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Linquan Jiang

Publications and source records attributed to Linquan Jiang.

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AliyunConsoleAgent: Training Web Agents in Real-World Cloud Environments via Distillation and Reinforcement Learning

We present AliyunConsoleAgent, a web agent framework for automated documentation verification in real-world cloud consoles. Major cloud platforms encompass hundreds of products with rapid feature iteration, causing console UIs to frequently diverge from their corresponding documentation. Verifying that documented procedures accurately reflect the current console and can be executed end-to-end demands an estimated 4 million recurring inspections annually, yet manual coverage remains below 1%. While agent systems built on frontier proprietary models achieve high success rates, their prohibitive cost and data privacy constraints preclude large-scale deployment. We propose a two-stage training paradigm: supervised fine-tuning (SFT) on distilled frontier-model trajectories, followed by reinforcement learning using Group Relative Policy Optimization (GRPO) and a dual-channel outcome reward model in real cloud environments. To support large-scale RL training, we construct a high-determinism rollout system featuring Terraform-based resource pre-provisioning and LLM-driven on-demand provisioning, which effectively isolates environment noise from the training signal. We further introduce a rule-based reward evaluation protocol grounded in backend audit logs, providing objective, reward-hacking-resistant outcome judgment. Our model evolves from mechanical instruction following to autonomous decision-making with cloud console and product-specific understanding. Experiments on a challenging 278-task benchmark where the best frontier model achieves only 65.34% demonstrate that AliyunConsoleAgent-32B achieves a 63.52% mean success rate -- a 20.24 percentage-point improvement over the base model, narrowing the gap to the best frontier proprietary model to 1.82 pp (bootstrap 95% CI [-1.27, 7.39]) -- at 92% lower inference cost.

cs.AI

DxPU: Large Scale Disaggregated GPU Pools in the Datacenter

The rapid adoption of AI and convenience offered by cloud services have resulted in the growing demands for GPUs in the cloud. Generally, GPUs are physically attached to host servers as PCIe devices. However, the fixed assembly combination of host servers and GPUs is extremely inefficient in resource utilization, upgrade, and maintenance. Due to these issues, the GPU disaggregation technique has been proposed to decouple GPUs from host servers. It aggregates GPUs into a pool, and allocates GPU node(s) according to user demands. However, existing GPU disaggregation systems have flaws in software-hardware compatibility, disaggregation scope, and capacity. In this paper, we present a new implementation of datacenter-scale GPU disaggregation, named DxPU. DxPU efficiently solves the above problems and can flexibly allocate as many GPU node(s) as users demand. In order to understand the performance overhead incurred by DxPU, we build up a performance model for AI specific workloads. With the guidance of modeling results, we develop a prototype system, which has been deployed into the datacenter of a leading cloud provider for a test run. We also conduct detailed experiments to evaluate the performance overhead caused by our system. The results show that the overhead of DxPU is less than 10%, compared with native GPU servers, in most of user scenarios.

cs.DC