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Lizhen Cui

Publications and source records attributed to Lizhen Cui.

At least 73 records · Page 4Linked to original sources

Explicit Knowledge Graph Reasoning for Conversational Recommendation

Traditional recommender systems estimate user preference on items purely based on historical interaction records, thus failing to capture fine-grained yet dynamic user interests and letting users receive recommendation only passively. Recent conversational recommender systems (CRSs) tackle those limitations by enabling recommender systems to interact with the user to obtain her/his current preference through a sequence of clarifying questions. Despite the progress achieved in CRSs, existing solutions are far from satisfaction in the following two aspects: 1) current CRSs usually require each user to answer a quantity of clarifying questions before reaching the final recommendation, which harms the user experience; 2) there is a semantic gap between the learned representations of explicitly mentioned attributes and items. To address these drawbacks, we introduce the knowledge graph (KG) as the auxiliary information for comprehending and reasoning a user's preference, and propose a new CRS framework, namely Knowledge Enhanced Conversational Reasoning (KECR) system. As a user can reflect her/his preference via both attribute- and item-level expressions, KECR closes the semantic gap between two levels by embedding the structured knowledge in the KG. Meanwhile, KECR utilizes the connectivity within the KG to conduct explicit reasoning of the user demand, making the model less dependent on the user's feedback to clarifying questions. KECR can find a prominent reasoning chain to make the recommendation explainable and more rationale, as well as smoothen the conversation process, leading to better user experience and conversational recommendation accuracy. Extensive experiments on two real-world datasets demonstrate our approach's superiority over state-of-the-art baselines in both automatic evaluations and human judgments.

cs.IR↗

MHCCL: Masked Hierarchical Cluster-Wise Contrastive Learning for Multivariate Time Series

Learning semantic-rich representations from raw unlabeled time series data is critical for downstream tasks such as classification and forecasting. Contrastive learning has recently shown its promising representation learning capability in the absence of expert annotations. However, existing contrastive approaches generally treat each instance independently, which leads to false negative pairs that share the same semantics. To tackle this problem, we propose MHCCL, a Masked Hierarchical Cluster-wise Contrastive Learning model, which exploits semantic information obtained from the hierarchical structure consisting of multiple latent partitions for multivariate time series. Motivated by the observation that fine-grained clustering preserves higher purity while coarse-grained one reflects higher-level semantics, we propose a novel downward masking strategy to filter out fake negatives and supplement positives by incorporating the multi-granularity information from the clustering hierarchy. In addition, a novel upward masking strategy is designed in MHCCL to remove outliers of clusters at each partition to refine prototypes, which helps speed up the hierarchical clustering process and improves the clustering quality. We conduct experimental evaluations on seven widely-used multivariate time series datasets. The results demonstrate the superiority of MHCCL over the state-of-the-art approaches for unsupervised time series representation learning.

cs.LG↗

FedMAE: Federated Self-Supervised Learning with One-Block Masked Auto-Encoder

Latest federated learning (FL) methods started to focus on how to use unlabeled data in clients for training due to users' privacy concerns, high labeling costs, or lack of expertise. However, current Federated Semi-Supervised/Self-Supervised Learning (FSSL) approaches fail to learn large-scale images because of the limited computing resources of local clients. In this paper, we introduce a new framework FedMAE, which stands for Federated Masked AutoEncoder, to address the problem of how to utilize unlabeled large-scale images for FL. Specifically, FedMAE can pre-train one-block Masked AutoEncoder (MAE) using large images in lightweight client devices, and then cascades multiple pre-trained one-block MAEs in the server to build a multi-block ViT backbone for downstream tasks. Theoretical analysis and experimental results on image reconstruction and classification show that our FedMAE achieves superior performance compared to the state-of-the-art FSSL methods.

cs.LG↗

A Survey on Federated Recommendation Systems

Federated learning has recently been applied to recommendation systems to protect user privacy. In federated learning settings, recommendation systems can train recommendation models only collecting the intermediate parameters instead of the real user data, which greatly enhances the user privacy. Beside, federated recommendation systems enable to collaborate with other data platforms to improve recommended model performance while meeting the regulation and privacy constraints. However, federated recommendation systems faces many new challenges such as privacy, security, heterogeneity and communication costs. While significant research has been conducted in these areas, gaps in the surveying literature still exist. In this survey, we-(1) summarize some common privacy mechanisms used in federated recommendation systems and discuss the advantages and limitations of each mechanism; (2) review some robust aggregation strategies and several novel attacks against security; (3) summarize some approaches to address heterogeneity and communication costs problems; (4)introduce some open source platforms that can be used to build federated recommendation systems; (5) present some prospective research directions in the future. This survey can guide researchers and practitioners understand the research progress in these areas.

cs.IR↗

Heterogeneous Collaborative Learning for Personalized Healthcare Analytics via Messenger Distillation

In this paper, we propose a Similarity-Quality-based Messenger Distillation (SQMD) framework for heterogeneous asynchronous on-device healthcare analytics. By introducing a preloaded reference dataset, SQMD enables all participant devices to distill knowledge from peers via messengers (i.e., the soft labels of the reference dataset generated by clients) without assuming the same model architecture. Furthermore, the messengers also carry important auxiliary information to calculate the similarity between clients and evaluate the quality of each client model, based on which the central server creates and maintains a dynamic collaboration graph (communication graph) to improve the personalization and reliability of SQMD under asynchronous conditions. Extensive experiments on three real-life datasets show that SQMD achieves superior performance.

cs.DC↗

Dual Graph Multitask Framework for Imbalanced Delivery Time Estimation

Delivery Time Estimation (DTE) is a crucial component of the e-commerce supply chain that predicts delivery time based on merchant information, sending address, receiving address, and payment time. Accurate DTE can boost platform revenue and reduce customer complaints and refunds. However, the imbalanced nature of industrial data impedes previous models from reaching satisfactory prediction performance. Although imbalanced regression methods can be applied to the DTE task, we experimentally find that they improve the prediction performance of low-shot data samples at the sacrifice of overall performance. To address the issue, we propose a novel Dual Graph Multitask framework for imbalanced Delivery Time Estimation (DGM-DTE). Our framework first classifies package delivery time as head and tail data. Then, a dual graph-based model is utilized to learn representations of the two categories of data. In particular, DGM-DTE re-weights the embedding of tail data by estimating its kernel density. We fuse two graph-based representations to capture both high- and low-shot data representations. Experiments on real-world Taobao logistics datasets demonstrate the superior performance of DGM-DTE compared to baselines.

cs.LG↗

History-Aware Hierarchical Transformer for Multi-session Open-domain Dialogue System

With the evolution of pre-trained language models, current open-domain dialogue systems have achieved great progress in conducting one-session conversations. In contrast, Multi-Session Conversation (MSC), which consists of multiple sessions over a long term with the same user, is under-investigated. In this paper, we propose History-Aware Hierarchical Transformer (HAHT) for multi-session open-domain dialogue. HAHT maintains a long-term memory of history conversations and utilizes history information to understand current conversation context and generate well-informed and context-relevant responses. Specifically, HAHT first encodes history conversation sessions hierarchically into a history memory. Then, HAHT leverages historical information to facilitate the understanding of the current conversation context by encoding the history memory together with the current context with attention-based mechanisms. Finally, to explicitly utilize historical information, HAHT uses a history-aware response generator that switches between a generic vocabulary and a history-aware vocabulary. Experimental results on a large-scale MSC dataset suggest that the proposed HAHT model consistently outperforms baseline models. Human evaluation results support that HAHT generates more human-like, context-relevant and history-relevant responses than baseline models.

cs.CL↗

Interaction-level Membership Inference Attack Against Federated Recommender Systems

The marriage of federated learning and recommender system (FedRec) has been widely used to address the growing data privacy concerns in personalized recommendation services. In FedRecs, users' attribute information and behavior data (i.e., user-item interaction data) are kept locally on their personal devices, therefore, it is considered a fairly secure approach to protect user privacy. As a result, the privacy issue of FedRecs is rarely explored. Unfortunately, several recent studies reveal that FedRecs are vulnerable to user attribute inference attacks, highlighting the privacy concerns of FedRecs. In this paper, we further investigate the privacy problem of user behavior data (i.e., user-item interactions) in FedRecs. Specifically, we perform the first systematic study on interaction-level membership inference attacks on FedRecs. An interaction-level membership inference attacker is first designed, and then the classical privacy protection mechanism, Local Differential Privacy (LDP), is adopted to defend against the membership inference attack. Unfortunately, the empirical analysis shows that LDP is not effective against such new attacks unless the recommendation performance is largely compromised. To mitigate the interaction-level membership attack threats, we design a simple yet effective defense method to significantly reduce the attacker's inference accuracy without losing recommendation performance. Extensive experiments are conducted with two widely used FedRecs (Fed-NCF and Fed-LightGCN) on three real-world recommendation datasets (MovieLens-100K, Steam-200K, and Amazon Cell Phone), and the experimental results show the effectiveness of our solutions.

cs.IR↗

Unified Question Generation with Continual Lifelong Learning

Question Generation (QG), as a challenging Natural Language Processing task, aims at generating questions based on given answers and context. Existing QG methods mainly focus on building or training models for specific QG datasets. These works are subject to two major limitations: (1) They are dedicated to specific QG formats (e.g., answer-extraction or multi-choice QG), therefore, if we want to address a new format of QG, a re-design of the QG model is required. (2) Optimal performance is only achieved on the dataset they were just trained on. As a result, we have to train and keep various QG models for different QG datasets, which is resource-intensive and ungeneralizable. To solve the problems, we propose a model named Unified-QG based on lifelong learning techniques, which can continually learn QG tasks across different datasets and formats. Specifically, we first build a format-convert encoding to transform different kinds of QG formats into a unified representation. Then, a method named \emph{STRIDER} (\emph{S}imilari\emph{T}y \emph{R}egular\emph{I}zed \emph{D}ifficult \emph{E}xample \emph{R}eplay) is built to alleviate catastrophic forgetting in continual QG learning. Extensive experiments were conducted on $8$ QG datasets across $4$ QG formats (answer-extraction, answer-abstraction, multi-choice, and boolean QG) to demonstrate the effectiveness of our approach. Experimental results demonstrate that our Unified-QG can effectively and continually adapt to QG tasks when datasets and formats vary. In addition, we verify the ability of a single trained Unified-QG model in improving $8$ Question Answering (QA) systems' performance through generating synthetic QA data.

cs.CL↗

Utility Maximizer or Value Maximizer: Mechanism Design for Mixed Bidders in Online Advertising

Digital advertising constitutes one of the main revenue sources for online platforms. In recent years, some advertisers tend to adopt auto-bidding tools to facilitate advertising performance optimization, making the classical \emph{utility maximizer} model in auction theory not fit well. Some recent studies proposed a new model, called \emph{value maximizer}, for auto-bidding advertisers with return-on-investment (ROI) constraints. However, the model of either utility maximizer or value maximizer could only characterize partial advertisers in real-world advertising platforms. In a mixed environment where utility maximizers and value maximizers coexist, the truthful ad auction design would be challenging since bidders could manipulate both their values and affiliated classes, leading to a multi-parameter mechanism design problem. In this work, we address this issue by proposing a payment rule which combines the corresponding ones in classical VCG and GSP mechanisms in a novel way. Based on this payment rule, we propose a truthful auction mechanism with an approximation ratio of $2$ on social welfare, which is close to the lower bound of at least $\frac{5}{4}$ that we also prove. The designed auction mechanism is a generalization of VCG for utility maximizers and GSP for value maximizers.

cs.GT↗

NoiLIn: Improving Adversarial Training and Correcting Stereotype of Noisy Labels

Adversarial training (AT) formulated as the minimax optimization problem can effectively enhance the model's robustness against adversarial attacks. The existing AT methods mainly focused on manipulating the inner maximization for generating quality adversarial variants or manipulating the outer minimization for designing effective learning objectives. However, empirical results of AT always exhibit the robustness at odds with accuracy and the existence of the cross-over mixture problem, which motivates us to study some label randomness for benefiting the AT. First, we thoroughly investigate noisy labels (NLs) injection into AT's inner maximization and outer minimization, respectively and obtain the observations on when NL injection benefits AT. Second, based on the observations, we propose a simple but effective method -- NoiLIn that randomly injects NLs into training data at each training epoch and dynamically increases the NL injection rate once robust overfitting occurs. Empirically, NoiLIn can significantly mitigate the AT's undesirable issue of robust overfitting and even further improve the generalization of the state-of-the-art AT methods. Philosophically, NoiLIn sheds light on a new perspective of learning with NLs: NLs should not always be deemed detrimental, and even in the absence of NLs in the training set, we may consider injecting them deliberately. Codes are available in https://github.com/zjfheart/NoiLIn.

cs.LG↗

Enhancing Sequential Recommendation with Graph Contrastive Learning

The sequential recommendation systems capture users' dynamic behavior patterns to predict their next interaction behaviors. Most existing sequential recommendation methods only exploit the local context information of an individual interaction sequence and learn model parameters solely based on the item prediction loss. Thus, they usually fail to learn appropriate sequence representations. This paper proposes a novel recommendation framework, namely Graph Contrastive Learning for Sequential Recommendation (GCL4SR). Specifically, GCL4SR employs a Weighted Item Transition Graph (WITG), built based on interaction sequences of all users, to provide global context information for each interaction and weaken the noise information in the sequence data. Moreover, GCL4SR uses subgraphs of WITG to augment the representation of each interaction sequence. Two auxiliary learning objectives have also been proposed to maximize the consistency between augmented representations induced by the same interaction sequence on WITG, and minimize the difference between the representations augmented by the global context on WITG and the local representation of the original sequence. Extensive experiments on real-world datasets demonstrate that GCL4SR consistently outperforms state-of-the-art sequential recommendation methods.

cs.IR↗

Are Graph Augmentations Necessary? Simple Graph Contrastive Learning for Recommendation

Contrastive learning (CL) recently has spurred a fruitful line of research in the field of recommendation, since its ability to extract self-supervised signals from the raw data is well-aligned with recommender systems' needs for tackling the data sparsity issue. A typical pipeline of CL-based recommendation models is first augmenting the user-item bipartite graph with structure perturbations, and then maximizing the node representation consistency between different graph augmentations. Although this paradigm turns out to be effective, what underlies the performance gains is still a mystery. In this paper, we first experimentally disclose that, in CL-based recommendation models, CL operates by learning more evenly distributed user/item representations that can implicitly mitigate the popularity bias. Meanwhile, we reveal that the graph augmentations, which were considered necessary, just play a trivial role. Based on this finding, we propose a simple CL method which discards the graph augmentations and instead adds uniform noises to the embedding space for creating contrastive views. A comprehensive experimental study on three benchmark datasets demonstrates that, though it appears strikingly simple, the proposed method can smoothly adjust the uniformity of learned representations and has distinct advantages over its graph augmentation-based counterparts in terms of recommendation accuracy and training efficiency. The code is released at https://github.com/Coder-Yu/QRec.

cs.IR↗

Towards Personalized Federated Learning

In parallel with the rapid adoption of Artificial Intelligence (AI) empowered by advances in AI research, there have been growing awareness and concerns of data privacy. Recent significant developments in the data regulation landscape have prompted a seismic shift in interest towards privacy-preserving AI. This has contributed to the popularity of Federated Learning (FL), the leading paradigm for the training of machine learning models on data silos in a privacy-preserving manner. In this survey, we explore the domain of Personalized FL (PFL) to address the fundamental challenges of FL on heterogeneous data, a universal characteristic inherent in all real-world datasets. We analyze the key motivations for PFL and present a unique taxonomy of PFL techniques categorized according to the key challenges and personalization strategies in PFL. We highlight their key ideas, challenges and opportunities and envision promising future trajectories of research towards new PFL architectural design, realistic PFL benchmarking, and trustworthy PFL approaches.

cs.LG↗

Self-Supervised Hypergraph Convolutional Networks for Session-based Recommendation

Session-based recommendation (SBR) focuses on next-item prediction at a certain time point. As user profiles are generally not available in this scenario, capturing the user intent lying in the item transitions plays a pivotal role. Recent graph neural networks (GNNs) based SBR methods regard the item transitions as pairwise relations, which neglect the complex high-order information among items. Hypergraph provides a natural way to capture beyond-pairwise relations, while its potential for SBR has remained unexplored. In this paper, we fill this gap by modeling session-based data as a hypergraph and then propose a hypergraph convolutional network to improve SBR. Moreover, to enhance hypergraph modeling, we devise another graph convolutional network which is based on the line graph of the hypergraph and then integrate self-supervised learning into the training of the networks by maximizing mutual information between the session representations learned via the two networks, serving as an auxiliary task to improve the recommendation task. Since the two types of networks both are based on hypergraph, which can be seen as two channels for hypergraph modeling, we name our model \textbf{DHCN} (Dual Channel Hypergraph Convolutional Networks). Extensive experiments on three benchmark datasets demonstrate the superiority of our model over the SOTA methods, and the results validate the effectiveness of hypergraph modeling and self-supervised task. The implementation of our model is available at https://github.com/xiaxin1998/DHCN

cs.IR↗

Noise-Resistant Deep Metric Learning with Probabilistic Instance Filtering

Noisy labels are commonly found in real-world data, which cause performance degradation of deep neural networks. Cleaning data manually is labour-intensive and time-consuming. Previous research mostly focuses on enhancing classification models against noisy labels, while the robustness of deep metric learning (DML) against noisy labels remains less well-explored. In this paper, we bridge this important gap by proposing Probabilistic Ranking-based Instance Selection with Memory (PRISM) approach for DML. PRISM calculates the probability of a label being clean, and filters out potentially noisy samples. Specifically, we propose a novel method, namely the von Mises-Fisher Distribution Similarity (vMF-Sim), to calculate this probability by estimating a von Mises-Fisher (vMF) distribution for each data class. Compared with the existing average similarity method (AvgSim), vMF-Sim considers the variance of each class in addition to the average similarity. With such a design, the proposed approach can deal with challenging DML situations in which the majority of the samples are noisy. Extensive experiments on both synthetic and real-world noisy dataset show that the proposed approach achieves up to 8.37% higher Precision@1 compared with the best performing state-of-the-art baseline approaches, within reasonable training time.

cs.LG↗

Crowdsourcing with Meta-Workers: A New Way to Save the Budget

Due to the unreliability of Internet workers, it's difficult to complete a crowdsourcing project satisfactorily, especially when the tasks are multiple and the budget is limited. Recently, meta learning has brought new vitality to few-shot learning, making it possible to obtain a classifier with a fair performance using only a few training samples. Here we introduce the concept of \emph{meta-worker}, a machine annotator trained by meta learning for types of tasks (i.e., image classification) that are well-fit for AI. Unlike regular crowd workers, meta-workers can be reliable, stable, and more importantly, tireless and free. We first cluster unlabeled data and ask crowd workers to repeatedly annotate the instances nearby the cluster centers; we then leverage the annotated data and meta-training datasets to build a cluster of meta-workers using different meta learning algorithms. Subsequently, meta-workers are asked to annotate the remaining crowdsourced tasks. The Jensen-Shannon divergence is used to measure the disagreement among the annotations provided by the meta-workers, which determines whether or not crowd workers should be invited for further annotation of the same task. Finally, we model meta-workers' preferences and compute the consensus annotation by weighted majority voting. Our empirical study confirms that, by combining machine and human intelligence, we can accomplish a crowdsourcing project with a lower budget than state-of-the-art task assignment methods, while achieving a superior or comparable quality.

cs.LG↗

Open-Set Crowdsourcing using Multiple-Source Transfer Learning

We raise and define a new crowdsourcing scenario, open set crowdsourcing, where we only know the general theme of an unfamiliar crowdsourcing project, and we don't know its label space, that is, the set of possible labels. This is still a task annotating problem, but the unfamiliarity with the tasks and the label space hampers the modelling of the task and of workers, and also the truth inference. We propose an intuitive solution, OSCrowd. First, OSCrowd integrates crowd theme related datasets into a large source domain to facilitate partial transfer learning to approximate the label space inference of these tasks. Next, it assigns weights to each source domain based on category correlation. After this, it uses multiple-source open set transfer learning to model crowd tasks and assign possible annotations. The label space and annotations given by transfer learning will be used to guide and standardize crowd workers' annotations. We validate OSCrowd in an online scenario, and prove that OSCrowd solves the open set crowdsourcing problem, works better than related crowdsourcing solutions.

cs.HC↗