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Liu Yang

Publications and source records attributed to Liu Yang.

At least 73 records · Page 4Linked to original sources

Preference Discerning with LLM-Enhanced Generative Retrieval

In sequential recommendation, models recommend items based on user's interaction history. To this end, current models usually incorporate information such as item descriptions and user intent or preferences. User preferences are usually not explicitly given in open-source datasets, and thus need to be approximated, for example via large language models (LLMs). Current approaches leverage approximated user preferences only during training and rely solely on the past interaction history for recommendations, limiting their ability to dynamically adapt to changing preferences, potentially reinforcing echo chambers. To address this issue, we propose a new paradigm, namely preference discerning, which explicitly conditions a generative recommendation model on user preferences in natural language within its context. To evaluate preference discerning, we introduce a novel benchmark that provides a holistic evaluation across various scenarios, including preference steering and sentiment following. Upon evaluating current state-of-the-art methods on our benchmark, we discover that their ability to dynamically adapt to evolving user preferences is limited. To address this, we propose a new method named Mender ($\textbf{M}$ultimodal Prefer$\textbf{en}$ce $\textbf{D}$iscern$\textbf{er}$), which achieves state-of-the-art performance in our benchmark. Our results show that Mender effectively adapts its recommendation guided by human preferences, even if not observed during training, paving the way toward more flexible recommendation models.

cs.IR↗

Architecture for coherent dual-comb spectroscopy and low-noise photonic microwave generation using mechanically actuated soliton microcombs

Dissipative Kerr soliton microcombs have inspired various intriguing applications such as spectroscopy, ranging, telecommunication, and high purity microwave generation. Mechanically actuated soliton microcombs provide enhanced controllability and flexibility for Kerr solitons, thus enabling technological progress to be made on such practical applications. Here, we present architectures for coherent dual-comb techniques and ultralow-noise microwave generation by exploiting the mechanical actuation of ultrahigh-Q crystalline microresonators. By unifying a pump laser, we demonstrate highly coherent dual-soliton combs using distinct resonators with slightly different repetition rates. We also report significant phase noise reduction achieved by directly generating Kerr solitons from a sub-Hz linewidth ultrastable laser. This study paves the way for further advancements in a wide variety of applications based on Kerr soliton microcombs.

physics.optics↗

Record-high-Q AMTIR-1 microresonators for mid- to long-wave infrared nonlinear photonics

AMTIR-1 chalcogenide glass has shown its potential for use in thermal imaging systems owing to its low refractive index, thermal resistance and high transparency across the infrared wavelength regime. Here we report a millimeter-scale high-Q whispering gallery mode microresonator made of AMTIR-1. The recorded Q-factor has reached $1.2\times10^7$ at 1550 nm, which is almost two-orders of magnitude higher than previously reported values. We characterize the thermal properties, where low thermal conductivity plays an important role in thermal resonance tuning. We further show that AMTIR-1 resonators support anomalous dispersion as well as a low absorption coefficient near the 7~\textmu m wavelength band, thus offering the possibility of providing suitable platforms for mid-infrared, long-wave infrared nonlinear optics including microresonator frequency comb generation.

physics.optics↗

Effective Modeling of Critical Contextual Information for TDNN-based Speaker Verification

Today, Time Delay Neural Network (TDNN) has become the mainstream architecture for speaker verification task, in which the ECAPA-TDNN is one of the state-of-the-art models. The current works that focus on improving TDNN primarily address the limitations of TDNN in modeling global information and bridge the gap between TDNN and 2-Dimensional convolutions. However, the hierarchical convolutional structure in the SE-Res2Block proposed by ECAPA-TDNN cannot make full use of the contextual information, resulting in the weak ability of ECAPA-TDNN to model effective context dependencies. To this end, three improved architectures based on ECAPA-TDNN are proposed to fully and effectively extract multi-scale features with context dependence and then aggregate these features. The experimental results on VoxCeleb and CN-Celeb verify the effectiveness of the three proposed architectures. One of these architectures achieves nearly a 23% lower Equal Error Rate compared to that of ECAPA-TDNN on VoxCeleb1-O dataset, demonstrating the competitive performance achievable among the current TDNN architectures under the comparable parameter count.

eess.AS↗

F-Bench: Rethinking Human Preference Evaluation Metrics for Benchmarking Face Generation, Customization, and Restoration

Artificial intelligence generative models exhibit remarkable capabilities in content creation, particularly in face image generation, customization, and restoration. However, current AI-generated faces (AIGFs) often fall short of human preferences due to unique distortions, unrealistic details, and unexpected identity shifts, underscoring the need for a comprehensive quality evaluation framework for AIGFs. To address this need, we introduce FaceQ, a large-scale, comprehensive database of AI-generated Face images with fine-grained Quality annotations reflecting human preferences. The FaceQ database comprises 12,255 images generated by 29 models across three tasks: (1) face generation, (2) face customization, and (3) face restoration. It includes 32,742 mean opinion scores (MOSs) from 180 annotators, assessed across multiple dimensions: quality, authenticity, identity (ID) fidelity, and text-image correspondence. Using the FaceQ database, we establish F-Bench, a benchmark for comparing and evaluating face generation, customization, and restoration models, highlighting strengths and weaknesses across various prompts and evaluation dimensions. Additionally, we assess the performance of existing image quality assessment (IQA), face quality assessment (FQA), AI-generated content image quality assessment (AIGCIQA), and preference evaluation metrics, manifesting that these standard metrics are relatively ineffective in evaluating authenticity, ID fidelity, and text-image correspondence. The FaceQ database will be publicly available upon publication.

cs.CV↗

LMM4Edit: Benchmarking and Evaluating Multimodal Image Editing with LMMs

The rapid advancement of Text-guided Image Editing (TIE) enables image modifications through text prompts. However, current TIE models still struggle to balance image quality, editing alignment, and consistency with the original image, limiting their practical applications. Existing TIE evaluation benchmarks and metrics have limitations on scale or alignment with human perception. To this end, we introduce EBench-18K, the first large-scale image Editing Benchmark including 18K edited images with fine-grained human preference annotations for evaluating TIE. Specifically, EBench-18K includes 1,080 source images with corresponding editing prompts across 21 tasks, 18K+ edited images produced by 17 state-of-the-art TIE models, 55K+ mean opinion scores (MOSs) assessed from three evaluation dimensions, and 18K+ question-answering (QA) pairs. Based on EBench-18K, we employ outstanding LMMs to assess edited images, while the evaluation results, in turn, provide insights into assessing the alignment between the LMMs' understanding ability and human preferences. Then, we propose LMM4Edit, a LMM-based metric for evaluating image Editing models from perceptual quality, editing alignment, attribute preservation, and task-specific QA accuracy in an all-in-one manner. Extensive experiments show that LMM4Edit achieves outstanding performance and aligns well with human preference. Zero-shot validation on the other datasets also shows the generalization ability of our model. The dataset and code are available at https://github.com/IntMeGroup/LMM4Edit.

cs.CV↗

Addressing Personalized Bias for Unbiased Learning to Rank

Unbiased learning to rank (ULTR), which aims to learn unbiased ranking models from biased user behavior logs, plays an important role in Web search. Previous research on ULTR has studied a variety of biases in users' clicks, such as position bias, presentation bias, and outlier bias. However, existing work often assumes that the behavior logs are collected from an ``average'' user, neglecting the differences between different users in their search and browsing behaviors. In this paper, we introduce personalized factors into the ULTR framework, which we term the user-aware ULTR problem. Through a formal causal analysis of this problem, we demonstrate that existing user-oblivious methods are biased when different users have different preferences over queries and personalized propensities of examining documents. To address such a personalized bias, we propose a novel user-aware inverse-propensity-score estimator for learning-to-rank objectives. Specifically, our approach models the distribution of user browsing behaviors for each query and aggregates user-weighted examination probabilities to determine propensities. We theoretically prove that the user-aware estimator is unbiased under some mild assumptions and shows lower variance compared to the straightforward way of calculating a user-dependent propensity for each impression. Finally, we empirically verify the effectiveness of our user-aware estimator by conducting extensive experiments on two semi-synthetic datasets and a real-world dataset.

cs.IR↗

Omni$^2$: Unifying Omnidirectional Image Generation and Editing in an Omni Model

$360^{\circ}$ omnidirectional images (ODIs) have gained considerable attention recently, and are widely used in various virtual reality (VR) and augmented reality (AR) applications. However, capturing such images is expensive and requires specialized equipment, making ODI synthesis increasingly important. While common 2D image generation and editing methods are rapidly advancing, these models struggle to deliver satisfactory results when generating or editing ODIs due to the unique format and broad 360$^{\circ}$ Field-of-View (FoV) of ODIs. To bridge this gap, we construct \textbf{\textit{Any2Omni}}, the first comprehensive ODI generation-editing dataset comprises 60,000+ training data covering diverse input conditions and up to 9 ODI generation and editing tasks. Built upon Any2Omni, we propose an \textbf{\underline{Omni}} model for \textbf{\underline{Omni}}-directional image generation and editing (\textbf{\textit{Omni$^2$}}), with the capability of handling various ODI generation and editing tasks under diverse input conditions using one model. Extensive experiments demonstrate the superiority and effectiveness of the proposed Omni$^2$ model for both the ODI generation and editing tasks. Both the Any2Omni dataset and the Omni$^2$ model are publicly available at: https://github.com/IntMeGroup/Omni2.

cs.CV↗

Bidirectional anisotropic solar energetic particle events observed by Solar Orbiter

Solar Energetic Particle (SEP) events are critical for understanding particle acceleration and transport in the heliosphere. While most SEP events involve outward streaming particles along open magnetic field lines, bidirectional events characterized by simultaneous sunward and anti-sunward particle flows offer unique insights into magnetic field topology and the interplay of multiple acceleration sources. We aim to investigate the origin and transport of energetic particles in two rare bidirectional anisotropic SEP events observed by Solar Orbiter. Both events showed two clear velocity dispersion signatures with opposite particle anisotropies during their onset phase. The sunward streaming protons, characterized by delayed release time, harder spectral index, and higher intensities, may be attributed to coronal mass ejection-driven shock acceleration, while the promptly released anti-sunward streaming protons are likely linked to flare acceleration. Notably, in both cases, small-scale flux ropes were identified in situ during the time intervals corresponding to the bidirectional particle streaming. Path lengths derived for sunward and anti-sunward injections were substantially greater than nominal values of the Parker field lines, further supporting the role of the flux rope in shaping particle trajectories. These observations demonstrate that magnetic flux rope could significantly affect magnetic connectivity to the source region and SEP propagation in the inner heliosphere, while simultaneous velocity dispersion from two distinct particle sources allows for direct constraints on the topology of the flux rope. Our results highlight the value of combining particle anisotropy, release time, source spectra, and magnetic structure diagnostics to unravel SEP transport in complex transient magnetic structures, and also present new challenges for the current SEP transport model.

astro-ph.SR↗

ESVQA: Perceptual Quality Assessment of Egocentric Spatial Videos

With the rapid development of eXtended Reality (XR), egocentric spatial shooting and display technologies have further enhanced immersion and engagement for users, delivering more captivating and interactive experiences. Assessing the quality of experience (QoE) of egocentric spatial videos is crucial to ensure a high-quality viewing experience. However, the corresponding research is still lacking. In this paper, we use the concept of embodied experience to highlight this more immersive experience and study the new problem, i.e., embodied perceptual quality assessment for egocentric spatial videos. Specifically, we introduce the first Egocentric Spatial Video Quality Assessment Database (ESVQAD), which comprises 600 egocentric spatial videos captured using the Apple Vision Pro and their corresponding mean opinion scores (MOSs). Furthermore, we propose a novel multi-dimensional binocular feature fusion model, termed ESVQAnet, which integrates binocular spatial, motion, and semantic features to predict the overall perceptual quality. Experimental results demonstrate the ESVQAnet significantly outperforms 16 state-of-the-art VQA models on the embodied perceptual quality assessment task, and exhibits strong generalization capability on traditional VQA tasks. The database and code are available at https://github.com/iamazxl/ESVQA.

cs.CV↗

LMME3DHF: Benchmarking and Evaluating Multimodal 3D Human Face Generation with LMMs

The rapid advancement in generative artificial intelligence have enabled the creation of 3D human faces (HFs) for applications including media production, virtual reality, security, healthcare, and game development, etc. However, assessing the quality and realism of these AI-generated 3D human faces remains a significant challenge due to the subjective nature of human perception and innate perceptual sensitivity to facial features. To this end, we conduct a comprehensive study on the quality assessment of AI-generated 3D human faces. We first introduce Gen3DHF, a large-scale benchmark comprising 2,000 videos of AI-Generated 3D Human Faces along with 4,000 Mean Opinion Scores (MOS) collected across two dimensions, i.e., quality and authenticity, 2,000 distortion-aware saliency maps and distortion descriptions. Based on Gen3DHF, we propose LMME3DHF, a Large Multimodal Model (LMM)-based metric for Evaluating 3DHF capable of quality and authenticity score prediction, distortion-aware visual question answering, and distortion-aware saliency prediction. Experimental results show that LMME3DHF achieves state-of-the-art performance, surpassing existing methods in both accurately predicting quality scores for AI-generated 3D human faces and effectively identifying distortion-aware salient regions and distortion types, while maintaining strong alignment with human perceptual judgments. Both the Gen3DHF database and the LMME3DHF will be released upon the publication.

cs.CV↗

A Tale of Two Shocks

Energetic particles in interplanetary space are normally measured at time scales that are long compared to the ion gyroperiod. Such observations by necessity average out the microphysics associated with the acceleration and transport of 10s - 100s keV particles. We investigate previously unseen non-equilibrium features that only become observable at very high time resolution, and discuss possible explanations of these features. We use unprecedentedly high-time-resolution data that were acquired by the in situ instruments on Solar Orbiter in the vicinity of two interplanetary shocks observed on 2023-11-29 07:51:17 UTC and 2023-11-30 10:47:26 UTC at $\sim 0.83$ astronomical units from the Sun. The solar-wind proton beam population follows the magnetic field instantaneously, on time scales which are significantly shorter than a gyro-period. Energetic particles, despite sampling large volumes of space, vary on remarkably short time scales, typically on the order of the convection time of their gyro-radius. Non-equilibrium features such as bump-on-tail distributions of energetic particles are formed by small-scale magnetic structures in the IMF. High-time-resolution observations show previously unobserved microphysics in the vicinity of two traveling interplanetary shocks, including ion reflection at a current sheet, which may explain where ions are reflected in shock acceleration.

astro-ph.SR↗

Offline Trajectory Optimization for Offline Reinforcement Learning

Offline reinforcement learning (RL) aims to learn policies without online explorations. To enlarge the training data, model-based offline RL learns a dynamics model which is utilized as a virtual environment to generate simulation data and enhance policy learning. However, existing data augmentation methods for offline RL suffer from (i) trivial improvement from short-horizon simulation; and (ii) the lack of evaluation and correction for generated data, leading to low-qualified augmentation. In this paper, we propose offline trajectory optimization for offline reinforcement learning (OTTO). The key motivation is to conduct long-horizon simulation and then utilize model uncertainty to evaluate and correct the augmented data. Specifically, we propose an ensemble of Transformers, a.k.a. World Transformers, to predict environment state dynamics and the reward function. Three strategies are proposed to use World Transformers to generate long-horizon trajectory simulation by perturbing the actions in the offline data. Then, an uncertainty-based World Evaluator is introduced to firstly evaluate the confidence of the generated trajectories and then perform the correction for low-confidence data. Finally, we jointly use the original data with the corrected augmentation data to train an offline RL algorithm. OTTO serves as a plug-in module and can be integrated with existing model-free offline RL methods. Experiments on various benchmarks show that OTTO can effectively improve the performance of representative offline RL algorithms, including in complex environments with sparse rewards like AntMaze. Codes are available at https://github.com/ZiqiZhao1/OTTO.

cs.LG↗

RGC-VQA: An Exploration Database for Robotic-Generated Video Quality Assessment

As camera-equipped robotic platforms become increasingly integrated into daily life, robotic-generated videos have begun to appear on streaming media platforms, enabling us to envision a future where humans and robots coexist. We innovatively propose the concept of Robotic-Generated Content (RGC) to term these videos generated from egocentric perspective of robots. The perceptual quality of RGC videos is critical in human-robot interaction scenarios, and RGC videos exhibit unique distortions and visual requirements that differ markedly from those of professionally-generated content (PGC) videos and user-generated content (UGC) videos. However, dedicated research on quality assessment of RGC videos is still lacking. To address this gap and to support broader robotic applications, we establish the first Robotic-Generated Content Database (RGCD), which contains a total of 2,100 videos drawn from three robot categories and sourced from diverse platforms. A subjective VQA experiment is conducted subsequently to assess human visual perception of robotic-generated videos. Finally, we conduct a benchmark experiment to evaluate the performance of 11 state-of-the-art VQA models on our database. Experimental results reveal significant limitations in existing VQA models when applied to complex, robotic-generated content, highlighting a critical need for RGC-specific VQA models. Our RGCD is publicly available at: https://github.com/IntMeGroup/RGC-VQA.

cs.CV↗

Quality Assessment and Distortion-aware Saliency Prediction for AI-Generated Omnidirectional Images

With the rapid advancement of Artificial Intelligence Generated Content (AIGC) techniques, AI generated images (AIGIs) have attracted widespread attention, among which AI generated omnidirectional images (AIGODIs) hold significant potential for Virtual Reality (VR) and Augmented Reality (AR) applications. AI generated omnidirectional images exhibit unique quality issues, however, research on the quality assessment and optimization of AI-generated omnidirectional images is still lacking. To this end, this work first studies the quality assessment and distortion-aware saliency prediction problems for AIGODIs, and further presents a corresponding optimization process. Specifically, we first establish a comprehensive database to reflect human feedback for AI-generated omnidirectionals, termed OHF2024, which includes both subjective quality ratings evaluated from three perspectives and distortion-aware salient regions. Based on the constructed OHF2024 database, we propose two models with shared encoders based on the BLIP-2 model to evaluate the human visual experience and predict distortion-aware saliency for AI-generated omnidirectional images, which are named as BLIP2OIQA and BLIP2OISal, respectively. Finally, based on the proposed models, we present an automatic optimization process that utilizes the predicted visual experience scores and distortion regions to further enhance the visual quality of an AI-generated omnidirectional image. Extensive experiments show that our BLIP2OIQA model and BLIP2OISal model achieve state-of-the-art (SOTA) results in the human visual experience evaluation task and the distortion-aware saliency prediction task for AI generated omnidirectional images, and can be effectively used in the optimization process. The database and codes will be released on https://github.com/IntMeGroup/AIGCOIQA to facilitate future research.

cs.CV↗

Interface-controlled antiferromagnetic tunnel junctions

Magnetic tunnel junctions (MTJs) are the key building blocks of high-performance spintronic devices. While conventional MTJs rely on ferromagnetic (FM) materials, employing antiferromagnetic (AFM) compounds can significantly increase operation speed and packing density. Current prototypes of AFM tunnel junctions (AFMTJs) exploit antiferromagnets either as spin-filter insulating barriers or as metal electrodes supporting bulk spin-dependent currents. Here, we highlight a largely overlooked AFMTJ prototype, where bulk-spin-degenerate electrodes with an A-type AFM stacking form magnetically uncompensated interfaces, enabling spin-polarized tunneling currents and a sizable tunneling magnetoresistance (TMR) effect. Using first-principles quantum-transport calculations and the van der Waals (vdW) metal Fe$_{4}$GeTe$_{2}$ as a representative A-type AFM electrode, we demonstrate a large negative TMR arising solely from the alignment of interfacial magnetic moments. This prototype of AFMTJs can also be realized with various non-vdW A-type AFM metals that support roughness-insensitive surface magnetization. Beyond TMR, AFMTJs based on A-type antiferromagnets allow convenient switching of the Néel vector, opening a new paradigm for AFM spintronics that leverages spin-dependent properties at AFM interfaces.

cond-mat.mtrl-sci↗

ADFormer: Aggregation Differential Transformer for Passenger Demand Forecasting

Passenger demand forecasting helps optimize vehicle scheduling, thereby improving urban efficiency. Recently, attention-based methods have been used to adequately capture the dynamic nature of spatio-temporal data. However, existing methods that rely on heuristic masking strategies cannot fully adapt to the complex spatio-temporal correlations, hindering the model from focusing on the right context. These works also overlook the high-level correlations that exist in the real world. Effectively integrating these high-level correlations with the original correlations is crucial. To fill this gap, we propose the Aggregation Differential Transformer (ADFormer), which offers new insights to demand forecasting promotion. Specifically, we utilize Differential Attention to capture the original spatial correlations and achieve attention denoising. Meanwhile, we design distinct aggregation strategies based on the nature of space and time. Then, the original correlations are unified with the high-level correlations, enabling the model to capture holistic spatio-temporal relations. Experiments conducted on taxi and bike datasets confirm the effectiveness and efficiency of our model, demonstrating its practical value. The code is available at https://github.com/decisionintelligence/ADFormer.

cs.AI↗

NTIRE 2025 XGC Quality Assessment Challenge: Methods and Results

This paper reports on the NTIRE 2025 XGC Quality Assessment Challenge, which will be held in conjunction with the New Trends in Image Restoration and Enhancement Workshop (NTIRE) at CVPR 2025. This challenge is to address a major challenge in the field of video and talking head processing. The challenge is divided into three tracks, including user generated video, AI generated video and talking head. The user-generated video track uses the FineVD-GC, which contains 6,284 user generated videos. The user-generated video track has a total of 125 registered participants. A total of 242 submissions are received in the development phase, and 136 submissions are received in the test phase. Finally, 5 participating teams submitted their models and fact sheets. The AI generated video track uses the Q-Eval-Video, which contains 34,029 AI-Generated Videos (AIGVs) generated by 11 popular Text-to-Video (T2V) models. A total of 133 participants have registered in this track. A total of 396 submissions are received in the development phase, and 226 submissions are received in the test phase. Finally, 6 participating teams submitted their models and fact sheets. The talking head track uses the THQA-NTIRE, which contains 12,247 2D and 3D talking heads. A total of 89 participants have registered in this track. A total of 225 submissions are received in the development phase, and 118 submissions are received in the test phase. Finally, 8 participating teams submitted their models and fact sheets. Each participating team in every track has proposed a method that outperforms the baseline, which has contributed to the development of fields in three tracks.

cs.CV↗