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Longqi Yang

Publications and source records attributed to Longqi Yang.

At least 37 records · Page 2Linked to original sources

Corporate Communication Companion (CCC): An LLM-empowered Writing Assistant for Workplace Social Media

Workplace social media platforms enable employees to cultivate their professional image and connect with colleagues in a semi-formal environment. While semi-formal corporate communication poses a unique set of challenges, large language models (LLMs) have shown great promise in helping users draft and edit their social media posts. However, LLMs may fail to capture individualized tones and voices in such workplace use cases, as they often generate text using a "one-size-fits-all" approach that can be perceived as generic and bland. In this paper, we present Corporate Communication Companion (CCC), an LLM-empowered interactive system that helps people compose customized and individualized workplace social media posts. Using need-finding interviews to motivate our system design, CCC decomposes the writing process into two core functions, outline and edit: First, it suggests post outlines based on users' job status and previous posts, and next provides edits with attributions that users can contextually customize. We conducted a within-subjects user study asking participants both to write posts and evaluate posts written by others. The results show that CCC enhances users' writing experience, and audience members rate CCC-enhanced posts as higher quality than posts written using a non-customized writing assistant. We conclude by discussing the implications of LLM-empowered corporate communication.

cs.HC↗

The Use of Generative Search Engines for Knowledge Work and Complex Tasks

Until recently, search engines were the predominant method for people to access online information. The recent emergence of large language models (LLMs) has given machines new capabilities such as the ability to generate new digital artifacts like text, images, code etc., resulting in a new tool, a generative search engine, which combines the capabilities of LLMs with a traditional search engine. Through the empirical analysis of Bing Copilot (Bing Chat), one of the first publicly available generative search engines, we analyze the types and complexity of tasks that people use Bing Copilot for compared to Bing Search. Findings indicate that people use the generative search engine for more knowledge work tasks that are higher in cognitive complexity than were commonly done with a traditional search engine.

cs.IR↗

TnT-LLM: Text Mining at Scale with Large Language Models

Transforming unstructured text into structured and meaningful forms, organized by useful category labels, is a fundamental step in text mining for downstream analysis and application. However, most existing methods for producing label taxonomies and building text-based label classifiers still rely heavily on domain expertise and manual curation, making the process expensive and time-consuming. This is particularly challenging when the label space is under-specified and large-scale data annotations are unavailable. In this paper, we address these challenges with Large Language Models (LLMs), whose prompt-based interface facilitates the induction and use of large-scale pseudo labels. We propose TnT-LLM, a two-phase framework that employs LLMs to automate the process of end-to-end label generation and assignment with minimal human effort for any given use-case. In the first phase, we introduce a zero-shot, multi-stage reasoning approach which enables LLMs to produce and refine a label taxonomy iteratively. In the second phase, LLMs are used as data labelers that yield training samples so that lightweight supervised classifiers can be reliably built, deployed, and served at scale. We apply TnT-LLM to the analysis of user intent and conversational domain for Bing Copilot (formerly Bing Chat), an open-domain chat-based search engine. Extensive experiments using both human and automatic evaluation metrics demonstrate that TnT-LLM generates more accurate and relevant label taxonomies when compared against state-of-the-art baselines, and achieves a favorable balance between accuracy and efficiency for classification at scale. We also share our practical experiences and insights on the challenges and opportunities of using LLMs for large-scale text mining in real-world applications.

cs.CL↗

S3-DST: Structured Open-Domain Dialogue Segmentation and State Tracking in the Era of LLMs

The traditional Dialogue State Tracking (DST) problem aims to track user preferences and intents in user-agent conversations. While sufficient for task-oriented dialogue systems supporting narrow domain applications, the advent of Large Language Model (LLM)-based chat systems has introduced many real-world intricacies in open-domain dialogues. These intricacies manifest in the form of increased complexity in contextual interactions, extended dialogue sessions encompassing a diverse array of topics, and more frequent contextual shifts. To handle these intricacies arising from evolving LLM-based chat systems, we propose joint dialogue segmentation and state tracking per segment in open-domain dialogue systems. Assuming a zero-shot setting appropriate to a true open-domain dialogue system, we propose S3-DST, a structured prompting technique that harnesses Pre-Analytical Recollection, a novel grounding mechanism we designed for improving long context tracking. To demonstrate the efficacy of our proposed approach in joint segmentation and state tracking, we evaluate S3-DST on a proprietary anonymized open-domain dialogue dataset, as well as publicly available DST and segmentation datasets. Across all datasets and settings, S3-DST consistently outperforms the state-of-the-art, demonstrating its potency and robustness the next generation of LLM-based chat systems.

cs.CL↗

Large-Scale Analysis of New Employee Network Dynamics

The COVID-19 pandemic has accelerated digital transformations across industries, but also introduced new challenges into workplaces, including the difficulties of effectively socializing with colleagues when working remotely. This challenge is exacerbated for new employees who need to develop workplace networks from the outset. In this paper, by analyzing a large-scale telemetry dataset of more than 10,000 Microsoft employees who joined the company in the first three months of 2022, we describe how new employees interact and telecommute with their colleagues during their ``onboarding'' period. Our results reveal that although new hires are gradually expanding networks over time, there still exists significant gaps between their network statistics and those of tenured employees even after the six-month onboarding phase. We also observe that heterogeneity exists among new employees in how their networks change over time, where employees whose job tasks do not necessarily require extensive and diverse connections could be at a disadvantaged position in this onboarding process. By investigating how web-based people recommendations in organizational knowledge base facilitate new employees naturally expand their networks, we also demonstrate the potential of web-based applications for addressing the aforementioned socialization challenges. Altogether, our findings provide insights on new employee network dynamics in remote and hybrid work environments, which may help guide organizational leaders and web application developers on quantifying and improving the socialization experiences of new employees in digital workplaces.

cs.SI↗

Situating Recommender Systems in Practice: Towards Inductive Learning and Incremental Updates

With information systems becoming larger scale, recommendation systems are a topic of growing interest in machine learning research and industry. Even though progress on improving model design has been rapid in research, we argue that many advances fail to translate into practice because of two limiting assumptions. First, most approaches focus on a transductive learning setting which cannot handle unseen users or items and second, many existing methods are developed for static settings that cannot incorporate new data as it becomes available. We argue that these are largely impractical assumptions on real-world platforms where new user interactions happen in real time. In this survey paper, we formalize both concepts and contextualize recommender systems work from the last six years. We then discuss why and how future work should move towards inductive learning and incremental updates for recommendation model design and evaluation. In addition, we present best practices and fundamental open challenges for future research.

cs.IR↗

Learning Causal Effects on Hypergraphs

Hypergraphs provide an effective abstraction for modeling multi-way group interactions among nodes, where each hyperedge can connect any number of nodes. Different from most existing studies which leverage statistical dependencies, we study hypergraphs from the perspective of causality. Specifically, in this paper, we focus on the problem of individual treatment effect (ITE) estimation on hypergraphs, aiming to estimate how much an intervention (e.g., wearing face covering) would causally affect an outcome (e.g., COVID-19 infection) of each individual node. Existing works on ITE estimation either assume that the outcome on one individual should not be influenced by the treatment assignments on other individuals (i.e., no interference), or assume the interference only exists between pairs of connected individuals in an ordinary graph. We argue that these assumptions can be unrealistic on real-world hypergraphs, where higher-order interference can affect the ultimate ITE estimations due to the presence of group interactions. In this work, we investigate high-order interference modeling, and propose a new causality learning framework powered by hypergraph neural networks. Extensive experiments on real-world hypergraphs verify the superiority of our framework over existing baselines.

cs.LG↗

Fast Parallel Hypertree Decompositions in Logarithmic Recursion Depth

Modern trends in data collection are bringing current mainstream techniques for database query processing to their limits. Consequently, various novel approaches for efficient query processing are being actively studied. One such approach is based on hypertree decompositions (HDs), which have been shown to carry great potential to process complex queries more efficiently and with stronger theoretical guarantees. However, using HDs for query execution relies on the difficult task of computing decompositions of the query structure, which guides the efficient execution of the query. From theoretical results we know that the performance of purely sequential methods is inherently limited, yet the problem is susceptible to parallelisation. In this paper we propose the first algorithm for computing hypertree decompositions that is well-suited for parallelisation. The proposed algorithm log-k-decomp requires only a logarithmic number of recursion levels and additionally allows for highly parallelised pruning of the search space by restriction to balanced separators. We provide detailed experimental evaluation over the HyperBench benchmark and demonstrate that our approach is highly effective especially for complex queries.

cs.DB↗

Lightweight Compositional Embeddings for Incremental Streaming Recommendation

Most work in graph-based recommender systems considers a {\em static} setting where all information about test nodes (i.e., users and items) is available upfront at training time. However, this static setting makes little sense for many real-world applications where data comes in continuously as a stream of new edges and nodes, and one has to update model predictions incrementally to reflect the latest state. To fully capitalize on the newly available data in the stream, recent graph-based recommendation models would need to be repeatedly retrained, which is infeasible in practice. In this paper, we study the graph-based streaming recommendation setting and propose a compositional recommendation model -- Lightweight Compositional Embedding (LCE) -- that supports incremental updates under low computational cost. Instead of learning explicit embeddings for the full set of nodes, LCE learns explicit embeddings for only a subset of nodes and represents the other nodes {\em implicitly}, through a composition function based on their interactions in the graph. This provides an effective, yet efficient, means to leverage streaming graph data when one node type (e.g., items) is more amenable to static representation. We conduct an extensive empirical study to compare LCE to a set of competitive baselines on three large-scale user-item recommendation datasets with interactions under a streaming setting. The results demonstrate the superior performance of LCE, showing that it achieves nearly skyline performance with significantly fewer parameters than alternative graph-based models.

cs.LG↗

Learning Fair Node Representations with Graph Counterfactual Fairness

Fair machine learning aims to mitigate the biases of model predictions against certain subpopulations regarding sensitive attributes such as race and gender. Among the many existing fairness notions, counterfactual fairness measures the model fairness from a causal perspective by comparing the predictions of each individual from the original data and the counterfactuals. In counterfactuals, the sensitive attribute values of this individual had been modified. Recently, a few works extend counterfactual fairness to graph data, but most of them neglect the following facts that can lead to biases: 1) the sensitive attributes of each node's neighbors may causally affect the prediction w.r.t. this node; 2) the sensitive attributes may causally affect other features and the graph structure. To tackle these issues, in this paper, we propose a novel fairness notion - graph counterfactual fairness, which considers the biases led by the above facts. To learn node representations towards graph counterfactual fairness, we propose a novel framework based on counterfactual data augmentation. In this framework, we generate counterfactuals corresponding to perturbations on each node's and their neighbors' sensitive attributes. Then we enforce fairness by minimizing the discrepancy between the representations learned from the original graph and the counterfactuals for each node. Experiments on both synthetic and real-world graphs show that our framework outperforms the state-of-the-art baselines in graph counterfactual fairness, and also achieves comparable prediction performance.

cs.LG↗

Current Challenges and Future Directions in Podcast Information Access

Podcasts are spoken documents across a wide-range of genres and styles, with growing listenership across the world, and a rapidly lowering barrier to entry for both listeners and creators. The great strides in search and recommendation in research and industry have yet to see impact in the podcast space, where recommendations are still largely driven by word of mouth. In this perspective paper, we highlight the many differences between podcasts and other media, and discuss our perspective on challenges and future research directions in the domain of podcast information access.

cs.IR↗

Personal Productivity and Well-being -- Chapter 2 of the 2021 New Future of Work Report

We now turn to understanding the impact that COVID-19 had on the personal productivity and well-being of information workers as their work practices were impacted by remote work. This chapter overviews people's productivity, satisfaction, and work patterns, and shows that the challenges and benefits of remote work are closely linked. Looking forward, the infrastructure surrounding work will need to evolve to help people adapt to the challenges of remote and hybrid work.

cs.CY↗

Large Scale Analysis of Multitasking Behavior During Remote Meetings

Virtual meetings are critical for remote work because of the need for synchronous collaboration in the absence of in-person interactions. In-meeting multitasking is closely linked to people's productivity and wellbeing. However, we currently have limited understanding of multitasking in remote meetings and its potential impact. In this paper, we present what we believe is the most comprehensive study of remote meeting multitasking behavior through an analysis of a large-scale telemetry dataset collected from February to May 2020 of U.S. Microsoft employees and a 715-person diary study. Our results demonstrate that intrinsic meeting characteristics such as size, length, time, and type, significantly correlate with the extent to which people multitask, and multitasking can lead to both positive and negative outcomes. Our findings suggest important best-practice guidelines for remote meetings (e.g., avoid important meetings in the morning) and design implications for productivity tools (e.g., support positive remote multitasking).

cs.CY↗

How Work From Home Affects Collaboration: A Large-Scale Study of Information Workers in a Natural Experiment During COVID-19

The COVID-19 pandemic has had a wide-ranging impact on information workers such as higher stress levels, increased workloads, new workstreams, and more caregiving responsibilities during lockdown. COVID-19 also caused the overwhelming majority of information workers to rapidly shift to working from home (WFH). The central question this work addresses is: can we isolate the effects of WFH on information workers' collaboration activities from all other factors, especially the other effects of COVID-19? This is important because in the future, WFH will likely to be more common than it was prior to the pandemic. We use difference-in-differences (DiD), a causal identification strategy commonly used in the social sciences, to control for unobserved confounding factors and estimate the causal effect of WFH. Our analysis relies on measuring the difference in changes between those who WFH prior to COVID-19 and those who did not. Our preliminary results suggest that on average, people spent more time on collaboration in April (Post WFH mandate) than in February (Pre WFH mandate), but this is primarily due to factors other than WFH, such as lockdowns during the pandemic. The change attributable to WFH specifically is in the opposite direction: less time on collaboration and more focus time. This reversal shows the importance of using causal inference: a simple analysis would have resulted in the wrong conclusion. We further find that the effect of WFH is moderated by individual remote collaboration experience prior to WFH. Meanwhile, the medium for collaboration has also shifted due to WFH: instant messages were used more, whereas scheduled meetings were used less. We discuss design implications -- how future WFH may affect focused work, collaborative work, and creative work.

cs.CY↗

Creative Procedural-Knowledge Extraction From Web Design Tutorials

Complex design tasks often require performing diverse actions in a specific order. To (semi-)autonomously accomplish these tasks, applications need to understand and learn a wide range of design procedures, i.e., Creative Procedural-Knowledge (CPK). Prior knowledge base construction and mining have not typically addressed the creative fields, such as design and arts. In this paper, we formalize an ontology of CPK using five components: goal, workflow, action, command and usage; and extract components' values from online design tutorials. We scraped 19.6K tutorial-related webpages and built a web application for professional designers to identify and summarize CPK components. The annotated dataset consists of 819 unique commands, 47,491 actions, and 2,022 workflows and goals. Based on this dataset, we propose a general CPK extraction pipeline and demonstrate that existing text classification and sequence-to-sequence models are limited in identifying, predicting and summarizing complex operations described in heterogeneous styles. Through quantitative and qualitative error analysis, we discuss CPK extraction challenges that need to be addressed by future research.

cs.IR↗

Yum-me: A Personalized Nutrient-based Meal Recommender System

Nutrient-based meal recommendations have the potential to help individuals prevent or manage conditions such as diabetes and obesity. However, learning people's food preferences and making recommendations that simultaneously appeal to their palate and satisfy nutritional expectations are challenging. Existing approaches either only learn high-level preferences or require a prolonged learning period. We propose Yum-me, a personalized nutrient-based meal recommender system designed to meet individuals' nutritional expectations, dietary restrictions, and fine-grained food preferences. Yum-me enables a simple and accurate food preference profiling procedure via a visual quiz-based user interface, and projects the learned profile into the domain of nutritionally appropriate food options to find ones that will appeal to the user. We present the design and implementation of Yum-me, and further describe and evaluate two innovative contributions. The first contriution is an open source state-of-the-art food image analysis model, named FoodDist. We demonstrate FoodDist's superior performance through careful benchmarking and discuss its applicability across a wide array of dietary applications. The second contribution is a novel online learning framework that learns food preference from item-wise and pairwise image comparisons. We evaluate the framework in a field study of 227 anonymous users and demonstrate that it outperforms other baselines by a significant margin. We further conducted an end-to-end validation of the feasibility and effectiveness of Yum-me through a 60-person user study, in which Yum-me improves the recommendation acceptance rate by 42.63%.

cs.HC↗

Modeling Actuation Constraints for IoT Applications

Internet of Things (IoT) promises to bring ease of monitoring, better efficiency and innovative services across many domains with connected devices around us. With information from critical parts of infrastructure and powerful cloud-based data analytics, many applications can be developed to gain insights about IoT systems as well as transform their capabilities. Actuation applications form an essential part of these IoT systems, as they enable automation as well as fast low-level decision making. However, modern IoT systems are designed for data acquisition, and actuation applications are implemented in an ad-hoc manner. We identify modeling constraints in a systematic manner as indispensable to support actuation applications because constraints encompass high-level policies dictated by laws of physics, legal policies, user preferences. We explore data models for constraints inIoT system with the example of a home heating system and illustrate the challenges in enforcing these constraints in theIoT system architecture.

eess.SY↗

Your Activities of Daily Living (YADL): An Image-based Survey Technique for Patients with Arthritis

Healthcare professionals use Activities of Daily Living (ADL) to characterize a patient's functional status and to evaluate the effectiveness of treatment plans. ADLs are traditionally measured using standardized text-based questionnaires and the only form of personalization is in the form of question branching logic. Pervasive smartphone adoption makes it feasible to consider more frequent patient-reporting on ADLs. However, asking generic sets of questions repeatedly introduces user burden and fatigue that threatens to interfere with their utility. We introduce an approach called YADL (Your Activities of Daily Living) which uses images of ADLs and personalization to improve survey efficiency and the patient-experience. It offers several potential benefits: wider coverage of ADLs, improved engagement, and accurate capture of individual health situations. In this paper, we discuss our system design and the wide applicability of the design process for survey tools in healthcare and beyond. Interactions with with a small number of patients with Arthritis throughout the design process have been promising and we share detailed insights.

cs.CY↗