SearcharxivSearch

arXiv subjects

Logan Luna

Publications and source records attributed to Logan Luna.

2 recordsLinked to original sources

Dueling Deep Q-Learning for Intrusion Detection

Intrusion detection systems (IDS) and automated systems for detecting and reporting cyber threats, are commonly handled via supervised machine learning methods. Though effective, these models struggle to effectively adapt to new attack types. This study proposes a novel approach by employing a reward-based, dueling Q-learning model for IDS, achieving an average accuracy of 99.68% across multiple attack classes. The proposed model has a dueling network architecture which separates its predictions into value and advantage streams. This has the benefit of improving learning efficiency and stability. The model was trained on the CIC-IDS2018, a benchmark dataset based on real-world intrusion detection scenarios, having multiple attack classes such as DDoS, botnets, and brute-force attacks. Furthermore, Explainable AI (XAI), specifically SHAP (SHapley Additive exPlanations), was also integrated into the training and evaluation process to provide interpretability into the model's predictions.

cs.CR

Satellite Trajectory Optimization via Proximal Policy Optimization for Space Debris Avoidance

Collision avoidance systems are commonly used to avoid fragmentation events occurring in Low-Earth Orbit (LEO) and Geosynchronous Equatorial Orbit (GEO). However, these events have been growing in frequency as orbital congestion worsens with the launch of megaconstellations. Consequently, conjunction alerts and collision risks are becoming increasingly common. Current practices, which are commonly manual or rule-based, have difficulty scaling to these worsening dynamic environments. To address this intensifying situation, we propose a reinforcement-learning policy for autonomous collision avoidance, trained via Proximal Policy Optimization (PPO) along with an open-source, high-fidelity astrodynamics simulator for training and evaluation. In 1,000 deterministic GEO episodes, our agent achieves a 97.5% collision avoidance success rate, outperforming traditional controllers such as a rule-based baseline (20.7% success) and an impulsive delta-v planner baseline (27.5% success). To achieve these results, we designed a simulator to train and evaluate our agent, using real-world and simulated debris. We simulate Newtonian two-body dynamics using Sun/Moon third-body perturbations, fuel-dependent thrust, and configurable debris fields. The agent is trained with curriculum learning and shaped rewards oriented toward encouraging survival, adequate projected miss distance, and delta-v conservation. Finally, our evaluation consisted of a fully deterministic pipeline, including shared seeds, per-episode logs, and telemetry exports. Our work is a publicly available framework at https://purl.org/sat-trajectory-avoidance

cs.LG