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Ling Pan

Publications and source records attributed to Ling Pan.

59 records · Page 4Linked to original sources

Multi-Path Policy Optimization

Recent years have witnessed a tremendous improvement of deep reinforcement learning. However, a challenging problem is that an agent may suffer from inefficient exploration, particularly for on-policy methods. Previous exploration methods either rely on complex structure to estimate the novelty of states, or incur sensitive hyper-parameters causing instability. We propose an efficient exploration method, Multi-Path Policy Optimization (MPPO), which does not incur high computation cost and ensures stability. MPPO maintains an efficient mechanism that effectively utilizes a population of diverse policies to enable better exploration, especially in sparse environments. We also give a theoretical guarantee of the stable performance. We build our scheme upon two widely-adopted on-policy methods, the Trust-Region Policy Optimization algorithm and Proximal Policy Optimization algorithm. We conduct extensive experiments on several MuJoCo tasks and their sparsified variants to fairly evaluate the proposed method. Results show that MPPO significantly outperforms state-of-the-art exploration methods in terms of both sample efficiency and final performance.

cs.LG↗

Deterministic Value-Policy Gradients

Reinforcement learning algorithms such as the deep deterministic policy gradient algorithm (DDPG) has been widely used in continuous control tasks. However, the model-free DDPG algorithm suffers from high sample complexity. In this paper we consider the deterministic value gradients to improve the sample efficiency of deep reinforcement learning algorithms. Previous works consider deterministic value gradients with the finite horizon, but it is too myopic compared with infinite horizon. We firstly give a theoretical guarantee of the existence of the value gradients in this infinite setting. Based on this theoretical guarantee, we propose a class of the deterministic value gradient algorithm (DVG) with infinite horizon, and different rollout steps of the analytical gradients by the learned model trade off between the variance of the value gradients and the model bias. Furthermore, to better combine the model-based deterministic value gradient estimators with the model-free deterministic policy gradient estimator, we propose the deterministic value-policy gradient (DVPG) algorithm. We finally conduct extensive experiments comparing DVPG with state-of-the-art methods on several standard continuous control benchmarks. Results demonstrate that DVPG substantially outperforms other baselines.

cs.LG↗

Reinforcement Learning with Dynamic Boltzmann Softmax Updates

Value function estimation is an important task in reinforcement learning, i.e., prediction. The Boltzmann softmax operator is a natural value estimator and can provide several benefits. However, it does not satisfy the non-expansion property, and its direct use may fail to converge even in value iteration. In this paper, we propose to update the value function with dynamic Boltzmann softmax (DBS) operator, which has good convergence property in the setting of planning and learning. Experimental results on GridWorld show that the DBS operator enables better estimation of the value function, which rectifies the convergence issue of the softmax operator. Finally, we propose the DBS-DQN algorithm by applying dynamic Boltzmann softmax updates in deep Q-network, which outperforms DQN substantially in 40 out of 49 Atari games.

cs.LG↗

A Deep Reinforcement Learning Framework for Rebalancing Dockless Bike Sharing Systems

Bike sharing provides an environment-friendly way for traveling and is booming all over the world. Yet, due to the high similarity of user travel patterns, the bike imbalance problem constantly occurs, especially for dockless bike sharing systems, causing significant impact on service quality and company revenue. Thus, it has become a critical task for bike sharing systems to resolve such imbalance efficiently. In this paper, we propose a novel deep reinforcement learning framework for incentivizing users to rebalance such systems. We model the problem as a Markov decision process and take both spatial and temporal features into consideration. We develop a novel deep reinforcement learning algorithm called Hierarchical Reinforcement Pricing (HRP), which builds upon the Deep Deterministic Policy Gradient algorithm. Different from existing methods that often ignore spatial information and rely heavily on accurate prediction, HRP captures both spatial and temporal dependencies using a divide-and-conquer structure with an embedded localized module. We conduct extensive experiments to evaluate HRP, based on a dataset from Mobike, a major Chinese dockless bike sharing company. Results show that HRP performs close to the 24-timeslot look-ahead optimization, and outperforms state-of-the-art methods in both service level and bike distribution. It also transfers well when applied to unseen areas.

cs.AI↗

Deterministic Policy Gradients With General State Transitions

We study a reinforcement learning setting, where the state transition function is a convex combination of a stochastic continuous function and a deterministic function. Such a setting generalizes the widely-studied stochastic state transition setting, namely the setting of deterministic policy gradient (DPG). We firstly give a simple example to illustrate that the deterministic policy gradient may be infinite under deterministic state transitions, and introduce a theoretical technique to prove the existence of the policy gradient in this generalized setting. Using this technique, we prove that the deterministic policy gradient indeed exists for a certain set of discount factors, and further prove two conditions that guarantee the existence for all discount factors. We then derive a closed form of the policy gradient whenever exists. Furthermore, to overcome the challenge of high sample complexity of DPG in this setting, we propose the Generalized Deterministic Policy Gradient (GDPG) algorithm. The main innovation of the algorithm is a new method of applying model-based techniques to the model-free algorithm, the deep deterministic policy gradient algorithm (DDPG). GDPG optimize the long-term rewards of the model-based augmented MDP subject to a constraint that the long-rewards of the MDP is less than the original one. We finally conduct extensive experiments comparing GDPG with state-of-the-art methods and the direct model-based extension method of DDPG on several standard continuous control benchmarks. Results demonstrate that GDPG substantially outperforms DDPG, the model-based extension of DDPG and other baselines in terms of both convergence and long-term rewards in most environments.

cs.LG↗