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Lingxiao Ma

Publications and source records attributed to Lingxiao Ma.

At least 19 recordsLinked to original sources

DeepStack: Facilitating Co-Design Exploration of 3D DRAM-Stacked Accelerators for Distributed LLM Inference

Advances in hybrid bonding and packaging have driven growing interest in 3D DRAM-stacked AI accelerators. As large language models (LLMs) scale to hundreds of billions or trillions of parameters, distributed inference across multiple 3D chips has become essential for AI serving. This trend makes cross-stack co-design critical because system-level parallelization and scheduling choices are tightly coupled with hardware characteristics such as memory organization, interconnects, and thermal constraints. We present DeepStack, an accurate performance model and efficient design space exploration (DSE) framework for distributed 3D-stacked LLM inference. At the hardware level, DeepStack captures transaction-aware memory bandwidth, bank activation constraints, buffering limitations, and thermal and power behavior. At the system level, it incorporates comprehensive parallelization strategies and execution scheduling. Through a dual-stage network abstraction and tile-level compute-communication overlap modeling, DeepStack achieves up to 100,000x faster evaluation than state-of-the-art simulators at comparable accuracy. We cross-validate DeepStack against our in-house 3D designs, an NS-3 backend with 2.12% error, and vLLM serving on eight B200 GPUs with 12.92% error. Combined with hierarchical search, DeepStack efficiently explores about 2.5 x 10^14 design points spanning the number of stacked DRAM layers, DRAM vertical connectivity, interconnects, compute-memory allocation, and distributed scheduling under thermal and area constraints. A search-space ablation shows that restricted DSE baselines can miss up to 9.5x modeled throughput. Beyond modeling and DSE, DeepStack derives design implications for distributed 3D AI systems and guides performance optimization across the stack. Source code and artifacts are available at https://github.com/tile-ai/DeepStack/tree/ae.

cs.AR

AcceptMoE: Commitment-Weighted Self-Sizing Verifier Expert Sets for Efficient MoE Speculative Decoding

Speculative decoding verifies a tree of draft tokens in one target-model forward pass. For a mixture-of-experts (MoE) target, however, parallel verification can activate the union of the experts selected by all tree nodes, even though only a small subset of those nodes reaches the accepted output. Token count, activated-expert union size, and expert-weight traffic are therefore distinct cost measures: reducing the token workload need not shrink the expert union proportionally, and under offloading, transfer traffic also depends on cache residency. We introduce AcceptMoE, a verifier-side expert selector that combines target-router scores with offline-estimated commitment probabilities and automatically adjusts the number of eligible experts for each verification block, eliminating the need for a user-specified expert budget. Under offloading, AcceptMoE conditions expert eligibility on cache residency instead of predicting natural routes and prefetching the corresponding expert weights. Although constraining target-expert eligibility changes the model distribution, across 12 model-task pairs spanning three MoE targets and four benchmarks, AcceptMoE's mean accuracy is 0.27 percentage points lower than that of EAGLE-3 speculative decoding with natural routing. Served with SGLang at batch size one, it reaches 1.290 times the throughput of this baseline with all expert weights in GPU memory, and 2.06 times under physical expert offloading, while reducing host-to-device traffic by 73.6 percent to 77.1 percent.

cs.LG

TileSight: A First-Principles Tile-Centric Analytical GPU Performance Model from Cores to Clusters

Recent GPU programming frameworks such as Triton, TileLang, and CUDA Tile adopt tiles as first-class primitives, making tile-centric programming the prevailing approach for high-performance GPU kernels. Performance-analysis tooling has not followed: programmers still rely on coarse roofline bounds, opaque ML predictors, or post-hoc profilers to understand kernel execution. This gap is acute for modern AI workloads, where kernel fusion and distributed inference depend on tensor cores, CUDA cores, cache hierarchies, memory pipelines, and inter-GPU networks. We present TileSight, a tile-centric performance-modeling tool that elevates the tile from a programming primitive to an analysis primitive. Within a GPU core, TileSight models compute-memory pipeline overlap; across cores, it models the cache hierarchy; across GPUs, it models inter-node communication. All layers share the tile abstraction: the intra-tile layer expresses work as a resource vector spanning network, memory, and compute pipelines; the inter-tile layer schedules dependent and ordered actions to expose legal overlap and infers multi-level cache hit rates from tile reuse distance; and the cross-device layer maps remote tensor accesses to placements and routes them through an alpha-beta stage cost. On A100, H200, B200, and B6000, TileSight predicts single-GPU kernel latency with 12.35% pooled mean absolute percentage error (MAPE), outperforming state-of-the-art baselines and transferring better across architectures. Its L2 cache-hit-rate predictions are within roughly one percentage point of measurements on every GPU. At up to 32 GPUs, TileSight achieves 16.18% weighted MAPE (wMAPE) on fused distributed kernels and 13.52% wMAPE on end-to-end vLLM serving. In optimization, TileSight selects tile configurations competitive with strong vendor and expert baselines. TileSight will be open-sourced upon publication.

cs.DC

FastTTS: Accelerating Test-Time Scaling for Edge LLM Reasoning

Recent advances in reasoning Large Language Models (LLMs) are driving the emergence of agentic AI systems. Edge deployment of LLM agents near end users is increasingly necessary to protect data privacy, enable offline use, and provide responsive interaction with local context. However, strict memory constraints on edge devices limit deployment to smaller LLMs, whose reasoning capabilities are much weaker than those of large cloud models, hindering practical deployment of edge agentic AI. Test-Time Scaling (TTS) offers a promising solution by allocating more compute during inference to enhance the reasoning capability of edge LLMs. However, current TTS methods introduce heavy hardware performance overhead on resource-constrained devices, making them impractical for real applications. To address this challenge, we present FastTTS, a serving system that enables fast and efficient TTS for memory-constrained LLM reasoning. After analyzing common patterns across various TTS methods and identifying their performance bottlenecks, we introduce three novel techniques: i) Speculative Beam Extension, which mitigates system stragglers caused by irregular reasoning paths, ii) Asymmetric Multi-Model Memory Allocation, which dynamically balances memory usage between token generation and reasoning-step verification, and iii) Dynamic Prefix-Aware Scheduling, which optimizes reasoning execution to maximize KV-cache reuse across search paths. FastTTS offers a plug-and-play third-party library on top of vLLM, enabling edge LLMs on a single consumer GPU to match cloud-model accuracy and cloud-measured latency. Comprehensive evaluation shows that FastTTS achieves an average 2.2x higher goodput and reduces latency by 38%--68% compared to the vLLM baseline; it pushes the boundaries of low-latency TTS on memory-constrained edge devices and highlights the potential for democratizing agentic AI.

cs.LG

T-MAN: Enabling End-to-End Low-Bit LLM Inference on NPUs via Unified Table Lookup

Large language models (LLMs) are increasingly deployed on customer devices. To support them, current devices are adopting SoCs (System on Chip) with NPUs (Neural Processing Unit) installed. Although high performance is expected, LLM inference on NPUs is slower than its CPU counterpart. The reason is that NPUs have poor performance on computations other than GEMM, like dequantization. Current works either disaggregate prefill on the NPUs and decoding on the CPUs, or put both on the NPUs but with an accuracy loss. To solve this issue, based on the insight that low-bit can enable target computation encoded within an acceptably sized table, we propose table lookup to subsume hardware operations otherwise unsupported. To realize this, we overcome the conflicting hardware behavior of prefill and decoding to design a unified table layout and tiling through (1) fused two-level table-based dequantization and (2) concurrency-hierarchy-guided tiling. Based on that, we implement the prefill phase by three-stage pipeline and map the table-lookup-based decoding to NPU's vector units. Results show 1.4x and 3.1x speedup for prefill and decoding respectively, and 84% energy savings compared to the baseline NPU methods. The code is available at https://github.com/microsoft/T-MAC/tree/main/t-man.

cs.AR

LUT Tensor Core: A Software-Hardware Co-Design for LUT-Based Low-Bit LLM Inference

Large Language Model (LLM) inference becomes resource-intensive, prompting a shift toward low-bit model weights to reduce the memory footprint and improve efficiency. Such low-bit LLMs necessitate the mixed-precision matrix multiplication (mpGEMM), an important yet underexplored operation involving the multiplication of lower-precision weights with higher-precision activations. Off-the-shelf hardware does not support this operation natively, leading to indirect, thus inefficient, dequantization-based implementations. In this paper, we study the lookup table (LUT)-based approach for mpGEMM and find that a conventional LUT implementation fails to achieve the promised gains. To unlock the full potential of LUT-based mpGEMM, we propose LUT Tensor Core, a software-hardware co-design for low-bit LLM inference. LUT Tensor Core differentiates itself from conventional LUT designs through: 1) software-based optimizations to minimize table precompute overhead and weight reinterpretation to reduce table storage; 2) a LUT-based Tensor Core hardware design with an elongated tiling shape to maximize table reuse and a bit-serial design to support diverse precision combinations in mpGEMM; 3) a new instruction set and compilation optimizations for LUT-based mpGEMM. LUT Tensor Core significantly outperforms existing pure software LUT implementations and achieves a 1.44$\times$ improvement in compute density and energy efficiency compared to previous state-of-the-art LUT-based accelerators.

cs.AR

SeerAttention-R: Sparse Attention Adaptation for Long Reasoning

We introduce SeerAttention-R, a sparse attention framework specifically tailored for the long decoding of reasoning models. Extended from SeerAttention, SeerAttention-R retains the design of learning attention sparsity through a self-distilled gating mechanism, while removing query pooling to accommodate auto-regressive decoding. With a lightweight plug-in gating, SeerAttention-R is flexible and can be easily integrated into existing pretrained model without modifying the original parameters. We demonstrate that SeerAttention-R, trained on just 0.4B tokens, maintains near-lossless reasoning accuracy with 4K token budget in AIME benchmark under large sparse attention block sizes (64/128). Using TileLang, we develop a highly optimized sparse decoding kernel that achieves near-theoretical speedups of up to 9x over FlashAttention-3 on H100 GPU at 90% sparsity. Code is available at: https://github.com/microsoft/SeerAttention.

cs.LG

WaferLLM: Large Language Model Inference at Wafer Scale

Emerging AI accelerators increasingly adopt wafer-scale manufacturing technologies, integrating hundreds of thousands of AI cores in a mesh architecture with large distributed on-chip memory (tens of GB in total) and ultra-high on-chip memory bandwidth (tens of PB/s). However, current LLM inference systems, optimized for shared memory architectures like GPUs, fail to exploit these accelerators fully. We introduce WaferLLM, the first wafer-scale LLM inference system. WaferLLM is guided by a novel PLMR model (pronounced as "Plummer") that captures the unique hardware characteristics of wafer-scale architectures. Leveraging this model, WaferLLM pioneers wafer-scale LLM parallelism, optimizing the utilization of hundreds of thousands of on-chip cores. It also introduces MeshGEMM and MeshGEMV, the first GEMM and GEMV implementations designed to scale effectively on wafer-scale accelerators. Evaluations show that WaferLLM achieves up to 200$\times$ higher accelerator utilization than state-of-the-art methods. Leveraging a wafer-scale accelerator (Cerebras WSE2), WaferLLM delivers GEMV operations 606$\times$ faster and 16$\times$ more energy-efficient than on an NVIDIA A100 GPU. For full LLM inference, WaferLLM achieves 10-20$\times$ speedups over A100 GPU clusters running SGLang and vLLM. These advantages are expected to grow as wafer-scale AI models, software, and hardware continue to mature. WaferLLM is open-sourced at https://github.com/MeshInfra/WaferLLM.

cs.LG

TileLang: A Composable Tiled Programming Model for AI Systems

Modern AI workloads rely heavily on optimized computing kernels for both training and inference. These AI kernels follow well-defined data-flow patterns, such as moving tiles between DRAM and SRAM and performing a sequence of computations on those tiles. However, writing high-performance kernels remains complex despite the clarity of these patterns. Achieving peak performance requires careful, hardware-centric optimizations to fully leverage modern accelerators. While domain-specific compilers attempt to reduce the burden of writing high-performance kernels, they often struggle with usability and expressiveness gaps. In this paper, we present TileLang, a generalized tiled programming model for more efficient AI Kernel programming. TileLang decouples scheduling space (thread binding, layout, tensorize and pipeline) from dataflow, and encapsulated them as a set of customization annotations and primitives. This approach allows users to focus on the kernel's data-flow itself, while leaving most other optimizations to compilers. We conduct comprehensive experiments on commonly-used devices, across numerous experiments, our evaluation shows that TileLang can achieve state-of-the-art performance in key kernels, demonstrating that its unified block-and-thread paradigm and transparent scheduling capabilities deliver both the power and flexibility demanded by modern AI system development.

cs.LG

T-MAC: CPU Renaissance via Table Lookup for Low-Bit LLM Deployment on Edge

The deployment of Large Language Models (LLMs) on edge devices is increasingly important to enhance on-device intelligence. Weight quantization is crucial for reducing the memory footprint of LLMs on devices. However, low-bit LLMs necessitate mixed precision matrix multiplication (mpGEMM) of low precision weights and high precision activations during inference. Existing systems, lacking native support for mpGEMM, resort to dequantize weights for high precision computation. Such an indirect way can lead to a significant inference overhead. In this paper, we introduce T-MAC, an innovative lookup table(LUT)-based method designed for efficient low-bit LLM (i.e., weight-quantized LLM) inference on CPUs. T-MAC directly supports mpGEMM without dequantization, while simultaneously eliminating multiplications and reducing additions required. Specifically, T-MAC transforms the traditional data-type-centric multiplication to bit-wise table lookup, and enables a unified and scalable mpGEMM solution. Our LUT-based kernels scale linearly to the weight bit-width. Evaluated on low-bit Llama and BitNet models, T-MAC demonstrates up to 4x increase in throughput and 70% reduction in energy consumption compared to llama.cpp. For BitNet-b1.58-3B, T-MAC delivers a token generation throughput of 30 tokens/s with a single core and 71 tokens/s with eight cores on M2-Ultra, and 11 tokens/s on lower-end devices like Raspberry Pi 5, which significantly exceeds the adult average reading speed. T-MAC with LUT-based computing paradigm, paves the way for the practical deployment of low-bit LLMs on resource-constrained edge devices without compromising computational efficiency. The system is open-sourced at https://github.com/microsoft/T-MAC .

cs.DC

AttentionEngine: A Versatile Framework for Efficient Attention Mechanisms on Diverse Hardware Platforms

Transformers and large language models (LLMs) have revolutionized machine learning, with attention mechanisms at the core of their success. As the landscape of attention variants expands, so too do the challenges of optimizing their performance, particularly across different hardware platforms. Current optimization strategies are often narrowly focused, requiring extensive manual intervention to accommodate changes in model configurations or hardware environments. In this paper, we introduce AttentionEngine, a comprehensive framework designed to streamline the optimization of attention mechanisms across heterogeneous hardware backends. By decomposing attention computation into modular operations with customizable components, AttentionEngine enables flexible adaptation to diverse algorithmic requirements. The framework further automates kernel optimization through a combination of programmable templates and a robust cross-platform scheduling strategy. Empirical results reveal performance gains of up to 10x on configurations beyond the reach of existing methods. AttentionEngine offers a scalable, efficient foundation for developing and deploying attention mechanisms with minimal manual tuning. Our code has been open-sourced and is available at https://github.com/microsoft/AttentionEngine.

cs.CL

Scaling Deep Learning Computation over the Inter-Core Connected Intelligence Processor with T10

As AI chips incorporate numerous parallelized cores to scale deep learning (DL) computing, inter-core communication is enabled recently by employing high-bandwidth and low-latency interconnect links on the chip (e.g., Graphcore IPU). It allows each core to directly access the fast scratchpad memory in other cores, which enables new parallel computing paradigms. However, without proper support for the scalable inter-core connections in current DL compilers, it is hard for developers to exploit the benefits of this new architecture. We present T10, the first DL compiler to exploit the inter-core communication bandwidth and distributed on-chip memory on AI chips. To formulate the computation and communication patterns of tensor operators in this new architecture, T10 introduces a distributed tensor abstraction rTensor. T10 maps a DNN model to execution plans with a generalized compute-shift pattern, by partitioning DNN computation into sub-operators and mapping them to cores, so that the cores can exchange data following predictable patterns. T10 makes globally optimized trade-offs between on-chip memory consumption and inter-core communication overhead, selects the best execution plan from a vast optimization space, and alleviates unnecessary inter-core communications. Our evaluation with a real inter-core connected AI chip, the Graphcore IPU, shows up to 3.3$\times$ performance improvement, and scalability support for larger models, compared to state-of-the-art DL compilers and vendor libraries.

cs.DC

The Era of 1-bit LLMs: All Large Language Models are in 1.58 Bits

Recent research, such as BitNet, is paving the way for a new era of 1-bit Large Language Models (LLMs). In this work, we introduce a 1-bit LLM variant, namely BitNet b1.58, in which every single parameter (or weight) of the LLM is ternary {-1, 0, 1}. It matches the full-precision (i.e., FP16 or BF16) Transformer LLM with the same model size and training tokens in terms of both perplexity and end-task performance, while being significantly more cost-effective in terms of latency, memory, throughput, and energy consumption. More profoundly, the 1.58-bit LLM defines a new scaling law and recipe for training new generations of LLMs that are both high-performance and cost-effective. Furthermore, it enables a new computation paradigm and opens the door for designing specific hardware optimized for 1-bit LLMs.

cs.CL

BitNet: Scaling 1-bit Transformers for Large Language Models

The increasing size of large language models has posed challenges for deployment and raised concerns about environmental impact due to high energy consumption. In this work, we introduce BitNet, a scalable and stable 1-bit Transformer architecture designed for large language models. Specifically, we introduce BitLinear as a drop-in replacement of the nn.Linear layer in order to train 1-bit weights from scratch. Experimental results on language modeling show that BitNet achieves competitive performance while substantially reducing memory footprint and energy consumption, compared to state-of-the-art 8-bit quantization methods and FP16 Transformer baselines. Furthermore, BitNet exhibits a scaling law akin to full-precision Transformers, suggesting its potential for effective scaling to even larger language models while maintaining efficiency and performance benefits.

cs.CL

PIT: Optimization of Dynamic Sparse Deep Learning Models via Permutation Invariant Transformation

Dynamic sparsity, where the sparsity patterns are unknown until runtime, poses a significant challenge to deep learning. The state-of-the-art sparsity-aware deep learning solutions are restricted to pre-defined, static sparsity patterns due to significant overheads associated with preprocessing. Efficient execution of dynamic sparse computation often faces the misalignment between the GPU-friendly tile configuration for efficient execution and the sparsity-aware tile shape that minimizes coverage wastes (non-zero values in tensor). In this paper, we propose PIT, a deep-learning compiler for dynamic sparsity. PIT proposes a novel tiling mechanism that leverages Permutation Invariant Transformation (PIT), a mathematically proven property, to transform multiple sparsely located micro-tiles into a GPU-efficient dense tile without changing the computation results, thus achieving both high GPU utilization and low coverage waste. Given a model, PIT first finds feasible PIT rules for all its operators and generates efficient GPU kernels accordingly. At runtime, with the novel SRead and SWrite primitives, PIT rules can be executed extremely fast to support dynamic sparsity in an online manner. Extensive evaluation on diverse models shows that PIT can accelerate dynamic sparsity computation by up to 5.9x (average 2.43x) over state-of-the-art compilers.

cs.LG

FlexMoE: Scaling Large-scale Sparse Pre-trained Model Training via Dynamic Device Placement

With the increasing data volume, there is a trend of using large-scale pre-trained models to store the knowledge into an enormous number of model parameters. The training of these models is composed of lots of dense algebras, requiring a huge amount of hardware resources. Recently, sparsely-gated Mixture-of-Experts (MoEs) are becoming more popular and have demonstrated impressive pretraining scalability in various downstream tasks. However, such a sparse conditional computation may not be effective as expected in practical systems due to the routing imbalance and fluctuation problems. Generally, MoEs are becoming a new data analytics paradigm in the data life cycle and suffering from unique challenges at scales, complexities, and granularities never before possible. In this paper, we propose a novel DNN training framework, FlexMoE, which systematically and transparently address the inefficiency caused by dynamic dataflow. We first present an empirical analysis on the problems and opportunities of training MoE models, which motivates us to overcome the routing imbalance and fluctuation problems by a dynamic expert management and device placement mechanism. Then we introduce a novel scheduling module over the existing DNN runtime to monitor the data flow, make the scheduling plans, and dynamically adjust the model-to-hardware mapping guided by the real-time data traffic. A simple but efficient heuristic algorithm is exploited to dynamically optimize the device placement during training. We have conducted experiments on both NLP models (e.g., BERT and GPT) and vision models (e.g., Swin). And results show FlexMoE can achieve superior performance compared with existing systems on real-world workloads -- FlexMoE outperforms DeepSpeed by 1.70x on average and up to 2.10x, and outperforms FasterMoE by 1.30x on average and up to 1.45x.

cs.DC

EvoMoE: An Evolutional Mixture-of-Experts Training Framework via Dense-To-Sparse Gate

Mixture-of-experts (MoE) is becoming popular due to its success in improving the model quality, especially in Transformers. By routing tokens with a sparse gate to a few experts (i.e., a small pieces of the full model), MoE can easily increase the model parameters to a very large scale while keeping the computation cost in a constant level. Most existing works just initialize some random experts, set a fixed gating strategy (e.g., Top-k), and train the model from scratch in an ad-hoc way. We identify that these MoE models are suffering from the immature experts and unstable sparse gate, which are harmful to the convergence performance. In this paper, we propose an efficient end-to-end MoE training framework called EvoMoE. EvoMoE starts from training one single expert and gradually evolves into a large and sparse MoE structure. EvoMoE mainly contains two phases: the expert-diversify phase to train the base expert for a while and spawn multiple diverse experts from it, and the gate-sparsify phase to learn an adaptive sparse gate and activate a dynamic number of experts. EvoMoE naturally decouples the joint learning of both the experts and the sparse gate and focuses on learning the basic knowledge with a single expert at the early training stage. Then it diversifies the experts and continues to train the MoE with a novel Dense-to-Sparse gate (DTS-Gate). Specifically, instead of using a permanent sparse gate, DTS-Gate begins as a dense gate that routes tokens to all experts, then gradually and adaptively becomes sparser while routes to fewer experts. Evaluations are conducted on three popular models and tasks, including RoBERTa for masked language modeling task, GPT for language modeling task and Transformer for machine translation task. The results show that EvoMoE outperforms existing baselines, including Switch, BASE Layer, Hash Layer and StableMoE.

cs.LG

Architectural Implications of Graph Neural Networks

Graph neural networks (GNN) represent an emerging line of deep learning models that operate on graph structures. It is becoming more and more popular due to its high accuracy achieved in many graph-related tasks. However, GNN is not as well understood in the system and architecture community as its counterparts such as multi-layer perceptrons and convolutional neural networks. This work tries to introduce the GNN to our community. In contrast to prior work that only presents characterizations of GCNs, our work covers a large portion of the varieties for GNN workloads based on a general GNN description framework. By constructing the models on top of two widely-used libraries, we characterize the GNN computation at inference stage concerning general-purpose and application-specific architectures and hope our work can foster more system and architecture research for GNNs.

cs.AR