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Lingyu Zhu

Publications and source records attributed to Lingyu Zhu.

At least 37 records · Page 2Linked to original sources

Boosting Multi-View Indoor 3D Object Detection via Adaptive 3D Volume Construction

This work presents SGCDet, a novel multi-view indoor 3D object detection framework based on adaptive 3D volume construction. Unlike previous approaches that restrict the receptive field of voxels to fixed locations on images, we introduce a geometry and context aware aggregation module to integrate geometric and contextual information within adaptive regions in each image and dynamically adjust the contributions from different views, enhancing the representation capability of voxel features. Furthermore, we propose a sparse volume construction strategy that adaptively identifies and selects voxels with high occupancy probabilities for feature refinement, minimizing redundant computation in free space. Benefiting from the above designs, our framework achieves effective and efficient volume construction in an adaptive way. Better still, our network can be supervised using only 3D bounding boxes, eliminating the dependence on ground-truth scene geometry. Experimental results demonstrate that SGCDet achieves state-of-the-art performance on the ScanNet, ScanNet200 and ARKitScenes datasets. The source code is available at https://github.com/RM-Zhang/SGCDet.

cs.CV↗

Compressing Human Body Video with Interactive Semantics: A Generative Approach

In this paper, we propose to compress human body video with interactive semantics, which can facilitate video coding to be interactive and controllable by manipulating semantic-level representations embedded in the coded bitstream. In particular, the proposed encoder employs a 3D human model to disentangle nonlinear dynamics and complex motion of human body signal into a series of configurable embeddings, which are controllably edited, compactly compressed, and efficiently transmitted. Moreover, the proposed decoder can evolve the mesh-based motion fields from these decoded semantics to realize the high-quality human body video reconstruction. Experimental results illustrate that the proposed framework can achieve promising compression performance for human body videos at ultra-low bitrate ranges compared with the state-of-the-art video coding standard Versatile Video Coding (VVC) and the latest generative compression schemes. Furthermore, the proposed framework enables interactive human body video coding without any additional pre-/post-manipulation processes, which is expected to shed light on metaverse-related digital human communication in the future.

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The Loop Game: Quality Assessment and Optimization for Low-Light Image Enhancement

There is an increasing consensus that the design and optimization of low light image enhancement methods need to be fully driven by perceptual quality. With numerous approaches proposed to enhance low-light images, much less work has been dedicated to quality assessment and quality optimization of low-light enhancement. In this paper, to close the gap between enhancement and assessment, we propose a loop enhancement framework that produces a clear picture of how the enhancement of low-light images could be optimized towards better visual quality. In particular, we create a large-scale database for QUality assessment Of The Enhanced LOw-Light Image (QUOTE-LOL), which serves as the foundation in studying and developing objective quality assessment measures. The objective quality assessment measure plays a critical bridging role between visual quality and enhancement and is further incorporated in the optimization in learning the enhancement model towards perceptual optimally. Finally, we iteratively perform the enhancement and optimization tasks, enhancing the low-light images continuously. The superiority of the proposed scheme is validated based on various low-light scenes.

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RCNet: Deep Recurrent Collaborative Network for Multi-View Low-Light Image Enhancement

Scene observation from multiple perspectives would bring a more comprehensive visual experience. However, in the context of acquiring multiple views in the dark, the highly correlated views are seriously alienated, making it challenging to improve scene understanding with auxiliary views. Recent single image-based enhancement methods may not be able to provide consistently desirable restoration performance for all views due to the ignorance of potential feature correspondence among different views. To alleviate this issue, we make the first attempt to investigate multi-view low-light image enhancement. First, we construct a new dataset called Multi-View Low-light Triplets (MVLT), including 1,860 pairs of triple images with large illumination ranges and wide noise distribution. Each triplet is equipped with three different viewpoints towards the same scene. Second, we propose a deep multi-view enhancement framework based on the Recurrent Collaborative Network (RCNet). Specifically, in order to benefit from similar texture correspondence across different views, we design the recurrent feature enhancement, alignment and fusion (ReEAF) module, in which intra-view feature enhancement (Intra-view EN) followed by inter-view feature alignment and fusion (Inter-view AF) is performed to model the intra-view and inter-view feature propagation sequentially via multi-view collaboration. In addition, two different modules from enhancement to alignment (E2A) and from alignment to enhancement (A2E) are developed to enable the interactions between Intra-view EN and Inter-view AF, which explicitly utilize attentive feature weighting and sampling for enhancement and alignment, respectively. Experimental results demonstrate that our RCNet significantly outperforms other state-of-the-art methods. All of our dataset, code, and model will be available at https://github.com/hluo29/RCNet.

cs.CV↗

Leveraging Diffusion Knowledge for Generative Image Compression with Fractal Frequency-Aware Band Learning

By optimizing the rate-distortion-realism trade-off, generative image compression approaches produce detailed, realistic images instead of the only sharp-looking reconstructions produced by rate-distortion-optimized models. In this paper, we propose a novel deep learning-based generative image compression method injected with diffusion knowledge, obtaining the capacity to recover more realistic textures in practical scenarios. Efforts are made from three perspectives to navigate the rate-distortion-realism trade-off in the generative image compression task. First, recognizing the strong connection between image texture and frequency-domain characteristics, we design a Fractal Frequency-Aware Band Image Compression (FFAB-IC) network to effectively capture the directional frequency components inherent in natural images. This network integrates commonly used fractal band feature operations within a neural non-linear mapping design, enhancing its ability to retain essential given information and filter out unnecessary details. Then, to improve the visual quality of image reconstruction under limited bandwidth, we integrate diffusion knowledge into the encoder and implement diffusion iterations into the decoder process, thus effectively recovering lost texture details. Finally, to fully leverage the spatial and frequency intensity information, we incorporate frequency- and content-aware regularization terms to regularize the training of the generative image compression network. Extensive experiments in quantitative and qualitative evaluations demonstrate the superiority of the proposed method, advancing the boundaries of achievable distortion-realism pairs, i.e., our method achieves better distortions at high realism and better realism at low distortion than ever before.

cs.CV↗

Pleno-Generation: A Scalable Generative Face Video Compression Framework with Bandwidth Intelligence

Generative model based compact video compression is typically operated within a relative narrow range of bitrates, and often with an emphasis on ultra-low rate applications. There has been an increasing consensus in the video communication industry that full bitrate coverage should be enabled by generative coding. However, this is an extremely difficult task, largely because generation and compression, although related, have distinct goals and trade-offs. The proposed Pleno-Generation (PGen) framework distinguishes itself through its exceptional capabilities in ensuring the robustness of video coding by utilizing a wider range of bandwidth for generation via bandwidth intelligence. In particular, we initiate our research of PGen with face video coding, and PGen offers a paradigm shift that prioritizes high-fidelity reconstruction over pursuing compact bitstream. The novel PGen framework leverages scalable representation and layered reconstruction for Generative Face Video Compression (GFVC), in an attempt to imbue the bitstream with intelligence in different granularity. Experimental results illustrate that the proposed PGen framework can facilitate existing GFVC algorithms to better deliver high-fidelity and faithful face videos. In addition, the proposed framework can allow a greater space of flexibility for coding applications and show superior RD performance with a much wider bitrate range in terms of various quality evaluations. Moreover, in comparison with the latest Versatile Video Coding (VVC) codec, the proposed scheme achieves competitive Bjøntegaard-delta-rate savings for perceptual-level evaluations.

cs.CV↗

Beyond GFVC: A Progressive Face Video Compression Framework with Adaptive Visual Tokens

Recently, deep generative models have greatly advanced the progress of face video coding towards promising rate-distortion performance and diverse application functionalities. Beyond traditional hybrid video coding paradigms, Generative Face Video Compression (GFVC) relying on the strong capabilities of deep generative models and the philosophy of early Model-Based Coding (MBC) can facilitate the compact representation and realistic reconstruction of visual face signal, thus achieving ultra-low bitrate face video communication. However, these GFVC algorithms are sometimes faced with unstable reconstruction quality and limited bitrate ranges. To address these problems, this paper proposes a novel Progressive Face Video Compression framework, namely PFVC, that utilizes adaptive visual tokens to realize exceptional trade-offs between reconstruction robustness and bandwidth intelligence. In particular, the encoder of the proposed PFVC projects the high-dimensional face signal into adaptive visual tokens in a progressive manner, whilst the decoder can further reconstruct these adaptive visual tokens for motion estimation and signal synthesis with different granularity levels. Experimental results demonstrate that the proposed PFVC framework can achieve better coding flexibility and superior rate-distortion performance in comparison with the latest Versatile Video Coding (VVC) codec and the state-of-the-art GFVC algorithms. The project page can be found at https://github.com/Berlin0610/PFVC.

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Unrolled Decomposed Unpaired Learning for Controllable Low-Light Video Enhancement

Obtaining pairs of low/normal-light videos, with motions, is more challenging than still images, which raises technical issues and poses the technical route of unpaired learning as a critical role. This paper makes endeavors in the direction of learning for low-light video enhancement without using paired ground truth. Compared to low-light image enhancement, enhancing low-light videos is more difficult due to the intertwined effects of noise, exposure, and contrast in the spatial domain, jointly with the need for temporal coherence. To address the above challenge, we propose the Unrolled Decomposed Unpaired Network (UDU-Net) for enhancing low-light videos by unrolling the optimization functions into a deep network to decompose the signal into spatial and temporal-related factors, which are updated iteratively. Firstly, we formulate low-light video enhancement as a Maximum A Posteriori estimation (MAP) problem with carefully designed spatial and temporal visual regularization. Then, via unrolling the problem, the optimization of the spatial and temporal constraints can be decomposed into different steps and updated in a stage-wise manner. From the spatial perspective, the designed Intra subnet leverages unpair prior information from expert photography retouched skills to adjust the statistical distribution. Additionally, we introduce a novel mechanism that integrates human perception feedback to guide network optimization, suppressing over/under-exposure conditions. Meanwhile, to address the issue from the temporal perspective, the designed Inter subnet fully exploits temporal cues in progressive optimization, which helps achieve improved temporal consistency in enhancement results. Consequently, the proposed method achieves superior performance to state-of-the-art methods in video illumination, noise suppression, and temporal consistency across outdoor and indoor scenes.

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Gap-closing Matters: Perceptual Quality Evaluation and Optimization of Low-Light Image Enhancement

There is a growing consensus in the research community that the optimization of low-light image enhancement approaches should be guided by the visual quality perceived by end users. Despite the substantial efforts invested in the design of low-light enhancement algorithms, there has been comparatively limited focus on assessing subjective and objective quality systematically. To mitigate this gap and provide a clear path towards optimizing low-light image enhancement for better visual quality, we propose a gap-closing framework. In particular, our gap-closing framework starts with the creation of a large-scale dataset for Subjective QUality Assessment of REconstructed LOw-Light Images (SQUARE-LOL). This database serves as the foundation for studying the quality of enhanced images and conducting a comprehensive subjective user study. Subsequently, we propose an objective quality assessment measure that plays a critical role in bridging the gap between visual quality and enhancement. Finally, we demonstrate that our proposed objective quality measure can be incorporated into the process of optimizing the learning of the enhancement model toward perceptual optimality. We validate the effectiveness of our proposed framework through both the accuracy of quality prediction and the perceptual quality of image enhancement. Our database and codes are publicly available at https://github.com/Baoliang93/IACA_For_Lowlight_IQA.

cs.CV↗

Adaptive Image Quality Assessment via Teaching Large Multimodal Model to Compare

While recent advancements in large multimodal models (LMMs) have significantly improved their abilities in image quality assessment (IQA) relying on absolute quality rating, how to transfer reliable relative quality comparison outputs to continuous perceptual quality scores remains largely unexplored. To address this gap, we introduce Compare2Score-an all-around LMM-based no-reference IQA (NR-IQA) model, which is capable of producing qualitatively comparative responses and effectively translating these discrete comparative levels into a continuous quality score. Specifically, during training, we present to generate scaled-up comparative instructions by comparing images from the same IQA dataset, allowing for more flexible integration of diverse IQA datasets. Utilizing the established large-scale training corpus, we develop a human-like visual quality comparator. During inference, moving beyond binary choices, we propose a soft comparison method that calculates the likelihood of the test image being preferred over multiple predefined anchor images. The quality score is further optimized by maximum a posteriori estimation with the resulting probability matrix. Extensive experiments on nine IQA datasets validate that the Compare2Score effectively bridges text-defined comparative levels during training with converted single image quality score for inference, surpassing state-of-the-art IQA models across diverse scenarios. Moreover, we verify that the probability-matrix-based inference conversion not only improves the rating accuracy of Compare2Score but also zero-shot general-purpose LMMs, suggesting its intrinsic effectiveness.

cs.CV↗

Deep Feature Statistics Mapping for Generalized Screen Content Image Quality Assessment

The statistical regularities of natural images, referred to as natural scene statistics, play an important role in no-reference image quality assessment. However, it has been widely acknowledged that screen content images (SCIs), which are typically computer generated, do not hold such statistics. Here we make the first attempt to learn the statistics of SCIs, based upon which the quality of SCIs can be effectively determined. The underlying mechanism of the proposed approach is based upon the mild assumption that the SCIs, which are not physically acquired, still obey certain statistics that could be understood in a learning fashion. We empirically show that the statistics deviation could be effectively leveraged in quality assessment, and the proposed method is superior when evaluated in different settings. Extensive experimental results demonstrate the Deep Feature Statistics based SCI Quality Assessment (DFSS-IQA) model delivers promising performance compared with existing NR-IQA models and shows a high generalization capability in the cross-dataset settings. The implementation of our method is publicly available at https://github.com/Baoliang93/DFSS-IQA.

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Beyond Visual Field of View: Perceiving 3D Environment with Echoes and Vision

This paper focuses on perceiving and navigating 3D environments using echoes and RGB image. In particular, we perform depth estimation by fusing RGB image with echoes, received from multiple orientations. Unlike previous works, we go beyond the field of view of the RGB and estimate dense depth maps for substantially larger parts of the environment. We show that the echoes provide holistic and in-expensive information about the 3D structures complementing the RGB image. Moreover, we study how echoes and the wide field-of-view depth maps can be utilised in robot navigation. We compare the proposed methods against recent baselines using two sets of challenging realistic 3D environments: Replica and Matterport3D. The implementation and pre-trained models will be made publicly available.

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DeepDC: Deep Distance Correlation as a Perceptual Image Quality Evaluator

ImageNet pre-trained deep neural networks (DNNs) show notable transferability for building effective image quality assessment (IQA) models. Such a remarkable byproduct has often been identified as an emergent property in previous studies. In this work, we attribute such capability to the intrinsic texture-sensitive characteristic that classifies images using texture features. We fully exploit this characteristic to develop a novel full-reference IQA (FR-IQA) model based exclusively on pre-trained DNN features. Specifically, we compute the distance correlation, a highly promising yet relatively under-investigated statistic, between reference and distorted images in the deep feature domain. In addition, the distance correlation quantifies both linear and nonlinear feature relationships, which is far beyond the widely used first-order and second-order statistics in the feature space. We conduct comprehensive experiments to demonstrate the superiority of the proposed quality model on five standard IQA datasets, one perceptual similarity dataset, two texture similarity datasets, and one geometric transformation dataset. Moreover, we optimize the proposed model to generate a broad spectrum of texture patterns, by treating the model as the style loss function for neural style transfer (NST). Extensive experiments demonstrate that the proposed texture synthesis and NST methods achieve the best quantitative and qualitative results. We release our code at https://github.com/h4nwei/DeepDC.

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The Taming of the Screw: Dislocation Cores in BCC Metals and Alloys

Body-centred cubic (BCC) transition metals tend to be brittle at low temperatures, posing significant challenges in processing and major concerns for damage tolerance. The brittleness is largely dictated by the screw dislocation core; the nature and control of which remain a puzzle after nearly a century. Here, we introduce a physics-based material index \{chi}, the energy difference between BCC and face-centred-cubic structures, that guides manipulation of core properties. The lattice friction and nucleation barrier have near-linear scaling with \{chi} and the core transforms from non-degenerate to degenerate when \{chi} drops below a threshold in BCC alloys. \{chi} is related to solute valence electron concentrations and can be quantitatively predicted by first-principles calculations, providing a robust path for design of ductile and tough BCC alloys.

cond-mat.mtrl-sci↗

No-Reference Image Quality Assessment by Hallucinating Pristine Features

In this paper, we propose a no-reference (NR) image quality assessment (IQA) method via feature level pseudo-reference (PR) hallucination. The proposed quality assessment framework is grounded on the prior models of natural image statistical behaviors and rooted in the view that the perceptually meaningful features could be well exploited to characterize the visual quality. Herein, the PR features from the distorted images are learned by a mutual learning scheme with the pristine reference as the supervision, and the discriminative characteristics of PR features are further ensured with the triplet constraints. Given a distorted image for quality inference, the feature level disentanglement is performed with an invertible neural layer for final quality prediction, leading to the PR and the corresponding distortion features for comparison. The effectiveness of our proposed method is demonstrated on four popular IQA databases, and superior performance on cross-database evaluation also reveals the high generalization capability of our method. The implementation of our method is publicly available on https://github.com/Baoliang93/FPR.

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V-SlowFast Network for Efficient Visual Sound Separation

The objective of this paper is to perform visual sound separation: i) we study visual sound separation on spectrograms of different temporal resolutions; ii) we propose a new light yet efficient three-stream framework V-SlowFast that operates on Visual frame, Slow spectrogram, and Fast spectrogram. The Slow spectrogram captures the coarse temporal resolution while the Fast spectrogram contains the fine-grained temporal resolution; iii) we introduce two contrastive objectives to encourage the network to learn discriminative visual features for separating sounds; iv) we propose an audio-visual global attention module for audio and visual feature fusion; v) the introduced V-SlowFast model outperforms previous state-of-the-art in single-frame based visual sound separation on small- and large-scale datasets: MUSIC-21, AVE, and VGG-Sound. We also propose a small V-SlowFast architecture variant, which achieves 74.2% reduction in the number of model parameters and 81.4% reduction in GMACs compared to the previous multi-stage models. Project page: https://ly-zhu.github.io/V-SlowFast

cs.CV↗

Learning Generalized Spatial-Temporal Deep Feature Representation for No-Reference Video Quality Assessment

In this work, we propose a no-reference video quality assessment method, aiming to achieve high-generalization capability in cross-content, -resolution and -frame rate quality prediction. In particular, we evaluate the quality of a video by learning effective feature representations in spatial-temporal domain. In the spatial domain, to tackle the resolution and content variations, we impose the Gaussian distribution constraints on the quality features. The unified distribution can significantly reduce the domain gap between different video samples, resulting in a more generalized quality feature representation. Along the temporal dimension, inspired by the mechanism of visual perception, we propose a pyramid temporal aggregation module by involving the short-term and long-term memory to aggregate the frame-level quality. Experiments show that our method outperforms the state-of-the-art methods on cross-dataset settings, and achieves comparable performance on intra-dataset configurations, demonstrating the high-generalization capability of the proposed method.

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Visually Guided Sound Source Separation and Localization using Self-Supervised Motion Representations

The objective of this paper is to perform audio-visual sound source separation, i.e.~to separate component audios from a mixture based on the videos of sound sources. Moreover, we aim to pinpoint the source location in the input video sequence. Recent works have shown impressive audio-visual separation results when using prior knowledge of the source type (e.g. human playing instrument) and pre-trained motion detectors (e.g. keypoints or optical flows). However, at the same time, the models are limited to a certain application domain. In this paper, we address these limitations and make the following contributions: i) we propose a two-stage architecture, called Appearance and Motion network (AMnet), where the stages specialise to appearance and motion cues, respectively. The entire system is trained in a self-supervised manner; ii) we introduce an Audio-Motion Embedding (AME) framework to explicitly represent the motions that related to sound; iii) we propose an audio-motion transformer architecture for audio and motion feature fusion; iv) we demonstrate state-of-the-art performance on two challenging datasets (MUSIC-21 and AVE) despite the fact that we do not use any pre-trained keypoint detectors or optical flow estimators. Project page: https://ly-zhu.github.io/self-supervised-motion-representations

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