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Linge Du

Publications and source records attributed to Linge Du.

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The MiniMax-M2 Series: Mini Activations Unleashing Max Real-World Intelligence

We introduce the MiniMax-M2 series, a family of Mixture-of-Experts language models built around the principle that mini activations can unleash maximum real-world intelligence. The flagship M2 contains 229.9B total parameters with only 9.8B activated per token. Designed end-to-end for agentic deployment, the M2 series rests on three components: (i) agent-driven data pipelines producing large-scale, verifiable trajectories across agentic coding and agentic cowork, each grounded in an executable workspace and an artifact-aligned reward; (ii) Forge, a scalable agent-native RL system that adapts to long-horizon agent trajectories, paired with windowed-FIFO scheduling, prefix-tree merging, inference optimization, and a clean training-inference-agent decoupling that supports both white-box and black-box agents; (iii) the latest M2.7 checkpoint takes an early step toward self-evolution -- autonomously debugging training runs and modifying its own scaffold. Across M2 through M2.7, this combination translates a mini-activation footprint into frontier-tier performance on agentic coding, deep search, office-task, and reasoning benchmarks.

cs.AI

What Does Vision Tool-Use Reinforcement Learning Really Learn? Disentangling Tool-Induced and Intrinsic Effects for Crop-and-Zoom

Vision tool-use reinforcement learning (RL) can equip vision language models with visual operators such as crop-and-zoom and achieves strong performance gains, yet it remains unclear whether these gains are driven by improvements in tool use or evolving intrinsic capabilities. We introduce MED (Measure--Explain--Diagnose), a coarse-to-fine framework that disentangles intrinsic capability changes from tool-induced effects, decomposes the tool-induced performance difference into gain and harm terms, and probes the mechanisms driving their evolution. Across checkpoint-level analyses in the crop-and-zoom setting on two VLMs with different tool priors and six benchmarks, we find that improvements are dominated by intrinsic learning, while tool-use RL mainly reduces tool-induced harm (e.g., fewer call-induced errors and weaker tool schema interference) and yields limited progress in tool-based correction of intrinsic failures. Overall, in the crop-and-zoom setting studied here, current vision tool-use RL learns to coexist safely with tools rather than master them.

cs.CV

MiniMax-M1: Scaling Test-Time Compute Efficiently with Lightning Attention

We introduce MiniMax-M1, the world's first open-weight, large-scale hybrid-attention reasoning model. MiniMax-M1 is powered by a hybrid Mixture-of-Experts (MoE) architecture combined with a lightning attention mechanism. The model is developed based on our previous MiniMax-Text-01 model, which contains a total of 456 billion parameters with 45.9 billion parameters activated per token. The M1 model natively supports a context length of 1 million tokens, 8x the context size of DeepSeek R1. Furthermore, the lightning attention mechanism in MiniMax-M1 enables efficient scaling of test-time compute. These properties make M1 particularly suitable for complex tasks that require processing long inputs and thinking extensively. MiniMax-M1 is trained using large-scale reinforcement learning (RL) on diverse problems including sandbox-based, real-world software engineering environments. In addition to M1's inherent efficiency advantage for RL training, we propose CISPO, a novel RL algorithm to further enhance RL efficiency. CISPO clips importance sampling weights rather than token updates, outperforming other competitive RL variants. Combining hybrid-attention and CISPO enables MiniMax-M1's full RL training on 512 H800 GPUs to complete in only three weeks, with a rental cost of just $534,700. We release two versions of MiniMax-M1 models with 40K and 80K thinking budgets respectively, where the 40K model represents an intermediate phase of the 80K training. Experiments on standard benchmarks show that our models are comparable or superior to strong open-weight models such as the original DeepSeek-R1 and Qwen3-235B, with particular strengths in complex software engineering, tool utilization, and long-context tasks. We publicly release MiniMax-M1 at https://github.com/MiniMax-AI/MiniMax-M1.

cs.CL

One RL to See Them All: Visual Triple Unified Reinforcement Learning

Reinforcement learning (RL) is becoming an important direction for post-training vision-language models (VLMs), but public training methodologies for unified multimodal RL remain much less mature, especially for heterogeneous reasoning and perception-heavy tasks. We propose V-Triune, a Visual Triple Unified Reinforcement Learning methodology for unified multimodal RL. It organizes training around three coordinated abstractions: Sample-Level Reward Routing, Verifier-Level Outcome Verification, and Source-Level Diagnostics. Within this methodology, Dynamic IoU provides localization-specific reward shaping that avoids reward ambiguity under loose thresholds and reward sparsity under strict ones. Built on V-Triune, we develop Orsta (7B, 32B), a family of models jointly trained on eight reasoning and perception tasks. Under matched budgets, unified training matches or outperforms specialist mixtures. The final Orsta models improve over their backbones on MEGA-Bench, compare favorably with strong multi-task RL-VLM baselines, and transfer these gains to a broad set of downstream benchmarks. These results show that unified RL can improve both reasoning and perception within a single VLM RL pipeline.The V-Triune system, along with the Orsta models, is publicly available at https://github.com/MiniMax-AI/One-RL-to-See-Them-All.

cs.CV