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Liwen He

Publications and source records attributed to Liwen He.

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Position: Robot Privacy as Embodied Boundary Work. Connecting Capabilities, Contexts, and Design Responses in Everyday Robotics

Robots are increasingly entering everyday environments where privacy is shaped not only by data practices, but also by spatial, bodily, social, and relational boundaries. Their embodied capabilities allow them to reshape these boundaries through situated action, challenging privacy framings centered on data flows, interface settings, or one-time consent. Prior work has examined robot privacy through sensing, data collection, telepresence, transparency, consent, bystander awareness, and multi-stakeholder governance. Building on this work, we propose embodied boundary privacy as a capability-by-context framing for examining how physically present robots may reshape privacy boundaries in situated interaction. Specifically, this framing organizes privacy risks across seven robot capabilities and five deployment contexts, asking how embodied capabilities enable boundary crossings and how situated contexts shape who is affected, how these crossings are interpreted, and when they become contested. We use this perspective to outline design and research implications for embodied privacy mechanisms, including boundary checkpoints, viewpoint-aware sensing control, remote-presence disclosure, object- and body-level access rules, constraints on socially persuasive privacy influence, and local interruption rights. We encourage HRI research, design, and governance to treat robot movement, orientation, proximity, object access, remote presence, and social expression as privacy-relevant actions whose meaning depends on context.

cs.RO

SkinSpline: A Body-Attached Skeleton-Supported Haptic Interface for Continuous Skin Deformation through Physical Interpolation

We present SkinSpline, a body-attached skeleton-supported haptic interface that renders continuous skin deformation through physical interpolation of sparse mechanical actuation. SkinSpline combines a low-resolution array of rack-and-pinion linear actuators with an elastic interlocking skeleton that transforms discrete actuator motions into smooth surface deformation, enabling continuous cutaneous feedback without dense actuator arrays. The system includes a modular hardware architecture, a configurable control pipeline, and a visual interface supporting real-time configuration and actuation. We demonstrate SkinSpline through multiple scenarios, including wave rendering, video-synchronized rhythmic touch, visually driven water-wave feedback in VR, and sensor-based remote touch reproduction. SkinSpline explores an alternative approach to continuous on-body haptic rendering by leveraging structural coupling between sparse actuation and deformable surfaces.

cs.HC

From Pets to Robots: MojiKit as a Data-Informed Toolkit for Affective HRI Design

Designing affective behaviors for animal-inspired social robots often relies on intuition and personal experience, leading to fragmented outcomes. To provide more systematic guidance, we first coded and analyzed human-pet interaction videos, validated insights through literature and interviews, and created structured reference cards that map the design space of pet-inspired affective interactions. Building on this, we developed MojiKit, a toolkit combining reference cards, a zoomorphic robot prototype (MomoBot), and a behavior control studio. We evaluated MojiKit in co-creation workshops with 18 participants, finding that MojiKit helped them design 35 affective interaction patterns beyond their own pet experiences, while the code-free studio lowered the technical barrier and enhanced creative agency. Our contributions include the data-informed structured resource for pet-inspired affective HRI design, an integrated toolkit that bridges reference materials with hands-on prototyping, and empirical evidence showing how MojiKit empowers users to systematically create richer, more diverse affective robot behaviors.

cs.HC

Exploring Embodied Emotional Communication: A Human-oriented Review of Mediated Social Touch

This paper offers a structured understanding of mediated social touch (MST) using a human-oriented approach, through an extensive review of literature spanning tactile interfaces, emotional information, mapping mechanisms, and the dynamics of human-human and human-robot interactions. By investigating the existing and exploratory mapping strategies of the 37 selected MST cases, we established the emotional expression space of MSTs that accommodated a diverse spectrum of emotions by integrating the categorical and Valence-arousal models, showcasing how emotional cues can be translated into tactile signals. Based on the expressive capacity of MSTs, a practical design space was structured encompassing factors such as the body locations, device form, tactile modalities, and parameters. We also proposed various design strategies for MSTs including workflow, evaluation methods, and ethical and cultural considerations, as well as several future research directions. MSTs' potential is reflected not only in conveying emotional information but also in fostering empathy, comfort, and connection in both human-human and human-robot interactions. This paper aims to serve as a comprehensive reference for design researchers and practitioners, which helps expand the scope of emotional communication of MSTs, facilitating the exploration of diverse applications of affective haptics, and enhancing the naturalness and sociability of haptic interaction.

cs.HC