error Correction for Surface Codes using FPGA

A fault-tolerant quantum computer must decode and correct errors faster than they appear. The faster errors can be corrected, the more time the computer can do useful work. The Union-Find (UF) decoder is promising with an average time complexity slightly higher than $O(d^3)$. We report a distributed version of the UF decoder that exploits parallel computing resources for further speedup. Using an FPGA-based implementation, we empirically show that this distributed UF decoder has a sublinear average time complexity with regard to $d$, given $O(d^3)$ parallel computing resources. The decoding time per measurement round decreases as $d$ increases, a first time for a quantum error decoder. The implementation employs a scalable architecture called Helios that organizes parallel computing resources into a hybrid tree-grid structure. We are able to implement $d$ up to 21 with a Xilinx VCU129 FPGA, for which an average decoding time is 11.5 ns per measurement round under phenomenological noise of 0.1\%, significantly faster than any existing decoder implementation. Since the decoding time per measurement round of Helios decreases with $d$, Helios can decode a surface code of arbitrarily large $d$ without a growing backlog.

quant-ph↗

Fusion Blossom: Fast MWPM Decoders for QEC

The Minimum-Weight Perfect Matching (MWPM) decoder is widely used in Quantum Error Correction (QEC) decoding. Despite its high accuracy, existing implementations of the MWPM decoder cannot catch up with quantum hardware, e.g., 1 million measurements per second for superconducting qubits. They suffer from a backlog of measurements that grows exponentially and as a result, cannot realize the power of quantum computation. We design and implement a fast MWPM decoder, called Parity Blossom, which reaches a time complexity almost proportional to the number of defect measurements. We further design and implement a parallel version of Parity Blossom called Fusion Blossom. Given a practical circuit-level noise of 0.1%, Fusion Blossom can decode a million measurement rounds per second up to a code distance of 33. Fusion Blossom also supports stream decoding mode that reaches a 0.7 ms decoding latency at code distance 21 regardless of the measurement rounds.

quant-ph↗

GCS: Generalized Cache Coherence For Efficient Synchronization

We explore the design of scalable synchronization primitives for disaggregated shared memory. Porting existing synchronization primitives to disaggregated shared memory results in poor scalability with the number of application threads because they layer synchronization primitives atop cache-coherence substrates, which engenders redundant inter-core communications. Substantially higher cache-coherence latency ($μ$s) with substantially lower bandwidths in state-of-the-art disaggregated shared memory designs amplifies the impact of such redundant communications and precludes scalability. In this work, we argue for a co-design for the cache-coherence and synchronization layers for better performance scaling of multi-threaded applications on disaggregated memory. This is driven by our observation that synchronization primitives are essentially a generalization of cache-coherence protocols in time and space. We present GCS as an implementation of this co-design. GCS employs wait queues and arbitrarily-sized cache lines directly at the cache-coherence protocol layer for temporal and spatial generalization. We evaluate GCS against the layered approach for synchronization primitives: the pthread implementation of reader-writer lock, and show that GCS improves in-memory key-value store performance at scale by 1 - 2 orders of magnitude.

cs.DC↗

MProtect: Operating System Memory Management without Access

Modern operating systems (OSes) have unfettered access to application data, assuming that applications trust them. This assumption, however, is problematic under many scenarios where either the OS provider is not trustworthy or the OS can be compromised due to its large attack surface. Our investigation began with the hypothesis that unfettered access to memory is not fundamentally necessary for the OS to perform its own job, including managing the memory. The result is a system called MProtect that leverages a small piece of software running at a higher privilege level than the OS. MProtect protects the entire user space of a process, requires only a small modification to the OS, and supports major architectures such as ARM, x86 and RISC-V. Unlike prior works that resorted to nested virtualization, which is often undesirable in mobile and embedded systems, MProtect mediates how the OS accesses the memory and handles exceptions. We report an implementation of MProtect called MGuard with ARMv8/Linux and evaluate its performance with both macro and microbenchmarks. We show MGuard has a runtime TCB 2~3 times smaller than related systems and enjoys competitive performance while supporting legitimate OS access to the user space.

cs.OS↗

An interpretation of Union-Find Decoder on Weighted Graphs

Union-Find (UF) and Minimum-Weight Perfect Matching (MWPM) are popular decoder designs for surface codes. The former has significantly lower time complexity than the latter but is considered somewhat inferior, in terms of decoding accuracy. In this work we present an interpretation of UF decoders that explains why UF and MWPM decoders perform closely in some cases: the UF decoder is an approximate implementation of the blossom algorithm used for MWPM. This interpretation allows a generalization of UF decoders for weighted decoding graphs and explains why UF decoders achieve high accuracy for certain surface codes.

quant-ph↗

MIND: In-Network Memory Management for Disaggregated Data Centers

Memory-compute disaggregation promises transparent elasticity, high utilization and balanced usage for resources in data centers by physically separating memory and compute into network-attached resource "blades". However, existing designs achieve performance at the cost of resource elasticity, restricting memory sharing to a single compute blade to avoid costly memory coherence traffic over the network. In this work, we show that emerging programmable network switches can enable an efficient shared memory abstraction for disaggregated architectures by placing memory management logic in the network fabric. We find that centralizing memory management in the network permits bandwidth and latency-efficient realization of in-network cache coherence protocols, while programmable switch ASICs support other memory management logic at line-rate. We realize these insights into MIND, an in-network memory management unit for rack-scale memory disaggregation. MIND enables transparent resource elasticity while matching the performance of prior memory disaggregation proposals for real-world workloads.

cs.DC↗

POD: A Smartphone That Flies

We present POD, a smartphone that flies, as a new way to achieve hands-free, eyes-up mobile computing. Unlike existing drone-carried user interfaces, POD features a smartphone-sized display and the computing and sensing power of a modern smartphone. We share our experience in building a prototype of POD, discuss the technical challenges facing it, and describe early results toward addressing them.

cs.HC↗

Privacy Adversarial Network: Representation Learning for Mobile Data Privacy

The remarkable success of machine learning has fostered a growing number of cloud-based intelligent services for mobile users. Such a service requires a user to send data, e.g. image, voice and video, to the provider, which presents a serious challenge to user privacy. To address this, prior works either obfuscate the data, e.g. add noise and remove identity information, or send representations extracted from the data, e.g. anonymized features. They struggle to balance between the service utility and data privacy because obfuscated data reduces utility and extracted representation may still reveal sensitive information. This work departs from prior works in methodology: we leverage adversarial learning to a better balance between privacy and utility. We design a \textit{representation encoder} that generates the feature representations to optimize against the privacy disclosure risk of sensitive information (a measure of privacy) by the \textit{privacy adversaries}, and concurrently optimize with the task inference accuracy (a measure of utility) by the \textit{utility discriminator}. The result is the privacy adversarial network (\systemname), a novel deep model with the new training algorithm, that can automatically learn representations from the raw data. Intuitively, PAN adversarially forces the extracted representations to only convey the information required by the target task. Surprisingly, this constitutes an implicit regularization that actually improves task accuracy. As a result, PAN achieves better utility and better privacy at the same time! We report extensive experiments on six popular datasets and demonstrate the superiority of \systemname compared with alternative methods reported in prior work.

cs.LG↗

Better accuracy with quantified privacy: representations learned via reconstructive adversarial network

The remarkable success of machine learning, especially deep learning, has produced a variety of cloud-based services for mobile users. Such services require an end user to send data to the service provider, which presents a serious challenge to end-user privacy. To address this concern, prior works either add noise to the data or send features extracted from the raw data. They struggle to balance between the utility and privacy because added noise reduces utility and raw data can be reconstructed from extracted features. This work represents a methodical departure from prior works: we balance between a measure of privacy and another of utility by leveraging adversarial learning to find a sweeter tradeoff. We design an encoder that optimizes against the reconstruction error (a measure of privacy), adversarially by a Decoder, and the inference accuracy (a measure of utility) by a Classifier. The result is RAN, a novel deep model with a new training algorithm that automatically extracts features for classification that are both private and useful. It turns out that adversarially forcing the extracted features to only conveys the intended information required by classification leads to an implicit regularization leading to better classification accuracy than the original model which completely ignores privacy. Thus, we achieve better privacy with better utility, a surprising possibility in machine learning! We conducted extensive experiments on five popular datasets over four training schemes, and demonstrate the superiority of RAN compared with existing alternatives.

cs.LG↗

SoftNull: Many-Antenna Full-Duplex Wireless via Digital Beamforming

In this paper, we present and study a digital-controlled method, called SoftNull, to enable full-duplex in many-antenna systems. Unlike most designs that rely on analog cancelers to suppress self-interference, SoftNull relies on digital transmit beamforming to reduce self-interference. SoftNull does not attempt to perfectly null self-interference, but instead seeks to reduce self-interference sufficiently to prevent swamping the receiver's dynamic range. Residual self-interference is then cancelled digitally by the receiver. We evaluate the performance of SoftNull using measurements from a 72-element antenna array in both indoor and outdoor environments. We find that SoftNull can significantly outperform half-duplex for small cells operating in the many-antenna regime, where the number of antennas is many more than the number of users served simultaneously.

cs.IT↗

POLYPATH: Supporting Multiple Tradeoffs for Interaction Latency

Modern mobile systems use a single input-to-display path to serve all applications. In meeting the visual goals of all applications, the path has a latency inadequate for many important interactions. To accommodate the different latency requirements and visual constraints by different interactions, we present POLYPATH, a system design in which application developers (and users) can choose from multiple path designs for their application at any time. Because a POLYPATH system asks for two or more path designs, we present a novel fast path design, called Presto. Presto reduces latency by judiciously allowing frame drops and tearing. We report an Android 5-based prototype of POLYPATH with two path designs: Android legacy and Presto. Using this prototype, we quantify the effectiveness, overhead, and user experience of POLYPATH, especially Presto, through both objective measurements and subjective user assessment. We show that Presto reduces the latency of legacy touchscreen drawing applications by almost half; and more importantly, this reduction is orthogonal to that of other popular approaches and is achieved without any user-noticeable negative visual effect. When combined with touch prediction, Presto is able to reduce the touch latency below 10 ms, a remarkable achievement without any hardware support.

cs.OS↗

MultiGrid Preconditioners for Mixed Finite Element Methods of Vector Laplacian

Due to the indefiniteness and poor spectral properties, the discretized linear algebraic system of the vector Laplacian by mixed finite element methods is hard to solve. A block diagonal preconditioner has been developed and shown to be an effective preconditioner by Arnold, Falk, and Winther [Acta Numerica, 15:1--155, 2006]. The purpose of this paper is to propose alternative and effective block diagonal and block triangular preconditioners for solving this saddle point system. A variable V-cycle multigrid method with the standard point-wise Gauss-Seidel smoother is proved to be a good preconditioner for a discrete vector Laplacian operator. This multigrid solver will be further used to build preconditioners for the saddle point systems of the vector Laplacian and the Maxwell equations with divergent free constraint. The major benefit of our approach is that the point-wise Gauss-Seidel smoother is more algebraic and can be easily implemented as a black-box smoother.

math.NA↗