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Liu Ren

Publications and source records attributed to Liu Ren.

At least 19 recordsLinked to original sources

EmbodiedMidtrain: Bridging the Gap between Vision-Language Models and Vision-Language-Action Models via Mid-training

Vision-Language-Action Models (VLAs) inherit their visual and linguistic capabilities from Vision-Language Models (VLMs), yet most VLAs are built from off-the-shelf VLMs that are not adapted to the embodied domain, limiting their downstream performance. In this work, we propose EmbodiedMidtrain to bridge the gap between VLMs and VLAs. We first characterize the data distribution gap between them, showing that VLA data occupy compact regions that are largely separated from the broader VLM distribution, while the degree of alignment varies substantially both across and within VLM data sources. Then, we build a mid-training data engine that leverages a lightweight learnable proximity estimator to select the most VLA-aligned candidates from a large VLM pool, and produce EmbodiedMidtrain-1M, a VLM dataset that we further use to mid-train the VLM before downstream VLA fine-tuning. Experiments on both simulated robot manipulation benchmarks and real-world tasks show consistent VLA performance gains over off-the-shelf checkpoints across VLM backbones and VLA action heads. These gains extend to downstream tasks not used to guide data selection. Further analysis reveals that mid-training provides a stronger initialization for VLA fine-tuning, with gains emerging from the earliest steps and widening throughout training. Moreover, the data engine captures both dataset-level and sample-level alignment signals, favoring spatial reasoning over text-centric tasks while preserving the diversity of the VLM data. We will release all code, data and models for future research.

cs.CV↗

Refine Connections, Close the Gap: A Reliable Enhancement Framework for Driving Scene Topology

In autonomous driving, understanding scene topology - the connectivity between lanes and traffic elements - is critical for safe path planning and motion control. While current methods excel at detecting individual map elements, their connectivity reasoning often falls short of its theoretical potential, leaving a significant performance gap relative to the theoretical upper-bound achievable given the underlying detections. Furthermore, the decision-ready topology graphs passed to downstream tasks often remain unreliable. Current approaches typically derive connectivity by thresholding continuous topology scores; however, these scores often fail to reflect the true logical likelihood of connectivity, resulting in false positives or missing connections. Existing benchmarks further overlook this issue by primarily evaluating continuous metrics, rather than assessing the discrete connectivity required for decision-making. To bridge these gaps, we propose TopoEnhance, a novel topology enhancement framework designed to unlock the latent potential of existing methods and improve the reliability of decision-ready topology. We formulate topology enhancement as a denoising-based reconstruction process, where the model learns to recover structural consistency from stochastically corrupted ground-truth graphs. This formulation enables the model to resolve logical inconsistencies and rectify unreliable connections, producing robust discrete topology graphs that closely approach theoretical maximum performance. Extensive experiments across different baselines show that TopoEnhance consistently improves both continuous topology metrics (TOP score), and discrete connectivity measured by our adapted Topology Jaccard Similarity (TJS) metric. As a flexible, source-agnostic framework, TopoEnhance delivers substantial gains across diverse state-of-the-art baselines without requiring retraining.

cs.CV↗

Generative AI for Autonomous Driving: Frontiers and Opportunities

Generative Artificial Intelligence (GenAI) constitutes a transformative technological wave that reconfigures industries through its unparalleled capabilities for content creation, reasoning, planning, and multimodal understanding. This revolutionary force offers the most promising path yet toward solving one of engineering's grandest challenges: achieving reliable, fully autonomous driving, particularly the pursuit of Level 5 autonomy. This survey delivers a comprehensive and critical synthesis of the emerging role of GenAI across the autonomous driving stack. We begin by distilling the principles and trade-offs of modern generative modeling, encompassing VAEs, GANs, Diffusion Models, and Large Language Models (LLMs). We then map their frontier applications in image, LiDAR, trajectory, occupancy, video generation as well as LLM-guided reasoning and decision making. We categorize practical applications, such as synthetic data workflows, end-to-end driving strategies, high-fidelity digital twin systems, smart transportation networks, and cross-domain transfer to embodied AI. We identify key obstacles and possibilities such as comprehensive generalization across rare cases, evaluation and safety checks, budget-limited implementation, regulatory compliance, ethical concerns, and environmental effects, while proposing research plans across theoretical assurances, trust metrics, transport integration, and socio-technical influence. By unifying these threads, the survey provides a forward-looking reference for researchers, engineers, and policymakers navigating the convergence of generative AI and advanced autonomous mobility. An actively maintained repository of cited works is available at https://github.com/taco-group/GenAI4AD.

cs.CV↗

From Sight to Foresight: Predictive Spatial Reasoning in Vision-Language Models

Predicting future spatial states supports collision avoidance and timely decision-making in dynamic environments. However, existing vision-language models (VLMs) and benchmarks for spatial reasoning primarily focus on observed scenes, leaving predictive spatial reasoning beyond the observed interval underexplored. To this end, we introduce SpatialMind, a metric-scale VLM for spatial reasoning and future prediction. Its metric depth adapter anchors spatial reasoning to real-world scale, while its progressive state chain establishes current spatial states and observed dynamics as the foundation for future prediction. Given a video prefix, SpatialMind predicts distances, motion directions, and spatial relations in both observed and unseen future frames. For training and evaluation, we build a scalable data engine that grounds entity descriptions in metric geometry to generate question-answer pairs and state supervision. Using this engine, we construct the SpatialMind-30K dataset and the SpatialMind-2K benchmark, both covering driving and everyday egocentric scenes. The benchmark spans eight tasks across three levels: current-state understanding, observed-dynamics understanding, and future prediction. Experiments show that SpatialMind substantially outperforms both general and spatially specialized models on our benchmark while achieving competitive zero-shot performance on VSI-Bench, OSI-Bench, and VLM4D.

cs.CV↗

From Fragments to Global Maps: Learning Vectorized Map Aggregation with Large Language Models

Large-scale vectorized HD maps provide structured road information that is essential for perception, localization, and planning in autonomous driving. Constructing such maps requires aggregating noisy, fragmented, and overlapping local predictions collected along a vehicle trajectory into a coherent global map. Existing aggregation methods typically rely on hand-crafted rules for fragment association and refinement. However, a fixed set of thresholds cannot effectively handle variations in road structures and prediction errors, often requiring detector-specific tuning or manual adjustment. To address this limitation, we propose MapMergeLLM, a data-driven framework that formulates vectorized map aggregation as conditional sequence generation with a large language model. Given serialized local vectorized maps, our model directly predicts the aggregated global map polylines. To reduce dependence on any particular upstream detector, we train the model on synthetic local maps generated from clean vector maps using corruptions that simulate representative prediction errors. We further introduce a coordinate tokenizer with geometry-aware pretraining to precisely represent map coordinates. In addition, we propose a line-level association loss that explicitly supervises correspondences between local observations of the same map element. Experiments on Argoverse2 and nuScenes using multiple recent upstream detectors demonstrate that MapMergeLLM substantially outperforms heuristic and optimization-based aggregation baselines without detector-specific retraining.

cs.CV↗

Scaling Curriculum Learning For Autonomous Driving

Batched simulators for autonomous driving have recently enabled training reinforcement learning (RL) agents at scale, encompassing thousands of traffic scenarios and billions of interactions within a matter of days. Although such high-throughput feeds RL algorithms faster than ever, their sample-efficiency has not kept pace: As the standard training scheme, domain randomization uniformly samples scenarios, thereby consuming a vast number of interactions on cases that contribute little to learning. Curriculum learning offers a remedy by adaptively prioritizing scenarios that matter most to policy improvement. We present CL4AD, the first integration of curriculum learning into batched autonomous driving simulators by framing scenario selection as an unsupervised environment design problem. We introduce utility functions that shape curricula based on success rates and the realism of the agent's behavior, in addition to existing regret-estimation functions. Large-scale experiments in GPUDRIVE demonstrate that curriculum learning achieves a 99% success rate a billion steps earlier than domain randomization, reducing wall-clock time by 77%, and outperforms heuristic curricula with static and dynamic attributes, with only one exception at the largest scale. An ablation under limited compute shows that curriculum learning improves sample efficiency by 67%. We also investigate how utility functions behave at scale, and how prioritized scenarios evolve during training. We release an implementation of CLForAD in GPUDRIVE.

cs.AI↗

Plover: Steering GUI Agents through Plan-Centric Interaction

Graphical user interface (GUI) automation remains challenging in real-world environments, where dynamic layouts, unexpected dialogs, and evolving interface states can cause autonomous agents to drift from user intent. Recent vision-based multimodal agents improve flexibility by operating directly over screenshots and natural language instructions, but planning and adaptation often remain internal, limiting users' ability to inspect, supervise, or correct system behavior. We present Plover, a plan-centric vision-based GUI automation system that externalizes task plans and replanning as persistent, inspectable, and revisable artifacts. Through a planner--executor architecture, Plover supports explicit supervision of evolving execution, localized correction through editable plans, natural-language guidance, and screenshot-grounded interventions, while preserving prior progress during repair. A formative study with six participants informed the interaction design. We then evaluate Plover through benchmark failure-case repair and scenario-based workflow analyses. Our results show that many autonomous GUI-agent failures are structurally repairable when plans remain visible and interventions are localized, and that explicit replanning helps make GUI automation more transparent, controllable, and adaptable.

cs.AI↗

UniDrive-WM: Unified Understanding, Planning and Generation World Model for Autonomous Driving

World models have become central to autonomous driving, where accurate scene understanding and future prediction are crucial for safe control. Recent work has explored using vision-language models (VLMs) for planning, yet existing approaches typically treat perception, prediction, and planning as separate modules. We propose UniDrive-WM, a unified VLM-based world model that jointly performs driving-scene understanding, trajectory planning, and trajectory-conditioned future image generation within a single architecture. UniDrive-WM's trajectory planner predicts a future trajectory, which conditions a VLM-based image generator to produce plausible future frames. These predictions provide additional supervisory signals that enhance scene understanding and iteratively refine trajectory generation. We further compare discrete and continuous output representations for future image prediction, analyzing their influence on downstream driving performance. Experiments on the challenging Bench2Drive benchmark show that UniDrive-WM produces high-fidelity future images and improves planning performance by 7.3% in L2 trajectory error and 10.4% in collision rate over the previous best method. These results demonstrate the advantages of tightly integrating VLM-driven reasoning, planning, and generative world modeling for autonomous driving. The project page is available at https://unidrive-wm.github.io/UniDrive-WM.

cs.CV↗

ExploreVLA: Dense World Modeling and Exploration for End-to-End Autonomous Driving

End-to-end autonomous driving models based on Vision-Language-Action (VLA) architectures have shown promising results by learning driving policies through behavior cloning on expert demonstrations. However, imitation learning inherently limits the model to replicating observed behaviors without exploring diverse driving strategies, leaving it brittle in novel or out-of-distribution scenarios. Reinforcement learning (RL) offers a natural remedy by enabling policy exploration beyond the expert distribution. Yet VLA models, typically trained on offline datasets, lack directly observable state transitions, necessitating a learned world model to anticipate action consequences. In this work, we propose a unified understanding-and-generation framework that leverages world modeling to simultaneously enable meaningful exploration and provide dense supervision. Specifically, we augment trajectory prediction with future RGB and depth image generation as dense world modeling objectives, requiring the model to learn fine-grained visual and geometric representations that substantially enrich the planning backbone. Beyond serving as a supervisory signal, the world model further acts as a source of intrinsic reward for policy exploration: its image prediction uncertainty naturally measures a trajectory's novelty relative to the training distribution, where high uncertainty indicates out-of-distribution scenarios that, if safe, represent valuable learning opportunities. We incorporate this exploration signal into a safety-gated reward and optimize the policy via Group Relative Policy Optimization (GRPO). Experiments on the NAVSIM and nuScenes benchmarks demonstrate the effectiveness of our approach, achieving a state-of-the-art PDMS score of 93.7 and an EPDMS of 88.8 on NAVSIM. The code is available at https://zihaosheng.github.io/ExploreVLA/.

cs.CV↗

Pantheon360: Taming Digital Twin Generation via 3D-Aware 360° Video Diffusion

Generating complete digital twins from videos requires precise camera control, global scene coverage, and strict spatial-temporal consistency constraints that remain challenging for perspective video generators due to their limited field of view (FoV). Their narrow FoV forces long or multi-view trajectories, amplifying cross-view inconsistency and temporal drift. We argue that 360° video generation offers a natural solution: panoramic coverage simplifies trajectory design and provides a strong global context for maintaining coherence. We introduce Pantheon360: Taming Digital Twin Generation via 3D-Aware 360° Video Diffusion, a controllable 360° video generation framework that synthesizes high-fidelity videos from sparse 360° inputs. The key idea is an explicit 3D Cache, reconstructed from the input, which serves as a geometric scaffold for any user-defined camera path. This allows the diffusion model to focus on photorealistic texture refinement while the 3D Cache enforces global geometric consistency. Experiments show that Pantheon360 achieves superior visual quality and unmatched geometric coherence, enabling reliable and flexible 360° scene generation for downstream simulation and digital-twin applications.

cs.CV↗

Scaling Expert Feedback with Reflective Edit Propagation in Compositional Knowledge Bases

Domain-specific knowledge bases (KBs) encode vertical expertise and proprietary information that organizations depend on, but curating them at scale is a persistent challenge. Although Large Language Models (LLMs) can draft initial entries efficiently, technical accuracy still requires human expert validation, and reviewing entries one by one at scale is impractical. We present Reflective Agent for Identifier Dictionary (RAID), a novel system that transforms individual expert edits into systematic knowledge updates. Unlike traditional "correct-and-save" paradigms, RAID utilizes a reflective agent to infer the underlying semantic intent behind a single expert edit and propagates that correction across the entire KB through a three-step architecture: Intent Inference, Reflection-based Planning, and User Controlled Execution. We evaluated the reflection and propagation performance on a public dataset and conducted a user study with subject matter experts with proprietary data. The evaluation shows RAID's technical feasibility in capturing expert intent and its potential to scale specialized expertise across industrial knowledge bases.

cs.HC↗

UniDAC: Universal Metric Depth Estimation for Any Camera

Monocular metric depth estimation (MMDE) is a core challenge in computer vision, playing a pivotal role in real-world applications that demand accurate spatial understanding. Although prior works have shown promising zero-shot performance in MMDE, they often struggle with generalization across diverse camera types, such as fisheye and $360^\circ$ cameras. Recent advances have addressed this through unified camera representations or canonical representation spaces, but they require either including large-FoV camera data during training or separately trained models for different domains. We propose UniDAC, an MMDE framework that presents universal robustness in all domains and generalizes across diverse cameras using a single model. We achieve this by decoupling metric depth estimation into relative depth prediction and spatially varying scale estimation, enabling robust performance across different domains. We propose a lightweight Depth-Guided Scale Estimation module that upsamples a coarse scale map to high resolution using the relative depth map as guidance to account for local scale variations. Furthermore, we introduce RoPE-$ϕ$, a distortion-aware positional embedding that respects the spatial warping in Equi-Rectangular Projections (ERP) via latitude-aware weighting. UniDAC achieves state of the art (SoTA) in cross-camera generalization by consistently outperforming prior methods across all datasets.

cs.CV↗

Reconstruction Matters: Learning Geometry-Aligned BEV Representation through 3D Gaussian Splatting

Bird's-Eye-View (BEV) perception serves as a cornerstone for autonomous driving, offering a unified spatial representation that fuses surrounding-view images to enable reasoning for various downstream tasks, such as semantic segmentation, 3D object detection, and motion prediction. However, most existing BEV perception frameworks adopt an end-to-end training paradigm, where image features are directly transformed into the BEV space and optimized solely through downstream task supervision. This formulation treats the entire perception process as a black box, often lacking explicit 3D geometric understanding and interpretability, leading to suboptimal performance. In this paper, we claim that an explicit 3D representation matters for accurate BEV perception, and we propose Splat2BEV, a Gaussian Splatting-assisted framework for BEV tasks. Splat2BEV aims to learn BEV feature representations that are both semantically rich and geometrically precise. We first pre-train a Gaussian generator that explicitly reconstructs 3D scenes from multi-view inputs, enabling the generation of geometry-aligned feature representations. These representations are then projected into the BEV space to serve as inputs for downstream tasks. Extensive experiments on nuScenes and argoverse dataset demonstrate that Splat2BEV achieves state-of-the-art performance and validate the effectiveness of incorporating explicit 3D reconstruction into BEV perception.

cs.CV↗

NexusFlow: Unifying Disparate Tasks under Partial Supervision via Invertible Flow Networks

Partially Supervised Multi-Task Learning (PS-MTL) aims to leverage knowledge across tasks when annotations are incomplete. Existing approaches, however, have largely focused on the simpler setting of homogeneous, dense prediction tasks, leaving the more realistic challenge of learning from structurally diverse tasks unexplored. To this end, we introduce NexusFlow, a novel, lightweight, and plug-and-play framework effective in both settings. NexusFlow introduces a set of surrogate networks with invertible coupling layers to align the latent feature distributions of tasks, creating a unified representation that enables effective knowledge transfer. The coupling layers are bijective, preserving information while mapping features into a shared canonical space. This invertibility avoids representational collapse and enables alignment across structurally different tasks without reducing expressive capacity. We first evaluate NexusFlow on the core challenge of domain-partitioned autonomous driving, where dense map reconstruction and sparse multi-object tracking are supervised in different geographic regions, creating both structural disparity and a strong domain gap. NexusFlow sets a new state-of-the-art result on nuScenes, outperforming strong partially supervised baselines. To demonstrate generality, we further test NexusFlow on NYUv2 using three homogeneous dense prediction tasks, segmentation, depth, and surface normals, as a representative N-task PS-MTL scenario. NexusFlow yields consistent gains across all tasks, confirming its broad applicability.

cs.CV↗

3DGEER: 3D Gaussian Rendering Made Exact and Efficient for Generic Cameras

3D Gaussian Splatting (3DGS) achieves an appealing balance between rendering quality and efficiency, but relies on approximating 3D Gaussians as 2D projections--an assumption that degrades accuracy, especially under generic large field-of-view (FoV) cameras. Despite recent extensions, no prior work has simultaneously achieved both projective exactness and real-time efficiency for general cameras. We introduce 3DGEER, a geometrically exact and efficient Gaussian rendering framework. From first principles, we derive a closed-form expression for integrating Gaussian density along a ray, enabling precise forward rendering and differentiable optimization under arbitrary camera models. To retain efficiency, we propose the Particle Bounding Frustum (PBF), which provides tight ray-Gaussian association without BVH traversal, and the Bipolar Equiangular Projection (BEAP), which unifies FoV representations, accelerates association, and improves reconstruction quality. Experiments on both pinhole and fisheye datasets show that 3DGEER outperforms prior methods across all metrics, runs 5x faster than existing projective exact ray-based baselines, and generalizes to wider FoVs unseen during training--establishing a new state of the art in real-time radiance field rendering.

cs.GR↗

No Calibration, No Depth, No Problem: Cross-Sensor View Synthesis with 3D Consistency

We present the first study of cross-sensor view synthesis across different modalities. We examine a practical, fundamental, yet widely overlooked problem: getting aligned RGB-X data, where most RGB-X prior work assumes such pairs exist and focuses on modality fusion, but it empirically requires huge engineering effort in calibration. We propose a match-densify-consolidate method. First, we perform RGB-X image matching followed by guided point densification. Using the proposed confidence-aware densification and self-matching filtering, we attain better view synthesis and later consolidate them in 3D Gaussian Splatting (3DGS). Our method uses no 3D priors for X-sensor and only assumes nearly no-cost COLMAP for RGB. We aim to remove the cumbersome calibration for various RGB-X sensors and advance the popularity of cross-sensor learning by a scalable solution that breaks through the bottleneck in large-scale real-world RGB-X data collection.

cs.CV↗

Open Ad-hoc Categorization with Contextualized Feature Learning

Adaptive categorization of visual scenes is essential for AI agents to handle changing tasks. Unlike fixed common categories for plants or animals, ad-hoc categories are created dynamically to serve specific goals. We study open ad-hoc categorization: Given a few labeled exemplars and abundant unlabeled data, the goal is to discover the underlying context and to expand ad-hoc categories through semantic extension and visual clustering around it. Building on the insight that ad-hoc and common categories rely on similar perceptual mechanisms, we propose OAK, a simple model that introduces a small set of learnable context tokens at the input of a frozen CLIP and optimizes with both CLIP's image-text alignment objective and GCD's visual clustering objective. On Stanford and Clevr-4 datasets, OAK achieves state-of-the-art in accuracy and concept discovery across multiple categorizations, including 87.4% novel accuracy on Stanford Mood, surpassing CLIP and GCD by over 50%. Moreover, OAK produces interpretable saliency maps, focusing on hands for Action, faces for Mood, and backgrounds for Location, promoting transparency and trust while enabling adaptive and generalizable categorization.

cs.CV↗

End-to-End Visual Autonomous Parking via Control-Aided Attention

Precise parking requires an end-to-end system where perception adaptively provides policy-relevant details - especially in critical areas where fine control decisions are essential. End-to-end learning offers a unified framework by directly mapping sensor inputs to control actions, but existing approaches lack effective synergy between perception and control. Instead, we propose CAA-Policy, an end-to-end imitation learning system that allows control signal to guide the learning of visual attention via a novel Control-Aided Attention (CAA) mechanism. We train such an attention module in a self-supervised manner, using backpropagated gradients from the control outputs instead of from the training loss. This strategy encourages attention to focus on visual features that induce high variance in action outputs, rather than merely minimizing the training loss - a shift we demonstrate leads to a more robust and generalizable policy. To further strengthen the framework, CAA-Policy incorporates short-horizon waypoint prediction as an auxiliary task to improve temporal consistency of control outputs, a learnable motion prediction module to robustly track target slots over time, and a modified target tokenization scheme for more effective feature fusion. Extensive experiments in the CARLA simulator show that CAA-Policy consistently surpasses both the end-to-end learning baseline and the modular BEV segmentation + hybrid A* pipeline, achieving superior accuracy, robustness, and interpretability. Code and Collected Training datasets will be released. Code is released at https://github.com/ai4ce/CAAPolicy.

cs.CV↗