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Lingzhi Zhang

Publications and source records attributed to Lingzhi Zhang.

21 records · Page 2Linked to original sources

Multimodal Image Outpainting With Regularized Normalized Diversification

In this paper, we study the problem of generating a set ofrealistic and diverse backgrounds when given only a smallforeground region. We refer to this task as image outpaint-ing. The technical challenge of this task is to synthesize notonly plausible but also diverse image outputs. Traditionalgenerative adversarial networks suffer from mode collapse.While recent approaches propose to maximize orpreserve the pairwise distance between generated sampleswith respect to their latent distance, they do not explicitlyprevent the diverse samples of different conditional inputsfrom collapsing. Therefore, we propose a new regulariza-tion method to encourage diverse sampling in conditionalsynthesis. In addition, we propose a feature pyramid dis-criminator to improve the image quality. Our experimen-tal results show that our model can produce more diverseimages without sacrificing visual quality compared to state-of-the-arts approaches in both the CelebA face dataset and the Cityscape scene dataset.

cs.CV↗

Deep Image Blending

Image composition is an important operation to create visual content. Among image composition tasks, image blending aims to seamlessly blend an object from a source image onto a target image with lightly mask adjustment. A popular approach is Poisson image blending, which enforces the gradient domain smoothness in the composite image. However, this approach only considers the boundary pixels of target image, and thus can not adapt to texture of target image. In addition, the colors of the target image often seep through the original source object too much causing a significant loss of content of the source object. We propose a Poisson blending loss that achieves the same purpose of Poisson image blending. In addition, we jointly optimize the proposed Poisson blending loss as well as the style and content loss computed from a deep network, and reconstruct the blending region by iteratively updating the pixels using the L-BFGS solver. In the blending image, we not only smooth out gradient domain of the blending boundary but also add consistent texture into the blending region. User studies show that our method outperforms strong baselines as well as state-of-the-art approaches when placing objects onto both paintings and real-world images.

cs.CV↗

Neural Embedding for Physical Manipulations

In common real-world robotic operations, action and state spaces can be vast and sometimes unknown, and observations are often relatively sparse. How do we learn the full topology of action and state spaces when given only few and sparse observations? Inspired by the properties of grid cells in mammalian brains, we build a generative model that enforces a normalized pairwise distance constraint between the latent space and output space to achieve data-efficient discovery of output spaces. This method achieves substantially better results than prior generative models, such as Generative Adversarial Networks (GANs) and Variational Auto-Encoders (VAEs). Prior models have the common issue of mode collapse and thus fail to explore the full topology of output space. We demonstrate the effectiveness of our model on various datasets both qualitatively and quantitatively.

cs.LG↗