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Liucheng Guo

Publications and source records attributed to Liucheng Guo.

5 recordsLinked to original sources

Is There Really a Camouflaged Object? Towards Realistic Camouflaged Object Detection

Camouflaged object detection (COD) aims to segment objects that are visually concealed in their surroundings and has attracted increasing attention in recent years. However, most existing COD methods are developed under a closed-world assumption, where each input image is assumed to contain a camouflaged object. This assumption ignores realistic scenarios with pure backgrounds or non-camouflaged objects, causing existing models to produce severe false positives when deployed in open-world environments. To address this limitation, we propose OPC16K, a large-scale benchmark for realistic COD. OPC16K contains 16,245 images from 14 sources and is carefully organized into camouflaged-object images, pure background images, and non-camouflaged-object images, enabling comprehensive evaluation of both segmentation quality and negative-sample rejection. Based on this benchmark, we further propose OPCNet, a presence-aware camouflage network that reformulates COD from a pure segmentation task into a joint problem of object localization and camouflage existence reasoning. Specifically, OPCNet introduces hierarchical existence reasoning to distinguish CO, BG, and NOCOD scenarios, similarity-aware camouflage relation modeling to capture foreground-background camouflage cues, and existence-aware feature refinement to regulate segmentation features with existence predictions. Extensive experiments on OPC16K demonstrate that OPCNet achieves superior performance under the proposed realistic COD evaluation protocol, significantly reducing false positives on negative samples while maintaining accurate camouflaged-object segmentation. Code and dataset will be released at https://github.com/2231122/OPCOD.

cs.CV

PRMU: A Corpus-Free Benchmark for Person-Centric Knowledge Unlearning in Multimodal Large Language Models

Multimodal large language models (MLLMs) have demonstrated remarkable capabilities in storing and recalling rich person-related knowledge, raising increasing concerns about reliable knowledge removal. However, existing machine unlearning approaches for MLLMs typically assume access to original forget and retain corpora, which are often unavailable in realistic deletion scenarios. To address this limitation, we introduce PRMU, a benchmark for evaluating corpus-free multimodal unlearning under realistic person-centric deletion requests. PRMU focuses on naturally acquired person-related knowledge and evaluates whether models can remove target knowledge while preserving related knowledge through diverse textual and visual probes, including adversarial evaluation and fine-grained locality analysis. To facilitate research in this setting, we further introduce Similarity-Gated Projection Editing (SGPE), a lightweight corpus-free unlearning baseline with knowledge displacement, protected parameter-space editing, and locality-aware multimodal control. Extensive experiments on representative MLLMs reveal that existing unlearning methods often suffer from unfavorable forgetting-locality trade-offs, with significant locality degradation under aggressive forgetting settings, and remain vulnerable to multimodal knowledge reactivation. Meanwhile, SGPE provides a competitive trade-off between target forgetting, locality preservation, and general multimodal utility. We hope PRMU can facilitate future research toward realistic and scalable multimodal machine unlearning. Code and dataset will be released at https://github.com/2231122/PRMU.

cs.CV

AURORA-LM: Autoencoding Unified Representation for Continuous-Latent Diffusion Language Modeling

Language remains an outlier in generative modeling: while images, video, and audio are increasingly modeled in continuous latent spaces, text generation still relies predominantly on discrete tokens. Existing continuous language models either inherit embedding spaces not designed for joint generation and decoding, or compress autoencoded latents to ease diffusion, sacrificing token-level fidelity. Instead of simplifying the representation to suit the generative model, we preserve a high-capacity, decodable text latent and design the diffusion model to learn its distribution directly. We introduce AURORA-LM, a continuous-latent diffusion language model that separates the construction of a decodable text representation from the modeling of its distribution. A Query-based Encoder-Decoder organizes text into a high-capacity, prefix-aligned latent sequence, and a Block-causal Diffusion Transformer learns its distribution through flow matching, generating blocks left to right while denoising positions within each block in parallel. Because such a latent is harder for diffusion to model, AURORA-LM restricts only the noisy-input pathway while retaining the full clean-latent prediction target, accommodating full-width latents without reducing decoder-facing capacity. We further calibrate the noise-level distribution to the latent width, and introduce self-trajectory consistency to bridge independently sampled training noise and iterative denoising at inference. AURORA-LM achieves the strongest performance among evaluated continuous and diffusion-based language models on OpenWebText free generation and XSum summarization. Scaling to 1B parameters with about 1500 EFLOPs of total compute yields further gains, surpassing a larger publicly released latent-diffusion language model under a matched evaluation protocol. All experiments are conducted on Ascend NPUs.

cs.CL

Agile gesture recognition for low-power applications: customisation for generalisation

Automated hand gesture recognition has long been a focal point in the AI community. Traditionally, research in this field has predominantly focused on scenarios with access to a continuous flow of hand's images. This focus has been driven by the widespread use of cameras and the abundant availability of image data. However, there is an increasing demand for gesture recognition technologies that operate on low-power sensor devices. This is due to the rising concerns for data leakage and end-user privacy, as well as the limited battery capacity and the computing power in low-cost devices. Moreover, the challenge in data collection for individually designed hardware also hinders the generalisation of a gesture recognition model. In this study, we unveil a novel methodology for pattern recognition systems using adaptive and agile error correction, designed to enhance the performance of legacy gesture recognition models on devices with limited battery capacity and computing power. This system comprises a compact Support Vector Machine as the base model for live gesture recognition. Additionally, it features an adaptive agile error corrector that employs few-shot learning within the feature space induced by high-dimensional kernel mappings. The error corrector can be customised for each user, allowing for dynamic adjustments to the gesture prediction based on their movement patterns while maintaining the agile performance of its base model on a low-cost and low-power micro-controller. This proposed system is distinguished by its compact size, rapid processing speed, and low power consumption, making it ideal for a wide range of embedded systems.

eess.SP

Agile gesture recognition for capacitive sensing devices: adapting on-the-job

Automated hand gesture recognition has been a focus of the AI community for decades. Traditionally, work in this domain revolved largely around scenarios assuming the availability of the flow of images of the user hands. This has partly been due to the prevalence of camera-based devices and the wide availability of image data. However, there is growing demand for gesture recognition technology that can be implemented on low-power devices using limited sensor data instead of high-dimensional inputs like hand images. In this work, we demonstrate a hand gesture recognition system and method that uses signals from capacitive sensors embedded into the etee hand controller. The controller generates real-time signals from each of the wearer five fingers. We use a machine learning technique to analyse the time series signals and identify three features that can represent 5 fingers within 500 ms. The analysis is composed of a two stage training strategy, including dimension reduction through principal component analysis and classification with K nearest neighbour. Remarkably, we found that this combination showed a level of performance which was comparable to more advanced methods such as supervised variational autoencoder. The base system can also be equipped with the capability to learn from occasional errors by providing it with an additional adaptive error correction mechanism. The results showed that the error corrector improve the classification performance in the base system without compromising its performance. The system requires no more than 1 ms of computing time per input sample, and is smaller than deep neural networks, demonstrating the feasibility of agile gesture recognition systems based on this technology.

cs.LG