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Liujuan Cao

Publications and source records attributed to Liujuan Cao.

At least 19 recordsLinked to original sources

TennisVAR: A Stroke-Evidence-Grounded Multimodal Large Language Model for Tactical Reasoning in Tennis Videos

Sports-video understanding is moving beyond event recognition toward explaining how actions collectively shape match progression, however, existing tennis-video methods either perceive individual strokes without modeling their tactical dependencies or generate high-level analyses without grounding them in the underlying events. To bridge this perception-to-understanding gap, we formulate stroke-evidence-grounded tactical reasoning, a new rally-level task that requires models to jointly predict an open-ended answer, a hierarchical tactic label, an ordered sequence of supporting strokes, and decisive key actions, with each evidence stroke anchored to its racket-ball contact frame. We further introduce TRACE (Tactical Reasoning with Action-Chain Evidence in Tennis), a large-scale expert-annotated benchmark containing 11,189 rally videos, 41,485 stroke events, 25,429 tactical units, and 11,189 question-answer pairs, which unifies fine-grained stroke attributes, cross-stroke tactical relations, hierarchical tactic annotations, and evidence-grounded questions across factual perception, tactical understanding, and decision reasoning. Building on TRACE, we propose TennisVAR (Tennis Video Action-chain Reasoner), an evidence-grounded multimodal large language model that follows an "event-relation-evidence-tactic" reasoning paradigm, where an Event Parsing Module converts continuous rallies into explicit stroke-event sequences while a Tactical Graph-Guided Temporal Reasoner jointly models rally progression and same-player decision dependencies to identify question-relevant evidence and decisive actions.

cs.CV

LASA: Language-and-Source-Anchored Alignment for Domain Generalized Semantic Segmentation

Domain Generalization Semantic Segmentation (DGSS) focuses on generalizing knowledge from labeled source domains to unseen target domains where data is unavailable during the training phase. While conventional methods utilize style randomization or feature normalization to mitigate domain shifts, they often impair feature integrity. Specifically, style randomization distorts the underlying feature manifold due to its coarse-grained nature, while feature normalization suppresses discriminative, domain-sensitive semantic details owing to its rigid design. To address these limitations, we propose the Language-and-Source-Anchored Alignment (LASA) framework, which comprises three synergistic components: Text-and-Source-Guided Style Transfer (TSGST), Domain-Aware Query Adapter (DAQA), and Domain-Aware Decoder Optimizer (DADO). Concretely, the TSGST module addresses manifold distortion by utilizing source features as structural anchors and vision-language model (VLM) priors as fine-grained guidance. To restore suppressed discriminative and domain-sensitive details, the DAQA module recalibrates object queries via categorical guidance and domain-aware signatures, while the DADO module aligns the resulting query distributions with a shared classifier to ensure consistent categorical responses across domains. Extensive experiments on challenging benchmarks demonstrate that our method significantly outperforms state-of-the-art approaches.

cs.CV

StereoVGGT: A Training-Free Visual Geometry Transformer for Stereo Vision

Driven by the advancement of 3D devices, stereo vision tasks including stereo matching and stereo conversion have emerged as a critical research frontier. Contemporary stereo vision backbones typically rely on either Monocular Depth Estimation models or general-purpose Pre-trained Vision Models. Crucially, these models are predominantly pretrained without explicit supervision of camera poses. Given that such geometric knowledge is indispensable for stereo vision, the absence of explicit spatial constraints constitutes a significant performance bottleneck for existing architectures. Recognizing that the Visual Geometry Grounded Transformer (VGGT) operates as a foundation model pre-trained on extensive 3D priors, including camera poses, we investigate its potential as a robust backbone for stereo vision tasks. Nevertheless, empirical results indicate that its direct application to stereo vision yields suboptimal performance. We observe that VGGT suffers from a more significant degradation of geometric details during feature extraction. Such characteristics conflict with the requirements of binocular stereo vision, thereby constraining its efficacy for relative tasks. To bridge this gap, we propose StereoVGGT, a feature backbone specifically tailored for stereo vision. By leveraging the frozen VGGT and introducing a training-free feature adjustment pipeline, we mitigate geometric degradation and harness the latent camera calibration knowledge embedded within the model. StereoVGGT-based stereo matching network achieved the $1^{st}$ rank among all published methods on the KITTI benchmark, validating that StereoVGGT serves as a highly effective backbone for stereo vision.

cs.CV

PixDLM: A Dual-Path Multimodal Language Model for UAV Reasoning Segmentation

Reasoning segmentation has recently expanded from ground-level scenes to remote-sensing imagery, yet UAV data poses distinct challenges, including oblique viewpoints, ultra-high resolutions, and extreme scale variations. To address these issues, we formally define the UAV Reasoning Segmentation task and organize its semantic requirements into three dimensions: Spatial, Attribute, and Scene-level reasoning. Based on this formulation, we construct DRSeg, a large-scale benchmark for UAV reasoning segmentation, containing 10k high-resolution aerial images paired with Chain-of-Thought QA supervision across all three reasoning types. As a benchmark companion, we introduce PixDLM, a simple yet effective pixel-level multimodal language model that serves as a unified baseline for this task. Experiments on DRSeg establish strong baseline results and highlight the unique challenges of UAV reasoning segmentation, providing a solid foundation for future research.

cs.CV

GFR-SAM: Training-Free Referring Camouflaged Object Segmentation via Cross-Image Prompting

Referring Camouflaged Object Detection (Ref-COD) requires segmenting hidden targets guided by reference cues. While supervised methods are annotation-heavy and training-free approaches via sparse point-prompting are sensitive to localization errors, we propose GFR-SAM, a robust three-stage training-free framework. GFR-SAM shifts the paradigm from fragile point-matching to a "Generate-Filter-Refine" pipeline. First, we introduce In-Context Exemplar-guided Segmentation, empowering SAM3 with cross-image inference to generate candidate masks via holistic visual exemplars, bypassing its native intra-image constraints. Second, a Region-Global Contrastive Filtering module ranks candidates through DINOv3-based prototypical alignment, effectively suppressing background distractors. Finally, a Geometric-Semantic Refinement module synergizes bounding box and text prompts to recover fine-grained boundaries and enhance instance recall. Evaluated on the R2C7K benchmark, GFR-SAM outperforms existing training-free methods by 8.7\% in weighted F-measure ($F_β^w$) and competes with supervised state-of-the-art counterparts. Ultimately, this work underscores the potential of unlocking SAM3's latent capability for cross-image In-Context prompting, establishing a robust, training-free paradigm that effectively bridges the gap between general-purpose foundation models and specialized, label-intensive perception tasks without the need for task-specific fine-tuning.

cs.CV

FashionChameleon: Towards Real-Time and Interactive Human-Garment Video Customization

Human-centric video customization, particularly at the garment level, has shown significant commercial value. However, existing approaches cannot support low-latency and interactive garment control, which is crucial for applications such as e-commerce and content creation. This paper studies how to achieve interactive multi-garment video customization while preserving motion coherence using only single-garment video data. We present FashionChameleon, a real-time and interactive framework for human-garment customization in autoregressive video generation, where users can interactively switch garment during generation. FashionChameleon consists of three key techniques: (i) Instead of training on multi-garment video data, we train a Teacher Model with In-Context Learning on a single reference-garment pair. By retaining the image-to-video training paradigm while enforcing a mismatch between the reference and garment image, the model is encouraged to implicitly preserve coherence during single-garment switching. (ii) To achieve consistency and efficiency during generation, we introduce Streaming Distillation with In-Context Learning, which fine-tunes the model with in-context teacher forcing and improves extrapolation consistency via gradient-reweighted distribution matching distillation. (iii) To extend the model for interactive multi-garment video customization, we propose Training-Free KV Cache Rescheduling, which includes garment KV refresh, historical KV withdraw, and reference KV disentangle to achieve garment switching while preserving motion coherence. Our FashionChameleon uniquely supports interactive customization and consistent long-video extrapolation, while achieving real-time generation at 23.8 FPS on a single GPU, 30-180$\times$ faster than existing baselines.

cs.CV

PAR3D: A Unified 3D-MLLM with Part-Aware Representation for Scene Understanding

Recent advances in 3D multimodal large language models (3D-MLLMs) have enabled unified solutions for 3D scene understanding tasks, including visual question answering, captioning, and referring segmentation. However, existing 3D-MLLMs remain largely object-centric, limiting their ability to model fine-grained part structures that are essential for embodied interaction with 3D environments. In this work, we present PAR3D, a unified part-aware 3D-MLLM framework that enables models to understand, reason about, and ground both objects and their parts in 3D scenes. To enable training and evaluation of part-aware 3D scene understanding, we introduce ScenePart, a synthetic 3D scene dataset with part-level annotations and language instructions. We further develop Part-Aware 3D Representation Learning to enrich 3D visual representations with fine-grained part-level semantics, and propose Hierarchical Segmentation Query Generation to ground part targets via hierarchical object-part queries. Extensive experiments show that our method substantially improves part-level question answering and referring segmentation, while also achieving strong performance across object-level vision-language tasks.

cs.CV

DPM++: Dynamic Masked Metric Learning for Occluded Person Re-identification

Although person re-identification has made impressive progress, occlusion caused by obstacles remains an unsettled issue in real applications. The difficulty lies in the mismatch between incomplete occluded samples and holistic identity representations. Severe occlusion removes discriminative body cues and introduces interference from background clutter and occluders, making global metric learning unreliable. Existing methods mainly rely on extra pre-trained models to estimate visible parts for alignment or construct occluded samples via data augmentation, but still lack a unified framework that learns robust visibility-consistent matching under realistic occlusion patterns. In this paper, we propose DPM++, a Dynamic Masked Metric Learning framework for occluded person re-identification. DPM++ learns an input-adaptive masked metric that dynamically selects reliable identity subspaces for each occluded instance, enabling matching to emphasize visibility-consistent evidence while suppressing unreliable components. Built upon the classifier-prototype space, DPM++ introduces a CLIP-based two-stage supervision scheme, where ID-level semantic priors are learned from the text branch and transferred into the classifier-prototype space for dynamic masked matching. To strengthen the masked metric, we introduce a saliency-guided patch transfer strategy to synthesize controllable and photo-realistic occluded samples during training. Exploiting real scene priors, this strategy exposes the model to realistic partial observations and provides richer supervision than random erasing. In addition, occlusion-aware sample pairing and mask-guided optimization improve the stability and effectiveness of the framework. Experiments on occluded and holistic person re-identification benchmarks show that DPM++ consistently outperforms previous state-of-the-art methods in both holistic and occlusion scenarios.

cs.CV

SkyShield: Occupancy as a Safety Interface for Low-Altitude UAV Autonomy

For low-altitude Unmanned Aerial Vehicle (UAV) autonomy, 3D spatial understanding is not merely a perception objective, but the safety interface between human instructions and physical flight. In human-scale urban airspace below 20 meters, thin geometry, occlusions, vegetation, and urban clutter define whether an aerial agent can safely enter the space ahead. However, existing UAV datasets mainly provide 2D annotations or 3D boxes, while driving-oriented occupancy benchmarks assume stable ground-level sensor rigs. Both miss the defining regime of low-altitude flight: a front-facing monocular camera observing occupied and free space from a moving aerial body with frame-wise changing 6-DoF pose and camera extrinsics. To bridge this gap, we introduce SkyShield, to the best of our knowledge the first front-view monocular semantic occupancy benchmark for urban UAV flight below 20 meters. Built on CARLA, SkyShield contains 36K front-view UAV samples across diverse urban scenes and weather conditions, pairing each image with frame-wise 6-DoF UAV pose, frame-wise dynamic camera geometry, UAV states, and front-frustum semantic occupancy labels. We further propose KAR-mIoU, a UAV-centric and dynamics-aware metric that re-weights voxel-level evaluation by kinematic reachability and time-to-collision, revealing safety-critical risks hidden by conventional mIoU. To tackle this challenging new setting, we provide SkyOcc, a geometry-first monocular baseline that integrates frame-wise UAV attitude into projection, fuses temporal occupancy features, and applies safety-prior optimization to preserve sparse collision-critical structures. Together, SkyShield, KAR-mIoU, and SkyOcc establish occupancy as a safety interface for low-altitude aerial autonomy. Code and dataset will be released publicly.

cs.CV

Active-SAOOD: Active Sparsely Annotated Oriented Object Detection in Remote Sensing Images

Reducing the annotation cost of oriented object detection in remote sensing remains a major challenge. Recently, sparse annotation has gained attention for effectively reducing annotation redundancy in densely remote sensing scenes. However, (1) the sparse data reliance on class-dependent sampling, and (2) the lack of in-depth investigation into the characteristics of sparse samples hinders its further development. This paper proposes an active learning-based sparsely annotated oriented object detection (SAOOD) method, termed Active-SAOOD. Based on a model state observation module, Active-SAOOD actively selects the most valuable sparse samples at the instance level that are best suited to the current model state, by jointly considering orientation, classification, and localization uncertainty, as well as inter- and intra-class diversity. This design enables SAOOD to operate stably under completely randomly initialized sparse annotations and extends its applicability to broader real-world. Experiments on multiple datasets demonstrate that Active-SAOOD significantly improves both performance and stability of existing SAOOD methods under various random sparse annotation. In particular, with only 1\% annotated ratios, it achieves a 9\% performance gain over the baseline, further enhancing the practical value of SAOOD in remote sensing. The code will be public.

cs.CV

Learning from Medical Entity Trees: An Entity-Centric Medical Data Engineering Framework for MLLMs

Multimodal Large Language Models (MLLMs) have shown transformative potential in medical applications, yet their performance is hindered by conventional data curation strategies that rely on coarse-grained partitioning by modality or department. Such fragmented approaches fail to capture the hierarchical and interconnected nature of clinical medical knowledge, limiting the models' ability to perform fine-grained recognition and complex reasoning. In this paper, we propose a novel Entity-Centric Medical Data Engineering framework. We automatically extract entities from authoritative medical literature to construct a Medical Entity Tree (MET), a hierarchical structure that systematically encodes diseases, anatomical structures, modalities, and symptoms into a unified knowledge repository. Building upon the MET, we propose an advanced data engine that includes: (1) node-guided retrieval to anchor raw data to specific medical concepts, (2) a two-stage hybrid filtering and alignment pipeline to ensure precise visual-semantic correspondence, and (3) knowledge-aware data synthesis to generate enriched captions and targeted reasoning VQA pairs, leveraging structural constraints. Extensive evaluations across six medical benchmarks demonstrate that our approach significantly enhances the medical capabilities of general-purpose MLLMs, improving their ability to handle complex clinical queries and achieve state-of-the-art performance in diverse medical contexts.

cs.CL

HieraVid: Hierarchical Token Pruning for Fast Video Large Language Models

Video Large Language Models (VideoLLMs) have demonstrated impressive capabilities in video understanding, yet the massive number of input video tokens incurs a significant computational burden for deployment. Existing methods mainly prune video tokens at input level while neglecting the inherent information structure embedded in videos and large language models (LLMs). To address this, we propose HieraVid, a hierarchical pruning framework that progressively and dynamically reduces visual redundancy. Based on two observations that videos possess the segment-frame structure and LLMs internally propagate multi-modal information unidirectionally, we decompose pruning into three levels: 1) segment-level, where video tokens are first temporally segmented and spatially merged; 2) frame-level, where similar frames within the same segment are jointly pruned to preserve diversity; 3) layer-level, redundancy gradually shrinks as LLM layer increases w/o compromising performance. We conduct extensive experiments on four widely used video understanding benchmarks to comprehensively evaluate the effectiveness of HieraVid. Remarkably, with only 30% of tokens retained, HieraVid achieves new state-of-the-art performance, while maintaining over 98% and 99% of the performance of LLaVA-Video-7B and LLaVA-OneVision-7B, respectively.

cs.CV

MVGGT: Multimodal Visual Geometry Grounded Transformer for Multiview 3D Referring Expression Segmentation

Most existing 3D referring expression segmentation (3DRES) methods rely on dense, high-quality point clouds, while real-world agents such as robots and mobile phones operate with only a few sparse RGB views and strict latency constraints. We introduce Multi-view 3D Referring Expression Segmentation (MV-3DRES), where the model must recover scene structure and segment the referred object directly from sparse multi-view images. Traditional two-stage pipelines, which first reconstruct a point cloud and then perform segmentation, often yield low-quality geometry, produce coarse or degraded target regions, and run slowly. We propose the Multimodal Visual Geometry Grounded Transformer (MVGGT), an efficient end-to-end framework that integrates language information into sparse-view geometric reasoning through a dual-branch design. Training in this setting exposes a critical optimization barrier, termed Foreground Gradient Dilution (FGD), where sparse 3D signals lead to weak supervision. To resolve this, we introduce Per-view No-target Suppression Optimization (PVSO), which provides stronger and more balanced gradients across views, enabling stable and efficient learning. To support consistent evaluation, we build MVRefer, a benchmark that defines standardized settings and metrics for MV-3DRES. Experiments show that MVGGT establishes the first strong baseline and achieves both high accuracy and fast inference, outperforming existing alternatives. The code is available at https://mvggt.github.io/.

cs.CV

CustomTex: High-fidelity Indoor Scene Texturing via Multi-Reference Customization

The creation of high-fidelity, customizable 3D indoor scene textures remains a significant challenge. While text-driven methods offer flexibility, they lack the precision for fine-grained, instance-level control, and often produce textures with insufficient quality, artifacts, and baked-in shading. To overcome these limitations, we introduce CustomTex, a novel framework for instance-level, high-fidelity scene texturing driven by reference images. CustomTex takes an untextured 3D scene and a set of reference images specifying the desired appearance for each object instance, and generates a unified, high-resolution texture map. The core of our method is a dual-distillation approach that separates semantic control from pixel-level enhancement. We employ semantic-level distillation, equipped with an instance cross-attention, to ensure semantic plausibility and ``reference-instance'' alignment, and pixel-level distillation to enforce high visual fidelity. Both are unified within a Variational Score Distillation (VSD) optimization framework. Experiments demonstrate that CustomTex achieves precise instance-level consistency with reference images and produces textures with superior sharpness, reduced artifacts, and minimal baked-in shading compared to state-of-the-art methods. Our work establishes a more direct and user-friendly path to high-quality, customizable 3D scene appearance editing.

cs.CV

SEA-Vision: A Multilingual Benchmark for Comprehensive Document and Scene Text Understanding in Southeast Asia

Multilingual document and scene text understanding plays an important role in applications such as search, finance, and public services. However, most existing benchmarks focus on high-resource languages and fail to evaluate models in realistic multilingual environments. In Southeast Asia, the diversity of languages, complex writing systems, and highly varied document types make this challenge even greater. We introduce SEA-Vision, a benchmark that jointly evaluates Document Parsing and Text-Centric Visual Question Answering (TEC-VQA) across 11 Southeast Asian languages. SEA-Vision contains 15,234 document parsing pages from nine representative document types, annotated with hierarchical page-, block-, and line-level labels. It also provides 7,496 TEC-VQA question-answer pairs that probe text recognition, numerical calculation, comparative analysis, logical reasoning, and spatial understanding. To make such multilingual, multi-task annotation feasible, we design a hybrid pipeline for Document Parsing and TEC-VQA. It combines automated filtering and scoring with MLLM-assisted labeling and lightweight native-speaker verification, greatly reducing manual labeling while maintaining high quality. We evaluate several leading multimodal models and observe pronounced performance degradation on low-resource Southeast Asian languages, highlighting substantial remaining gaps in multilingual document and scene text understanding. We believe SEA-Vision will help drive global progress in document and scene text understanding.

cs.CL

3D-DRES: Detailed 3D Referring Expression Segmentation

Current 3D visual grounding tasks only process sentence level detection or segmentation, which critically fails to leverage the rich compositional contextual reasonings within natural language expressions. To address this challenge, we introduce Detailed 3D Referring Expression Segmentation (3D-DRES), a new task that provides a phrase to 3D instance mapping, aiming at enhancing fine-grained 3D vision language understanding. To support 3D-DRES, we present DetailRefer, a new dataset comprising 54,432 descriptions spanning 11,054 distinct objects. Unlike previous datasets, DetailRefer implements a pioneering phrase-instance annotation paradigm where each referenced noun phrase is explicitly mapped to its corresponding 3D elements. Additionally, we introduce DetailBase, a purposefully streamlined yet effective baseline architecture that supports dual-mode segmentation at both sentence and phrase levels. Our experimental results demonstrate that models trained on DetailRefer not only excel at phrase-level segmentation but also show surprising improvements on traditional 3D-RES benchmarks.

cs.CV

Can Unified Generation and Understanding Models Maintain Semantic Equivalence Across Different Output Modalities?

Unified Multimodal Large Language Models (U-MLLMs) integrate understanding and generation within a single architecture. However, existing evaluations typically assess these capabilities separately, overlooking semantic equivalence, i.e., the ability to manifest consistent reasoning results regardless of the output modality. In this work, we investigate whether current U-MLLMs satisfy this premise. We observe that while models demonstrate robust textual reasoning, they fail to maintain semantic equivalence when required to render the same results in the image modality. To rigorously diagnose this discrepancy, we introduce VGUBench, a framework to decouple reasoning logic from generation fidelity. VGUBench comprises three diagnostic tasks: (1)Textual Generative Understanding, establishing a baseline for reasoning accuracy in textual response; (2)Visual Generative Understanding, evaluating the ability to generate visual responses that represent the correct answer; and (3)a Visual Rendering control task, which assesses the ability to directly render explicit visual descriptions into images without complex reasoning. Our evaluation reveals a significant disparity: despite strong performance in textual understanding and visual rendering, U-MLLMs exhibit a marked performance collapse when required to generate visual answers to questions. Furthermore, we find a negligible correlation between visual answering performance and basic rendering quality. These results suggest that the failure stems not from insufficient generation fidelity, but from a breakdown in cross-modal semantic alignment. We provide diagnostic insights to address this challenge in future Unified Generation and Understanding Models.

cs.CV

Test-Time Computing for Referring Multimodal Large Language Models

We propose ControlMLLM++, a novel test-time adaptation framework that injects learnable visual prompts into frozen multimodal large language models (MLLMs) to enable fine-grained region-based visual reasoning without any model retraining or fine-tuning. Leveraging the insight that cross-modal attention maps intrinsically encode semantic correspondences between textual tokens and visual regions, ControlMLLM++ optimizes a latent visual token modifier during inference via a task-specific energy function to steer model attention towards user-specified areas. To enhance optimization stability and mitigate language prompt biases, ControlMLLM++ incorporates an improved optimization strategy (Optim++) and a prompt debiasing mechanism (PromptDebias). Supporting diverse visual prompt types including bounding boxes, masks, scribbles, and points, our method demonstrates strong out-of-domain generalization and interpretability. The code is available at https://github.com/mrwu-mac/ControlMLLM.

cs.CV