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Longze Chen

Publications and source records attributed to Longze Chen.

At least 19 recordsLinked to original sources

PatRe: A Full-Stage Office Action and Rebuttal Generation Benchmark for Patent Examination

Patent examination is a complex, multi-stage process requiring both technical expertise and legal reasoning, increasingly challenged by rising application volumes. Prior benchmarks predominantly view patent examination as discriminative classification or static extraction, failing to capture its inherently interactive and iterative nature, similar to the peer review and rebuttal process in academic publishing. In this paper, we introduce PatRe, the first benchmark that models the full patent examination lifecycle, including Office Action generation and applicant rebuttal. PatRe comprises 480 real-world cases and supports both oracle and retrieval-simulated evaluation settings. Our benchmark reframes patent examination as a dynamic, multi-turn process of justification and response. Extensive experiments across various LLMs reveal critical insights into model performance, including differences between proprietary and open-source models, as well as task asymmetries between examiner analysis and applicant-side rebuttal. These findings highlight both the potential and current limitations of LLMs in modeling complex, real-world legal reasoning and technical novelty judgment in patent examination. We release our code and dataset to facilitate future research on patent examination modeling.

cs.CL

InteractWeb-Bench: Can Multimodal Agent Escape Blind Execution in Interactive Website Generation?

With the advancement of multimodal large language models (MLLMs) and coding agents, the website development has shifted from manual programming to agent-based project-level code synthesis. Existing benchmarks rely on idealized assumptions, especially for well-structured, information-rich inputs and static execution settings. In contrast, real-world development is constrained by a critical bottleneck: the semantic misalignment between ambiguous, low-quality instructions from non-expert users and model understanding, which results in a failure mode that we term blind execution. To address this gap, we introduce InteractWeb-Bench, the first multimodal interactive benchmark for website generation under non-expert low-code user conditions. InteractWeb-Bench introduces four types of user agents and persona-driven instruction perturbations to systematically simulate diverse user behaviors, including ambiguity, redundancy, and contradiction, grounded in requirement engineering defect taxonomies. We develop an interactive execution environment for agents, featuring a unified action space comprising Clarify, Implement, Verify, and Submit, enabling iterative intent refinement, code synthesis, and visual feedback-based validation. Extensive experiments and analysis reveal that frontier MLLM-based agents remain trapped in blind execution, exposing limitations in intent recognition and adaptive interaction.

cs.AI

DEFT: Distribution-guided Efficient Fine-Tuning for Human Alignment

Reinforcement Learning from Human Feedback (RLHF), using algorithms like Proximal Policy Optimization (PPO), aligns Large Language Models (LLMs) with human values but is costly and unstable. Alternatives have been proposed to replace PPO or integrate Supervised Fine-Tuning (SFT) and contrastive learning for direct fine-tuning and value alignment. However, these methods still require voluminous data to learn preferences and may weaken the generalization ability of LLMs. To further enhance alignment efficiency and performance while mitigating the loss of generalization ability, this paper introduces Distribution-guided Efficient Fine-Tuning (DEFT), an efficient alignment framework incorporating data filtering and distributional guidance by calculating the differential distribution reward based on the output distribution of language model and the discrepancy distribution of preference data. A small yet high-quality subset is filtered from the raw data using a differential distribution reward, which is then incorporated into existing alignment methods to guide the model's output distribution. Experimental results demonstrate that the methods enhanced by DEFT outperform the original methods in both alignment capability and generalization ability, with significantly reduced training time.

cs.CL

FlowPIE: Test-Time Scientific Idea Evolution with Flow-Guided Literature Exploration

Scientific idea generation (SIG) is critical to AI-driven autonomous research, yet existing approaches are often constrained by a static retrieval-then-generation paradigm, leading to homogeneous and insufficiently divergent ideas. In this work, we propose FlowPIE, a tightly coupled retrieval-generation framework that treats literature exploration and idea generation as a co-evolving process. FlowPIE expands literature trajectories via a flow-guided Monte Carlo Tree Search (MCTS) inspired by GFlowNets, using the quality of current ideas assessed by an LLM-based generative reward model (GRM) as a supervised signal to guide adaptive retrieval and construct a diverse, high-quality initial population. Based on this population, FlowPIE models idea generation as a test-time idea evolution process, applying selection, crossover, and mutation with the isolation island paradigm and GRM-based fitness computation to incorporate cross-domain knowledge. It effectively mitigates the information cocoons arising from over-reliance on parametric knowledge and static literature. Extensive evaluations demonstrate that FlowPIE consistently produces ideas with higher novelty, feasibility and diversity compared to strong LLM-based and agent-based frameworks, while enabling reward scaling during test time.

cs.AI

RuCL: Stratified Rubric-Based Curriculum Learning for Multimodal Large Language Model Reasoning

Reinforcement Learning with Verifiable Rewards (RLVR) has emerged as a prevailing paradigm for enhancing reasoning in Multimodal Large Language Models (MLLMs). However, relying solely on outcome supervision risks reward hacking, where models learn spurious reasoning patterns to satisfy final answer checks. While recent rubric-based approaches offer fine-grained supervision signals, they suffer from high computational costs of instance-level generation and inefficient training dynamics caused by treating all rubrics as equally learnable. In this paper, we propose Stratified Rubric-based Curriculum Learning (RuCL), a novel framework that reformulates curriculum learning by shifting the focus from data selection to reward design. RuCL generates generalized rubrics for broad applicability and stratifies them based on the model's competence. By dynamically adjusting rubric weights during training, RuCL guides the model from mastering foundational perception to tackling advanced logical reasoning. Extensive experiments on various visual reasoning benchmarks show that RuCL yields a remarkable +7.83% average improvement over the Qwen2.5-VL-7B model, achieving a state-of-the-art accuracy of 60.06%.

cs.CL

Learning Ordinal Probabilistic Reward from Preferences

Reward models are crucial for aligning large language models (LLMs) with human values and intentions. Existing approaches follow either Generative (GRMs) or Discriminative (DRMs) paradigms, yet both suffer from limitations: GRMs typically demand costly point-wise supervision, while DRMs produce uncalibrated relative scores that lack probabilistic interpretation. To address these challenges, we introduce a novel reward modeling paradigm: Probabilistic Reward Model (PRM). Instead of modeling reward as a deterministic scalar, our approach treats it as a random variable, learning a full probability distribution for the quality of each response. To make this paradigm practical, we present its closed-form, discrete realization: the Ordinal Probabilistic Reward Model (OPRM), which discretizes the quality score into a finite set of ordinal ratings. Building on OPRM, we propose a data-efficient training strategy called Region Flooding Tuning (RgFT). It enables rewards to better reflect absolute text quality by incorporating quality-level annotations, which guide the model to concentrate the probability mass within corresponding rating sub-regions. Experiments on various reward model benchmarks show that our method improves accuracy by $\textbf{2.9%}\sim\textbf{7.4%}$ compared to prior reward models, demonstrating strong performance and data efficiency. Analysis of the score distribution provides evidence that our method captures not only relative rankings but also absolute quality.

cs.CL

NExT-OMNI: Towards Any-to-Any Omnimodal Foundation Models with Discrete Flow Matching

Next-generation multimodal foundation models capable of any-to-any cross-modal generation and multi-turn interaction will serve as core components of artificial general intelligence systems, playing a pivotal role in human-machine interaction. However, most existing multimodal models remain constrained by autoregressive architectures, whose inherent limitations prevent a balanced integration of understanding and generation capabilities. Although hybrid and decoupling strategies have been explored to address these tasks within unified frameworks separately, their redundant, non-integrated designs limit their applicability to broader scenarios, such as cross-modal retrieval. In this work, we introduce NExT-OMNI, an open-source omnimodal foundation model that achieves unified modeling through discrete flow paradigms. By leveraging metric-induced probability paths and kinetic optimal velocities, NExT-OMNI natively supports any-to-any understanding and generation with enhanced response efficiency, while enabling broader application scenarios through concise unified representations rather than task-decoupled designs. Trained on large-scale interleaved text, image, video, and audio data, NExT-OMNI delivers competitive performance on multimodal generation and understanding benchmarks, while outperforming prior unified models in multi-turn multimodal interaction and cross-modal retrieval, highlighting its architectural advantages as a next-generation multimodal foundation model. To advance further research, we release training details, data protocols, and open-source both the code and model checkpoints.

cs.CL

Structuring Reasoning for Complex Rules Beyond Flat Representations

Large language models (LLMs) face significant challenges when processing complex rule systems, as they typically treat interdependent rules as unstructured textual data rather than as logically organized frameworks. This limitation results in reasoning divergence, where models often overlook critical rule dependencies essential for accurate interpretation. Although existing approaches such as Chain-of-Thought (CoT) reasoning have shown promise, they lack systematic methodologies for structured rule processing and are particularly susceptible to error propagation through sequential reasoning chains. To address these limitations, we propose the Dynamic Adjudication Template (DAT), a novel framework inspired by expert human reasoning processes. DAT structures the inference mechanism into three methodical stages: qualitative analysis, evidence gathering, and adjudication. During the qualitative analysis phase, the model comprehensively evaluates the contextual landscape. The subsequent evidence gathering phase involves the targeted extraction of pertinent information based on predefined template elements ([placeholder]), followed by systematic verification against applicable rules. Finally, in the adjudication phase, the model synthesizes these validated components to formulate a comprehensive judgment. Empirical results demonstrate that DAT consistently outperforms conventional CoT approaches in complex rule-based tasks. Notably, DAT enables smaller language models to match, and in some cases exceed, the performance of significantly larger LLMs, highlighting its efficiency and effectiveness in managing intricate rule systems.

cs.AI

Implicit Actor Critic Coupling via a Supervised Learning Framework for RLVR

Recent advances in Reinforcement Learning with Verifiable Rewards (RLVR) have empowered large language models (LLMs) to tackle challenging reasoning tasks such as mathematics and programming, however existing RLVR methods often suffer from sparse reward signals and unstable policy gradient updates inherent to RL-based approaches. To address the challenges, we propose PACS, a novel RLVR framework that achieves imPlicit Actor Critic coupling via a Supervised learning framework. By treating the outcome reward as a predictable label, we reformulate the RLVR problem into a supervised learning task over a score function parameterized by the policy model and optimized using cross-entropy loss. A detailed gradient analysis shows that this supervised formulation inherently recovers the classical policy gradient update while providing more stable and efficient training. Extensive experiments demonstrate that PACS significantly outperforms strong open-source models and RLVR baselines, yielding substantial average gains of +8.26% (4B) and +9.57% (8B) over base models offering a promising avenue for LLMs post-training with verifiable rewards. Our code and data are available as open source at https://github.com/ritzz-ai/PACS.

cs.CL

STORYTELLER: An Enhanced Plot-Planning Framework for Coherent and Cohesive Story Generation

Stories are central to human culture, serving to share ideas, preserve traditions, and foster connections. Automatic story generation, a key advancement in artificial intelligence (AI), offers new possibilities for creating personalized content, exploring creative ideas, and enhancing interactive experiences. However, existing methods struggle to maintain narrative coherence and logical consistency. This disconnect compromises the overall storytelling experience, underscoring the need for substantial improvements. Inspired by human cognitive processes, we introduce Storyteller, a novel approach that systemically improves the coherence and consistency of automatically generated stories. Storyteller introduces a plot node structure based on linguistically grounded subject verb object (SVO) triplets, which capture essential story events and ensure a consistent logical flow. Unlike previous methods, Storyteller integrates two dynamic modules, the STORYLINE and narrative entity knowledge graph (NEKG),that continuously interact with the story generation process. This integration produces structurally sound, cohesive and immersive narratives. Extensive experiments demonstrate that Storyteller significantly outperforms existing approaches, achieving an 84.33% average win rate through human preference evaluation. At the same time, it is also far ahead in other aspects including creativity, coherence, engagement, and relevance.

cs.CL

CLaSp: In-Context Layer Skip for Self-Speculative Decoding

Speculative decoding (SD) is a promising method for accelerating the decoding process of Large Language Models (LLMs). The efficiency of SD primarily hinges on the consistency between the draft model and the verify model. However, existing drafting approaches typically require additional modules to be trained, which can be challenging to implement and ensure compatibility across various LLMs. In this paper, we propose CLaSp, an in-context layer-skipping strategy for self-speculative decoding. Unlike prior methods, CLaSp does not require additional drafting modules or extra training. Instead, it employs a plug-and-play mechanism by skipping intermediate layers of the verify model to construct a compressed draft model. Specifically, we develop a dynamic programming algorithm that optimizes the layer-skipping process by leveraging the complete hidden states from the last verification stage as an objective. This enables CLaSp to dynamically adjust its layer-skipping strategy after each verification stage, without relying on pre-optimized sets of skipped layers. Experimental results across diverse downstream tasks demonstrate that CLaSp achieves a speedup of 1.3x ~ 1.7x on LLaMA3 series models without altering the original distribution of the generated text.

cs.CL

EVADE-Bench: Multimodal Benchmark for Evaluating and Enhancing Evasive Content Detection

E-commerce platforms increasingly rely on Large Language Models (LLMs) and Vision Language Models (VLMs) to detect illicit or misleading product content. However, these models remain vulnerable to evasive content, which refers to inputs that have been deliberately modified through techniques such as word splitting, euphemistic language, or image cropping to conceal policy violations while still conveying prohibited claims. Crucially, detecting such content requires a model to simultaneously master two capabilities: accurately comprehending complex rules, and correctly inferring the true intent behind deliberately obfuscated multimodal inputs. While prior work has separately explored LLM reasoning over complex rules and LLM-based detection of evasive content, no existing benchmark combines both within a unified evaluation framework. This gap is particularly consequential in e-commerce, where accurate moderation demands that both capabilities operate in concert. To address this gap, we introduce EVADE-Bench, the first expert-curated Chinese multimodal benchmark specifically designed to evaluate LLMs and VLMs on evasive content detection in real-world e-commerce scenarios. Our comprehensive evaluation of 26 open- and closed-source LLMs and VLMs reveals that even state-of-the-art models frequently misclassify evasive samples. We further demonstrate that clearer rule categorization significantly improves model prediction consistency and reduces false predictions, highlighting the critical role of benchmark design in enabling reliable evaluation. To explore paths for performance improvement, we investigate the feasibility of multi-agent decomposition for multimodal reasoning, wherein visual description and logical inference are decoupled into separate agents, and find that this strategy yields notable accuracy gains.

cs.CL

VCM: Vision Concept Modeling Based on Implicit Contrastive Learning with Vision-Language Instruction Fine-Tuning

Large Vision-Language Models (LVLMs) are pivotal for real-world AI tasks like embodied intelligence due to their strong vision-language reasoning abilities. However, current LVLMs process entire images at the token level, which is inefficient compared to humans who analyze information and generate content at the conceptual level, extracting relevant visual concepts with minimal effort. This inefficiency, stemming from the lack of a visual concept model, limits LVLMs' usability in real-world applications. To address this, we propose VCM, an end-to-end self-supervised visual concept modeling framework. VCM leverages implicit contrastive learning across multiple sampled instances and vision-language fine-tuning to construct a visual concept model without requiring costly concept-level annotations. Our results show that VCM significantly reduces computational costs (e.g., 85\% fewer FLOPs for LLaVA-1.5-7B) while maintaining strong performance across diverse image understanding tasks. Moreover, VCM enhances visual encoders' capabilities in classic visual concept perception tasks. Extensive quantitative and qualitative experiments validate the effectiveness and efficiency of VCM.

cs.CL

IPBench: Benchmarking the Knowledge of Large Language Models in Intellectual Property

Intellectual Property (IP) is a highly specialized domain that integrates technical and legal knowledge, making it inherently complex and knowledge-intensive. Recent advancements in LLMs have demonstrated their potential to handle IP-related tasks, enabling more efficient analysis, understanding, and generation of IP-related content. However, existing datasets and benchmarks focus narrowly on patents or cover limited aspects of the IP field, lacking alignment with real-world scenarios. To bridge this gap, we introduce IPBench, the first comprehensive IP task taxonomy and a large-scale bilingual benchmark encompassing 8 IP mechanisms and 20 distinct tasks, designed to evaluate LLMs in real-world IP scenarios. We benchmark 17 main LLMs, ranging from general purpose to domain-specific, including chat-oriented and reasoning-focused models, under zero-shot, few-shot, and chain-of-thought settings. Our results show that even the top-performing model, DeepSeek-V3, achieves only 75.8% accuracy, indicating significant room for improvement. Notably, open-source IP and law-oriented models lag behind closed-source general-purpose models. To foster future research, we publicly release IPBench, and will expand it with additional tasks to better reflect real-world complexities and support model advancements in the IP domain. We provide the data and code in the supplementary URLs.

cs.CL

GUI-R1 : A Generalist R1-Style Vision-Language Action Model For GUI Agents

Existing efforts in building Graphical User Interface (GUI) agents largely rely on the training paradigm of supervised fine-tuning on Large Vision-Language Models (LVLMs). However, this approach not only demands extensive amounts of training data but also struggles to effectively understand GUI screenshots and generalize to unseen interfaces. The issue significantly limits its application in real-world scenarios, especially for high-level tasks. Inspired by Reinforcement Fine-Tuning (RFT) in large reasoning models (e.g., DeepSeek-R1), which efficiently enhances the problem-solving capabilities of large language models in real-world settings, we propose \name, the first reinforcement learning framework designed to enhance the GUI capabilities of LVLMs in high-level real-world task scenarios, through unified action space rule modeling. By leveraging a small amount of carefully curated high-quality data across multiple platforms (including Windows, Linux, MacOS, Android, and Web) and employing policy optimization algorithms such as Group Relative Policy Optimization (GRPO) to update the model, \name achieves superior performance using only 0.02\% of the data (3K vs. 13M) compared to previous state-of-the-art methods like OS-Atlas across eight benchmarks spanning three different platforms (mobile, desktop, and web). These results demonstrate the immense potential of reinforcement learning based on unified action space rule modeling in improving the execution capabilities of LVLMs for real-world GUI agent tasks.

cs.CV

OpenOmni: Advancing Open-Source Omnimodal Large Language Models with Progressive Multimodal Alignment and Real-Time Self-Aware Emotional Speech Synthesis

Recent advancements in omnimodal learning have significantly improved understanding and generation across images, text, and speech, yet these developments remain predominantly confined to proprietary models. The lack of high-quality omnimodal datasets and the challenges of real-time emotional speech synthesis have notably hindered progress in open-source research. To address these limitations, we introduce \name, a two-stage training framework that integrates omnimodal alignment and speech generation to develop a state-of-the-art omnimodal large language model. In the alignment phase, a pre-trained speech model undergoes further training on text-image tasks, enabling (near) zero-shot generalization from vision to speech, outperforming models trained on tri-modal datasets. In the speech generation phase, a lightweight decoder is trained on speech tasks with direct preference optimization, enabling real-time emotional speech synthesis with high fidelity. Experiments show that \name surpasses state-of-the-art models across omnimodal, vision-language, and speech-language benchmarks. It achieves a 4-point absolute improvement on OmniBench over the leading open-source model VITA, despite using 5x fewer training samples and a smaller model size (7B vs. 7x8B). Additionally, \name achieves real-time speech generation with <1s latency at non-autoregressive mode, reducing inference time by 5x compared to autoregressive methods, and improves emotion classification accuracy by 7.7\%

cs.CL

IP-MOT: Instance Prompt Learning for Cross-Domain Multi-Object Tracking

Multi-Object Tracking (MOT) aims to associate multiple objects across video frames and is a challenging vision task due to inherent complexities in the tracking environment. Most existing approaches train and track within a single domain, resulting in a lack of cross-domain generalizability to data from other domains. While several works have introduced natural language representation to bridge the domain gap in visual tracking, these textual descriptions often provide too high-level a view and fail to distinguish various instances within the same class. In this paper, we address this limitation by developing IP-MOT, an end-to-end transformer model for MOT that operates without concrete textual descriptions. Our approach is underpinned by two key innovations: Firstly, leveraging a pre-trained vision-language model, we obtain instance-level pseudo textual descriptions via prompt-tuning, which are invariant across different tracking scenes; Secondly, we introduce a query-balanced strategy, augmented by knowledge distillation, to further boost the generalization capabilities of our model. Extensive experiments conducted on three widely used MOT benchmarks, including MOT17, MOT20, and DanceTrack, demonstrate that our approach not only achieves competitive performance on same-domain data compared to state-of-the-art models but also significantly improves the performance of query-based trackers by large margins for cross-domain inputs.

cs.CV

PersonaMath: Boosting Mathematical Reasoning via Persona-Driven Data Augmentation

While closed-source Large Language Models (LLMs) demonstrate strong mathematical problem-solving abilities, open-source models still face challenges with such tasks. To bridge this gap, we propose a data augmentation approach and introduce PersonaMathQA, a dataset derived from MATH and GSM8K, on which we train the PersonaMath models. Our approach consists of two stages: the first stage focuses on learning from Persona Diversification, and the second stage emphasizes learning from Reflection. In the first stage, we regenerate detailed chain-of-thought (CoT) solutions as instructions using a closed-source LLM and introduce a persona-driven data augmentation technique. This technique innovatively classifies personas based on occupations, significantly enhancing the dataset's diversity and quality. In the second stage, we incorporate reflection to fully leverage more challenging and valuable questions. Evaluation of our PersonaMath models on MATH and GSM8K reveals that the PersonaMath-7B model (based on Qwen2.5-7B) achieves an accuracy of 61.2% on MATH and 87.8% on GSM8K, surpassing all baseline methods and achieving state-of-the-art performance. Notably, our dataset contains only 128.9K data points-merely 32.6% of MetaMathQA and 49.5% of MathInstruct-yet our model outperforms these baselines, demonstrating the high quality and diversity of our dataset, which enables more efficient model training. We open-source the PersonaMathQA dataset, PersonaMath models, and our code for public usage.

cs.CL