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Lluís Sabater

Publications and source records attributed to Lluís Sabater.

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Continuous Computational Social Choice: A Case Study in Bribery

Computational social choice seeks algorithmic answers to questions about preference aggregation, safety of elections, robustness of outcomes, stability, etc. It overwhelmingly models societies as composed of discrete agents. We propose to study computational social choice problems in a society continuum} setting, where a society is modeled as a distribution of infinitely many infinitesimal agents of different types. An analogous approach has been very useful in physics (it is the basis of statistical mechanics), economics (mean field games), and other fields. As an initial case study, we focus on election attacks (bribery and control), which have been extensively studied in the discrete setting. We show that a broad class of standard election attacks becomes polynomial-time solvable in the society continuum. The class contains problems that are NP-hard discretely, among them Borda- and Bucklin-CCDV and unit-cost Borda-SWAP BRIBERY. Furthermore, we give polynomial-time algorithms for $k$-Approval-SWAP BRIBERY when $k$ is constant for general costs, and when $k$ varies and the cost function is additively separable. The latter result contrasts with the discrete problem, which we prove NP-complete for additively separable costs and every fixed $k\ge 2$. In contrast, we prove that Borda-SWAP BRIBERY and $k$-Approval-SWAP BRIBERY, both with general costs, remain computationally hard in the society continuum. To obtain these results, we use both continuous and discrete optimization techniques, such as the Configuration LP framework and dynamic programming. Of particular note is the technique underlying our hardness proofs, which shows how to ''reverse the flow of hardness'' between LP formulations and pricing problems.

cs.CC

Eliminating Majority Illusions

An opinion illusion refers to a phenomenon in social networks where agents may witness distributions of opinions among their neighbours that do not accurately reflect the true distribution of opinions in the population as a whole. A specific case of this occurs when there are only two possible choices, such as whether to receive the COVID-19 vaccine or vote on EU membership, which is commonly referred to as a majority illusion. In this work, we study the topological properties of social networks that lead to opinion illusions and focus on minimizing the number of agents that need to be influenced to eliminate these illusions. To do so, we propose an initial, but systematic study of the algorithmic behaviour of this problem. We show that the problem is NP-hard even for underlying topologies that are rather restrictive, being planar and of bounded diameter. We then look for exact algorithms that scale well as the input grows (FPT). We argue the in-existence of such algorithms even when the number of vertices that must be influenced is bounded, or when the social network is arranged in a ``path-like'' fashion (has bounded pathwidth). On the positive side, we present an FPT algorithm for networks with ``star-like'' structure (bounded vertex cover number). Finally, we construct an FPT algorithm for ``tree-like'' networks (bounded treewidth) when the number of vertices that must be influenced is bounded. This algorithm is then used to provide a PTAS for planar graphs.

cs.CC